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176
NWR Forums Discord / Re: RABicle's annual E3 script. 2008
« on: July 14, 2008, 06:33:40 AM »
Yeah not everyone was gunna get that in joke :)

Gonna go preorder it tomorrow, no matter how much ignorance the EB goons feign about the game's existance...

177
NWR Forums Discord / Re: An Experiment
« on: July 13, 2008, 12:17:55 AM »
I fail to see the threat

178
TalkBack / Re: PODCAST: Radio Free Nintendo: Episode 106
« on: July 12, 2008, 03:32:45 AM »
I'm not buying Unnamed for the DS until Crimm gives me his review.

Gamerankings couldn't help me with this Unnamed game either - it thought I wanted some Peter Jackson 360 project...


179
NWR Forums Discord / Re: Amazon is dumb
« on: July 10, 2008, 06:43:36 AM »
I can support the right to own guns and absolutely abhor the idea, too.

How very neutral of you...

180
TalkBack / Re: New Mega Man 9 Gets Price and DLC
« on: July 10, 2008, 06:36:35 AM »
If the DLC eventually adds 8 more bosses and eventually costs $8-10 more, I'll be fine with it.
If it turns out that the DLC is new outfits or something with menial value to the game, I'm gonna drag this quote out and paste it all over the place.

I really don't see how $20 is too much for Aussie gamers for a BRAND NEW 8-BIT GAME.
Fixed, because the world doesn't revolve around you.

181
NWR Forums Discord / Re: Who has the best screen names here?
« on: July 10, 2008, 04:30:51 AM »
So best == cutest? Riiiight

182
General Chat / Re: Will NWR get a Google Lively Room?
« on: July 10, 2008, 03:01:16 AM »

183
Not a single "I am sorry for your loss."?  Pfft, see if I ever make a stealth-emo thread here again, jackasses.

Take your emo-ness to Myspace so it can be contained and avoided easily. Unless that sort of thing is your bag.

184
TAMAGOTCHI! TAMAGOTCHI!

185
"Fanboy" has made it into the Webster Dictionary, along with a lot of other geek terms.

*insert rant about the downfall of society here*

http://news.cnet.com/8301-1023_3-9985074-93.html

PS: w00t for word of the year in 2007? GTFO world

187
TalkBack / Re: For Nintendo, 'Beer' is Too Strong for Wii Owners
« on: July 08, 2008, 07:19:46 AM »
You know what's better than a not quite Beer Pong Wii game, real Beer Pong! Now with 100% more drunkenness and fun.

Brought to you by the Alcohol Appreciation Society of NWR. Coming to a keg near you.

EDIT: Because Appreciation makes us sound more cool.

188
Ban them all and let god decide.

Yes, this includes you.

You know who you are.

189
General Gaming / Re: The smartest person on the Internet
« on: July 08, 2008, 07:07:14 AM »
Anybody can write a damn dissertation on why they know the best, but it sure as hell doesn't mean they do (see Mein Kampf).

You get points for working Slashdot and Hitler into the same post, but you don't do anything constructive.

As KDR said, he sources a lot more than anyone I've come across in the "gaming-journalism-slash-rant" field. And he's actually looking at this from an industry-wide perspective, rather than rooting for the home team. Throwing stones only looks cool when everyone else joins in.

If their business strategy was so bad, how are they all still in business?

This comes down to the "smart third party survives, dumb third party gets caught in the headlights or consumed by the third party food chain". Sony and Microsoft have lost billions in recent years. Analysts are saying the industry is stagnating. Doing "more of the same" is asking for disaster. You could draw parallels with other industries (Microsoft's attempted takeover of Yahoo is a recent example), so why is there this overall feeling that the gaming industry is in a bubble safe from consequence or responsibility?

I use the term bubble because it is fragile and finite. Think about it.

Nintendo saw their marketshare diminishing and acted, they considered this fact before considering the market as a whole.

Bullshit. I'm calling this out right now. The Gamecube generation showed Nintendo is willing to stick to its guns, irrespective of criticism. They remained profitable during their lowest ebb, while bringing up the rear in the marketshare stakes. And most analysts said Nintendo's stake in this gen would be "more of the same", even after the Wii's unveiling.

Hindsight is a wonderful thing. But it discredits and over-simplifies the hard work of people who are innovating in the industry, irrespective of their chosen field.

The biggest problem I have with this guy's writing is how he seemingly ignores the fact that games are multifaceted. He simplifies it all to the point where games are business and if you are lucky enough one day they will be considered art.

Hate to break it to you, but the games industry remains a business at its core, no matter which products are churned out or the sentimental value attached to them. You can look at the luminaries like Kojima, Miyamoto, Dyack, or whomever else you choose to put on a pedestal and try to think it is more than this. But ultimately, if the venture is not a profitable one, then the investors are pouring money down a hole. You can cite marketshare or mindshare here as *things* of value, but these both pale in significance compared to cold hard cash.

I'm reminded of a discussion I had at uni with a lecturer about software engineering. He compared his appreciation of fine wine to an appreciation of cola by talking about a friend who remarked, after drinking from a can of cola, described it as "great". Who's place is it for the lecturer to discredit the person by saying that he's an idiot and has no taste? Trying to claim games as artwork at any stage of time is just as pretentious, because, like art galleries, some people just don't get it.

I disagree, how can you remove those sales and just assume that every dollar spent there wouldn't have been spent on some other gaming item?

Do you see the casual gamers flocking to the other systems? I'm with Deg on this, I feel that the Wii's and DS's successes have helped stave off the inevitable, and distract from the real issues.

this seems to be an anti-mr-jack attack, but its really just me highlighting how stupid some viewpoints are. i have no beef with these viewpoints, but i feel they deserve to be challenged

190
General Chat / Re: My new mini notebook
« on: July 04, 2008, 06:55:42 AM »
I've been considering one of these things but I already have three laptops so I really shouldn't.

I don't think you could handle Linux

191
General Gaming / Re: Rock Band 2?
« on: July 04, 2008, 03:58:12 AM »
Time to bring out the "marketing translator" for this hilarious PR statement:


As we have said in the past, Harmonix and MTV Games believe in an open standard philosophy of hardware and game compatibility.

Everyone should drink our Kool-aid. Oh yeah!

This is clearly in the best interest of consumers, game developers and console manufacturers and will only help to grow the music game genre as well as inspire innovation and creativity.

Its the best thing for all involved to buy our instruments. What? Activision are bringing out their own instruments for their next music game? ****, now what are we doing that's innovative?
Can someone else come to this fight? We're tired of fighting Activison, so come along and make us look good by sucking hard!

Two weeks ago, Harmonix created a software patch for the Sony PLAYSTATION 3 version of Rock Band that allowed for guitar compatibility and support for third party peripherals, including enabling use of Activision's Guitar Hero III controller with Rock Band.

We want you to be able to play with your GH guitar. Hopefully that makes it easier for us to convince you to buy the other three instruments you need.

The compatibility patch was submitted, approved and had been scheduled for release by Sony on Tuesday, December 4. Unfortunately, Activision objected to the compatibility patch's release. The patch remains with Sony, but we have been told that it will unfortunately not be released due to Activision's continued objection.

Activision don't want their instruments to work with our game. What jerks. You should throw your GH controls in the bin and then buy the set of Rock Band instruments. That would be awesome for all involved, particularly us.

As is the case with the Microsoft Xbox360, we believe that Sony PLAYSTATION 3 users should be able to use the peripheral of their choice with Rock Band.

Buy our instruments. It'll be totally interoperable, trust us.

We sincerely hope that Activision will reverse its decision and allow release of the compatibility patch and further, that Activision will allow Guitar Hero III to support Rock Band guitar controllers as well.

We wrote them a letter telling them how angry we are at this news. We're still waiting for a reply on that.

We welcome all third party developers who wish to support our controllers and will provide any required support in order for them to do so.

We need a third party to make us look good. Call me.

We believe that when consumers have choice, everyone wins. Harmonix and MTV Games hope that Activision and others will also adopt this philosophy.

We don't want Activision to win. **** them. Buy our stuff.

192
General Chat / Re: My new mini notebook
« on: July 04, 2008, 03:44:10 AM »
Linux or Windows edition?

193
General Gaming / Re: Too Human Trilogy: Exclusive for 360
« on: July 04, 2008, 03:43:04 AM »
But Superman64 was beyond 5 years ago.  You'll have to opt for Beyond Good & Evil instead.

Superman64 will get up off his couch and spin the world the opposite way so he can win the worst game ever award.

194
TalkBack / Re: No Plans For a DVD-Playing Wii
« on: July 03, 2008, 06:23:08 AM »
if people watched dvd's in addition to playing games all the time, that's more wear and tear on the system. And I'm guessing the disc would spin a lot more during a movie than during typical gameplay. Perhaps they didn't know how it would hold up over time with heavy usage.

The only drive-related issue I've had in several DVD players and game systems is on my PS2 - it was a known issue relating to the laser going out of focus, and it affected DVD movies (and I don't think it affected all PS2 games, just those on DVDs).

In terms of wear and tear the important forces are not how much the disc spins, but the torque required to start the disc spinning and positioning the laser to read the correct parts of the disc. And you're more likely to be changing directions on a game disc than on a movie disc (unless you like skipping chapters backwards over and over) depending on how data is arranged on the discs (music files stored separate to graphics files, graphics files stored separated to game logic).

In theory, I don't see a difference between someone playing a lot of games and someone playing a lot of movies on a DVD drive. In theory. Communism works. In theory.

195
General Gaming / Re: Too Human Trilogy: Exclusive for 360
« on: July 03, 2008, 02:49:08 AM »
Too Human: "This Has To Be The Worst Game I've Played In The Last 5 Years"

In related news: Superman 64 Complains about lack of attention, requests showdown with Too Human.

196
TalkBack / Re: Chrono Trigger Headed to Nintendo DS
« on: July 03, 2008, 02:30:34 AM »
I haven't played much SNES but I thought I always heard people say that Chrono Cross was the better one?  How many are in the series?

Coming from someone who loathes the FF games (even the SNES ones), I enjoyed the SNES version greatly - but this was years ago. I hope they put more effort into it than a straight port, but I wouldn't hold my breath.

PS: I remember the ending being awesome, Kashogi. Couldn't tell you details though, because they escape me.

197
TalkBack / Re: Square Enix Officially Announces Chrono Trigger DS
« on: July 02, 2008, 11:01:36 PM »
Not a direct port? I'm intrigued...

198
TalkBack / Re: Call of Duty: World at War Marches onto Wii
« on: July 01, 2008, 06:49:16 PM »
PAL release?

My mistake, it was only for the Australian release. The Euro PAL version has online.

http://au.gamespot.com/news/show_blog_entry.php?topic_id=26201109

199
General Gaming / Re: Rock Band 2?
« on: July 01, 2008, 06:50:36 AM »
This game needs to hit all platforms simultaneously and have a massive marketing push behind it.

Sounds a helluva lot like the GH3 launch to me...

200
TalkBack / Re: Call of Duty: World at War Marches onto Wii
« on: July 01, 2008, 06:14:49 AM »
As for the Wii version, their goal is to surpass Medal of Honor: Heroes 2. Good luck to that ( ' __ ')b

Beat the game where they took out the online capabilities for the PAL release? Yeah, they're gonna have to try really hard to not beat that.

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