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Messages - Sarail

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1626
http://www.smashbros.com/en_us/index.html

Pitfalls from Animal Crossing!  Much greatness abound!  This item is going to be hilarious to use.  Can't wait.   Ooh! Just now thought of something... imagine using this in conjunction with a Gooey Bomb.  Hah!

1627
Nintendo Gaming / RE: Confirmed: Dragon Quest Remakes For DS
« on: July 30, 2007, 08:00:46 PM »
And the games are looking quite good at the moment, too.  I'm really excited to go back and play these... er, well...  IV anyway.  I remember playing the original on the NES.  Never touched V or VI, though.

1628
Hmmm... I'm gonna go with either a new "How to Play" or "Item" update for tonight....

Haven't had one of those in a while.

1629
Super Smash Bros. SMASHED!

I'd love to see a mock-up box art for that game title.  :P

1630
Nintendo Gaming / RE: Super Smash Bros. Brawl (nsf56k)
« on: July 29, 2007, 08:27:56 PM »
25 minutes now... and no update.  Doesn't Sakurai realize I have work in the morning at 9am?  Geez, man.  :P

1631
Nintendo Gaming / RE: Super Smash Bros. Brawl (nsf56k)
« on: July 29, 2007, 07:33:31 PM »
That was um...

...amazing.

1632
I can't wait to download Wave Race 64, as I sold my original copy of it to a relative.  I think they eventually got rid of it.  Argh.  Oh well.  Once it hits the VC, I'll pick it up for sure.

1633
Nintendo Gaming / RE: Super Smash Bros. Brawl (nsf56k)
« on: July 28, 2007, 04:55:31 AM »
Maybe next week will reveal King Dedede as a playable character?  I sure hope so.  I think it's high time that Sakurai unveils a brand new character to Brawl.  96 more updates to go, right?  

1634
TalkBack / RE: Radio Free Nintendo: Episode 62
« on: July 26, 2007, 12:08:48 PM »
Oh my.  I definitely side with Windy concerning that topic.  For the first time ever, Mike and Karl made me want to grab them out of my iPod and beat the living crap out of them.  Gah.  Windy was spot on with that one.  I, too, loved Windy's laughing when Mike brought up Nintendo's "standard fare".

Overall, great podcast this time.  The actual topic at hand was decent, but you guys have had much  better things to talk about.  I do think that some games can be considered an art form, but not all.

1635
Nintendo Gaming / RE: Super Smash Bros. Brawl (nsf56k)
« on: July 24, 2007, 08:09:45 PM »
Ah yes, destructible platforms.  Sounds absolutely insane and very fun, but I'm still bummed that we haven't been shown stages with inside walls and other things to get slammed against.  I want some landscape variety in these stages, and we're not getting it.  Just... mostly platforms.  Ugh.

1636
Are you gonna take that, Bill?

1637
Nintendo Gaming / RE: Super Smash Bros. Brawl (nsf56k)
« on: July 23, 2007, 12:57:33 PM »
I, for one, really hope we get a new character update this week.  If not that, then at least show us Yoshi, Captain Falcon, Ness, Jigglypuff, Snake, or Metaknight.  Geez, Sakurai.  :P

1638
Nintendo Gaming / RE: Super Smash Bros. Brawl (nsf56k)
« on: July 22, 2007, 08:06:01 PM »
Oh, yes!  Reminds me of the Ice Climbers level.. except this one will be quite playable as opposed to the previous.  I wonder what Sakurai is suggesting by that last quote, though?  :P

1639
TalkBack / RE: Smash Bros. Dojo Updates
« on: July 22, 2007, 11:08:18 AM »
I'm just waiting on something Square-Enix related to be announced for Brawl.  Sora or Crono has just GOT to be in this game.  I will cry for a few days if Crono doesn't make it in.  >_<

1640
Nintendo Gaming / RE: Super Smash Bros. Brawl (nsf56k)
« on: July 22, 2007, 04:06:50 AM »
I definitely think playing with items on shows a true Smash fan's skill of the game.  You take out the items and then  you're taking out of the most important aspects of the game that Sakurai created.  "Pro" Smash players aren't "pro" by any means... they're just good at playing at their particular style of play.. not Sakurai's.

1641
Nintendo Gaming / RE: Super Smash Bros. Brawl (nsf56k)
« on: July 21, 2007, 07:22:46 PM »
"If you can dodge the hammer, you can dodge a pro player."

I stand by it.  

1642
Nintendo Gaming / RE:Super Smash Bros. Brawl (nsf56k)
« on: July 20, 2007, 05:08:26 PM »
Quote

Originally posted by: LuigiHann
Quote

Originally posted by: Svevan
I think we just misunderstood each other: my point was that the only fun part of Adventure Mode was unlocking trophies and characters. In and of itself it is dreck, with battles to break up the monotony.


Kind of funny, because the whole point of the "dreck" was to break up the monotony of the battles.

I think Adventure Mode was a good concept that was imperfectly executed, so I hope they do a better job with that idea in Brawl. I wouldn't want them to cut it completely.

Also, Mario and Kirby holding hands... I wonder if there will be a 2-player co-op story/adventure mode. I would really like that.

I think that was mainly just Mario helping Kirby up... after coming out of his trophy state.

1643
TalkBack / RE: Radio Free Nintendo: Episode 61
« on: July 20, 2007, 03:18:40 PM »
A creative mind such as Spielberg isn't allowed to come up with a puzzle game such as "PQRS", but some random citizen of Russia is allowed to create Tetris?

I'm sure Spielberg had a hand in the game design.

This week's podcast was pretty much a rant and moan crybaby fest.  Steven was pretty good, though.  Mike just seemed like he hung around in the background for most of it.  Maybe it was his volume, I don't know.  :P

Overall, I thought E3 was pretty good.  Nintendo had the best conference (minus the "aren't we so great?" video montages), Wii Fit was loved by those at the show, and they just keep garnering more and more attention.  E3 helped them out even more (not that they need it now).  :P

Hey, at least Evan wasn't on this week's episode.  :P  I kid, Evan.  I kid.  *highfive*

1644
Nintendo Gaming / RE: Super Smash Bros. Brawl (nsf56k)
« on: July 19, 2007, 08:21:02 PM »
Now THIS has been a strange update.

Maybe a brand-new fleshed out storyline for the single-player arcade mode?  I could go for that.

1645
Nintendo Gaming / RE: Super Smash Bros. Brawl (nsf56k)
« on: July 19, 2007, 08:02:45 PM »
I would absolutely love to see Wind Waker Link replace Young Link.  Great idea.  ^_^

1646
Nintendo Gaming / RE: Super Smash Bros. Brawl (nsf56k)
« on: July 18, 2007, 08:19:40 PM »
So.. does this mean Sakurai is going to add a character profile for Giga Bowser soon?  >_<

Geez, why can't he just come out and say that she's a fully selectable playable character from the get-go?  GRRRRR.

1647
Nintendo Gaming / RE: Super Smash Bros. Brawl (nsf56k)
« on: July 18, 2007, 03:12:52 AM »
It's official.  Samus is a broken character.  

Zero-Suit should have been a separate selectable character, AND Samus should have a different Final Smash, too.

1648
Quote

Originally posted by: Bill Aurion
All of Rare's properties are Rare's, sorry...

Except for Killer Instinct.  That is still owned by Nintendo.

1649
TalkBack / RE: Virtual Console Mondays: July 16, 2007
« on: July 16, 2007, 07:23:32 PM »
I have never in my life ever played Paper Mario...

... that is, until now.

Wow, what an amazing game.  I've played about 5 hours in to it now, and it's absolutely brilliant.  And hilarious, too.  I love it.  Why I didn't pick this game up long ago when it debuted on the N64 is way beyond me.  But I have it now, and I couldn't be happier.  Great game!  ^_^

1650
Nintendo Gaming / RE: Super Smash Bros. Brawl (nsf56k)
« on: July 13, 2007, 09:18:37 AM »
Ah, yes.  That's very true.  Haha, I did enjoy playing as Young Link, though.  >_<

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