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Messages - Rhoq

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176
Nintendo Gaming / RE:Do you regret getting RE 4 on Cube?
« on: June 18, 2007, 03:44:16 AM »
Quote

Originally posted by: Pale
I'm probably going to end up buying this even though I own the cube version and honestly wasn't a fan of it...

/sigh


Why buy it again if you didn't like it originally? Are you hoping the Wii control scheme will change your opinion of the game?


177
Nintendo Gaming / RE: Scarface on Wii, confirmed?
« on: June 18, 2007, 02:31:58 AM »
I got a chance to sit down a play a bit more yesterday. I put about 90 minutes into it (got to the bank). The other day, I kept getting killed in the hedge maze during the very first mission. I finally found the path out of it, LOL. I'm still not in love with the controls, but I'm getting used to them. I think I like the "advanced" camera setting best.  

178
Nintendo Gaming / RE:Do you regret getting RE 4 on Cube?
« on: June 18, 2007, 02:30:01 AM »
$30 is a bargain to play what many people are calling the "definitive" version of Resident Evil 4 - one of the greatest games ever made.

179
Nintendo Gaming / RE:Scarface on Wii, confirmed?
« on: June 14, 2007, 03:06:04 PM »
Quote

Originally posted by: Rhoq
I just picked up a copy when I stepped out for lunch a little while ago. If someone doesn't beat me to it, I'll post some impressions later tonight after I get it home and have a chance to play.


I finally got a chance to sit down and play Scarface: The World Is Yours. I honestly won't have an opinion either way until I can really get familiar with controls. Until then, I will continue to have camera problems (the camera moves with the Wii-Mote) and a pointer which goes out of range. I didn't get all too far (not far enough to save), but it looks pretty good for what we've seen from the Wii thus far. I went into this game thinking that it would play similarly to The Godfather: Blackhand Edition and from the short time I've spent with it, it feels completely different.

So far, the game is quite entertaining. During the initial training mission, I was LOL when I saw "left nut" appear on the screen and I realized that is where I had just shot an enemy. Great stuff. At this point, I'd say if this game appeals to you, it's probably worth your money. If you're on the fence wait until a few others get to play it and post additional impressions. I'll probably play (and post about it) again tomorrow night. Sorry I can't be any more definitive.

180
Nintendo Gaming / RE:Scarface on Wii, confirmed?
« on: June 14, 2007, 07:37:53 AM »
I just picked up a copy when I stepped out for lunch a little while ago. If someone doesn't beat me to it, I'll post some impressions later tonight after I get it home and have a chance to play.

181
TalkBack / RE:Kaplan, Llewelyn, and Harrison All Call it Quits
« on: June 06, 2007, 09:19:28 AM »
Every time Kaplan opened up her mouth she was shooting Nintendo in the foot. It's seems she's been doing nothing but spewing misinformation since E3 2004. I'm sure Reggie got tired of making up excuses for comments she obviously made up (Wii would feature a new type of "High Def" gaming experience, Wii games would be region free, etc.)...I'll miss her since she was usually some well needed comic relief, but other than that she was basically worthless.

182
TalkBack / RE:2KSports Unveils Wii Controls for The BIGS
« on: May 31, 2007, 08:52:51 AM »
If the controls work, this might be a "must-buy".

183
Nintendo Gaming / RE: Metroid Prime 3 Revolutionized
« on: May 22, 2007, 05:54:34 AM »
ShyGuy - The "Prime 2" screen looks the best...

184
Nintendo Gaming / RE:Metroid Prime 3 Revolutionized
« on: May 22, 2007, 05:51:10 AM »
Quote

Originally posted by: Bill Aurion


Mmmmm, Mario Sunshine had some nice screens too! (augh)

And come on, Brawl's screens are smaller than normal screens to hide the aliasing...


That is fugly, but still - I think it's the exception rather than the rule. You may be correct about Brawl's screens, however they still looks leagues better than the MP3 pics released today, which are roughly the same size.


185
Nintendo Gaming / RE:Metroid Prime 3 Revolutionized
« on: May 22, 2007, 05:29:24 AM »
Quote

Originally posted by: Bill Aurion
"Next-gen graphics, or in this cast not, aside - what is up with those jaggies? I see aliasing issues galore and these pics are pretty small."

I'm wondering where you've been the past few generations...Ninty takes HORRIBLE screenshots that look nothing like the game does in motion...That is all...



Bill, with all due respect - that is utter B.S.

The latest "Brawl" screens look fantastic. The Twilight Princess screens all looked good. If this really is Nintendo taking horrible screens, then it would be the first time I've ever noticed it.

186
NWR Forums Discord / RE:Real Life Mondays: May 21, 2007
« on: May 22, 2007, 05:15:00 AM »
Quote

Originally posted by: wandering
-------------------Watching the sunset------------------------



There's nothing wrong with the sunset, per se. However, I find it hard to justify watching the sunset when, by skipping it and going to bed early, you could wake up in time to watch the sunrise, which is more beautiful.





Fixed.

187
Nintendo Gaming / RE:Metroid Prime 3 Revolutionized
« on: May 22, 2007, 05:08:16 AM »
Quote

Originally posted by: ShyGuy
New Screens don't look Next Gen.

http://www.nintendoworldreport.com/media.cfm?artid=1564&MedTID=1


Next-gen graphics, or in this cast not, aside - what is up with those jaggies? I see aliasing issues galore and these pics are pretty small. I hope these screens are not indicative of the final game or else a lot of people will be complaining - even on a 19" SD tube. I'd to see what these images would look like stretched-out on a large display. This is a bit disappointing, especially considering that it was delayed for 9 months. You'd think they would have polished it up a bit.

 

188
Nintendo Gaming / RE:Metroid Prime 3 Revolutionized
« on: May 21, 2007, 03:29:07 AM »
Quote

Originally posted by: Dasmos
Sorry I need to repost this here, I hate people making new threads for every bit of information released about a game.

All the credit goes to Rhoq for finding this, he just put it in the wrong spot.
Quote

Originally posted by: Rhoq
I don't know how anyone missed this one, but Nintendo announced that Metroid Prime 3: Corruption will be released on August 20, 2007 in North America...

Official NOA Press Release



I would have posted it here, but after weighing the pros and cons of doing so - I figured most people wouldn't want to sift through 23 pages of posts just to get the release date info.

189
Nintendo Gaming / Metroid Prime 3 - Aug 20th!!!
« on: May 21, 2007, 02:09:05 AM »
I don't know how anyone missed this one, but Nintendo announced that Metroid Prime 3: Corruption will be released on August 20, 2007 in North America...

Official NOA Press Release

190
TalkBack / RE:REVIEWS: The Godfather: Blackhand Edition
« on: May 18, 2007, 02:26:11 AM »
Great review.

191
Quote

Originally posted by: Pale
If Wal-mart wants to say that there morals are such that they don't even want to carry AO games and that pisses you off, it sounds to me like the problem is Wal-mart, not the ESRB.  That's all I'm saying.


Understood and I agree. Unfortunately though, this problem is much more widespread than just Wally World. Most retail chains in the US won't stock an "AO"-rated game.

Quote

Originally posted by: Pale
In the context of this discussion, I would be surprised if the ESRB would ever rate an identical game on one platform AO instead of the M it received on every other platform just because the controller is supposedly more immersive.  They rate the content, not how it feels to play the game.


Which is exactly how the ratings process should be handled.

192
Quote

Originally posted by: Pale
Rhoq, to me that sounds like an issue you should take up with the retailers, not one with the people giving the ratings... but that's just me.


It looks like I'm in the minority here, but that's OK. I'm surprised actually. A lot of us had been bitching about the lack of mature games on the GameCube. We all wanted to see that change with the Wii. Now that we know the games are coming, everyone stops and says "Oh no! These game are too mature with the Wii controller! Let's slap an AO rating on the games and keep everyone from getting to play it!". When that happens, the game publishers will blame the piss-poor sales on Nintendo and say that there is no interest in mature content from Wii owners because it's "AO" rating meant that 90% of the major B&M retailers refused to stock it, so no one could purchase it without having to jump through hoops to find a store that carries these games.

Like typical Nintendo fans, we're never satisfied!

193
Quote

Originally posted by: BlackNMild2k1
I think Ian is right on this one "Violence should always be judged by intent".

This statement right here "The Wii doesn't make a game any more violent just because of it's controller." is where your whole argument is flawed. For me to move a joystick and then press a button to strangle someone is a whole lot different than me actually simulating the motions with the wiimote to get the same result. That by default makes the game more violent.

The minute you actually start acting out these acts of violence, even in a simulated way, makes the game more realistic and therefore more violent. The ratings on Wii games should be more heavily enforced, by the parents of the children and the store clerks thats are selling the games to them. I don't think the games should be rated any different than the same versions on other systems, as they have the same content, but ID's should definately be checked and rating should be enforced.


I see your point, but still, I disagree. Video games are fantasy to begin with. The Wii controls might help to make that fantasy more satisfactory by acting out real-world gestures, but at the end of the day it's not going to make you any more violent than you were prior to playing. Unless you are incapable of separating fantasy from reality, this shouldn't be a factor when it comes down to rating the game. Ratings should be based on content alone. Though, I could definitely see the Wii generating even more of a buzz if the other versions of Manhunt 2 (PS2/PSP) received an "M" rating and the Wii version was "AO" due it's controls. Then again just typing that made me realize how ridiculous this whole argument/proposal of a more rigid ratings system really is.

Quote

Originally posted by: Pale
Rhoq, an AO rating is not censorship, it's rating a title.

Violence in video games will be an issue until something else comes along to influence people.  The fact is that the ESRB does do an exceptionally good job of rating the games most of the time, and parents and stores need to step up to the plate and pay attention to them.  It shouldn't be the job of the government to raise every single kid in this world.


An "AO" rating by the ESRB is the equivalent of an NC-17 or X rating by the MPAA in the US. These ratings are too taboo for most mainstream retail outlets and they usually refuse to stock content with these ratings, so yes these ratings are a form of censorship. Unless the game features graphic sexual content, rape or having to kill someone in a manner which involves hacking up the body parts, then I see no need for anything stronger than an "M" rating.

I'm also 31 years old and couldn't care less about kids playing a game that isn't intended for them. It's their parents' problem and quite frankly, if they want to play it bad enough I'm sure sure there will always be a "friend" who has it and they will be exposed to it anyways.  

194
The Wii doesn't make a game any more violent just because of it's controller. It might make for a better gameplay experience, but the content is just the same. Ian I am a bit disappointed by your comments. After reading your thoughts I'm under the impression that you are in favor of censorship in the form of stricter game ratings..."AO" for Manhunt? Please tell me that you're kidding.

195
Nintendo Gaming / RE:Official "Virtual Console Mondays" Thread
« on: May 14, 2007, 08:18:26 AM »
Instead of Pac-Man, we should have gotten Shinobi for the Genesis.

196
TalkBack / RE:Google Launches News Reader for Wii
« on: May 09, 2007, 02:38:16 AM »
Excellent news. Even though, it's not a substitute for using a computer to surf the web - the Wii is just fine for casual browsing. Google's new Wii-friendly RSS content reading just adds even more functionality to the Wii Internet Channel.  

197
General Gaming / RE:Hanging Wiis
« on: May 07, 2007, 06:23:56 AM »
Happens to me and my best friend, too.

We've both noticed that it only happens when you first boot the Wii after it hasn't been turned on for 2 days or longer and only affects the Wii Shop Channel, Mii Channel and the initial loading sequence of disc-based games. It never hangs for me if I use my Wii daily.  

198
It appears that  Impossible Mission  has been confirmed (in the latest issue of Nintendo Power, June 2007) to be the first non-VC game to be downloadable via the Wii Shop Channel! I can't wait.

Another visitor. Stay awhile. Stay Forever!


SOURCE  

199
Nintendo Gaming / RE:The Godfather
« on: May 02, 2007, 05:47:50 AM »
Quote

Originally posted by: Artimus
You guys, don't forget that it came out on the 21st of March. That means it had either 4 or 11 days on sale for that period, so that's pretty good. I'd imagine if they can sell a total of 35-50,000 by the end of its lifetime they'll be happy. Most important, though, is that the PS3 version didn't outsell it significantly. That's all that matters.

ETA: VGChartz says that the PS3 version has now sold just under 40,000 by April 22 with the Wii version having sold 22,000 by April 1st. The Wii version isn't on their charts after that (top 50) but the PS3 version wasn't on the April 1st chart so who knows? It does say that the Wii version outsold the PS3 version in their first week.


If you register for an account, you can view the Top 200...The Wii's "Blackhand Edition" is sitting at #140 and has sold a total of 32,578 through the week ending April 29, 2007.

140   The Godfather: Backhand Edition   EA   1,819   32,578

 

200
Nintendo Gaming / RE:Official "Virtual Console Mondays" Thread
« on: April 30, 2007, 02:11:53 AM »
Quote

Originally posted by: Kairon
3.3 million Virtual Console titles sold.


Quote

Originally posted by: vudu
How many did you buy?


10, so far - with at least one more purchase tonight (Castlevania).

Today, we're getting...

1. Castlevania® (NES®, 1 player, 500 Wii Points)
2. The Legend of the Mystical Ninja™ (Super NES®, 1-2 players, 800 Wii Points)
3. Shockman (TurboGrafx16, 1-2 players, 600 Wii Points)

Read the official Nintendo Press Release HERE.

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