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« on: March 12, 2007, 10:02:25 PM »
It's weird that I like Killer 7 so much, because my philosophy on games does dictate that a game, as art, must succeed not on a visual level (which is important, but not the central role of art in games) but in terms of game design and the way it affects the gamer as an interactive medium. This is why I'm such a huge fan of Nintendo, they easily surpass every other company in this respect.
However, I'm also open to many different styles and approaches, and I think Killer 7 succeeds on a different level than Nintendo games. This could be turned into a movie, sure, but it wouldn't be the same at all. There's something about listening for that laughter and trying to find an invisible enemy, about being caught up in this bizarre, postmodern atmosphere and this twisted story, that just works for me. I think the game is flawed, sure, but I feel it has a proper claim to being an "artistic game", in the true sense of the phrase.