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Messages - Jonnyboy117

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4326
Announcements / Forum Registration Fixed, Terms of Agreement Amended
« on: December 09, 2005, 11:49:46 AM »
I have changed our forum settings so that new forum registrants may choose their own password from the start, rather than being emailed a random password before being able to log in and customize their profile.  This change circumvents the bug we've been dealing with for most of 2005, in which new users could not log in to their accounts because the registration email was never sent.  Now you can log in immediately after registering.

The forum still cannot send automatic emails.  It's a technical bug with our server host, and we'll continue to work on it.  While new registrations are no longer affected by this bug, it will still prevent you from getting an email when you forget your password.  So, if you do forget your username or password, send an email to forumabuse@planetgamecube.com, and we can help you out.  Be sure to send your request from the email account registered to your forum account, so we can be reasonably sure that your are indeed the account owner and thus have a legitimate request.

The forum Terms of Agreement have been edited to reflect the changes in our registration process.  I also fixed some minor grammatical problems.

4327
NWR Feedback / RE: IntelliTXT in Forums
« on: December 08, 2005, 07:08:14 AM »
Yes, IntelliTXT is ad software that creates the green links.

HTML links (which are created in the source code by your BBCode) always override IntelliTXT.

4328
TalkBack / RE: Revolution
« on: December 08, 2005, 06:37:50 AM »
I'll probably say this many times in the next few months, but on the power issue, remember that the GameCube was considered vastly underpowered before we first saw games for it.  We interviewed Denis Dyack that year and he said that were worried at first, but they kept pushing the system harder and harder, and it kept performing better and better.  I expect that Revolution, even if it is the weakest system overall, will be much more powerful than the specs would lead you to believe, and that may be exactly why Nintendo does not plan to release the specs at all.

4329
NWR Forums Discord / RE:Stay away from Russian Squirrels
« on: December 06, 2005, 09:53:49 AM »
Quote

Originally posted by: S-U-P-E-R
IN SOVIET RUSSIA,


...SQUIRREL EATS YOU!"

am i rite?

4330
NWR Forums Discord / RE: Stay away from Russian dogs
« on: December 06, 2005, 09:51:52 AM »
"you can probably guess the floor in the plan."

err flaw but still funny except to the dogs

4331
NWR Feedback / RE: IntelliTXT in Forums
« on: December 06, 2005, 09:39:52 AM »
You don't really have any liability when posting on the forums, as far as I know.  (But I am NOT a lawyer.)  Basically, anything you post here becomes the property of PGC, and the only way you could be held responsible for it is within the context of a criminal investigation.  I cannot imagine IntelliTXT factoring into such a scenario.

If you're concerned about porn links or something, that won't be a problem because IntelliTXT doesn't work with those kinds of advertisements.

4332
NWR Feedback / RE: IntelliTXT in Forums
« on: December 06, 2005, 04:44:34 AM »
I should also point out once again that you can completely disable IntelliTXT for this site.  Here's how to do it:

1. Hover your pointer over a green link.
2. Click "what's this?" in the top-right corner of the yellow box.
3. An explanation page will load; scroll all the way to the bottom.
4. Click the "disable" link to store a cookie that will disable IntelliTXT (only on PGC).

However, if the green links don't really bother you (whether you ever click them or not), please leave the feature enabled, as it does help our advertising rates.

4333
NWR Feedback / IntelliTXT in Forums
« on: December 06, 2005, 04:39:43 AM »
We've just enabled IntelliTXT in the forums; it was previously only working on the main site.  We've been very happy with the results of IntelliTXT so far, as it's already generating some significant revenue for the site (though less than the pop ups and such), which has my brain racing for ideas to use that money in 2006 to make the site better for everyone.

I'm not sure how well it will work in the forums, if at all.  It's a rather different audience from the smorgasbord of people who read the main part of the site.  As we tweak the settings over the next week or two to determine how many links will show up per thread, which pages are excluded, etc., we'll also be seeing whether there's any increase in the click-through rate.  In other words: would forum posters actually click the green links?  I don't know, so we're going to find out.

I'm sensitive to the fact that inserting these contextual ad links in YOUR forum posts is different than putting them in OUR editorial content on the main site.  I don't know how you all will react.  If you're like me, you've learned to ignore the green links, so it may not matter.  Or maybe you're already incensed.

My point is that I'd appreciate your feedback on this matter (please be civil and thoughtful).  Also, if your feelings on it change after living with it for a few days, I'd like to hear about that.

4334
NWR Feedback / RE: Reviews in Talkback
« on: December 06, 2005, 04:30:26 AM »
I really should start to do this more often.  It takes about two minutes and is worth it for some games.

4335
Nintendo Gaming / RE: Top tier characters apparent already??
« on: November 21, 2005, 06:17:41 AM »
Light cars are best for multiplayer because it's not possible to drive perfectly.  When items are flying all over the track, you want a car that can get hit and then get going again before losing too much ground.  To drive a heavy car, you need to be very good at defending your position.

4336
Nintendo Gaming / RE: Tony Hawk: Sk8land
« on: November 20, 2005, 09:35:06 AM »
Hey gang, just wanted to let you know that I have created a skate crew for PGC readers and staff on the Sk8Land website.  It's called "PGC Pietriots".  Please join if you have the game!

4337
TalkBack / RE: Metroid Mismatch Mega-Thread
« on: November 20, 2005, 07:25:38 AM »
My favorite is Samex, but I love all three of our winners.

4338
TalkBack / Karaoke Revolution Party Interview
« on: November 18, 2005, 02:36:45 PM »
This thread is for discussion of our Karaoke Revolution Party Interview.

4339
NWR Feedback / RE:Banner ads on top... (640+ Pixel Picture warning...)
« on: November 18, 2005, 06:11:43 AM »
Thanks for letting us know, Bob.  I'm trying to take care of it.

4340
It helps to go to Records > Friends and press A to lock each person on your friends list.  The manual says that will increase the chances of meeting them.

4341
NWR Forums Discord / RE: Yo Momma
« on: November 13, 2005, 12:18:28 PM »
 Street Snaps - One of the funniest DVDs ever, but inconsistent and the judges are morons.  They did end up picking the funniest guy to win, though, despite some people getting shafted in earlier rounds.  One of the best parts is a female snapper talking about how tough she is, and then when she goes into a head-to-head match, he rails on her so bad that she starts crying because he makes fun of her teeth.  The overall champion looks like Tupac with braces, and his name is Jonathan, so I feel a special connection to him.  The final match is between him and this 50-year-old crack addict, and they're both so good that they can barely keep the match going because they keep laughing at each other's snaps.

4342
NWR Forums Discord / RE: Yo Momma
« on: November 13, 2005, 12:15:30 PM »
Don't y'all know anything about dissin' and snappin'?  Okay, I'll get it started.

Yo mama's got a glass leg with Kool-Aid in it.

4343
The problem with F-Zero GX's difficulty is that a good chunk of it stems from playing through four long Grand Prix races only to lose all that work because another car bumps you off the track on the final lap of the final race.  I know there's a continue system, but it seems insufficient when the game moves at such a speed and the opponents are so aggressive that it seems there's just no way to defend yourself on the more precarious tracks with no walls.  I think the fact that the AI is so good is definitely in the game's favor, but it literally feels like the computer is cheating by driving the race in such a way that basically all of the other drivers are conspiring against you.  Some of the AI cars will drive so aggressively that they can't possibly win the race; all they care about is knocking you out.  Yeah, that's unfair, and it makes the game frustrating for many of us.  Game difficulty is a complex issue, so if a game reviewer is going to complain about a game being too hard (or not hard enough), he or she needs to back that up with a full explanation of why the game feels unbalanced.  The reason you don't see it happen often is that doing so requires a pretty good understanding of game design, which not all reviewers have.

4344
NWR Forums Discord / Yo Momma
« on: November 13, 2005, 10:45:11 AM »
Uh-oh.

4345
NWR Forums Discord / RE: Nicola Tesla
« on: November 12, 2005, 08:04:26 AM »
There's no such thing as serious discussion about Tesla.  He's the Loch Ness Monster of scientists.

4346
NWR Feedback / RE: Yee-Haw, Forum Registration Fix-ed
« on: November 11, 2005, 09:04:35 PM »
Well, it seems now that the problem actually isn't fixed after all.  I guess it must work sporadically, because my test account above did get the email just fine.

4347
NWR Feedback / RE: Yee-Haw, Forum Registration Fix-ed
« on: November 11, 2005, 09:53:40 AM »
I think the problem began in the spring when we moved to our current server.  A few new people did manage to get in if they were clever enough to email us directly and tell us about the problem.  Then we could give them a default password to let them get in.

4348
NWR Forums Discord / RE: SKU SKU SKU SKU SKU SKU SKU SKU
« on: November 11, 2005, 06:24:28 AM »
Seven Killer Unpopular

4349
NWR Forums Discord / RE: Lindsay Lohan totally eats caterpillars
« on: November 11, 2005, 06:22:36 AM »
Lindsay Lohan is the new Bill Brasky.

COMMENCE!

4350
NWR Forums Discord / RE:Ian Sane post
« on: November 10, 2005, 08:08:54 PM »
Quote

Originally posted by: Professional 666
Quote

Originally posted by: Bill Aurion
Quote

Originally posted by: Mario
Quote

Originally posted by: Ms.Pikmin
Quote

Originally posted by: KnowsNothing
Quote

Originally posted by: Ms.Pikmin
Quote

Originally posted by: KnowsNothing
Quote

Originally posted by: S-U-P-E-R
It makes sense. If you have such a blatant weakness why show it if you don't have to, right? Of course they shouldn't have such a stupid weakness but whatever. I don't care about specs and the general public doesn't even know about them. BUT they're still important. The general public doesn't know the Cube specs. F*ck, I don't even know them and I looked them up when they were revealed. However the general public does think the Cube is underpowered and weaker than even the PS2. This is false but it's a common misconception. How did this idea get into people's heads? Negative word of mouth. Nintendo released realistic figures for the Cube which, although a very honest thing to do, made their console look significantly inferior on paper. So word of mouth spread. Not everyone is looking up gaming on the internet but they know someone who knows someone who knows someone who does and stuff gets spread around as a result. Internet geeks saw the Cube specs were by far the "weakest" and they told their friends the Cube was underpowered and they told their friends and it got spread around as if it's common knowledge even though it's inaccurate. So now Nintendo feels the Rev specs are "irrelevent". Well you only hide stuff when you don't want people to know, right? So obviously Nintendo is hiding weak ass hardware. That plus the "two or three times the Cube" comment just seals the deal. Even if it's false there's enough "evidence" for it to be "true". After all there's no denial from Nintendo on this issue. So it makes no difference if Nintendo hides the specs or not. The Rev is unofficially underpowered and everyone is going to know that by the time the thing's in stores and that's going to make a console that already has to fight for attention that much harder to sell. I'm not saying Nintendo should reveal the specs if they are lower. But just the fact that they have to hide them suggests that maybe they screwed up. I'm very interested in what the price is now. The ONLY reason to skimp on the hardware, at least from the consumer's perspective, is to have a lower price. So the Rev better be significantly cheaper than the competition. And I don't mean cheaper than the X360 launch price. It has to be cheaper than what the X360 costs when the Rev launches. Well realistically, yes, I would agree that only Nintendo would do that. But what did being honest about the Cube specs do for them? All it did was create the misconception that the Cube was underpowered. Specs shouldn't matter just like image shouldn't matter and marketing shouldn't matter. But they do, even if they shouldn't. So Nintendo can't just be all "well we've decided specs don't matter" and have everyone agree to it. Nerds are still going to compare hardware, decide the Rev is underpowered because of hidden specs, and then spread the word that the Rev is the weakest hardware regardless of whether that's true or not. So it make no sense to hide "good" specs because all it can do is benefit them and hiding, no matter what the specs really are, is going to hurt them. The fact that Nintendo is hiding the specs is "proof". Proof enough to declare it the weakest console anyway. And being excluded outright from the hardware discussion isn't that great either. Then the Rev isn't even a contender. It's that "Xbox or PS2" thing all over again. Why the hell not? Sony does it all the time and it hasn't hurt them. We're the only ones who care if Nintendo is honest about things like that anyway and we'll know they're exagerating for publicity purposes. The difference between the graphics probably won't be that noticable in real life. So why not say you can push 50 billion gigaflips or whatever and let those who care about that sort of stuff think you're better than you are? It's not really a lie if the games look and play great. Sony said the PS2 would have TOY STORY graphics! That has a huge lie and everyone caught them on it because the games looked nowhere near that level. But most people don't know what specs even mean. They just see a big number and think it's good. So give them a big number and then deliver great graphics and they'll be none the wiser. Nintendo themselves have said that the jump in graphics is shrinking. So if no one can see the difference then they'll be fine. But having this big ??? regarding the specs makes it look like they're hiding something. So why not kill the underpowered rumour and then the games really will speak for themselves. The multiple console features sounds pretty cool. I probably would never use it but I still like the fact that the option is there if I want it. Nintendo traditionally has been really inflexible regarding rarely-used functionality. It's like if 90% of the userbase won't use it they won't bother to support it. So it's good to see them including such a feature because a few years ago they would probably never have even considered it. No games shown until 2006? Hey Nintendo. You do realize there's this Xbox 360 thing being released this month that has, you know, games and screenshots and hype and stuff and is like a direct competitor trying to steal customers from you, right? Ever thought of, I don't know, releasing at least a f*cking screenshot to try to get people to actually know the Rev exists. I understand that they want people to play the games the first time they see them but the thing is if the games don't look pretty enough to stand on their own in screenshots then they're not going to be able to compete against the X360 or PS3 anyway. TV and print ads are probably the most common videogame ads and those cannot convey gameplay. The game has to look good to get people's attention. That's what draws them to the store demo or convinces them to rent the game. Why was Donkey Kong Country such a big hit? Because it had amazing graphics that got people's attention and when they tried the game out the gameplay delivered. A lot of people say gameplay over graphics but I think gameplay AND graphics are important. Nintendo wants to attract portions of the general public that don't play games. How do you get their attention? Well great visuals usually helps. Final Fantasy VII's famous commercial didn't show blocky polygons menu fighting. Why? Why can't a Rev game play great yet also look good in screenshots? If the games require one to actually play them in order to build interest then the Rev is screwed because trying a game requires effort and the general public won't put in the effort unless something that translates through television or a picture grabs them by the balls first. There is no reason why Rev games can't wow someone based on screens alone. No reason aside from any inane Nintendo stubborness anyway. If the games look like ass but play great then, yeah, waiting until they can demonstrate them fully makes sense. But there's no good reason WHY the games have to be that way. It makes sense. If you have such a blatant weakness why show it if you don't have to, right? Of course they shouldn't have such a stupid weakness but whatever. I don't care about specs and the general public doesn't even know about them. BUT they're still important. The general public doesn't know the Cube specs. F*ck, I don't even know them and I looked them up when they were revealed. However the general public does think the Cube is underpowered and weaker than even the PS2. This is false but it's a common misconception. How did this idea get into people's heads? Negative word of mouth. Nintendo released realistic figures for the Cube which, although a very honest thing to do, made their console look significantly inferior on paper. So word of mouth spread. Not everyone is looking up gaming on the internet but they know someone who knows someone who knows someone who does and stuff gets spread around as a result. Internet geeks saw the Cube specs were by far the "weakest" and they told their friends the Cube was underpowered and they told their friends and it got spread around as if it's common knowledge even though it's inaccurate. So now Nintendo feels the Rev specs are "irrelevent". Well you only hide stuff when you don't want people to know, right? So obviously Nintendo is hiding weak ass hardware. That plus the "two or three times the Cube" comment just seals the deal. Even if it's false there's enough "evidence" for it to be "true". After all there's no denial from Nintendo on this issue. So it makes no difference if Nintendo hides the specs or not. The Rev is unofficially underpowered and everyone is going to know that by the time the thing's in stores and that's going to make a console that already has to fight for attention that much harder to sell. I'm not saying Nintendo should reveal the specs if they are lower. But just the fact that they have to hide them suggests that maybe they screwed up. I'm very interested in what the price is now. The ONLY reason to skimp on the hardware, at least from the consumer's perspective, is to have a lower price. So the Rev better be significantly cheaper than the competition. And I don't mean cheaper than the X360 launch price. It has to be cheaper than what the X360 costs when the Rev launches. Well realistically, yes, I would agree that only Nintendo would do that. But what did being honest about the Cube specs do for them? All it did was create the misconception that the Cube was underpowered. Specs shouldn't matter just like image shouldn't matter and marketing shouldn't matter. But they do, even if they shouldn't. So Nintendo can't just be all "well we've decided specs don't matter" and have everyone agree to it. Nerds are still going to compare hardware, decide the Rev is underpowered because of hidden specs, and then spread the word that the Rev is the weakest hardware regardless of whether that's true or not. So it make no sense to hide "good" specs because all it can do is benefit them and hiding, no matter what the specs really are, is going to hurt them. The fact that Nintendo is hiding the specs is "proof". Proof enough to declare it the weakest console anyway. And being excluded outright from the hardware discussion isn't that great either. Then the Rev isn't even a contender. It's that "Xbox or PS2" thing all over again. Why the hell not? Sony does it all the time and it hasn't hurt them. We're the only ones who care if Nintendo is honest about things like that anyway and we'll know they're exagerating for publicity purposes. The difference between the graphics probably won't be that noticable in real life. So why not say you can push 50 billion gigaflips or whatever and let those who care about that sort of stuff think you're better than you are? It's not really a lie if the games look and play great. Sony said the PS2 would have TOY STORY graphics! That has a huge lie and everyone caught them on it because the games looked nowhere near that level. But most people don't know what specs even mean. They just see a big number and think it's good. So give them a big number and then deliver great graphics and they'll be none the wiser. Nintendo themselves have said that the jump in graphics is shrinking. So if no one can see the difference then they'll be fine. But having this big ??? regarding the specs makes it look like they're hiding something. So why not kill the underpowered rumour and then the games really will speak for themselves. The multiple console features sounds pretty cool. I probably would never use it but I still like the fact that the option is there if I want it. Nintendo traditionally has been really inflexible regarding rarely-used functionality. It's like if 90% of the userbase won't use it they won't bother to support it. So it's good to see them including such a feature because a few years ago they would probably never have even considered it. No games shown until 2006? Hey Nintendo. You do realize there's this Xbox 360 thing being released this month that has, you know, games and screenshots and hype and stuff and is like a direct competitor trying to steal customers from you, right? Ever thought of, I don't know, releasing at least a f*cking screenshot to try to get people to actually know the Rev exists. I understand that they want people to play the games the first time they see them but the thing is if the games don't look pretty enough to stand on their own in screenshots then they're not going to be able to compete against the X360 or PS3 anyway. TV and print ads are probably the most common videogame ads and those cannot convey gameplay. The game has to look good to get people's attention. That's what draws them to the store demo or convinces them to rent the game. Why was Donkey Kong Country such a big hit? Because it had amazing graphics that got people's attention and when they tried the game out the gameplay delivered. A lot of people say gameplay over graphics but I think gameplay AND graphics are important. Nintendo wants to attract portions of the general public that don't play games. How do you get their attention? Well great visuals usually helps. Final Fantasy VII's famous commercial didn't show blocky polygons menu fighting. Why? Why can't a Rev game play great yet also look good in screenshots? If the games require one to actually play them in order to build interest then the Rev is screwed because trying a game requires effort and the general public won't put in the effort unless something that translates through television or a picture grabs them by the balls first. There is no reason why Rev games can't wow someone based on screens alone. No reason aside from any inane Nintendo stubborness anyway. If the games look like ass but play great then, yeah, waiting until they can demonstrate them fully makes sense. But there's no good reason WHY the games have to be that way. It makes sense. If you have such a blatant weakness why show it if you don't have to, right? Of course they shouldn't have such a stupid weakness but whatever. I don't care about specs and the general public doesn't even know about them. BUT they're still important. The general public doesn't know the Cube specs. F*ck, I don't even know them and I looked them up when they were revealed. However the general public does think the Cube is underpowered and weaker than even the PS2. This is false but it's a common misconception. How did this idea get into people's heads? Negative word of mouth. Nintendo released realistic figures for the Cube which, although a very honest thing to do, made their console look significantly inferior on paper. So word of mouth spread. Not everyone is looking up gaming on the internet but they know someone who knows someone who knows someone who does and stuff gets spread around as a result. Internet geeks saw the Cube specs were by far the "weakest" and they told their friends the Cube was underpowered and they told their friends and it got spread around as if it's common knowledge even though it's inaccurate. So now Nintendo feels the Rev specs are "irrelevent". Well you only hide stuff when you don't want people to know, right? So obviously Nintendo is hiding weak ass hardware. That plus the "two or three times the Cube" comment just seals the deal. Even if it's false there's enough "evidence" for it to be "true". After all there's no denial from Nintendo on this issue. So it makes no difference if Nintendo hides the specs or not. The Rev is unofficially underpowered and everyone is going to know that by the time the thing's in stores and that's going to make a console that already has to fight for attention that much harder to sell. I'm not saying Nintendo should reveal the specs if they are lower. But just the fact that they have to hide them suggests that maybe they screwed up. I'm very interested in what the price is now. The ONLY reason to skimp on the hardware, at least from the consumer's perspective, is to have a lower price. So the Rev better be significantly cheaper than the competition. And I don't mean cheaper than the X360 launch price. It has to be cheaper than what the X360 costs when the Rev launches. Well realistically, yes, I would agree that only Nintendo would do that. But what did being honest about the Cube specs do for them? All it did was create the misconception that the Cube was underpowered. Specs shouldn't matter just like image shouldn't matter and marketing shouldn't matter. But they do, even if they shouldn't. So Nintendo can't just be all "well we've decided specs don't matter" and have everyone agree to it. Nerds are still going to compare hardware, decide the Rev is underpowered because of hidden specs, and then spread the word that the Rev is the weakest hardware regardless of whether that's true or not. So it make no sense to hide "good" specs because all it can do is benefit them and hiding, no matter what the specs really are, is going to hurt them. The fact that Nintendo is hiding the specs is "proof". Proof enough to declare it the weakest console anyway. And being excluded outright from the hardware discussion isn't that great either. Then the Rev isn't even a contender. It's that "Xbox or PS2" thing all over again. Why the hell not? Sony does it all the time and it hasn't hurt them. We're the only ones who care if Nintendo is honest about things like that anyway and we'll know they're exagerating for publicity purposes. The difference between the graphics probably won't be that noticable in real life. So why not say you can push 50 billion gigaflips or whatever and let those who care about that sort of stuff think you're better than you are? It's not really a lie if the games look and play great. Sony said the PS2 would have TOY STORY graphics! That has a huge lie and everyone caught them on it because the games looked nowhere near that level. But most people don't know what specs even mean. They just see a big number and think it's good. So give them a big number and then deliver great graphics and they'll be none the wiser. Nintendo themselves have said that the jump in graphics is shrinking. So if no one can see the difference then they'll be fine. But having this big ??? regarding the specs makes it look like they're hiding something. So why not kill the underpowered rumour and then the games really will speak for themselves. The multiple console features sounds pretty cool. I probably would never use it but I still like the fact that the option is there if I want it. Nintendo traditionally has been really inflexible regarding rarely-used functionality. It's like if 90% of the userbase won't use it they won't bother to support it. So it's good to see them including such a feature because a few years ago they would probably never have even considered it. No games shown until 2006? Hey Nintendo. You do realize there's this Xbox 360 thing being released this month that has, you know, games and screenshots and hype and stuff and is like a direct competitor trying to steal customers from you, right? Ever thought of, I don't know, releasing at least a f*cking screenshot to try to get people to actually know the Rev exists. I understand that they want people to play the games the first time they see them but the thing is if the games don't look pretty enough to stand on their own in screenshots then they're not going to be able to compete against the X360 or PS3 anyway. TV and print ads are probably the most common videogame ads and those cannot convey gameplay. The game has to look good to get people's attention. That's what draws them to the store demo or convinces them to rent the game. Why was Donkey Kong Country such a big hit? Because it had amazing graphics that got people's attention and when they tried the game out the gameplay delivered. A lot of people say gameplay over graphics but I think gameplay AND graphics are important. Nintendo wants to attract portions of the general public that don't play games. How do you get their attention? Well great visuals usually helps. Final Fantasy VII's famous commercial didn't show blocky polygons menu fighting. Why? Why can't a Rev game play great yet also look good in screenshots? If the games require one to actually play them in order to build interest then the Rev is screwed because trying a game requires effort and the general public won't put in the effort unless something that translates through television or a picture grabs them by the balls first. There is no reason why Rev games can't wow someone based on screens alone. No reason aside from any inane Nintendo stubborness anyway. If the games look like ass but play great then, yeah, waiting until they can demonstrate them fully makes sense. But there's no good reason WHY the games have to be that way.







I think Ian has a good point here.


Where?



Can't you read?  It's all genius.






IT'S A TRAP!



THAT IS A FASCINATING POINT YOU MAKE, SIR


The text column just gets smaller and smaller!  FASCINATING

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