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First and foremost, how will it meld with the set-list? I'm willing to bet that many of the songs chosen for Rock Band 3 have no keyboard piece, so what, will players be unable to use it in these songs? Or will they throw together a note chart to let you play keyboard in this songs? Or will they have to be extremely selective and only use songs with keyboard parts? That could be a problem.
Secondly, this Pro mode... I can't wrap my head around how the game could keep up when the player is using a full-sized keyboard. Correct me if I'm wrong, but as far as I know, even when using every key, you still only see two octaves on screen at any given time. Well, suppose you're playing chords on one end of the keyboard and playing the melody way over on the other end at the same time -- how is the game going to show you all this?
Jonny's back to lead discussion on a wide range of games, lots of emails from first-timers, and a preview of our Mother 3 blow-out in RetroActive.
http://www.nintendoworldreport.com/rfn/23747
After a week in soccer-crazy Spain, Jonny is back to resume hosting duties. He's also playing several games, including Dragon Quest IX and LIMBO. Jon gives us an update on New Super Mario Bros. Wii (a slow burn, to say the least); James wraps up Mega Man ZX and begins to torture himself with Tales of Vesperia. Finally, Greg catches up on some of his recent retro exploits, including R-Type Delta and Castlevania Chronicles. The first segment concludes with a fairly short start to the ongoing RetroActive feature, as the gang (minus Greg, temporarily) goes over first impressions and other thoughts on Mother 3. We'll be back in two weeks for the full treatment on this game, and meanwhile, you can leave your comments in the Mother 3 RetroActive forum thread.
Listener Mail is dominated by first-time writers, who we absolutely love to hear from! Questions and topics range from Rock Band's "Pro" mode to Wii HD (now with holograms). We also answer that eternal question: "Why doesn't Metroid ever take off his armor?"
Yeah, I told them that by holding it back, they were building it up too much. It's a funny story, but the way they were making it seem, you'd think Jonny and I got into a knife fight while Lindy, Sklens, and Neal shot pistols into the air.
I'm not really sure why they decided to not air it for everyone, either. We tell WAY worse stories on Rough Draught.
Also, for the record, it's not that Jonny is awkward with girls, it's that we were all pretty hammered. It's hard to be smooth when you're rocking a drunkard's limp.
I think this says that Nintendo needs to open up their service to homebrew (like XBL Community Games) since they obviously have low standards for quality.
It was for European release, bro. American release is still not confirmed.
his change had an effect on current video games, since Al Michaels' move to NBC allowed Disney to reacquire the rights to Walt Disney's original creation, Oswald the Lucky Rabbit, who is the villain in Disney Epic Mickey.
We take it a little easier this week and read some of your favorite DS memories.
http://www.nintendoworldreport.com/rfn/23664
It's a three-man show this week, as Jon got held up announcing his move to Miami on live television. We had planned for a light episode anyway, and that's what you'll get. New Business is all over the place, with Trauma Team, Motorstorm: Pacific Rift, Sin & Punishment: Star Successor, Endless Ocean: Blue World, Super Stardust HD, and Joe Danger.
Part two is mostly your DS anecdotes, which we read and provide some commentary on. We also answer one question about Tiger Woods, MotionPlus, and our perceived apathy towards sports (or at least sports video games).
Our next RetroActive discussion has started - head into our forum thread for Mother 3 to contribute your thoughts on the game for a future episode of RFN!
It was pretty much never close.
Drill Dozer is loads better then Pulseman. WAY BETTER.
Which GBA game will we play and discuss with listeners on Radio Free Nintendo?
http://www.nintendoworldreport.com/blog/23622
There are only a few days left to vote in the RetroActive: GBA Edition poll! Voting ends mid-day on Thursday, July 8, so act now! Anyone registered in our forums is eligible to vote.We celebrate four years and 200 episodes with a gigantic discussion of Nintendo DS and how it rose to dominance.
http://www.nintendoworldreport.com/rfn/23611
For this special anniversary episode, we skipped special guests, clip reels, and sappy remembrances. Instead, we decided to celebrate six years of Nintendo DS, on the eve of its true successor (or the fourth pillar?), the Nintendo 3DS.
Even our New Business segment is DS-centric. Jonny's addicted to Puzzle Quest 2, while Jon dusts off his DSi for X-Scape. Greg catches up with Jam with the Band, mysteriously released in Europe after years as a popular import. James wraps it up with Mega Man Zero Collection but also sneaks in a PC game with Tropico 3, which he describes as a sociopathic version of Sim City.
The lopsided conclusion is our feature topic, outlined and navigated by Mr. Leahy. Greg takes us through the early DS announcements, the playable debut at E3 2004, and the American-led launch (full of third-party titles, oddly). We each discuss the moments in 2005/2006 when we realized that DS might actually deliver on Nintendo's wild ambitions. And we ponder the larger significance and ubiquity of this tiny gaming system -- how it has affected our lives, our gaming habits, and the entire industry. It's a sweeping feature on an even bigger topic, but we covered as much as possible! Please send in your personal DS stories and comments on the feature, to be read on a future episode.
Finally, don't forget that the RetroActive: GBA Edition poll is ongoing and highly contested! Make your voice heard by voting before Thursday's deadline.
If the staff wants to play and chat about Mother 3, they should find some other excuse to do so. RetroActive is a community-driven feature and should serve it as best it can.