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Messages - Jonnyboy117

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1251
TalkBack / Re: New Games to Feature New Pokemon Until Post Game Content
« on: August 04, 2010, 07:11:34 PM »
What Nick said. This is the first info on B&W that makes me seriously interested in the game. It'll probably still have too many characters for my taste (the Suikoden / Chrono Chross syndrome) but at least the focus will be on new ones. There's no real chance to "even the playing field" between new players and old ones, not unless the whole battle system and all the RPG elements are being totally overhauled. But the focus on new characters should at least make the game feel fresh to all players, and that has been sorely lacking in recent years.

1252
TalkBack / Re: Unboxing Pictorial: Teleroboxer
« on: August 04, 2010, 11:12:46 AM »
I love to see sealed games torn open like this. Really.

1253
Podcast Discussion / Re: Episode 77: Charlton Chu
« on: August 04, 2010, 11:11:36 AM »
I remember reading about Game 4 in Nintendo Power and always wanted to play it. Thanks for the info, sundoulos!

1254
Podcast Discussion / Re: Mother 3 - RetroActive #13 Discussion Thread
« on: August 04, 2010, 11:08:47 AM »
I'm now in Chapter 5. What percentage of the game would you say that I've played? I'm not going to complete it before we wrap up RetroActive, but I've tried hard to play as much as possible. (15+ hours now)

1255
TalkBack / Re: Tiger Woods PGA Tour 11 Review
« on: August 04, 2010, 02:03:43 AM »
I love these two-man reviews!

1256
TalkBack / Re: NBA Jam Also Coming to 360, PS3 in Reduced Form
« on: August 03, 2010, 04:23:24 PM »
I hope to hear this discussed on the next RFN, Jonny. :)

I'll leave it to the Newscast unless one of the sports fans decides to bring it up. Ultimately, I don't really care about NBA Jam.

1257
TalkBack / Re: NBA Jam Also Coming to 360, PS3 in Reduced Form
« on: August 03, 2010, 03:25:06 PM »
It would be quite bad PR if the free HD version had a significant feature (online) that is not included in the full price Wii version.

1258
Podcast Discussion / Re: Episode 203: Third Nipple
« on: August 03, 2010, 01:46:10 PM »
The Bombcast is more of a lifestyle podcast, it's true. I enjoy that stuff but am fully aware that it's too off-topic for some people.

1259
Podcast Discussion / Re: Episode 204: James and the Giant Pitch
« on: August 03, 2010, 01:45:03 PM »
Blaster Master was discussed last week. Crystalis is not a side-scrolling game, although I do love it.

1260
Podcast Discussion / Re: Episode 203: Third Nipple
« on: August 03, 2010, 01:39:46 PM »
I like to think that we view and discuss everything through a Nintendo-colored lens, even when not specifically talking about Nintendo.

Nevertheless, I appreciate the alternate viewpoint and critical feedback. We're not going to be ashamed of ourselves for doing what we do, but it's good that our listeners express their criticisms as well as praise.

1261
In case you are wondering, I made this feature to move all the background information so that the main podcast page (where the episodes are listed) can be less cluttered. Also note that the directory page now has a Facebook box where you can "Like" the show and see other fans.

1262
TalkBack / About Radio Free Nintendo -- A Nintendo Podcast for Grown-Ups
« on: August 03, 2010, 01:21:20 AM »

Here's a glimpse at the origins, history, and general purpose of the world's best Nintendo podcast.

http://www.nintendoworldreport.com/feature/23802

Radio Free Nintendo is the flagship podcast of Nintendo World Report. The name is inspired by Radio Free Europe, maybe pretentiously so, but we do believe strongly in presenting independent viewpoints on gaming culture and industry. For instance, while RFN is always focused on Nintendo topics, the podcast crew are all multi-platform gamers who frequently discuss content not available on any Nintendo platform. If nothing else, we believe this broad view gives us even more perspective on what we love (and what drives us crazy) about Nintendo and its games. Likewise, while we obviously adore Nintendo and have been playing their systems and games for many years, we are freely critical of the company and encourage our listeners to be so as well. We believe that thoughtful analysis and intelligent discussion can increase everyone's enjoyment of video games.

Since mid-2006, we bring you a new weekly episode of Radio Free Nintendo, full of game impressions, feature discussions, retrospectives on classic games, and answers to our listeners' questions. It's all completely free and easily accessible with our podcast feeds and weekly articles. On this page, you'll also find a complete archive RFN episodes, going back to the very first conversations between the show's co-founders, Mike Sklens and Evan Burchfield. Other regular members of the podcast, past and present, include Karl Castaneda, Stan Ferguson, Jonathan Metts, Jon Lindemann, James Jones, and Greg Leahy. Many other Nintendo World Report staff members have appeared on RFN from time to time. Special guests from outside our ranks have included Billy Berghammer (founder of NWR), Chris Kohler (Wired's Game|Life), Mike Krahulik (Penny Arcade's "Gabe"), George Harrison (Nintendo of America), Keiichi Yano (iNiS), and Jeff Kalles (Penny Arcade). Also, RFN's first recording with a live audience, "Radio Free Nintendo: A Live Nintendo Podcast for Grown-Ups", was part of the inaugural Penny Arcade Expo (PAX) East in Boston, March 26, 2010.

Over the years, many listeners have asked how we make RFN. Since the crew is scattered all over the world, we rely on two free programs: Skype and Audacity. We connect in an online conference call via Skype, and each person records his own voice (not the entire conversation) with Audacity. When recording is finished, we each upload the individual audio tracks to an FTP server. That's when the real work begins. The podcast editor mixes all of the voices together, using designated audio cues and attentive care to synchronize the voices so that they sound even more natural and cohesive than the original Skype call. The result, we hope, is a finished product that sounds like we could have all been sitting in the same room, just having a chat over a few beers. In truth, we rarely see each other in person, and some of us have in fact never met at all. In tribute to the immense effort and talent required to produce this show, the podcast editor is credited every week in the episode article.

Listening to RFN is easy. You can always download individual episodes from the weekly articles, which are archived below. Each article contains download links for both MP3 and AAC formats, as well as a description of that episode's content and links to forum threads and other online destinations we may have mentioned during the show. If you want to automatically get new episodes of RFN every week, try subscribing to one of the RSS feeds. The links below are compatible with any RSS reader program, podcast aggregator, or other music program. You can paste either feed link into iTunes (Advanced > Subscribe to Podcast), or simply click the iTunes link below and subscribe on the RFN podcast page within the program.

Radio Free Nintendo: the MP3 feed

Radio Free Nintendo: the AAC feed

The AAC version of the podcast is (usually) enhanced. What this means is that those listening to the podcast on an iPod or through Apple's iTunes will be able skip between chapters of the program, much like scenes on a DVD, and will also see art associated with each chapter. Furthermore, iTunes listeners can click these images to read more about the topics online.

You can also find Radio Free Nintendo in the iTunes Podcast Directory.

We highly encourage listener interaction with the show. You can email us through this contact form or the podcast email address, mentioned on every episode (but not here, to reduce spam). Also, every episode has an article listed on the podcast directory page, and each one of these articles has its own discussion thread in the Talkback area of our forums. We read and post in these threads all the time, so it's another easy way to interact. We also have a regular feature called RetroActive, in which the podcast team plays a game together for one or two on-air discussions. The twist is that our listeners choose which game we'll play! We set up discussion threads for each selected game, so you can play along at home and join the fun in our forums. Some of the best comments will be excerpted and read on the podcast to help fill out and motivate our own discussion. We start a new RetroActive every few weeks, so listen to the show for details!


1263
Podcast Discussion / Episode 204: James and the Giant Pitch
« on: August 01, 2010, 02:23:13 PM »

Who knew that Pacifism could lead to war?

http://www.nintendoworldreport.com/rfn/23801

We've got a classic-format episode for you this week. It starts with Greg's run-down of the annual post-E3 event in London, where Nintendo of Europe presents some (not all, unfortunately) of the company's demos for members of the press who didn't make it to Los Angeles. Greg finally has first-hand impressions of 3DS and also gives his much anticipated thoughts on the Metroid: Other M demo. See if he makes it through without saying "the baby"!

James is still mired in Tales of Vesperia, but he did make time for a new and surprising game: MLB 2k10. Turns out that Mr. Jones is a closeted baseball fan, and he gives the pros and cons of not playing one of these simulations since N64's Ken Griffey Jr. game. Meanwhile, Jon got a ridiculous deal on Final Fantasy XIII and has already played more of it than Chrono Trigger. He and Jonny also share tales of their recent co-op exploits in Modern Warfare 2 and ignite a few thoughts on the past and future of cooperative online games for Wii. Jonny wraps the New Business segment with victorious cheers for Bit.Trip Runner, a budding romance with Starcraft 2, and an offering of major props to the new god of Geometry Wars 2, fellow staff member Jared Rosenberg.

After the break, we bust out some awesome Listener Mail, the segment from/by/for our beloved fans. You griped about Netflix aspect ratios on Wii, worried that Apple's handhelds could usurp Nintendo 3DS, requested obscure 2D platformers, and desired entry to the hallowed grounds of F-Zero and Pikmin. Naturally, we felt it our duty to respond.

Don't forget, next episode is the big Mother 3 discussion for RetroActive. If you haven't dropped your thoughts into the official forum thread, there are only a few days left for a chance to have your comment read on the show. We can't be held responsible if you fail to act now now now!


1264
TalkBack / Re: Conduit 2 Box Art Released
« on: July 29, 2010, 03:25:29 PM »
High Voltage has been quiet since E3. I want to hear more about their co-op modes.

1265
Podcast Discussion / Re: Episode 203: Third Nipple
« on: July 28, 2010, 07:42:32 PM »
I am going to wait for it to come out to buy it.

That's always a good policy.

1266
TalkBack / Re: Dragon Quest VI May Be Renamed for North America
« on: July 28, 2010, 07:40:02 PM »
As long as it's still coming, I don't care what they call it.

1267
TalkBack / Re: Final Fantasy: Mystic Quest Heads to Virtual Console
« on: July 28, 2010, 07:39:22 PM »
Cool. I have always liked Mystic Quest, and no, it was not even close to my first RPG. The battle system and exploration are simplified, but not too much. It can still be surprisingly challenging, and the presentation is still great.

1268
Podcast Discussion / Re: Episode 203: Third Nipple
« on: July 28, 2010, 12:12:05 PM »
Yeah, if we all four only talked about the new Nintendo games we're playing, the New Business segment would range from 0-15 minutes most weeks. Some listeners might prefer that, but this segment is generally quite popular in spite of, or perhaps because of, our diverse interests.

1269
Podcast Discussion / Re: Mother 3 - RetroActive #13 Discussion Thread
« on: July 28, 2010, 01:12:35 AM »
A couple of questions for those of you playing along:

How do you think Mother 3 compares to Earthbound?

How do you think Mother 3 compares to (or parodies) other Japanese RPGs?

1270
Nintendo Gaming / Re: Dive: The Medes Island Secret impressions
« on: July 27, 2010, 10:13:18 PM »
Please keep posting impressions, I am on the fence but leaning towards the download.

1271
TalkBack / Re: Aonuma: 3D Technology is Perfect for Zelda
« on: July 27, 2010, 10:07:07 PM »
The Ocarina of Time 3D demo didn't impress me. It may partly be that the N64 graphics are so dated compared with what the 3DS can do for new games, but I also didn't think the 3D depth effect was particularly impactful compared to some of the other 3DS demos.

1272
Podcast Discussion / Re: Episode 203: Third Nipple
« on: July 27, 2010, 04:33:46 PM »
I learned to sing by ear (emulating what I heard), and I learned to play harmonica primarily from a website and later with some random lessons from professional players.

1273
Podcast Discussion / Re: Episode 203: Third Nipple
« on: July 27, 2010, 04:00:19 PM »
It's simple, I learned how to play guitar myself. I did all the hard work myself. I know it's dumb, but there is a sense of pride when accomplishing something difficult without the need of extra hands.

Are you literally self-taught? Very, very few people are self-taught at anything. Most people learn an instrument from a friend, or from a teacher, or from a book, or from a website. Learning from a video game is no different. As for the other resources, I have either found them to be ineffective with guitar/keyboard or have not been able to justify the expense (in-person lessons).

1274
TalkBack / Re: Flip's Twisted World Developer Diary
« on: July 27, 2010, 03:56:13 PM »
I had only heard the name before reading this, but the game actually sounds fascinating. I appreciate the explanation of accelerometers, because there's a lot of misinformation and general ignorance about how the Wii Remote actually works. But as the designer notes that Wii MotionPlus can actually detect twisting, I hope that accessory will be supported as an option. The blue/orange arrow indicators sound like a great idea, especially since the flip won't take place until you release B. (Maybe a little like throwing in Boom Blox?)

1275
Podcast Discussion / Re: Episode 203: Third Nipple
« on: July 27, 2010, 12:06:10 PM »
By my count, we talked about the following Nintendo-platform games on this episode:

Dragon Quest IX
New Super Mario Bros. Wii
Super Mario Galaxy 2
Mega Man ZX
Mother 3
Rock Band 3
Guitar Hero: Warriors of Rock
... plus a lot of quick references to games such as Super Mario World, Earthbound, Kuru Paradise, Tingle's Rosie Rupeeland, etc.

If you know of any other podcasts that talk about 7+ Nintendo games on a bad week (not to mention over 20 minutes of Nintendo console talk), let me know, because I want to hear them.

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