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Messages - cubist

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201
Nintendo Gaming / RE:Rygar on Wii
« on: May 15, 2007, 04:49:53 PM »
I hope Tecmo's Wii incarnation of Rygar kicks ass and takes names.  

I never thought I'd hear God of War comparisons to the PS2 version of the game.  I hope they put some time to develop a storyline for the game.  I'm not expecting Silicon Knights territory with the story development, but a nice solid one...comparable to Metal Gear.  

202
Nintendo Gaming / Ninja Gaiden VC
« on: May 15, 2007, 04:44:25 PM »
I just beat the original Ninja Gaiden with ease...

I used to play this game everyday for 3 years.  I think its been about 16 years since I played...but I recognized every pattern for every level...just like riding a freakin' bicycle...

My nephews who grew up in the N64 generation were floored by how good I was...I'm freakin' bad ass with some Ninja Gaiden.  Anyone else have this problem of picking up an old school game on the VC and just kicking ass and taking names.  Now I know what Jason Bourne feels like!


203
Nintendo Gaming / Tomb Raider Anniversary
« on: May 15, 2007, 03:57:24 AM »
IGN had an interesting interview with EIDOS.  Looks like after porting LEGO Star Wars...they realized they could make money with the Nintendo fan base.  Now we're getting Tomb Raider Anniversary, which is arriving late (just like the GCN version).  

I'm a little hesitant to jump on this one...since I haven't played TR Legend outside the first frustrating level.  Am I missing out or what?


204
Nintendo Gaming / RE:Official "Virtual Console Mondays" Thread
« on: May 15, 2007, 03:52:48 AM »
Ninja Gaiden was my favorite action platformer on the NES growing up.  The funny thing is...I haven't played the game in 17 years...and I still remember all of the timing and patterns to each level.  I almost beat the darn thing in one run through...freakin' awesome!!!

In my opinion, this is the best VC game to own outside of Punch Out!


205
Nintendo Gaming / RE:The Godfather
« on: May 15, 2007, 03:49:36 AM »
That Verona Warehouse...I remember it being a hassle to get to.  They these buildings far away from the rest of NY.  The other problem was you couldn't call the driver to take you there because there wasn't a save point anywhere.


206
Nintendo Gaming / Rygar on Wii
« on: May 11, 2007, 03:35:38 AM »
Tecmo is bringing the love...

DS got the return of Ninja Gaiden...

and the Wii is getting Rygar.  The character art looks beautiful though.  Rygar was one of my favorite games growing up.  It was my Strider before Strider came out.

207
TalkBack / RE:Wii Not as Powerful as the Xbox?
« on: May 11, 2007, 03:32:57 AM »
Oh no...does this mean I'm going to find more Wiis on store shelves now???

Hehe...

208
Nintendo Gaming / RE:Reggie Contributes to c|net
« on: May 09, 2007, 05:56:20 AM »
When he's not taking names and kicking ass...he's writing articles...

Speaking of taking names and kicking ass...Nintendo sure has come along way since that speech...taking back the Japanese market...now they just need to work on North America and Europe...


209
Nintendo Gaming / RE:The Godfather
« on: May 02, 2007, 03:57:21 AM »
I think the game already had a little bit of the "been there, done that" feeling about it.  A lot of the people I talk to have already tried it on either PS2 or the 360.  

It really deserves to be played on the Wii based on the controls alone.



210
Nintendo Gaming / RE:Resident Evil: Umbrella Chronicles
« on: April 14, 2007, 01:04:37 PM »
Quote

Originally posted by: Professional 666
The Wii is not advanced enough to enable RE5's innovations.  PS3 exclusive it is.


Not if Capcom feels like the Wii is the money-maker.  Like someone just pointed out...they'll bust a PS2 from once-exclusive GCN version...only in reverse.

211
Nintendo Gaming / RE:The Godfather
« on: April 14, 2007, 12:54:34 PM »
Quote

Originally posted by: Kairon
I HAVE IT! I GOT IT!

I had a target giftcard lying in my wallet for AGES and it was worth 50 bucks! YESSSSSS!!!!!

... Now I have to wait for my little bro to beat Thardus in MP2 for his casual replaying of the game before I can plug my Wii in... /happy

~Carmine "Cai" M. Red
Kairon@aol.com


Welcome to the family!  Be patient with the control for the first hour...you'll be putting in time for the family like a natural after that!  

212
Nintendo Gaming / RE: Official Wii Sales Thread
« on: April 13, 2007, 12:37:41 PM »
Curious to see if Home will generate any momentum.

213
Quote

Originally posted by: couchmonkey
Three games that will never happen:

1. Duke Nukem Forever
2. Dead Phoenix / Kid Icarus based on Dead Phoenix
3. Raven Blade


The first and third titles on your list have nothing to do with Capcom.  

214
Nintendo Gaming / RE:Internet Channel Updated
« on: April 13, 2007, 07:56:09 AM »
Much better.  Went to YouTube...watched videos.  

It got stuck on me at Nintendo's own website while trying to run a flash video of Super Paper Mario.  It wouldn't show the Pokemon Commercial on the Pokemon website for the upcoming Diamond and Pearl versions.  

I don't like the automatic column zoom being taken off by default.  I'm still reading  on  how to toggle that back on.  

Overall, better than the trial version.



215
Nintendo Gaming / RE:Super. Paper. Mario. April. 2007.
« on: April 13, 2007, 07:52:19 AM »
Quote

Originally posted by: stevey
Ya just started playing the game and I love it. Only done up to 1-4 but I'm wondering did anyone else get a system update when they first loaded the game? Kind of odd since it came out 2 day ago and I just updated my wii today for the new internet...


I'm sure you know by now...but I got the system update when I first popped in the game...but I think it was to get ready for the newly released Opera Browser.


216
Let's not forget the rumor floating around that they canned the GCN project (? Phoenix...either Dead Phoenix or something of that nature)...and are supposedly re-working the game for a next gen Kid Icarus.  I think I heard this rumor off of a podcast...it might've been IGN.



217
Nintendo Gaming / RE:Super. Paper. Mario. April. 2007.
« on: April 11, 2007, 03:55:19 AM »
Simply brilliant.

To echo some of the thoughts in here, the 2D to 3D switch is brilliant.  I'm not too worried about complaints about the 3D graphics portion, as they are staying on par with the 2D style to make a smoother transition between dimensions.

Intelligent Systems is showing that they don't need the big budget to play with the big boys...this one has Nintendo magic all over it.


218
Nintendo Gaming / RE:Cube games, Progressive scan on Wii
« on: April 10, 2007, 08:06:25 AM »
The answer to this old thread is YES!!!  It will ask you if you want to change the resolution after you've booted up the GCN disc.

One of my favorite things to do with the Wii is play the old GCN games in progressive scan.  I never had progressive scan cables for my GCN...but with the Wii, I get to witness all the other games in progressive scan on my flat screen.  

Metroid Prime 1 & 2 look and play especially great.  What is also great is that some games won't say they support progressive scan on the back of the box, but they really are.  One of the latest discoveries I made was playing Eternal Darkness in progressive scan and with the 16:9 widescreen option.  


219
Nintendo Gaming / RE:EA plays catch-up on the Wii
« on: April 10, 2007, 04:41:06 AM »
Yeah...I was at E3 and didn't even bother to stand in line for the Wii...it was just too long.  

Who would've thought?!?  If Nintendo's lead increases this generation, the Wii will mark a great turnaround for those of us who endured the N64 and GCN era.  

The EA article was a good read.  Now we know why!?!  I'm going to be a happy gamer later this year into next year and I look forward to some announcements of great titles.  Godfather turned out to be a great gaming experience for me.  Now if we can get more than 1 year of NCAA Football titles and some online FPS stuff.  

Do it!

220
I use rechargeable batteries because I'm stuck with 6 Wiimotes.  I have about 30 rechargeables total, which help tremendously.  My only warning to those who use it is to make sure you've allowed the batteries to cool down before sticking it in your Wiimote.  You don't want the heat melting the plastic on your Wiimote.  

221
Nintendo Gaming / RE:NuGHTS is revived and Wiiing
« on: April 06, 2007, 06:32:56 AM »
I haven't read anyone else's comments on this because I kind of scanned through the last couple of pages...AND maybe it was an April Fool's Joke, but I did a double-take to this game when I read the update that mentioned the use of the Forecast Channel and Wii Connect 24.  

The forecast channel will be used!!!

Are you kidding me!?!

If SEGA and Sonic Team can use the Forecast Channel to change the environments in Nights...we can begin to imagine the possibility of the Everybody Votes Channel.

Once again...FORECAST CHANNEL!!!  Who would've thought?!?

222
Nintendo Gaming / RE:The Godfather
« on: April 05, 2007, 05:18:11 AM »
I've logged just over 50+ hours on this game.  I'm now starting to appreciate just how excellent the controls are.  A buddy of mine, who owns the PS3 Don's Edition talked about how he doesn't even use most of the controls.  The Wii makes controlling the character intuitive.  This is definitely a gameplay experience that's been enhanced because of the Wii controller.

The gunplay has a little bit of learning curve, but imagine my surprise during hour # 30, when my hitsquad (of 5 members) took on a whole compound.  What was even better was the ability to use the free-roaming control with the Wiimote.  You can move around in third person and aim at the same time and toggle back to regular Z-targeting conrols.  Freakin' excellent.

Imagine if EA (developer not known) can tighten up these controls...all kinds of gameplay scenarios would open up.  

There are a few games out there that really make use of the Wiimote (Zelda, Rayman, Wario Ware)...I will definitely add The Godfather.

Now if THQ can use some of these fighting controls (the grabs and punches, as well as throwing motions)...look out!

223
TalkBack / RE:Miyamoto Challenges Third Parties on Wii and DS
« on: April 03, 2007, 07:51:13 AM »
I read the 3rd string comment in the forums before I saw it out here.  There's already a long thread about it.  Go check it out.

In terms of the actual article itself.  It seems that with the success of the Wii, a lot more people can listen to Miyamoto's long answers.  The Miis are a huge hit (as evident with Wii Sports and Wii Play).  I can't wait for the next firmware upgrade that makes the Mii creator taking the depth up a notch...and a better interface than the plaza/parade deal.  

I actually want Miyamoto to come out with a Mii/Animal Crossing hybrid and call it "Wii Live".  Put a Mii characters in almost every Nintendo game.  Instead of Olimar, have my Mii control the Pikmin.  Throw in some Miis as a playable character on Smash Bros.  

...uhmmmm...maybe that's taking it too far...




224
Nintendo Gaming / RE:The Godfather
« on: March 24, 2007, 07:23:40 AM »
I've just poured in 4 hours this morning on Godfather.  Throwing people around and slamming them into things is awesome.  This game seriously is starting to feel like an RPG with all the upgrades to the character's abilities, as well as having his own little crew following him around.  The other aspect is the amount of RESPECT points you can earn by how you dress and how you extort business owners.  The gun gameplay works beautifully like 007: Everything or Nothing; however, the pointer when shooting body parts needs to be a little more sensitive.

In terms of graphics, Blackhand Edition is awesome because the entire game world streams--even going in and out of buildings.  There's no separate loading screen and room for interior areas...so far at least.  The character models look like an advanced GCN game (sans the models from Fight Night and Resident Evil 4).  The textures are beautifully done.  Pictures on restaurant walls look clear.  


Other minor gripes:  EA should've made the menus more Wiimote friendly.  I've accidentally tried pointing at the menus, which can only be controlled with the analog stick.  The GPS map while driving needs to zoom out so you can see if you need to jump on the freeway.  Going to the map screen needs to be more intuitive.

CONCLUSION:  This game makes True Crime: New York look like crap.  Not only is the framerate about a 100 times better than True Crime, the graphics and RPG elements make sense.  In terms of the GTA series, no verdict just yet.  It doesn't have the variety of the GTA series, but it certainly sticks to the art direction well.


225
Nintendo Gaming / RE: The Godfather
« on: March 23, 2007, 06:14:15 AM »
So far so good.  The controls take about an hour to get comfortable with in terms of fighting, shooting, etc.  Once you get used to it...there's no going back.  I'm having fun with grabbing the bad guys and throwing them around.  A friend of mine who had it for the PC mentioned that he hasn't thrown anyone around since the tutorial since its hard to do on the PC.  With the Wiimote an Nunchuk, the movement is natural.



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