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Nintendo Gaming / RE: Official Smash Bros. Dojo Update Discussion - Did you hate the Hyrule Temple Melee stage? HAHA TOO BAD!
« on: December 01, 2007, 03:07:15 PM »
That circle was in Melee too.
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Originally posted by: GoldenPhoenixQuote
Originally posted by: CalibanQuote
Originally posted by: GoldenPhoenix
On the flip side the game sounds like it is hilarious and does not take itself seriously which I enjoy.
Just like Killer7.
Well if it sucking so bad was hilarious, I'll have to agree.

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Originally posted by: BlackNMild2k1
Too bad they have already been beat with the general design, but they did one up it with the pass-through connection.
Tommy gun/Hand gun wiimote attachment
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Originally posted by: Michael8983
Playable:...Pacman. Moogle.
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Originally posted by: Spak-Spang
I just wish you could turn the C-stick smashes off.
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Originally posted by: insanolord
they're doing this to avoid bad publicity and losing sales that would result from them being abducted (or whatever) in a way that involves the WFC.
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Originally posted by: Mario
insanolord said it best, and Strikers is absolutely fantastic and the best online experience i've ever had.
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Originally posted by: Crimm
it's hardly obscure. It had a pretty big cult following.
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Originally posted by: GoldenPhoenixQuote
Originally posted by: KDR_11k
OOT is overrated.
Stop being a troll.
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Originally posted by: insanolord
Actually it just came to me why Nintendo likes the system the way it is. When they say friend code, they mean friend code, they don't want you to add random internet people to your list in case they're psychopaths that will abduct you and hold you prisoner in a dark damp hole in their basement because if that happened they'd lose you as a customer. So when they make it a different code for each game it leads the player to only add people they think they'll play regularly with, i.e. friends. It's purposely annoying in order to dissuade you from adding strangers to your friend list who might hurt you, which they wouldn't like because it might affect their profits.
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Originally posted by: insanolord
If it matters to you that much that you play a specific person then entering 12 digits shouldn't be too much of a problem.
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Originally posted by: Bill Aurion
RPG Magazine rumours...
- Ogre Battle may be heading back to the Wii, and Yasumi Matsuno would be involved
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Originally posted by: Mr. Jack
My biggest complaint: Controls. After playing so much Sunshine, it's clear which game controls better.
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Originally posted by: Ceric
I wonder if Ice Climbers are just generally immune to slippery stages. It would make sense.
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Originally posted by: BlackNMild2k1
Word is that the hand gun attachment in the first post really sux and should be avoided.
However they did make a new version that is a combination of the first attempt and the new Wii Zapper.
I'm considering buying this one now that I own RE:UC (not that it is needed or anything)
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Super Mario Galaxy Soundtrack : Platinum Version.
81 Tracks from the recently-released Super Mario Galaxy will be available in this 2-disc set. The first disc will contain 28 tracks taken directly from the game, while the second disk will have 53 “variations" of the themes. The discs will also come in an exclusive cover. This item will ship from January 2008.
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Originally posted by: insanolord
GameStop will give you a refund if you return a defective game and they don't have another copy, right?
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Originally posted by: KashogiStogi
40 MB?! Well that be enough?
OOT and MM were both roughly 25 megs.........but.........you know........
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Originally posted by: Smash_Brother
A lot of moves from existing characters have been changed around. I don't think this means Ness is guaranteed to be back.
The other nagging feeling I can't shake is that, if Lucas is the 2nd Mother character, why wasn't Ness revealed first?
DK was revealed before Diddy.
Fox was revealed before Krystal.
Kirby was revealed before Dedede.
Marth was...uh oh...