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"God of War" Leads With Six Nominations, "Shadow of the Colossus" Garners Five; "Guitar Hero," "Project Gotham Racing 3" and "Psychonauts" Tie With Three Nods Each
SAN FRANCISCO, Calif. - Feb. 27, 2006 - Sony Computer Entertainment's "God of War" and "Shadow of the Colossus" lead the list of nominated games for the 6th annual Game Developers Choice Awards, receiving six and five nominations, respectively. "Guitar Hero," "Project Gotham Racing 3" and "Psychonauts" follow close behind with three nods.
The ceremony, produced and hosted by the Game Developers Conference (GDC) and presented by the International Game Developers Association (IGDA), is the only peer-based, open nomination awards program in the industry where honors are bestowed to developers by developers. Recipients will be announced during the GDC, slated for March 20-24, 2006 in San Jose, Calif.
"Recognizing and showcasing individual achievement in the creation of games is a core principle of the GDC," Jamil Moledina, director, Game Developers Conference, said. "For that reason, we are proud to produce and host the Choice Awards."
The ceremony will take place Wednesday, March 22 at 6:30p.m. at the San Jose Civic Auditorium.
"Every year, thousands of nominations are submitted by developers from around the world," Jason Della Rocca, executive director, IGDA, said. "Voting on the final recipients will be extremely competitive, and who can spot excellence and creative achievement better than the creators themselves?"
Nominations were free of charge and open to all IGDA members, ensuring that the nominees reflect the international development community's opinions. The IGDA membership will vote on the finalists.
The 6th annual Game Developer Choice Awards are supported by Platinum Sponsor Motorola and Gold Sponsor AGEIA. In addition to the voted award categories, honors will be presented for the Lifetime Achievement, First Penguin, Community Contribution, Maverick and Innovation awards.
For more information about the Game Developers Choice Awards, check out www.gamechoiceawards.com.
The complete list of nominees is:
Best Game
Animal Crossing: Wild World (Nintendo EAD / Nintendo)
- Katsuya Eguchi, Hisashi Nogami, Takashi Tezuka, Kazumi Totaka
God of War (Sony Computer Entertainment America)
- David Jaffe, Shannon Studstill
Guitar Hero (Harmonix Music Systems / RedOctane)
- Rob Kay, Greg LoPiccolo, Alex Rigopulos
Shadow of the Colossus (Sony Computer Entertainment Inc.)
- Kenji Kaido, Yasuhide Kobayashi, Fumito Ueda
The Movies (Lionhead Studios / Activision)
- Gary Carr, Peter Molyneux, Mark Webley
Audio
Call of Duty 2 (Infinity Ward / Activision)
- Mark Ganus
Electroplankton (Nintendo)
- Toshio Iwai, Koichi Kyuma, Yuichi Ozaki
God of War (Sony Computer Entertainment America)
- Dave Murrant
Guitar Hero (Harmonix Music Systems / RedOctane)
- Eric Brosius, Kasson Crooker
Project Gotham Racing 3 (Bizarre Creations / Microsoft Game Studios)
- Nick Bygrave, Guy Whitmore, Nick Wiswell
Character Design
City of Villains (Cryptic Studios / NCsoft Corporation)
- Ocala Bellows Kulig, Ryan Butts, Jay Doherty, Jeremy Mattson
God of War (Sony Computer Entertainment America)
- David Jaffe, Terry Smith, Charlie Wen
Oddworld: Stranger's Wrath (Oddworld Inhabitants / Electronic Arts)
- Lorne Lanning, Rich McKain, Iain Morton, Raymond Swanland
Psychonauts (Double Fine Productions / Majesco Entertainment Company)
- Scott Campbell
Shadow of the Colossus (Sony Computer Entertainment Inc.)
- Atsuko Fukuyama, Hitoshi Niwa, Shunpei Suzuki, Fumito Ueda
Game Design
Animal Crossing: Wild World (Nintendo EAD / Nintendo)
- Katsuya Eguchi, Hisashi Nogami, Takashi Tezuka, Kazumi Totaka
God of War (Sony Computer Entertainment America) - David Jaffe
Nintendogs (Nintendo EAD / Nintendo)
- Tsutomu Kaneshige, Hideki Konno, Shigeru Miyamoto, Kiyoshi Mizuki
Psychonauts (Double Fine Productions / Majesco Entertainment Company)
- Erik Robson, Tim Schafer
Shadow of the Colossus (Sony Computer Entertainment Inc.)
- Junichi Hosono, Fumito Ueda
Technology
Battlefield 2: Modern Combat (Digital Illusions / Electronic Arts)
- Fred Gill, Måns Vestin
Guitar Hero (Harmonix Music Systems / RedOctane)
- Eran Egozy, Eric Malafeew, Phil Winston
Nintendogs (Nintendo EAD / Nintendo)
- Tsutomu Kaneshige
Project Gotham Racing 3 (Bizarre Creations / Microsoft Game Studios)
- Edmund Clay, Roger Perkins, Phil Teschner, Ian Wilson
Shadow of the Colossus (Sony Computer Entertainment Inc.)
- Jinji Horagai, Takuya Seki, Hajime Sugiyama, Masanobu Tanaka
Visual Arts
God of War (Sony Computer Entertainment America)
- Steve Caterson, Terry Smith, Charlie Wen
Project Gotham Racing 3 (Bizarre Creations / Microsoft Game Studios)
- Gren Atherton, Julie McGurren, Peter Roe, Kiki Wolfkill
Resident Evil 4 (Capcom Production Studio 4 / Capcom Entertainment)
- Yusuke Hashimoto, Yoshiaki Hirabayashi, Yusuke Kan, Masaki Yamanaka
Shadow of the Colossus (Sony Computer Entertainment Inc.)
- Koji Hasegawa, Hironobu Nakano, Masanori Kajita, Fumito Ueda
We Love Katamari (Namco Limited / Namco Hometek)
- Keita Takahashi, Takeshi Ugajin
Writing
Freedom Force vs. The 3rd Reich (Irrational Games / Vivendi Universal Games)
- Ken Levine
God of War (Sony Computer Entertainment America)
- David Jaffe, Marianne Krawcyzk, Alex Stein
Indigo Prophecy (Quantic Dream / Atari)
- David Cage
Jade Empire (BioWare Corp. / Microsoft Game Studios)
- Drew Karpyshyn, Brian Kindregan, Luke Kristjanson, Mike Laidlaw, Peter Thomas, Mac Walters
Psychonauts (Double Fine Productions / Majesco Entertainment Company)
- Tim Schafer, Erik Wolpaw
New Studio
ArenaNet (Guild Wars)
- Mike O'Brien, Jeff Strain, Patrick Wyatt
Double Fine Productions (Psychonauts)
- Caroline Esmurdoc, Tim Schafer
New Crayon Games (Bonnie's Bookstore)
- Phil Steinmeyer
TellTale Games (Bone: Out From Boneville)
- David Bogan, Kevin Bruner, Dan Connors, Troy Molander
Wideload Games (Stubbs the Zombie in Rebel Without a Pulse)
- Alexander Seropian
CYBEAST GREGAR AND CYBEAST FALZAR FOR THE GAME BOY(r) ADVANCE
SUNNYVALE, Calif. - February 27, 2006 - Capcom*, a powerhouse in the multi-billion dollar video game industry, today announced Mega Man Battle Network(r) 6 in two versions - Cybeast Gregar and Cybeast Falzar for the Game Boy(r) Advance video game system. The popular net battle series reaches a dramatic climax as familiar heroes, Lan and Mega Man, find themselves on unfamiliar terrain both in the real and cyber worlds. They will face the mightiest threats the series has ever seen but also wield the greatest power ever available. Capcom plans to release Mega Man Battle Network 6 Cybeast Gregar and Mega Man Battle Network 6 Cybeast Falzar across North America in Q2 2006.
In Mega Man Battle Network 6, Lan's father has received a job transfer and the family moves to Cyber City, a town known for conducting various technological experiments. Lan will meet new people and build new friendships in the real world while Mega Man befriends helpful Navis and encounters dangerous new enemies on the virtual plane. Together they will face threats far more powerful and perilous than they ever have before.
A long time ago, two ancient creatures with unimaginable power ravaged the net. These two behemoths, called "Cybeasts," clashed against each other with such force that the entire virtual landscape was changed forever. One embodied the form of a vicious wolf, with massive fangs and horrific howls that reached far and wide. The other was a ferocious bird with razor sharp claws and immense wings that flapped mightily, blowing over everything in its path. After their last known battle, a giant crater was all that remained and it was named the Underground, where they have lain in slumber... until now. Through the actions of a mysterious foe, they have been awakened and unleashed upon the net. Mega Man is able to intervene and manages to successfully contain one of the beasts within him.
In addition to the shifting story, new features change up the gameplay. A new "Cross System" allows Mega Man to utilize the special power of allies in battle. Mega Man will encounter several "Link Navis" along the way which, when defeated, will lend their own cross ability that can be used in battle. Though very useful, each has a particular weakness. Another powerful advantage is the "Beast Out" system, resulting from Mega Man's absorption of the powerful Cybeasts. The option to use the ancient monster's power during battle will become available, offering a boost in speed, ability to rapid fire Buster shots, double a Battle Chip's attack power and more. While a Cross is equipped, Mega Man can also Beast Out, combining the forces of these two systems to maximize the power of the Crosses even further. However, the use of the Beast Out system is very limited and if Mega Man becomes fatigued, he may succumb to an uncontrollable overdrive mode called "Beast Over." In this state, Mega Man will be very powerful for a short period of time, but then when he is released from this mode, he will be left in a very weakened state, close to dying.
Mega Man Battle Network 6 includes the following features:
o Trade programs and Battle Chips
o Compare records and have Net battles with your friends
o Different strategies for winning - with unique powers available and different enemies players face in each game, the strategy for completing them will change
PGC import partner Lik-Sang reports more details, speculating between 130,000 and 280,000 units will reach retail channels on March 2nd and that markups are likely. Lik-Sang is working hard to appease its customers.
You can also expect the first batch of units to ship out on or before D-Day from our warehouse to those happy gamers who got in line earliest. Still, we have to reckon it might take us one week or even longer to successfully satisfy the numerous customers who placed themselves in the queue.
If you ordered a non-white system from Lik-Sang, it looks like you'll simply have to wait.
Special thanks goes out to Chris Kohler for the tip.