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Messages - TheYoungerPlumber

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1251
TalkBack / RE: Radio Trivia – Podcast Edition: Episode 21
« on: December 27, 2007, 08:31:13 PM »
you...you know you can jump ahead if you really want....right?

1252
TalkBack / Radio Trivia – Podcast Edition: Episode 21
« on: December 27, 2007, 06:13:00 PM »
Join us for a relatively un-festive episode of Radio Trivia!
 http://www.nintendoworldreport.com/podcastArt.cfm?artid=15034

 Please pardon Steven's microphone troubles this week.    


Episode 21: Steven's Bad Sound Day    


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Did you like the third game?  Let your fellow listeners know! Think you've got a better choice? Send it my way and your request may be the third game next Radio Trivia: Podcast Edition!  Heck, throw in a question and specific songs if you want.  Just remember, it has to be a game found on a Nintendo system in North America (unless we say otherwise)!    


Credits:  This podcast was edited by Michael Cole.    


Music for this episode of Radio Free Nintendo is used with permission from Jason Ricci & New Blood. You can also purchase their new album, Rocket Number 9 directly from the record label, or call your music local record store and ask for it!    


All game music used during Radio Trivia is copyright their respective owners.  


1253
TalkBack / RE: REVIEWS: Strawberry Shortcake: The Four Seasons Cake
« on: December 23, 2007, 07:11:50 PM »
*sigh* I still stand beside my 8.0 Phantom Hourglass review, thank you very much.

1254
TalkBack / RE: Radio Trivia: Podcast Edition - TYP Short 2
« on: December 21, 2007, 05:50:29 AM »
We do ask trivia Qs during full episodes. This is a short.

1255
TalkBack / Radio Trivia: Podcast Edition - TYP Short 2
« on: December 20, 2007, 07:26:15 PM »
Radio Trivia squeaks by with another short.
 http://www.nintendoworldreport.com/podcastArt.cfm?artid=15029

 It's still new to me!    


Episode 20-1: TYP Short 2    


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Send game suggestions my way and your request may be the third game next Radio Trivia: Podcast Edition!  Heck, throw in a question and specific songs if you want.  Just remember, it has to be a game found on a Nintendo system in North America (unless we say otherwise)!    


Credits:  This podcast was edited by Michael Cole.    


Music for this episode of Radio Free Nintendo is used with permission from Jason Ricci & New Blood. You can also purchase their new album, Rocket Number 9 directly from the record label, or call your music local record store and ask for it!    


All game music used during Radio Trivia is copyright their respective owners.  


1256
TalkBack / RE: Wii Chess Announced and Dated for Europe
« on: December 19, 2007, 05:05:43 PM »
T-Thirty Euros for a friggin CHESS GAME? Wow.  ...Then again, I got stiffed 6 Euro for a "litre" of mineral water at a restaurant. I know the US dollar sucks and all right now, but both of these prices are still absurd.

1257
TalkBack / RE: Radio Trivia: Podcast Edition - Episode 20
« on: December 16, 2007, 10:36:38 AM »
Hmm, an interesting idea. There's some logistics to deal with, for sure....

1258
TalkBack / RE: Radio Trivia: Podcast Edition - Episode 20
« on: December 15, 2007, 08:13:17 PM »
Well, I don't plan on leaving Radio Trivia anytime soon. I try to get a variety of co-hosts, so uh, I guess the answer is no?

1259
TalkBack / RE: REVIEWS: Mario Party DS
« on: December 15, 2007, 12:08:29 PM »
Sorry, I haven't seen the commercial so I certainly couldn't have helped you with naming that song.

1260
TalkBack / RE: Reggie on the Wii Supply Situation
« on: December 15, 2007, 05:37:13 AM »
Please keep in mind that stores like Best Buy don't necessarily put their systems out on the showroom floor right away (or ever).  I have only hunted for a Wii once since launch (since I got mine at launch), and the experience was really easy.  My friend and I walked into a Best Buy (the first store we checked out), asked if they had any Wiis, and were told they just got a shipment and all of the units were still in THE BACK. So they brought one from the back up to the register and he got a Wii.

1261
TalkBack / Radio Trivia: Podcast Edition - Episode 20
« on: December 14, 2007, 07:18:57 PM »
Jonny and TYP celebrate Radio Trivia: Podcast Edition's big Two-Oh.
 http://www.nintendoworldreport.com/podcastArt.cfm?artid=14996

 Find out which of this episode's games Jonny likes!    


Episode 20: The Same Character    


Download (MP3)
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powered by ODEO  
   


Did you like the third game?  Let your fellow listeners know! Think you've got a better choice? Send it my way and your request may be the third game next Radio Trivia: Podcast Edition!  Heck, throw in a question and specific songs if you want.  Just remember, it has to be a game found on a Nintendo system in North America (unless we say otherwise)!    


Credits:  This podcast was edited by Michael Cole.    


Music for this episode of Radio Free Nintendo is used with permission from Jason Ricci & New Blood. You can also purchase their new album, Rocket Number 9 directly from the record label, or call your music local record store and ask for it!    


All game music used during Radio Trivia is copyright their respective owners.  


1262
TalkBack / RE: Virtual Console Mondays: December 3 and December 10, 2007
« on: December 11, 2007, 03:04:45 AM »
Ummmm, aren't all N64 games $10?

1263
TalkBack / RE: New Wii Firmware Update Available
« on: December 10, 2007, 05:42:01 PM »
Nintendo has your money already.  You aren't charged unless your gift is actually delivered to your friend.

1264
TalkBack / REVIEWS: Mario Party DS
« on: December 09, 2007, 05:51:18 PM »
There's a party in my pocket, and everyone's invited!
 http://www.nintendoworldreport.com/reviewArt.cfm?artid=14959

 Well, it's time for another Mario Party review.  At least, that was my attitude going into Mario Party DS. While it is the standard party game, through and through, subtle design decisions raise this entry above some of its more mindless predecessors.    


In Mario Party DS, the superstars have all been miniaturized by Bowser, and in the predictably weak single player game, you must establish yourself as superstar on each board, slowly making your way toward Bowser’s lair. The gang’s miniature stature doesn’t really affect gameplay: players still take turns rolling dice to move around the board, scrambling to collect each star and competing in free-for-all and teamed mini-games. However, the miniaturized theme does make for a more interesting presentation, as boards involve "giant" non-player characters, and mini-game settings and props integrate common household items such as clothing hangers, a bathroom sink, and tin cans.    


Mario Party is a respectable entry for the series. Each board plays differently, with subtle variations on the acquisition of stars, branching paths, and green "?" spaces. The boards are also decidedly small—a welcome change from the huge, sprawling boards found in most of the game's console counterparts. This makes star collection more competitive and frequent, even in short, 10-turn games.  A character very far away from the star usually has a chance at snagging it if he or she has a double or triple dice block. Players can also place hex items on board spaces to steal coins or stars, which add to the mayhem.    


Mario Party DS makes solid use of the platform in its mini-games.  Instead of focusing on the touch screen like most DS mini-game collections, Mario Party DS has a healthy mixture of control schemes.  The majority of mini-games use the D-pad and/or face buttons, a minority use the touch screen, and a handful use the microphone.  Some 1-on-3 mini-games use multiple control schemes, depending on which team you’re on.  The microphone controls are the least enjoyable, as they all (as far as I’ve seen) require you to blow onto the screen…usually as hard as you can.  Fortunately, you may easily remove all microphone-based mini-games from the mini-game set in the option menu. Many mini-games strongly resemble those from the nine earlier Mario Party games, but that is to be expected by now.    


Mario Party has always been about multiplayer; this is why the mostly single-player Mario Party Advance was so abysmally received. Fortunately, Mario Party DS does multiplayer as a party game should. Mini-game descriptions and controls are tailored for each DS, so you don’t need to trudge through instructions irrelevant to your character’s role in team-based mini-games.  Two friends can opt out of computer opponents for a head-to-head competition with individual mini-games or on a board, though this limits the mini-game selection. Also included is an interesting cat-and-mouse game where two humans must chase down and surround two computer opponents on a grid within ten turns.  The game only supports single-card multiplayer, but outside of the initial transfers, load times are negligible.    


Unfortunately, Mario Party DS does nothing to change the series' fundamental problems. Mario Party has always been a social game, and being good at mini-games and strategic with items does not guarantee victory by design.  Some mini-games are pure chance, and acquiring or stealing stars often requires some amount of luck.  This allows even those bad at games to taste victory and is meant to foster taunting, jesting, silly arguments, and mild bitterness amongst friends. But when playing against computers—especially alone—the experience is boring and, if the computer gets lucky, infuriating.  Thus, no amount of Mario Party points, collectable figurines, and badges is enough to make the single player mode enjoyable, and it is unfortunate that the series continues to rely upon a single player mode against three CPU opponents to unlock boards. The inclusion of prior Mario Party puzzle mini-games does little to improve Mario Party DS's status as a single player game, as they are simplistic and cumbersome.    


Mario Party DS will hardly convert dissidents, but its existence is certainly more justified than most of the Mario Party titles out there. Mario Party DS's strong line-up of mini-games with varied controls, interesting boards, and portable nature make it one of the best Mario Party games.  The lack of online multiplayer two years after Mario Kart DS is disappointing, but Mario can still party on the DS.

Pros:
       

  • Good mini-game variety
  •  
  • Smaller boards
  •  
  • Many multiplayer options
  •  
  • Decent single-player boss battles


  •        Cons:
           
  • Single player modes are otherwise pointless
  •  
  • Mini-games resemble those from other games
  •  
  • Mindless music
  •  
  • Not online


  •                Graphics:  8.0
           The graphics are very comparable to the early Mario Party games for Nintendo 64, only with better textures. The game makes comfortable use of sprites here and there, but most of the action is 3D.  The art style is standard fare, and it doesn't push the system, but Mario Party DS looks good.

                   Sound:  5.0
           At one time, Mario Party had cheerful, catchy music that made the series more enjoyable and memorable. Heck—Yasunori Mitsuda of Chrono Trigger fame worked on the first two Mario Party titles.  Sadly, the quality music has been lost somewhere along the way: this game's music is cheerful, but it is also utterly generic.

                   Control:  8.5
           Mini-games incorporate three control schemes: D-pad and face buttons, the touch screen, and the microphone. The mixture in controls helps differentiate similar mini-games and generally provides more fun variety. A few of the touch screen and microphone mini-games are too sensitive or a tad unintuitive.

                          Gameplay:  7.5
           Mario Party DS is a true Mario Party experience, with all the pluses and minuses. Single player modes against computer opponents are not entertaining, but casual gamers continue to enjoy this series, and this is one of the stronger entries.

     


           Lastability:  6.0
           Playing Mario Party alone has always been a chore; the lack of online play in Mario Party DS is absurd.  However, if you have friends with Nintendo DS systems, you can have a blast with the single-card play. If you don't, there is no reason to buy this game.

     


           Final:  7.5
           I swore I would not review another Mario Party until the series went online after the second GameCube title. It seems I failed to keep this promise, but I'm happy to report that Mario Party DS isn't half-bad. Mario Party DS doesn't change much, but if you like Mario Party, this is a faithful handheld rendition.      


    1265
    TalkBack / RE: REVIEWS: Thrillville: Off the Rails
    « on: December 09, 2007, 10:12:12 AM »
    Why?

    1266
    Yeah I'm a bit upset here.  Based on the headline, I thought we were talking about Star Tropics.  GRRRR

    1267
    TalkBack / RE: REVIEWS: Mega Man ZX Advent
    « on: December 01, 2007, 11:05:15 AM »
    So Jonny, I guess you'd recommend Radio Trivia as superior aural accompaniment to this game?

    1268
    TalkBack / RE: Classic Stages Return in Brawl
    « on: November 30, 2007, 01:39:55 AM »
    Ah sweet, the final temple from Zelda II! One of my favorite Zelda songs!

    1269
    TalkBack / Radio Trivia: Podcast Edition - Episode 19
    « on: November 29, 2007, 02:49:00 PM »
    Three's a crowd on this episode of Radio Trivia!
     http://www.nintendoworldreport.com/podcastArt.cfm?artid=14899

     James and Brad both join in on the fun….    


    Episode 19: TYP's Sound Board    


    Download (MP3)
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    powered by ODEO  
       


    Did you like the third game?  Let your fellow listeners know! Think you've got a better choice? Send it my way and your request may be the third game next Radio Trivia: Podcast Edition!  Heck, throw in a question and specific songs if you want.  Just remember, it has to be a game found on a Nintendo system in North America (unless we say otherwise)!    


    Credits:  This podcast was edited by Michael Cole.    


    Music for this episode of Radio Free Nintendo is used with permission from Jason Ricci & New Blood. You can also purchase their new album, Rocket Number 9 directly from the record label, or call your music local record store and ask for it!    


    All game music used during Radio Trivia is copyright their respective owners.  


    1270
    TalkBack / RE: Taking Mario into 3D Space
    « on: November 29, 2007, 03:45:08 AM »
    You...you didn't? I've been using shadows to judge landings & distance in 3D platformers since....forever.

    1271
    TalkBack / RE: Radio Trivia: Podcast Edition - Episode 18
    « on: November 24, 2007, 11:05:50 AM »
    HEY! LISTEN!

    1272
    TalkBack / RE: Radio Trivia: Podcast Edition - Episode 18
    « on: November 23, 2007, 06:45:25 PM »
    That's one of the credits songs, I believe. (Credits 2)

    1273
    TalkBack / Radio Trivia: Podcast Edition - Episode 18
    « on: November 22, 2007, 06:31:00 PM »
    Radio Trivia gives thanks to its founding father, Jonathan Metts.
     http://www.nintendoworldreport.com/podcastArt.cfm?artid=14853

     Enjoy a Thanksgiving-sized helping of Jonny!    


    Episode 18: Where the Turkey Oil Goes    


    Download (MP3)
      RSS  Feed (MP3)    


     
    powered by ODEO  
       


    Did you like the third game?  Let your fellow listener know! Think you've got a better choice? Send it my way and your request may be the third game next Radio Trivia: Podcast Edition!  Heck, throw in a question and specific songs if you want.  Just remember, it has to be a game found on a Nintendo system in North America (unless we say otherwise)!    


    Credits:  This podcast was edited by Michael Cole.    


    Music for this episode of Radio Trivia: Podcast Edition is used with permission from Jason Ricci & New Blood. You can also purchase their album directly from the iTunes Music Store.    


    All game music used during Radio Trivia is copyright their respective owners.  


    1274
    TalkBack / RE: REVIEWS: Contra 4
    « on: November 19, 2007, 02:38:34 AM »
    Thanks for pointing that out. The descriptions + score for sound and control were flip-flopped, so I've fixed that on Rize's behalf. (Sound is the 9.5 and control is the 8.5, not the other way around.)

    1275
    Yes, I do not consider the aboot thing to be a typo.  I think I saw "no" instead of "on," one other whoopsie, and the occasional "they" referring to a single person.  Looking at Karlie's imps, which complain about the many errors, I suspect Capcom actually DID go back to polish the English text.

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