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TalkBack / Re: RFN: Doin' It Live... for the Kids!
« on: December 08, 2010, 07:22:48 PM »Is part 2 up yet?
Not to be rude, but isn't this one of those questions that answers themselves?
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Is part 2 up yet?
or is Minecraft (we have to keep Nate on somehow!).
My brother just deleted my game, because he hit new game instead of using the chapter feature.... Now I have to play through again... Not such a bad thing, but all my pins!!! Lost to the void!
I have a whole stack of games but got Orange Box when it went on sale this past weekend. For $7.50 I just couldn't turn it down. Anyways, I am finding HL2 to be the most fun I've had in a single player FPS to date- and I've played most of the big titles. I would move the Orange Box up on that list.
I held off on Half-Life 2 for a long time. I was on dial-up at the time and was hoping that the idea of Steam would die. I still hate Steam, but have made a few concessions when no alternatives are present. That said, I still feel that Half-Life 2 feels fairly vanilla. I had a blast with Episode 2 however.![]()
Really though, there's not much reason to avoid Portal. It's a very short game. It's not all that difficult either. It's very amusing however, both in the physics as well as the dialogue. It may be worth getting out the way first... it wouldn't take much time or effort.![]()
You're not going to miss out on anything by sitting the Orange Box off to the side for the time being. In fact, if nothing else, you'll have an even better experience once you do get around to it. Valve is CONSTANTLY updating the games, adding new achievements, new levels, enhancing the graphics, etc. Besides, by the time HL2:EP3 comes out, you'd probably have forgotten the entire plot of the series had you played them originally.: : :
True, but Portal, on the other hand, doesn't have a sequel in the future that's currently vaporware. You play Portal now, you're all set for next April with Portal 2. And it's not like you need to play Half Life 2 to understand Portal. I haven't played HL2, and I enjoyed Portal just fine.
Also glad to see someone else listens to RPG backtrack.
I really appreciate having an archive of deep discussions on games that I enjoyed or would like to someday play. My god I love Mustafa. Not only does he have the same taste in music as me but shares my totally indifference towards comic books. Also Dark Knight and Watchman are totally overated.You can hear more from the audio terrorist on the Touch Gen podcast.: :
No, it doesn't realize that, because it's a bot. Must be related to these bots:
http://www.nintendoworldreport.com/forums/index.php?topic=1830.msg640869#msg640869
Did you guys forget about the downloads?
During the podcast, it did at first sound like the money was going to NWR. Mostly because Jonny mentioned the extra bandwidth costs, and that people would pay to offset it. It doesn't immediately follow that the money will be a donation.
Having edited the episode, I can confirm that Jonny said we will make recordings of the live show "available to anyone who donates" prior to mentioning the additional bandwidth costs and so forth. So, while obviously I can't argue with the fact that you heard it that way Nathan, I think Jonny made it very clear that he was talking about money going to Child's Play even before discussing the logisitical and cost reasons for limiting the availability of the recordings.
I'd actually put it this way: "you'll give money to benefit ill children and like it!" I guess it's up to each person whether or not they consider this to be setting a dangerous precedent for the future; charity, as you know, is like gravity--all it takes is a little push...
James, I would like to recommend Suikoden: Tierkries for the DS as a good RPG for you to play. It is a turn based game in the same traditional sense as the older Final Fantasy games. It has good graphics to boot as well. Again, I recommend the game to you.
fried chicken (which you really can't **** up)
I just went to Popeyes and I think I'm through with that place, at least that specific one.
I'm disappointed that the walls are so stupid still. You just bounce off of then and its a legit tactic to use the wall to help you get around corners if you screw up a turn. Just like in the other Gran Turismos. And also, I'd like there to be a little feedback, like sparks or something when you hit walls. It just seems like the sense of speed isn't there. But hey, maybe thats for realism.
The graphics are gorgeous, but the shadows are hiding for some reason. They are always jittering.
