Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - ThomasO

Pages: 1 ... 4 5 [6] 7 8 ... 15
126
Nintendo Gaming / Re: What are your most-played Wii games?
« on: March 23, 2011, 08:33:23 PM »
Felt like updating my list from over a year ago, but now with my top 15 games...


1. Mario Kart Wii                                       669 Hrs, 28 Min      387 Times
2. Super Paper Mario                                 178 Hrs, 37 Min      110 Times
3. Super Mario Galaxy                               178 Hrs, 36 Min      150 Times
4. Super Smash Bros Brawl                       166 Hrs, 21 Min       89 Times
5. Wii Sports                                             151 Hrs, 29 Min      181 Times
6. Animal Crossing: City Folk                     136 Hrs, 33 Min      102 Times
7. The Legend of Zelda: Twilight Princess   112 Hrs, 47 Min       47 Times
8. Wii Fit                                                   100 Hrs, 0 Min        126 Times
9. Wii Music                                                97 Hrs, 8 Min        96 Times
10. Super Mario Galaxy 2                           96 Hrs, 53 Min       70 Times
11. Wii Fit Plus                                          90 Hrs, 34 Min        74 Times
12. WarioWare: Smooth Moves                 78 Hrs, 42 Min         105 Times
13. Wii Sports Resort                                55 Hrs, 29 Min         44 Times
14. Wii Party                                            52 Hrs, 24 Min          38 Times
15. New Super Mario Bros. Wii                  52 Hrs, 15 Min          32 Times


Netflix Instant is not included on the list.

127
Nintendo Gaming / Re: E3 2011 Predictions
« on: March 23, 2011, 07:39:13 PM »

I'm pretty sure that 95% of ideas or (even working prototypes) that Nintendo comes up with are rejected or are shelved until later, like in most if not all game companies. It's not a good idea to reveal a game extremely far in advance. If anything goes wrong that prevents its development, it doesn't look good for the company. Case in point, Sadness.


I personally don't understand the "pics or it didn't happen" mentality with some gamers, as if Nintendo is just so unreliable that you must have proof that a AAA game is under development. What ever happened to surprises? Wasn't that what made E3 2010 so awesome? And this whole "I have nothing to look forward to" bullshit. From what I've seen, it doesn't matter anymore if a new game becomes announced. Yeah, you'll dream about it everyday but as soon as it's released you'll drop it and look for some other game to fawn over until that one releases. If there isn't one, then you'll act like Nintendo hasn't been doing anything ever. As if the entire library of the Wii exists only in the future, not in the present.


From what it looks, it probably wasn't a good idea to release DKCR, Kirby's Epic Yarn, GoldenEye, Epic Mickey, and all the other games at the same fucking time, some of which released only mere months after they were announced. It seems to only matter if they're spaced out evenly between E3 conferences, like Kirby in October, DKCR in February, and so on. You'd rather wait an extra 3 months to play something because then "it'll look like a constant stream of games?" Or maybe "Nintendo is stifling the sales of 3rd party developers by releasing all their great products at once?" Really, what the hell do you want?


If you really think Nintendo doesn't do ****, sell your Wii and your collection of 20+ games that you were obsessed about and then only played for two weeks after purchase, or shut up and GTFO. If you're a gamer, PLAY THE DAMN GAMES. Don't bitch incessantly about the immediate future and act like Nintendo owes you because you bought and enjoyed their products.

128
Nintendo Gaming / Re: AR games and its untapped potential
« on: March 23, 2011, 01:02:22 PM »
What I think would be cool is a pseudo Mario platformer where Mario runs around in the room, like on a desk or something. That alone would be cool, but the game could also place a Power Star somewhere, and Mario has to run and jump to it like a SM64 level, using the furniture and other other items as stepping blocks.

129
TalkBack / Re: 3DS Home Screen Overview
« on: March 18, 2011, 09:53:43 PM »
Nintendo 3DS Sound: Similar to the DSi Sound application, this features one noticeable and creepy addition: If you leave it on, it will record what is said and repeat in a creepy high-pitched parakeet voice. We'll go more in-depth with it later.
This feature isn't new, it's in the DSi Sound application too.

130
TalkBack / Re: 3DS Does Not Feature a Messaging System
« on: March 16, 2011, 01:48:00 PM »
Maybe more like this?


http://www.bash.org/?635274

131
Nintendo Gaming / Re: Nintendo 3DS Discussion
« on: March 15, 2011, 07:50:32 PM »
A friend of mine said that he was able to try out the 3DS, as a friend of his imported it from Japan. He actually got headaches from the 3D, which continued even after he stopped using the 3DS. He did have the 3D turned up all the way, however...

132
TalkBack / Re: Nintendo 3DS Launch Event Taking Place in New York
« on: March 15, 2011, 07:44:39 PM »
Dammit. While I'll be visiting the store earlier in the day, I'll be attending a Broadway play while this is going on. Not to say the latter is inherently bad, it's supposed to be extremely funny.

133
Nintendo Gaming / Re: E3 2011 Predictions
« on: March 14, 2011, 06:46:53 PM »
True, though the complaint still doesn't disprove that Nintendo generates new IPs and variety.

134
Nintendo Gaming / Re: E3 2011 Predictions
« on: March 14, 2011, 06:25:30 PM »
Until you play every single f*cking game from every single series on this list Ian, you have no right to say Nintendo lacks variety and creativity.  There's a lot more to Nintendo then just the EAD studio's and you need to finally realize that.
Ian's reply will most likely be "well, because Reggie's a shithead I can't play many of those games as they're available only in Europe or Japan."

135
Nintendo Gaming / Re: E3 2011 Predictions
« on: March 09, 2011, 10:34:55 PM »
They're going to shed light on the oldest, darkest mystery of all:


what the clipping mechanism on the back of the Classic Controller was meant for.

136
Nintendo Gaming / Re: My proudest moment...and I've created a monster.
« on: March 07, 2011, 06:23:29 PM »
Well what's funny is the way she plays, it's just like Miyamoto (I think) was saying was inspiration for the Wii Remote.
I do remember somewhere that the design philosophy of the Wii was greatly influenced by the Nintendo DS. If the DS had failed, then Wii development would start over from scratch.

137
TalkBack / Re: Happy 12th Birthday, Nintendo World Report!
« on: March 07, 2011, 09:46:31 AM »

Congrats!

138
Nintendo Gaming / Re: The Legend of Zelda: Skyward Sword
« on: March 03, 2011, 03:27:36 PM »
Also WTF is up with the big ass Wiimote all over the right side of the screen?
I hope you can make it smaller, reduce it down to just the buttons for those of us not unfamiliar with the Wiimote setup and have the option to just remove it altogether if we chose to.
They said at E3 2010 that you'll have the option to remove the HUD altogether if you wanted.

139
Nintendo Gaming / Re: Nintendo 3DS Discussion
« on: March 03, 2011, 07:07:05 AM »
All the new facial features included in the 3DS Mii Maker.


In addition to rotating and moving facial features, you can also make them thinner or thicker.

140
TalkBack / Re: Nintendo EAD Tokyo Working on 3DS Super Mario Title
« on: March 02, 2011, 01:17:08 PM »

The four screenshots:


141
Nintendo Gaming / Re: Wii 2 Launch Titles
« on: March 02, 2011, 08:01:02 AM »
How about that Bob Ross Joy of Painting game that was promised for the Wii but never actually materialized?
It would be heavily panned because you wouldn't be able to save any of your work.

142
Nintendo Gaming / Re: GDC 2011 Discussion
« on: March 01, 2011, 08:26:14 PM »
12pm EST. It says so in the link.

143
Nintendo Gaming / Re: GDC 2011 Discussion
« on: March 01, 2011, 08:22:48 PM »
I'd like to see some detail on the new Kirby Wii game, or maybe Paper Mario 3DS.


Or even Pikmin 3 or the Wii Vitality Sensor.

144

The upside to the delay of the Wii successor is that the technology can be developed further and it can be released relatively cheaper, instead of rushing it to market at the end of the 5-year mark, missing some cool things and expensive only because the hardware is newer. We can also presumably get a lot of the desired features in one package rather than incrementally, like the Wii Remote, which got a M+ attachment in 2009 (3 years after Wii's release) and then became unified with the accessory the next year in Wii Remote+.

145
Nintendo Gaming / Re: Dealing with a scratched touch screen?
« on: February 28, 2011, 08:39:25 PM »
I'm currently sitting on 1 broken DSi, 2 broken DS Lites, 3 broken Wiis, a broken PSP Go, and a lot more waiting for me at the shop...replaced the DVD-ROM on 5 different Xbox 360s this morning.
Jeez! What on earth are you doing to them?!

146
TalkBack / Re: PilotWings Resort Preview
« on: February 27, 2011, 12:18:16 PM »
Last time I played Pilotwings was on an emulator some 7 or 8 years ago. I'm thinking about buying either this or Nintendogs + Cats, or maybe one of the 3rd party games.

147
TalkBack / Re: PilotWings Resort Preview
« on: February 26, 2011, 11:48:19 PM »

Maybe even more than a single level.
Wehe Island will be unlockable.

148
Nintendo Gaming / Re: Show off Your ds game collection
« on: February 19, 2011, 01:00:19 PM »
In no particular order...


Super Mario 64 DS
Mario & Luigi: Partners in Time
Yoshi's Island DS
Yoshi Touch and Go
Kirby Superstar Ultra
Kirby Canvas Curse
Pokémon Platinum
Nintendogs Lab & Friends
Mario & Luigi: Bowser's Inside Story
マリオ&ルイージRPG2x2
Brain Age 2
Personal Trainer: Cooking
America's Test Kitchen: Let's Get Cooking
100 Classic Books

149
Nintendo Gaming / Re: Nintendo 3DS Discussion
« on: February 18, 2011, 03:36:15 PM »
Is the Nintendo World Store having some sort of party when the 3DS launches? I'm probably going to be in New York City on this day.

150
TalkBack / Re: The Final Quest for Mushrooms: The Mario RPG Retrospective
« on: February 17, 2011, 12:04:35 PM »
SPM parodies the design of older games that depended too much on weird codes and password systems, or games that relied heavily on extremely repetitive tasks. But I do agree, Chapter 5 was my least favorite part of the game due to the joke starting to get old.

Pages: 1 ... 4 5 [6] 7 8 ... 15