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Nintendo Gaming / Re: Mario Kart Wii Mega Thread
« on: June 16, 2009, 04:17:35 PM »
I can understand using the starting karts/bikes but that screen? They should have done something to make the game actually playable.
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The Toaster game looks, well, interesting, but a bit too easy. Anyone picking it up?
GameStop sells it for $25 used if you can find it.I use my debit card (never owned a credit card and plan on never getting one)Same. I can't have a credit card because the temptation of spending money I don't have is too great. I'd end up paying for it later. Big time.
I wonder which was the one character that got removed... and who the five new ones are. Can we hope for Samurai Pizza Cats?
Sounds good. I recently deleted all of the inactive people on my friend list, which was a lot more than I thought! Now I need to find some more people to add...Hope I'm still listed. Really want to race with you again sometime.
Though the challenge ghost you sent me for Toad's Factory is giving me some trouble as well. I can't pull off three perfect laps, I always mess up on one or more on that last turn.
The press-source trailer was jumpy between 60fps and below.
But really I'd like more P.N. Vanessa ButtBots than SpyBorgs.
Wii Rainbow Road is awesome, one of the best tracks in the game. The one in Double Dash!! is pretty good too. Mario Kart 64's is way too long and uneventful. Super Mario Kart Super Circuit are both flat, dull, and boring. I never played DS.