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Messages - GK

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976
Nintendo Gaming / Re: Mario Kart Wii Mega Thread
« on: June 16, 2009, 04:17:35 PM »
I can understand using the starting karts/bikes but that screen? They should have done something to make the game actually playable.

977
TalkBack / Re: This Week in Nintendo Downloads
« on: June 15, 2009, 01:58:54 PM »
The Toaster game looks, well, interesting, but a bit too easy.  Anyone picking it up?

Yeah, I've been awaiting this one for a while. I like it. Finally an old school action game that doesn't boast a "hardcore" difficulty.

978
Nintendo Gaming / Re: Mario Kart Wii Mega Thread
« on: June 11, 2009, 12:21:30 AM »
Guess I'm the odd one here. I can't stand N64 Skyscraper & GCN Cookie Land. I'll pretty much pick any stage except those two though I find certain ones better depending if it's Coin Runners or Balloon Battle.

My biggest gripe is that I wish there was a free for all option. As much as I like online co-op in general, sometimes you get stuck with some really poor teammates.

979
Nintendo Gaming / Re: NWR June Wi-Fi Night Game Vote Thread
« on: June 09, 2009, 08:32:48 AM »
Could always make The Conduit unofficial if not enough people here bought it.

----------------
Now playing: Viper - All my life
via FoxyTunes

980
Nintendo Gaming / Re: NWR June Wi-Fi Night Game Vote Thread
« on: June 07, 2009, 11:48:12 PM »
GameStop sells it for $25 used if you can find it.

I use my debit card (never owned a credit card and plan on never getting one)
Same. I can't have a credit card because the temptation of spending money I don't have is too great. I'd end up paying for it later. Big time.

Debit/checking card, dude. Works like a credit card except the cash comes straight from the bowels of your checking account. Just remember to put money in that account & there ya go.

981
Nintendo Gaming / Re: NWR June Wi-Fi Night Game Nomination Thread
« on: June 05, 2009, 05:30:24 PM »
Call of Duty: World at War.

I'm trading this thing in towards The Conduit so a good bye wifi night for it would be great.

982
TalkBack / Re: Tatsunoko vs. Capcom Arrives With New Features
« on: June 04, 2009, 06:20:59 PM »
I wonder which was the one character that got removed... and who the five new ones are. Can we hope for Samurai Pizza Cats?

Rather have Bad Bird than any of the Cats. I remember when I played the import at a party, people whined that they included the original Tekkaman & not Tekkaman Blade. Maybe they'll do a pallet swap & add him. Give me Bad Bird & Speed Racer's Snake Oiler & maybe I might actually buy this.

983
TalkBack / Re: Black Wii, Red DSi Announced in Japan
« on: June 04, 2009, 09:49:57 AM »
Yeah, I need those black Wii remotes. Recently ruined my black remote skin cover too.

984
TalkBack / Re: Tatsunoko vs. Capcom Arrives With New Features
« on: June 03, 2009, 03:36:12 AM »
Still no news on a Wii version of Street Fighter 4? Darn...

985
Nintendo Gaming / Re: Mario Kart Wii Mega Thread
« on: May 21, 2009, 07:35:30 PM »
Sounds good. I recently deleted all of the inactive people on my friend list, which was a lot more than I thought! Now I need to find some more people to add...
Hope I'm still listed. Really want to race with you again sometime.
----------------
Now playing: Revolution Renaissance - I Did it my Way
via FoxyTunes

986
Nintendo Gaming / Re: Mario Kart Wii Mega Thread
« on: May 14, 2009, 05:14:14 PM »

Though the challenge ghost you sent me for Toad's Factory is giving me some trouble as well. I can't pull off three perfect laps, I always mess up on one or more on that last turn.

Took me several tries, a control scheme switch, as well as more tries to do that. Still have a mess up or two in that ghost I believe. Like you said, that last turn screws up momentum.

987
Nintendo Gaming / Re: Mario Kart Wii Mega Thread
« on: May 14, 2009, 03:06:33 PM »
Yeah, I pretty much consider Mop it Up unbeatable in time trials. I just try to land 2nd or 3rd(can't beat NOA REGGIE either) on those now.

988
TalkBack / Re: Konami Announces Contra Rebirth for WiiWare
« on: May 10, 2009, 10:10:53 AM »
Wonder if it'll be as brutally hard as Contra 4.

989
TalkBack / Re: PREVIEWS: Spyborgs
« on: May 07, 2009, 09:12:33 PM »
The press-source trailer was jumpy between 60fps and below.

But really I'd like more P.N. Vanessa ButtBots than SpyBorgs.

Agreed.

990
Nintendo Gaming / Re: Maxi wants to Brawl and Kart
« on: May 04, 2009, 02:56:24 PM »
Seemed pretty stable to me. There was mild lag for a brief moment but nothing to the point where things grinded to a halt or was unplayable.

Gonna try & upload some(if not all) of our matches when I get back from work.

991
Nintendo Gaming / Re: Maxi wants to Brawl and Kart
« on: May 04, 2009, 01:42:01 PM »
Gotta run. Hope the sparring helps out. Good luck!

992
Nintendo Gaming / Re: Maxi wants to Brawl and Kart
« on: May 04, 2009, 01:04:24 PM »
Delaware

993
Nintendo Gaming / Re: Maxi wants to Brawl and Kart
« on: May 04, 2009, 12:51:49 PM »
Well I have some time on my hands. I could be your sparring partner for a while if you're not busy.

If your code is the same from the last Brawl wifi night I already have you added.

994
Nintendo Gaming / Re: Maxi wants to Brawl and Kart
« on: May 04, 2009, 12:33:57 PM »
A tournament? Good chance you'll be stuck on Final Destination. Ugh. Any who, good luck & do us at NWR proud.

995
Nintendo Gaming / Re: Mario Kart Wii Mega Thread
« on: May 01, 2009, 11:16:41 PM »
Ahh woner if that trick a friend sometimes did with Wario would work on Peach/Yoshi. If he had the 1st place starting position with me behind in 3rd he'd sometimes wouldn't move at the start, knowing on instinct I'd boost start. With the weight difference I'd crash into him & spin out.

Koopa Troopa was in Double Dash too but my team was Toad & Para Troopa.

996
Nintendo Gaming / Re: Mario Kart Wii Mega Thread
« on: May 01, 2009, 06:50:44 PM »
I feel ya Stratos. As a frequent Toad user I too have been screwed over by one of the big guys, especially Donkey Kong for some reason. That's one minor thing that's always ticked me off about MK64. They removed the Koopa Troopa who was my bro's fav & replaced him with Wario. 3 large racers to one small? Ugh.

997
Nintendo Gaming / Re: Mario Kart Wii Mega Thread
« on: May 01, 2009, 08:15:34 AM »
Wii Rainbow Road is awesome, one of the best tracks in the game. The one in Double Dash!! is pretty good too. Mario Kart 64's is way too long and uneventful. Super Mario Kart Super Circuit are both flat, dull, and boring. I never played DS.

I liked the Super Mario Kart Rainbow Road. Yeah, it's flat but no barriers to keep you from falling off the track & all the turns were sharp 90 degree ones. A pretty tough challenge for those that love to drift as often as possible.

DS was probably the easiest Rainbow Road as there were barriers everywhere & the only real way to fall off course were if you hit by at item at a certain spot(think it was the loop but I forget exactly now).

Always been more of a Bowser track fan myself. Really wished they brought back his SNES courses.

998
TalkBack / Re: PREVIEWS: Spyborgs
« on: May 01, 2009, 08:04:37 AM »
Looking good but...why'd they axe the two kids? Was really curious to see how the DJ's skills were going to play out in combat.

999
TalkBack / Re: Wii Achieves Eight Million Sold in Japan
« on: April 26, 2009, 02:27:24 PM »
If it follows the tradition of the Wii itself, Brawl, & Mario Kart Wii it'll probably be a midnight release on a Saturday at midnight for those who reserved it(not sure if you even can yet) with everyone else able to pick it up the next day. But who knows?

1000
TalkBack / Re: Wii Achieves Eight Million Sold in Japan
« on: April 26, 2009, 06:53:11 AM »
New gimmicky channels maybe? Wouldn't mind added internal storage myself. Or maybe a friend code finder where once you exchange Wii numbers with someone you can check over wifi for titles you both have & auto-register their friend code.

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