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Messages - BeautifulShy

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15126
Nintendo Gaming / Re: Okami
« on: April 21, 2008, 10:48:02 PM »
I would just like everyone to know that Okami sold 47,192 copies in it's first week. Discuss.

15127
Nintendo Gaming / Re: Tales of Symphonia: Dawn of the New World
« on: April 21, 2008, 07:40:22 PM »
Over on gametrailers they have a video of the wii controls at work. I am on my wii and can't see it because GT tells me I need to upgrade my flash player.Ugh.So could you let me know what it is about.:)
Ok I found the trailer
http://Http://www.gametrailers.com/player/33084.html

15128
Nintendo Gaming / Re: Okami
« on: April 21, 2008, 07:24:00 PM »
Bill it would seem that you are ahead of me.I am having trouble with that part where you have to cut up that Marlin. Any tips.

15129
TalkBack / Re: REVIEWS: Mario Kart Wii
« on: April 21, 2008, 05:43:14 PM »
When this game comes out in America I want to play you. I will send a wiimail. As for the review I find it interesting that the wiimote&nunchuk setup is the best. I will have to try all of them. I am leaning to the wii wheel. Very good review.

15130
Nintendo Gaming / Re: Official Virtual Console Mondays Thread
« on: April 21, 2008, 04:22:50 PM »
I was just at gonintendo and they said that Interplay is gonna bring Earthworm Jim 1&2, Clay Fighter and Boogerman will hit the VC later this year also note that they will be the Genesis version of the games.I remember playing EJ and all of the iterations of Clayfighter except the 64 version. I didn't care for Boogerman.So is there any games from Interplay's vault that you would like to see on the VC?

15131
Nintendo Gaming / Re: Okami
« on: April 21, 2008, 03:45:28 AM »
I just noticed some thing in the ground there are sometimes these little gold things in the ground and if you dig there you can unearth a treasure chest. Just a observation. Of the many things I like about the game the thing that stands out to me is the music. It is so epic and grandiose.

15132
Nintendo Gaming / Re: Okami
« on: April 21, 2008, 02:49:06 AM »
That review describes the controls more eloquently than I ever could. The wii controls are exactly as they describe. All review should be like this,what the game IS, not what you preconceived notations.
Edit: I just checked and you do have it. Ugh. Do you have any gripes with the game? How far are you?

15133
Nintendo Gaming / Re: Okami
« on: April 20, 2008, 12:59:24 PM »
I was playing this yesterday and you get this awesome brush stroke that lets you walk up walls.Later today I am going to use that brush ability to explore the world and pick up things I might of missed along the way.

15134
Nintendo Gaming / Re: Official Virtual Console Mondays Thread
« on: April 20, 2008, 03:45:15 AM »
I went and checked the shop channel and we do have Phantasy Star 2. Phantasy Star I believe is on the Sega Master System and we only started getting those since last week give it some time.

When did we get that game?  I must have been gone that week or something.  Oh well at least this means we're much closer to getting Phantasy Star 4 in the near future, since that's the one I care most about playing.
We got Phantasy Star 2 back in the middle of February.:)

15135
Nintendo Gaming / Re: Okami
« on: April 20, 2008, 12:48:55 AM »
I been playing this all day! Ya know the other day I was saying that there are 4 weapon types well I was wrong There are 3 types and  an  accessories column Other than find out that I have been doing side quests. On a unrelated note one of my friends gave me a Zelda 2 gold cartridge.

15136
Nintendo Gaming / Re: Official Virtual Console Mondays Thread
« on: April 19, 2008, 07:09:55 PM »
This Mondays games are River City Ransom for the nes and Phantasy Star 3 for the Genesis

Wait what?  We haven't even gotten Phantasy Star 1 or 2 yet, and they're giving us 3?  Who's responsible for these decisions because that makes no sense.
I went and checked the shop channel and we do have Phantasy Star 2. Phantasy Star I believe is on the Sega Master System and we only started getting those since last week give it some time.

15137
Nintendo Gaming / Re: Okami
« on: April 19, 2008, 03:16:36 AM »
You guys are not gonna believe where I was at in the mouth of a emperor and there was this swordsman in there with him before you fight him you get this brush ability that is remincent of VJ. I would like to give out some battle tips. The reflector if you set it as a sub-weapon and time when you use it you can counter the attack into a piledriver. The roseries are good long range weapons as a main and sub weapon. They are quick but weak and can rack up the hits as a main weapon. The glaive is is slow but powerful weapon use it when you have a opening. Looking on the equipment screen It shows that there are 4 types of weapons I only have 3 so far. I wonder what type of weapon it is.

15138
Nintendo Gaming / Re: Okami
« on: April 19, 2008, 02:58:59 AM »
Alright, just polished Orochi off...I find it interesting that the story continues after you beat him...
What did you think of the fight? I thought it was humorous how you beat it.

15139
Nintendo Gaming / Re: Okami
« on: April 19, 2008, 12:10:31 AM »
You mean from another ruined Capcom franchise?
Yes I mean VJ.

15140
Nintendo Gaming / Re: Official Virtual Console Mondays Thread
« on: April 18, 2008, 11:25:28 PM »
This Mondays games are River City Ransom for the nes and Phantasy Star 3 for the Genesis

15141
Nintendo Gaming / Re: Okami
« on: April 18, 2008, 08:38:29 PM »
Has anybody been to the dojo to train to get new attacks? When you decide to learn a new technique the sensai does a familiar pose from a character from back in 2003.

15142
Nintendo Gaming / Re: Okami
« on: April 18, 2008, 08:26:33 PM »
When I picked up my copy at the local Gamestop, I saw 3 more copies on the shelf! Yay for a Gamestop receiving a shipment of more than one unit of this game! It makes me sad when they do that....
When I picked the game up I didn't have it reserved there were 5 non preorder copies.

15143
Nintendo Gaming / Re: Okami
« on: April 18, 2008, 06:49:39 AM »
After you get the three dogs and return to the princess and beat the dungeon and after the festival the next place that you go to you are stuck in till you beat it. Which is moon cave that is where orchi that 8 headed serpent is at. A little hint yummy sake. I stopped after that last dungeon. I need to slow down when I am playing.

15144
Nintendo Gaming / Re: Okami
« on: April 17, 2008, 11:22:26 PM »
Edit: I wanted to edit my post but I clicked quote instead. I won't be playing for a few hours so you can catch up with me. I am gonna watch a movie.

15145
Nintendo Gaming / Re: Okami
« on: April 17, 2008, 11:15:13 PM »
Sure I just got all three dogs and am heading back

15146
Nintendo Gaming / Re: Okami
« on: April 17, 2008, 10:04:52 PM »
From what you posted the other day, I thought I'd reach there faster...Just defeated the Spider Queen at 7 hours... 

Have you been avoiding side quests? ='D
By side quest you mean like feeding animals getting clovers and such? If yes then yes I have.I got past the part where you have to find those five dogs in the city and then the princess asks you to find the other 3 I am on the 2nd dog.

15147
Nintendo Gaming / Re: Okami
« on: April 17, 2008, 06:58:55 PM »
So are the controls broken?  Or do reviewers just don't know what it is to LEARN HOW TO PLAY a video game anymore?

Will Okawii's sales push Capcom to make brand new Wii projects, or just port some more?

1.  The controls work well, though I haven't gotten any of the nunchuk-movement dodges yet...
2.  Just port some more, obviously...Did you really have to ask?

From what I understand even the nunchuck dodge move is an optional move, so while it may be unreliable it is far from necessary in the game.
The nunchuk controls are responsive but not in the way you want and I would have to agree they aren't required. How far is everybody in the game?

15148
Nintendo Gaming / Re: Okami
« on: April 17, 2008, 06:10:12 PM »
So are the controls broken?  Or do reviewers just don't know what it is to LEARN HOW TO PLAY a video game anymore?

Will Okawii's sales push Capcom to make brand new Wii projects, or just port some more?
The controls are not broken. I am not sure on the second question.

15149
Nintendo Gaming / Re: Okami
« on: April 17, 2008, 06:08:53 AM »
I just beat the spider queen very awesome battle.

15150
Nintendo Gaming / Re: Okami
« on: April 17, 2008, 04:02:00 AM »
Well I have a couple hours into Okami now, and here are my thoughts on the controls (Nothing to say about the core game except it is GREAT):

I'll admit early on in the game there was one scene where you had to slash some dummies, and I had to repeat it OVER AND OVER again, it got tedious. All I needed to draw was a simple line in the right spot and that was it, well after trial and error I finally beat it but with the thought "Hey maybe line drawing isn't that good, even if the rest of the brush controls are virtually spot on). Well I soon learned that the reason why I was screwing up is that in addition to holding Z (This helps to draw a straight line) you don't need to rush things. I was playing the game like Dragon Quest Swords where I thought I had to do quick slices, though all it really requires is a line in the right place and it doesn't matter how long it takes you to put it in, as long as you stay in paint mode. When you release paintmode the action commences. Now that I've developed that simple strategy (Though it didn't seem so simple before hand!) my lines register near 100% of the time when I'm holding Z.

So what do I think of the controls overall? The waggle is ok for main attacks, but the brush controls of the Wii controller rock once you get the hang of things. I cannot imagine drawing all that stuff with an analog stick. Looks to me that some reviewers didn't take the time to learn the controls, or may not have even known about the Z trigger straight line help.
I admit that I had to do that dummy thing a few times. Thanks for the z button tip I didn't know about that. Here is a tip that I will give you. If you enter brush mode in battle and move you brush over to the enemy and paint its eyes they will be blind and they will take out their melee weapon and swipe in front of them go around to the back and attack and when you get the bomb attack you can combine these two for explosive results.

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