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We revisit Red Steel 2 and other Wii games, then blast through tons of Listener Mail!
http://www.nintendoworldreport.com/rfn/23866
This week's New Business is actually focused on older games, ranging from yesterday's moderate hit Super Mario Galaxy 2, this winter's flop, Red Steel 2, continuing back in time through evergreen titles like Mario Kart Wii, flirting with early DS weirdness like The Rub Rabbits (a.k.a. Feel the Magic 2), and then jumping all the way back to the 90's retro scene with Mischief Makers and Gley Lancer. Jonny wraps it all up with a new game that feels a decade old, the revival of Hydro Thunder.
After the break, it's time to start catching up on Listener Mail. We usually read four emails per week, but this time it's seven wonderful letters from our beloved fans. Topics include the 3DS stylus, Miyamoto's next genre/mascot, great moments in Nintendo history, Sega CD on Virtual Console, the well-tread minefield of game reviews, accessibility issues in the motion control era, and news of James's next epic rant. Whew! Please keep those emails coming, and don't forget to include your name (or screen name) and location. Use this web form or the address mentioned on the show.
Do the lot of you no longer pull comments from the RetroActive thread? You mention them in a general sense but you didn't read off any. I believe the previous RetroActive was also like this, and the one before might have been as well.
The RFN crew becomes tame!
http://www.nintendoworldreport.com/rfn/23835
This episode is a bit unusual due to the split format and revolving door of podcast crew. It kicks off with a relatively brief New Business, which nonetheless covers Dragon Quest IX (and the recent GameStop community event), Rabbids Go Home, Donkey Kong Country Returns, and the cheap but surprisingly useful Rock Band Portable Drum Kit. We also revisit the popular topic of how to get your significant other into gaming.
After the break, Greg splits but we add on both James and Neal to blow out RetroActive #13: Mother 3. With varying levels of completion, we dodge late game spoilers but do try to address the overall themes and spend quite a lot of time on the heart-breaking (but oddly presented) events at the end of Chapter 1. We also discuss gameplay changes over the course of this RPG and, thanks to Neal's knowledge of the final chapters, become motivated to keep playing. Hopefully, you will be too!
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oh yeah I thought Greg could have talked about his impressions in more detail he sort of just glanced over everything.
The discussion about old school games is pretty lengthy considering it could be answered with "those games are good". It doesn't require nostalgic indoctrination, the games are just fun on their own merits.
Neal drops in to tell us all about Minstrels and Meowgicians in DQIX.
http://www.nintendoworldreport.com/rfn/23715
With Jonny being mobbed by hordes of jubilant Spaniards, the RFN crew called in Neal Ronaghan of the NWR Newscast to give us the inside scoop on his review of Dragon Quest IX. There's much praise for the latest instalment in Square Enix's whimsical RPG series in New Business, and even Jon gets in on the Dragon Questing upon his long awaited return to the show, but he has larger concerns as news breaks of another Cho Aniki game being inflicted on an unsuspecting (and largely uninterested) Western audience. Meanwhile, Greg ruminates on the prospect of Face Training being localised for Europe, and James is appalled to discover his beloved Mega Man franchise taking cues from Samus Aran in Mega Man ZX for DS.
In Listener Mail, we grapple with Nintendo's shifting position in the distinctly dubious "casual-hardcore" spectrum, pondering how much things have really changed since the days of the N64. Next, we discuss what is behind the enduring appeal of old-school side-scrollers and the notion of history repeating itself over the console cycles, before closing out the show with a healthy dose of portable talk, including plenty of 3DS musings and some more of your cherished DS memories.
Our next RetroActive discussion has started - head into our forum thread for Mother 3 to contribute your thoughts on the game for a future episode of RFN!
Were you guys really surprised at the low turnout?
Is my IPhone stupid or are the chapter pictures and breaks missing from the last 2 episodes? If they just aren't being done anymore I’m formally complaining.
Also any clue as to when the precious few of us listeners who sent in our creative attempts should expect to receive the precious audio file of the true tale we butchered in text form?
I know you people hate Malstrom but this is an email from someone else:
Third parties destroying their own reputation on the Wii was pretty much a tragedy of the commons thing. I don't think that's what killed the sales on Red Steel 2 though, that's likely a combination of a poisonous brand and the art style, not general third party reputation. Also let's remember that Ubisoft said Red Steel 2 performed up to expectations.
If I have to make up for it then Jon can never account for himself no mater how many Nintendo games he buys and doesn't play.
More like: It wouldn't be RFN if I didn't hold down the Nintendo Fort.