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TalkBack / Re: Iwata Dissatisfied with Nintendos Online Efforts
« on: June 23, 2010, 06:42:38 PM »Really, wouldn't the system be perfectly acceptable if there were no game-specific Friend Codes?No, it has other problems (and that actually has never bothered me). There's always lag in every online Wii game because the system isn't powerful enough to run with everything synced up. Games also have to make sacrifices in certain areas to work online, such as graphics and/or framerate. Added features like Wii Speak require even more processing power, and end up as a poor quality product as a result.
I've never seen lag in but a few Smash Bros. matches, and that was undoubtedly due to a joining player's poor connection. Furthermore, the only time I can recall the graphics being dumbed down while online is in split-screen on Mario Kart. I'm not defending the service. It has plenty of flaws, but it's as bad as everyone thinks it is. Game specific friend codes are really the only thing that has ever hindered my enjoyment outside of the lack of voice chat in select titles. Besides, at least Nintendo isn't charging a monthly fee for the privilege of playing their games like Microsoft (and soon Sony) does with their online services! Now if your lag is really as bad as it sounds, you should upgrade your internet service or get a better router setup. Even my archaic Linksys WRT54G (WRT-DD!) pushes plenty of bandwidth via the WiFi connection.


