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Messages - Cool Uncle Vince

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This sounds nice!

I'll also recommend Brett Weiss' two-volume SNES Omnibus, covering every US release. Each game gets its own full page, plus multiple screenshots.  It's fun to flip through & discover games I never knew existed (like that there are three Addams Family games on SNES).

Podcast Discussion / Re: Episode 700: Welcome to the Tubtime Galaxy
« on: November 23, 2020, 12:20:43 AM »
Congratulations on hitting 700!  I started listening in the run up to Episode 400, and it's crazy to think I've been listening for almost half the series' run.

Y'all really put on a tremendous show, full of humor & great insight.  I truly mean it when I call RFN "my favorite podcast."

TalkBack / Re: Cthulhu Saves Christmas (Switch) Review
« on: November 08, 2020, 12:49:19 AM »
Thanks for the review. It convinced me to buy.  I'm a big fan of the idea of seasonal games (like horror games in October) and this is a light, breezy game for the Christmas season.

I like how the battle system forces the player to use all their moves, and not just be reliant on just doing the same two moves all game.

Wow. They wouldn't even commit to the next system being in 202X.

Podcast Discussion / Re: Episode 170: Heroic and Music
« on: September 15, 2020, 05:05:23 PM »
The only way to get true analog movement in Super Mario 64 DS is the touch pad & that little thumb-nub that never really felt good.

But on the 3DS, Wii U, and emulators, you can manipulate Mario's speed with the Y button...which is how it works in 2D Mario and Super Mario 3D Land. It's not perfect, but it works well enough, and certainly better than using a stylus or thumb-nub.

I liked Hyrule Warriors a lot, but I wasn't a huge fan of how it focused so much on clearing & controlling rooms. I'm eager to see if this one has that mechanic.

Still, my 6YO son is excited for it.  He's interested in Breath of the Wild but finds the exploration & item-switching a bit overwhelming for his age.  This new Hyrule Warriors should be more his speed.

TalkBack / Re: Mario Kart Goes Live On Home Circuit October 16
« on: September 03, 2020, 10:10:11 PM »
My 6YO flipped his lid for this one. He instantly got the concept and wants it so bad.

My poor wallet.

TalkBack / Re: PGA Tour Golf Returns to Switch And It's Great
« on: August 20, 2020, 07:49:15 PM »
Thanks for answering my biggest question: What is the swing system like?  I always had a hard time with Xbox 360 Tiger Woods and Gamecube Swingerz Golf with the pull-back on the stick & shoot-forward.  I couldn't master the strength with pushing straight, so I never got enough power.

I'll still probably check it out because golf games are so peaceful to play on the couch.

TalkBack / Re: Console Elite Four: Your Most Important Nintendo Games
« on: July 30, 2020, 10:15:19 PM »
It's crazy how Neal's lists almost perfectly replicate my list (Donkey Kong '94 is the best game on the system, absolutely followed by Link's Awakening, Pokemon Red/Blue, and Tetris).

Even places where I disagree, like Kid Icarus: Uprising, he's like, "I know the controls are hard, especially for lefties" and I think I AGREE MAN.

Will it work with a Switch Lite if you connect Joy-con to it?  I wouldn't see why it wouldn't.

I know Neal absolutely loved the previous game, but it was a bit pricey, so I'm looking forward to a demo.

I'd love to chip away at a baseball game like this.

TalkBack / Re: Mega Man X Meets Roguelite in 30XX
« on: March 06, 2020, 09:25:42 AM »
This preview made me go back to play 20XX on my Switch.  It's so nice to play a quick burst of Mega Man X/Zero.

 My bummer is now I'm in a two Switch household (me & my son each have one) and we'll likely get a third Switch system for my wife when Animal Crossing comes out.

From what I've seen, we can't transfer digital purchases. My son & I both pass around the Smash cartridge, but couldn't share the DLC characters (we bought it for his Switch, not mine).

If we get Outer Wilds, there wouldn't be a way for us to trade the cart between systems.

Whoa...F-Zero X Death Race...but as a multiplayer battle royale.

That's a twist I didn't see, but absolutely want.

HEB (grocery store in Texas) has a Dr. Pepper knockoff called "Dr. B."

On US Amazon today, it's $50 and then has a $10 coupon you can apply.  I got it for $43 with tax.

It's almost like Gui willed this to happen on RFN this week!

TalkBack / Re: SNES Games That Should be on Switch
« on: September 04, 2019, 10:11:16 PM »
I'm still hoping for a Soul Blazer/Illusion of Gaia/Terranigma triple pack like the Collection of Mana.

I love the RPGs on this list, but I wonder if Nintendo wants people playing 25 hour games and not buying new Switch games.  (Were any of the NES games long?)

I'd like to see stuff like Rocket Knight Adventures or Axelay or other things I missed the first time around.

 How easy is it to be a multi-system, one family situation?

USE CASE: I have a digital copy of Super Mario Maker 2.  My son wants to play Super Mario Maker, I want to play something else.  Can I play a different digital game on my account on my Switch, and he play Mario Maker (also on my account) on the 2nd Switch, simultaneously?

I'd been imagining this wasn't possible, so I'd been considering buying physical to prevent trouble.

That PS1 disc with the Tony Hawk demo was my jam!  Me & a friend would play that Warehouse level all night!

Podcast Discussion / Re: Episode 626: Unlicensed Machamp Registry
« on: June 11, 2019, 12:13:28 PM »
Greg, you also inspired me to watch Crank.  You're quite the influencer.

TalkBack / Re: Nintendo Downloads - May 16, 2019
« on: May 13, 2019, 09:27:15 AM »
Konami's site had Castlevania Collection for $19.99 for US on 5/16.  It was pretty buried.

TalkBack / Re: Mortal Kombat 11 (Switch) Review
« on: May 10, 2019, 03:45:14 PM »
 I was traveling for work this week, so I took MK11 with me and was flabbergasted how much online it needed to be.  My hotel room didn't have free wi-fi.

Well, you can play single player exhibition mode, but it tells you you won't be able to unlock anything.  So it seemed like a waste to play that mode.

I played Story Mode, and it told me I couldn't get my unlocks until I was back online.  When I got home yesterday, it did just that...though I had to go through a notifications window for each battle I had won offline.

TalkBack / Re: Mortal Kombat 11 (Switch) Review
« on: May 10, 2019, 03:41:50 PM »
On the story being impenetrable: I've played every Mortal Kombat game that's followed this storytelling model (MK vs DC, MK9, MKX, MK11) and I can't tell you what's going on either. 

Part of it that it's very dense. Some of it is that they're spaced 4 years apart between Injustice games so I forget. Sometimes it's clumsily told and needs to be edited.  And some of it is that the fractured storyline with multiple lead protagonists makes it hard to follow (I'm halfway through and there are clearly 4 storylines with so-far little overlap: The Kotal Kahn/Shao Kahn stuff, the Sub-Zero/Scorpion stuff, Liu Kang/Kung Lao/Raiden, and Johnny Cage/Sonya/Cassie/Jax/Jacqui).

My dream indie game would be for the Super Meat Boy devs (or any precision platformer dev) to make a classic Donkey Kong game that has hundreds of 5-10 seconds levels where you die a ton.  Mario might sell more, but Kid Icarus would be a fun use of a fallow license.

That, or Airtight Games (made up of former Portal devs) on a Zelda shrine game. Airtight's Quantum Conundrum was a fun take on the Portal formula, and the Breath of the Wild shrines were basically Portal test chambers.

Or...and this will never happen, Fortnite with the Punchout cast.

Telethon segments: I'd like to hear Dr. Metts' Dragon Quest segment and whatever chaos Syrenne wrought that's been alluded to.

Dragon Quest Rocket Slime is always a classic.
Adventure Time: Hey Ice King, Why'd You Steal Our Garbage isn't great, but it's a blatant homage to Zelda 2, and who makes Zelda 2-likes?

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