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Messages - house3136

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Podcast Discussion / Re: Episode 347: Aggressive Drilling
« on: August 26, 2013, 03:11:21 PM »
It's nice to hear CurtDogg on RFN this week. Everyone sounds comfortable and natrual together.

 From what I understand, Nintendo will have Nintendo Directs for game announcements, a separate press event, a distributor event, and game demos on the show floor. If the mainstream press ignores them, that’s out of Nintendo’s hands. Nintendo Direct also enables Nintendo to make more announcements throughout the year, which the press can pick up on and cover without all the PS4/Durango hype. All Nintendo has to do is advertise the games when they’re available; that’s how people will know about them, not because they read about them in USA Today 5 months prior.

TalkBack / Re: LEGO City Undercover: The Chase Begins Review
« on: April 21, 2013, 12:53:51 AM »
 CurtDogg, listening to Pink Floyd and, as of today, burning the… midnight oil, to get the review up. ; )

It would be interesting to know if the load times have to do with the city itself on Wii U and 3DS; or if it’s more of an issue with TT Fusion.

 Cue the complaining about how Nintendo didn’t show anything “new” at E3. “But we already knew about Pokémon, Mario & Luigi, and Zelda… what else?”

It would be hard to find someone who doesn’t like the Nintendo Direct format. Using it in conjunction with events, where the press can give hands on impressions of the game announcements, gives an added dimension to the enthusiast at home. 

However, Nintendo Direct only reaches gamers who are in the know about the games anyway. I only hope ND is used in concurrence with vigorous advertising campaigns to reach the larger audience that isn’t aware.

I like the Nintendo Directs and just want to say thank God for NWR. I was browsing YouTube for coverage of the recent event, and Machinima was literally bragging about how they don’t play Nintendo games or consoles; but I guess that’s the audience they cater to.

TalkBack / Re: 3DS-Focused Nintendo Direct Coming This Wednesday
« on: April 15, 2013, 04:34:16 PM »
 This is most likely for Nintendo to make any official announcements ahead of their 3DS press event.

For Wii U, I feel Nintendo is holding off a ND until they can confirm the system update that is supposedly coming this month. I certainly don’t think they should announce any new projects ahead of E3, though. Regardless of whether Nintendo wants to address the Wii U situation, Iwata will have to in next weeks financial briefing and shareholders Q&A. If Nintendo still can’t even set release dates for Pikmin 3, W101, Game & Wario, or Wii fit U in the next two months for a “blow out” at E3, it’s going to do nothing more than cause skepticism among current and future Wii U owners.

Here’s what will happen at the Q&A:
Shareholder: Wii U sales are poor, what is your plan to fix this; what games do you have for the system?

Iwata: We have a very robust lineup of games planned for the second half of the year geared to pick up momentum on Wii U and secure a profit this term. However, we cannot give any specific details about any future projects. 

Shareholder/Public: But isn’t this exactly what you have said, and failed to procure, for the first half of the year?

Iwata: Please understand.

Podcast Discussion / Re: Episode 332: Cartooning
« on: April 08, 2013, 03:10:24 PM »
 Ah, thank you Fjurbanski for answering my question. It can be hard comparing four separate games across different genres. I was drawing similarities between Skyward Sword and Paper Mario because they both have guides, Fi and Kersti. For Skyward Sword, I meant more of the over-worlds in relation to Skyloft; “Put the tablet here; the column of light is right in front of you, idiot.” “The pinwheel is probably over there.” treatment. People who know Zelda get this more naturally. And I agree once in the dungeon, the progress is better outlined, like Toki Tori 2; whereas Sticker Star is too vague to a fault. Kersti could be more helpful in this regard. I think we’re in accordance, and hope these issues are ironed out in future installments.

In terms of Iwata, in other forums I’ve been reading there has been a lot of calling for Iwata’s dismissal with regard to Wii U. Games are being delayed, failure to optimize services and the OS.  All I can do is put myself in Iwata’s shoes. Miyamoto or any producer/director comes to me and says “We’ve found a way to make the game better/ add a new feature, but it’s going to cause a delay.” This is hypothetical because most of the transparency we have is from Iwata Asks and Nintendo Direct, but it doesn’t seem unreasonable. You are now in charge of making the executive decisions.  Ship Wii U at holiday with a couple games to pad financial reports, or delay until a full game lineup is ready, and risk upsetting Wii U owners either way?

Building upon what’s been stated in the NWR forums already, there is no guarantee a replacement for Iwata is automatically going to prosper Nintendo. “He said this in 2006, and then changed his tune three years later.”  Yeah, hardware/software CEO’s will do that, times change. Emily Rogers, isn’t she the one who said she wouldn’t write any more articles if her predictions and speculation on rumors toward the game industry didn’t pan out? She must have amnesia. If Wii U is eventually supported like 3DS is now, I think it will succeed. I don’t see anyone calling for Iwata’s head in any of the Pokemon X&Y, Fire Emblem, Luigi’s Mansion, Animal Crossing, Shin Megami Tensei, or Mario & Luigi threads. How strange for a console that went through the same 6+ months of doom and gloom threads.

“Everyone from Nintendo and the Wii generation has moved to smartphones/tablets; however, nobody from PS3 and Xbox, who are concerned with performance and graphics, has moved to PC.” One could argue that the expansion of casual games on mobile devices could benefit Nintendo once those gamers want to “upgrade” to more dedicated devices. I’ll have to borrow Michael Pachter’s crystal ball to confirm that one though.  Getting games like Watch Dogs is great, but I bought a Wii U for games I can’t play on PC; same goes for PS4 and Xbox. Can Iwata do better? Yes. Should Reggie be replaced and NOA given more freedom? Yes.

Podcast Discussion / Re: Episode 332: Cartooning
« on: April 08, 2013, 01:21:03 AM »
 Guillaume’s reference to Okami giving away the solution is correct, but this could also be applied to Zelda. Like Skyward Sword’s Fi, Okami’s Issun gets annoyingly blatant on how to proceed. However, the first time I played Okami I quit for several months because I didn’t know what to do next. I’m glad I went back, because I have completed it multiple times since. After beating Skyward Sword’s Hero Mode I decided to check out a couple of LPs. Only about one in four finished the game; not because it is so long, but because the player became so annoyed with Fi/Issun, that they ignored the help given, got lost, frustrated, then quit. The ones that finished were previous Zelda players. I understand not everyone is a fan of the genre nor has the time to dedicate to such titles; but being led through a game and told what to do next is very common practice these days. Players have been conditioned to this, so your reference to Toki Tori in this regard is apt.

This also introduces the question: How much assistance it too much or too little? I recall Paper Mario: Sticker Star receiving criticism for not leading the player enough on how to appropriately apply specific items; and the descriptions of said items were too vague, which led to confusion and frustration from the player. There seems to be a disconnect from the developers, for some games, as to how much prompting is necessary for the players, of different abilities, to enjoy a smooth experience without spoiling the gameplay for the core audience.

TalkBack / Re: Luigi's Mansion: Dark Moon Review
« on: March 22, 2013, 12:41:27 AM »
 It will be interesting to read about Miyamoto’s influences over Luigi’s Mansion once the Iwata Asks is released. Considering his recent statements about Pikmin 3 development making a “shift” to ensure product quality, etc…, I can’t help but draw a parallel to Luigi’s Mansion development cycle; and that delaying a game to make it the best it can be is the best course of action. My Wii U is in desperate need of games, but if Pikmin 3 and other games’ release dates are being shifted to perfect controls and possibly add multiplayer options, then, I believe, it’s ultimately for the best. Games sell consoles, but exceptional games sell even more consoles. Luigi’s Mansion has been worth the wait and I’m looking forward to playing it.

TalkBack / Re: Pikachu Edition 3DS XL Coming to North America March 24
« on: March 14, 2013, 11:14:27 PM »
 For those interested, apparently Target is selling 3DS XL’s for $160 on the 24th, including the Pikachu model.

Podcast Discussion / Re: Episode 74: Get This Guy Off Me!
« on: February 24, 2013, 07:33:20 AM »
 What about Telltale’s Back to the Future: The Game? Anyone play that?

TalkBack / Re: Roundtable Discussion: PlayStation 4 Unveiling
« on: February 23, 2013, 10:11:41 PM »
 I look at the gaming landscape as smartphone/tablet gaming at one end and PC gaming at the other, with Wii U, Nextbox, and PS4 in between. Developers having the ease to port PC games to PS4 is great, but are they exclusive; and will it be enough to drive PC gamers to PS4? Multiplatform PC games today are held back by console limitations because consoles are the lead development platforms. Having 8gigs of GDDR5 is great, but it doesn’t make Microsoft and Nintendo irrelevant. It comes down to what platforms have the install bases that are buying the games. At the end of the day, it comes down to what system(s) are selling and the ability of the platform (and of course duffle bags full of cash.)

People already aren’t running out to buy Vita because you can play PS3 quality games on the platform, and I don’t think it will be any different with PS4. For those who are ready to make the investment, great, but it’s not the mainstream. Would people buy run out to buy 3DS if you could get Fire Emblem: Awakening, Luigi’s Mansion, Animal Crossing, and Mario and Luigi: Dream Team on Wii U? Is investing $150-200 worth having the ability to play games you already own, just on the go? For some, absolutely, for others, no. I hope Sony, Microsoft, and Nintendo all flourish in this next generation of gaming because that’s the environment that creates games that I want to play. It will be interesting to see how far PS4 goes once it has a price on store shelves, and games that have actually be evaluated.

TalkBack / Re: Watch_Dogs Confirmed for Wii U
« on: February 21, 2013, 07:13:57 AM »
 The most realistic facet of Watch Dogs is the insane levels of violence and government control in the President’s hometown.

It will be interesting to see how far Ubisoft takes Wii U with this game, considering it’s cross-gen. NFS:MW is at based on the PC version; I don’t see why this shouldn’t be part of the next-gen trio.

Podcast Discussion / Re: Episode 324: Punky Hamster
« on: February 04, 2013, 03:20:07 PM »
 My brother’s girlfriend got me Amazon gift cards for Christmas, so I bought Hyrule Historia. Coincidentally, it was delivered today and I’m actually unwrapping it while listening. I also returned a $185 book to my college today for $65 in return, so I can’t complain about the price of Historia in terms of being “textbook” like :). I’ve completed Skyward Sword several times; and never played The Wind Waker, so the HD version is day one for me. Thumbing through it, it looks like I will have a lot of pleasant surprises. Succinctly, I’m glad to hear NWR is referencing HH in the podcast.

TalkBack / Re: Madden 25 Not Coming to Wii U?
« on: February 01, 2013, 07:39:25 PM »
 Wii U next-gen confirmed? There was also no confirmation for PS4 or Nextbox. Yeah, I’m not holding my breath; nor do I think EA has resentment against Nintendo.

TalkBack / Re: 101 DinoPets 3D Review
« on: January 25, 2013, 11:16:45 PM »
 Is this the crappy dino game you referenced on the last Connectivity? Your reviews always make me laugh, especially this one.


TalkBack / Re: The Triumphant Return of Cel-da
« on: January 24, 2013, 03:03:15 PM »
 As someone who doesn’t love Nintendo enough to constantly put down every decision they make, I must say I’m enthusiastic about this title. I never played the original Wind Waker, (sorry, my life got in the way) and I’m looking forward to purchasing this asap. This game is most likely being remade by an outside studio, like Grezzo did with OoT3D, instead of EAD resources; this is the type of  developer expansion I don’t think will hurt Nintendo. I don’t see what the problem is; Nintendo is revitalizing a game that many, like me, haven’t had the opportunity to play, let alone with a complete makeover. Used GameCube copies don’t sell for $30 and up because they’re common.

TalkBack / Re: Two Zelda Titles Are Coming to Wii U
« on: January 23, 2013, 10:16:51 PM »
 @Ceric… Oh, I understand the importance of GameCube, I bought PM: TTYD and Super Mario Sunshine a while ago for my Wii.  I just haven’t played them yet because I have to borrow my brother’s GameCube controllers! I’m just saying, as a Wii U owner, I have a “new” Zelda title coming this fall.

TalkBack / Re: Two Zelda Titles Are Coming to Wii U
« on: January 23, 2013, 03:31:49 PM »
 I’ve never played The Wind Waker before, and I thoroughly enjoyed Skyward Sword and OoT3D, so I’m REALLY looking forward to this. I grew up on N64, but now I don’t mind missing the GameCube era. Just like Iwata said, it’s new to me.

TalkBack / Re: A Spiritual Journey
« on: January 23, 2013, 01:08:38 AM »
 After seeing Journey and thinking about Miyamoto focusing more on smaller, younger teams at EAD, it makes me excited to think that we may see projects like this from Nintendo.  eShop titles that distill gameplay into a beautiful experience. Hopefully we’ll see something during tomorrow’s Wii U Direct.

Podcast Discussion / Re: Episode 67: Dinosaur Tits
« on: January 07, 2013, 05:39:10 PM »
 After hearing Zach’s pick for RE: Revelations, I decided to check my 3DS activity log to surprisingly find I had spent 62:25 hours on Revelations; coming in second, only to Mario Kart 7 by an hour. It’s an overlooked game with graphics that rival Nintendo‘s best on the platform, with content they would never make.  Revelations returns to its roots better that RE6. Revelations also has exemplary use of 3D; I jacked the 3D settings up to very strong and never looked back. By comparison, other games seem to limit the 3D; even though there is the depth slider and the option to turn it off completely. Given the choice, RE gets it right here. Games released in February often don’t get promoted well enough. It would be nice to see more marketing for this game on the eShop, as it is one of the best 3DS exclusives. Capcom just needs to get it digital.

Podcast Discussion / Re: Episode 320: Twas the Night Before Jonmas
« on: January 07, 2013, 04:18:00 PM »
 In terms of the Nintendo hardware, since November 18, I’ve vacuumed the ventilation ports on my Wii U at least three times. Being positioned between my TV and speakers it collects a lot of dust, even though I dust the whole entertainment unit at the same time.  I’m just afraid it will run inefficiently or overheat. Also, I don’t let game discs run in the drive unless I’m playing them. Partly because it makes more noise, but it’s also unnecessarily running internal components that will break down over time, as alluded to in the discussion, which is a waste if I’m not playing said games. I’ve personally never had a problem with my Wii or 3DS, yet, but it would be interesting to know what precautions other owners have been executing with their own hardware.

Podcast Discussion / Re: Episode 65: Completely Incomplete
« on: December 22, 2012, 02:52:30 PM »
 Zach, have you heard that Walking with Dinosaurs is coming to PS Wonderbook? Now that’s a game I want to hear your impressions of.  :)

TalkBack / Re: Fave Five... James Bond Games
« on: November 09, 2012, 12:05:49 PM »
 I’m actually playing Goldeneye 64 right now. I recently replayed the Wii version too.

Podcast Discussion / Re: Episode 17: LATE TITLE CARD
« on: October 28, 2012, 12:19:03 AM »
 Whoops, meant that post for the Connectivity podcast; but whatever. 

Podcast Discussion / Re: Episode 17: LATE TITLE CARD
« on: October 28, 2012, 12:15:10 AM »
 What scares me is when I walk up to the Walmart layaway desk on Nov. 18 to pick up my deluxe, that it’s going to become an episode of The Twilight Zone.  The Wii U records will be gone; my receipt will mean nothing; no one will have ever heard of Wii U; everything will become grainy black and white and I’ll be viewed as a lunatic. And after waiting a year and a half, the grandeur of Wii U will have only existed in my mind.  Also, the Goosebumps and Are you afraid of the dark music were a nice touch. The SMBSS commentary was likewise refreshing; great job everyone.

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