Villains to Rule in EA's GoldenEye: Rogue Agent Videogame
REDWOOD CITY, Calif.--(BUSINESS WIRE)--May 5, 2004--Why save the world when you can rule it? Going where no previous James Bond(TM) game has dared to tread, the upcoming GoldenEye: Rogue Agent(TM) first-person shooter from Electronic Arts (Nasdaq:ERTS) breaks all the rules by transporting players to the dark side of the Bond universe to experience life as a high-rolling, cold-hearted villain. The highly anticipated game is scheduled to ship this fall on the PlayStation(R)2 computer entertainment system, the Xbox(R) video game system from Microsoft, and the Nintendo GameCube(TM) under the EA GAMES(TM) brand.
As an aspiring 00 agent dismissed from MI6 for reckless brutality, the player is hired as an enforcer by Auric Goldfinger, the wealthy super-villain with a lust for all things gold. Goldfinger is locked in a ruthless war against his archenemy, the brilliant scientist Dr. No. The prize is control of the world's greatest criminal organization. A brutal encounter with Dr. No costs the player an eye, but Goldfinger's technicians replace it with a gold-hued, synthetic eye, earning the player the name 'GoldenEye'. Players have the ability to customize and upgrade their villain persona and wreak havoc as they make their unrelenting rise through the ranks.
With a radical twist to the Bond franchise that makes the player's goal to rule the world rather than save it, GoldenEye: Rogue Agent is the ultimate thrill ride through the 007 underworld. Players will cross paths with such legendary allies and enemies as Oddjob, Scaramanga, Xenia Onatopp, and, of course, Pussy Galore on globe-spanning missions of vengeance and demolition. Players will travel to famous and original Bond locations from the mountains of Switzerland to the streets of Hong Kong and from Fort Knox to Dr. No's Crab Key lair in the Caribbean. Enemies will react intelligently in combat situations and use the environment to their advantage for intense and unpredictable shootouts.
GoldenEye: Rogue Agent seamlessly integrates single-player, multiplayer split-screen, and online gameplay for the PlayStation 2 console(a) across all game modes. Featured modes include story-driven campaign missions, deathmatch style simulator trials, and objective-based war games. Officially licensed by MGM Interactive, GoldenEye: Rogue Agent is being developed by EA's Los Angeles studio. This game has not yet been rated by the ESRB.
(a) PlayStation 2 online play requires Internet connection, Network Adaptor and Memory Card for the PlayStation 2.
Quotehahaha. awesome. if i didn't like my current signature so much i would definitely use this quote.
Maybe throughout the course of the game you somehow acquire one of the Goldeneye satellites. And maybe you somehow control it with your golden eye.
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Originally posted by: Ian Sane
I propose a boycott.
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Originally posted by: SPhil64
And despite everybody whining how it has nothing to do with the original Goldeneye, how do you know?
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Originally posted by: LousySpy
Or perhaps in the end, the player ends up being killed? I admit it'd suck hard to try to survive through the game just to end up dying anyway, but it wouldn't screw with the story. And who knows how much crap they're willing to pull with this game.
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Originally posted by: kingvuduQuotehahaha. awesome. if i didn't like my current signature so much i would definitely use this quote.
Maybe throughout the course of the game you somehow acquire one of the Goldeneye satellites. And maybe you somehow control it with your golden eye.