Gaming Forums => General Gaming => Topic started by: ruby_onix on April 30, 2004, 08:32:45 PM
Title: The people who made/make up Rareware
Post by: ruby_onix on April 30, 2004, 08:32:45 PM
With Zoonami being in the news lately (having announced their first game), I was sort of wondering about the scope of all those "defections" we heard about.
I found an archive of game credits at MobyGames, so I started looking up who was who in the Goldeneye/Perfect Dark credits, and wrote up a small list of what other stuff they've been credited with at Rare.
I know that this probably won't do justice to some people's contributions to things, but it's the best I can come up with. If you know more, just chime in.
Anyways, here's the people who were known to have left Rare.
Martin Hollis: Perfect Dark - Project Leader Goldeneye - Produced By Goldeneye - Directed By Killer Instinct (arcade) - Technical Programmer - Left Rare to start Zoonami
Steve Ellis: Perfect Dark - Programming (with Beau Chesluk and Mark Edmonds) Goldeneye - 2nd-Unit Director - Left Rare to start Free Radical
David Doak: Perfect Dark - Design (with Duncan Botwood) Goldeneye - Original Screenplay Donkey Kong Country 3 - Network Support - Left Rare to start Free Radical
Karl Hilton: Perfect Dark - Graphics/Artwork (with Ross Bury, B Jones, and Lee Ray) Goldeneye - Scenic Art Director - Left Rare to start Free Radical
Lee Ray: Perfect Dark - Graphics/Artwork (with Ross Bury, Karl Hilton, and B Jones) Banjo Kazooie - "Strange Noise Makers" (with Eveline Fischer and Chris Seavor) Blast Corps - Voices (with other people) Donkey Kong Country 3 - Backgrounds (with Phil Dunne, Carl Tilley, and C. Woods) - Left Rare to start Free Radical
Graeme Norgate: Perfect Dark - Music (with Grant Kirkhope) Perfect Dark - Sound (with Martin Penny) Goldeneye - Original Music (with Grant Kirkhope) Goldeneye - Sound Effects Jet Force Gemini - Music (with Robin Beanland) Blast Corps - Music Blast Corps - Sound Diddy Kong Racing - Sound Killer Instinct (arcade) - Music/Sound (with Robin Beanland) - Left Rare to start Free Radical
And then here's the other people credited with Goldeneye and Perfect Dark (and still working for Rare, as far as we know).
Simon Farmer: Perfect Dark - "DD Sniper" Goldeneye - Production Manager Grabbed by the Ghoulies - Production (with Andy Wilson and Leigh Loveday) Starfox Adventures - Rare Production Director Conker's Bad Fur Day - Rare Support Jet Force Gemini - Production Manager Banjo Kazooie - "Paper Pushers" (with Eileen Hochberg) Blast Corps - Project Manager Donkey Kong Country - Scheduling Donkey Kong Country 2&3 - special thanks
Duncan Botwood: Perfect Dark - Design (with David Doak) Goldeneye - Production Designer Starfox Adventures - starring as Andross
Mark Edmonds: Perfect Dark - Programming (with Beau Chesluk and Steve Ellis) Goldeneye - Director of Photography Jet Force Gemini - Thanks To
B. Jones: Perfect Dark - Graphics/Artwork (with Ross Bury, Karl Hilton, and Lee Ray Goldeneye - Costume Designer
Grant Kirkhope: Perfect Dark - Music (with Graeme Norgate) Goldeneye - Original Music (with Graeme Norgate) Grabbed by the Ghoulies - Music & Sound Effects Starfox Adventures - Additional Musicians Donkey Kong 64 - part of "Development Team" Banjo Kazooie - "Big Noise Maker" Blast Corps - Live Guitar Donkey Kong Land 2 - Music
Martin Penny: Perfect Dark - Sound (with Graeme Norgate) Goldeneye - Rare Testers (with other people) Starfox Adventures - Sound Effects numerous credits as a game tester
Perfect Dark had a large amount of what appear to be "gag credits" (like in Banjo Kazooie), but it also had some "serious credits", which I mostly focused on. I tossed in a few of the gag ones though, in quotation marks.
It looks like there are still a lot of key people with lengthy careers left at Rare, but listing them looks like a much bigger job, and I almost don't know where to start. I might add more some other time if I'm bored.
Title: RE:The people who were/are Rareware
Post by: Shift Key on May 01, 2004, 02:00:42 AM
They definitely have lost a lot of project experience in Hollis (who headed the development both PD and GE). You can't lose a guy with his reputation and track record and not be a different team.
But times change, and those guys probably wanted a new challenge. Hopefully we see Zoonami and Free Radical Design rise up to the heights that Rare was at in their golden era.