GameSpy has published an interview between veteran industry writer Steven Kent and Satoru Iwata, President of Nintendo Co. Ltd. Iwata-san discusses Nintendo's hardware design philosophy, expectations for the next generation, the possibility of a GameCube/GBA portable hybrid, and much more.
The young executive spends much of the interview reiterating past statements regarding the unimportance of increasing technical specifications in the new systems.
...if the next generation of consoles only represents beefed-up technology, there will not be much of a future.
Iwata also talks about Nintendo's next console, giving it a tentative name for the first time:
The abilities of GCNext will be different from what you have seen from consoles in the past. What Nintendo is currently discussing is not about state-of-the-art technology for enhancing processing power. But what I, Miyamoto, and Mr. Takeda [engineering leader Genyo Takeda] are discussing is what should be done to entertain people in a new way; and in order to achieve this, what functionality must be added to our current technology.
There are many other interesting statements in this rare interview, so hit the link above to read it all.
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"Please understand, I am not saying that technology is unimportant. I understand that technology is important. But if we are just focusing on technology and investing in an IT manufacturing plant to come up with higher performance processing [chips], we will not succeed."
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Originally posted by: jasongst
What disappoints me is that while Nintendo is experimenting with new features that hopefully enhance the gameplay experience they ignore a huge feature that people are already asking for: online gaming. They are letting their business mentality cloud their vision.
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I personally wouldn't be surprised if Nintendo came up with the most powerful console, took the modest route and said 'Oh, this isn't THAT advanced is it?' then look at the competitors and said 'oh, thats all they came up with? oh ok'. how freaking funny would that be hahahah
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That's almost what Nintendo did this generation- the Gamecube is at least as powerful as the XBox and perhaps even more powerful, yet they seriously lowballed their own specs.
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not just a beefed-up version of GameCube, but something that will be easy to program. In the long run, that will make game development on our new system more profitable."
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Hmm... Let's put it this way: As far as visuals, the 'Box is capbable of higher poly counts. Now we all can see the difference. However, its been said that the 'Cube can do better lighting effects(Or they can do more with texturing, something to that effect, I'm not a techie...). A prime example of its is Soul Calibur 2; most reviews when comparing the versions had that while the 'Box version is capable of higher resolutions, the 'Cube cersion was better lighting effects. Now that's just the visuals.
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Heh, I also loved how he's taken to calling the GCNext the "GCN"- mass confusion ensues stateside.![]()
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Originally posted by: Kyosho
3) more freedom.
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Originally posted by: Ian Sane
"I want to see them go back to the cartridge-based system."
Yeah that sounds super. I can't wait to go back to paying $80 Canadian for new games and having virtually non-existant third party support and super sh!tty sound. WHEE!
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You can talk about how the N64 was profitable and had some of the best games ever made for it but that doesn't change the fact that there were maybe four games a year released on it that were worth playing. I like cartridges but the cons far outweigh the pros. Having cheaper games and more games to choose from is more important to me. Plus the whole "scratching" issue doesn't matter to me because I'm not a big dumbass who treats his games like crap.
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However I do think that a console that could play both cartridges and optical discs would be pretty cool. That way developers could decide which format would suit their game better. However this would require both formats to be supported out of the box with no add-ons.
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Originally posted by: Kyosho
jasonditz,
because of the limitations of cartridges, I feel developers will be dissatisfied more so by the cons than the pros, and therefore we get the crop of developers leaving (again). Sure N64 had some of the greatest games of all time, but aside from Nintendo, how many companies are still producing quality games for Nintendo from the N64 era?
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I think Iwata should definitely make the N5 backwards compatible. It's the one thing that will definitely catch dissatisfied Gamecube owner's eyes. It would be nice if the disc held more data so we dont have to disc swap.
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Originally posted by: Kyosho
"Can we really blame the media format for lack of third party support? Nintendo switched to optical discs like you guys all wanted this generation, where are all the great third party titles? The reason many third parties don't like Nintendo's system is because they are flat out scared of competing with superior first party titles. That's not going away no matter what media format you choose"
I look at it more from this point of view:
I am a vendor selling popsicles on the street. Then another vendor selling cream covered popsicles for the same or less price. All the kids start buying from him. Now, I decide to switch to cream covered popsicles and charge the same as the other vendor. Now, do you think those kids are going to be coming back to me just because I switched over?
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"Why not make it backwards compatible with one of Nintendo's better selling past consoles? Is there any reason we couldn't, eg., offer SNES backwards compatiblity instead? There's no law saying backwards compatibility has to look at the immediately previous generation. "
Because cartridges are a done medium for a home console system. It's pointless to offer SNES compatibility because you can fit god knows how many games onto one GC disc and exactly how many people out there still can find all their games. Also, i'm willing to bet the format of the SNES carts vs N64 carts differ too much so there would be no uniform way of uniting the two into one system. But the fact is this: Business practice has never skipped the previous generation in favor of the generations before that. Does going back to hi-fi over CDs sound good to you? How about 8mm over DVD? or wait... 5.25" floppies over CD?
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FYI, the last i saw when good N64 games were actively selling at BB, they were selling between 59.99-69.99 MSRP.
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Originally posted by: Kyosho
"On the other hand, you might drive away your loyal customers who didn't want creme in the first place. "
Cartridges drove away developers hence drove away customers. At the same time, the cons of carts also drove away customers (e.g. $$$)
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"What currency is that in?..."
US. I am not talking about the cost of N64 titles NOW. I am talking about when they were actually making games for it. How do I know? Because I had the N64 since the day Mario 64 came out and sold for 59.99-69.99 at Kay Bee's.
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Originally posted by: Kyosho
"If that was true we'd expect the Gamecube to have a bigger market share than the N64... "
Again, you're not and never taking into consideration any past situations that might have affected the current situation.
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Back when the N64 came out, Fry's, Best Buy, Toys R Us, The Good Guys, and KBs were the primary places to buy games because those places were the cheapest compared to generic stores. It just so happened that I bought Mario 64 @ KBs which at that time ALL the stores priced it between 59.99-69.99. I already did the price search. I live in SoCal so perhaps it may be cheaper in your area because of less demand.
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Based on the broadest definition of the word "entertainment", then 50$ is peanuts compared to other things. But some people such as myself value certain entertainment over others ignoring costs. For example, I'd pay 80$ to go see a 3 hour DMB concert than to pay 50$ for the latest RPG.
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Originally posted by: thecubedcanuck
"33% more than PC games isn't peanuts. "
$50 for a game that lasts 10 hours is peanuts in comparison to every other form of entertainment.
Get over it.
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"What about books?"
I read very very fast