Apparently Nintendo entered into a deal with AOL to become GameCube on-line's preferred ISP. AOL/Time Warner will advertise Nintendo products and send software kits to developers that want to make on-line games for the cube. Nintendo said that even with the announcement of this deal, it does not mean that they have changed their position on on-line gaming.
My question is: What the hell happened with GameSpy? I thought they were working with Nintendo to bring the 'Cube on-line?
Title: RE: GameCube goes on-line?
Post by: Ian Sane on September 10, 2003, 09:39:18 AM
AOL?! What the f*ck? If I have to have some sh!tty AOL connection to play online then Nintendo can kiss any hope of online success goodbye. The Gamespy idea sounded much better.
Title: RE: GameCube goes on-line?
Post by: TOY on September 10, 2003, 09:54:02 AM
I use AOL with my Broadband connection, sounds good to me.
TOY
Title: RE:GameCube goes on-line?
Post by: Bill Aurion on September 10, 2003, 10:07:37 AM
I can't stand AOL, but this was a great business move by Ninty...
"Furthermore, Nintendo said that its products will be advertised on AOL websites and AOL Time Warner websites. Nintendo said it is also working on making a deal to promote AOL Broadband – by possibly bundling AOL Broadband demos with the GameCube." -Nintendo Insider
Title: RE:GameCube goes on-line?
Post by: Plugabugz on September 10, 2003, 11:24:18 AM
I went into a gaming shop eaelier today to inquire about the broadband adapter (I want it for LAN).
They told me Nintendo have discontinued it because the service didn't take off.
WHAT?! Where do people get this information from??
Title: RE:GameCube goes on-line?
Post by: BigJim on September 10, 2003, 11:37:34 AM
You'll never have to "touch" AOL software. It's simply a connection.
It's not likely to be the only option either. It's an ISP giving them the code to connect to their proprietary service. Sony signed up with AOL too, but you can use any ISP you want.
Title: RE:GameCube goes on-line?
Post by: mouse_clicker on September 10, 2003, 11:51:29 AM
Quote From the article:
Quote ...the two companies are discussing means of promoting AOL's new broadband service, including the possibility of bundling AOL demo discs with the GameCube.
Yay, more AOL discs to burn. I can see how Nintendo would like to have it's products advertised through AOL, but I don't see how anyone could ever think that AOL comes anywhere near Nintendo's stringent quality expectations. It just doesn't make any sense.
Title: RE:GameCube goes on-line?
Post by: ThePerm on September 10, 2003, 01:19:04 PM
What im assuming is gonna happen is nintendo will use Aol's network and servers for its games. Gamespy shul still be an option for third parties and of course theres seganet and EA's isp.
Title: RE:GameCube goes on-line?
Post by: Berto2K on September 10, 2003, 02:15:12 PM
Here's how I think this will all play out. Gamespy will be around still developing the middleware for LAN connectivity, since that's their forte (sp?). Ninty will only be using AOL's network of ISP servers. Heck, Gamespy's software could still be implemented for easier setup of games on AOL's systems too.
Title: RE: GameCube goes on-line?
Post by: Perfect Cell on September 10, 2003, 03:19:35 PM
This is simply just to get Nintendo stuff on AOL advertisements.... I dont see how this will help Gamecube go online... it didnt help that new Cel Shaded FPS...
Title: RE:GameCube goes on-line?
Post by: Tael on September 10, 2003, 03:59:32 PM
Read BigJim's post, as he's posted the most logical explanation for this situation. Nintendo are making sure online gaming will work for AOL users, not forcing you to use AOL.
Title: RE: GameCube goes on-line?
Post by: mouse_clicker on September 10, 2003, 05:18:06 PM
Tael: But that's just it- it's AOL's connection, or more specifcally lack thereof, that people don't want.
Title: RE: GameCube goes on-line?
Post by: mouse_clicker on September 10, 2003, 05:19:43 PM
Tael: But that's just it. It's AOL's connection, or more specifcally lack thereof, that people we don't want.
Title: RE:GameCube goes on-line?
Post by: ThePerm on September 10, 2003, 05:47:03 PM
Ninty is choosing Aol for their network because everyone uses it. Aol sucks you know but with Ninty being in charge im sure it wont. You use aim mouse clicker lol. Havign such a widespread network is advantageous.
Title: RE:GameCube goes on-line?
Post by: mouse_clicker on September 10, 2003, 06:04:37 PM
I use aim because all my friends do. If my 60 other buddies on my list used MSN, so would I.
Title: RE:GameCube goes on-line?
Post by: The Omen on September 10, 2003, 07:54:11 PM
Quote I use aim because all my friends do. If my 60 other buddies on my list used MSN, so would I.
Isnt that the freaking point? Everyone does use it.
And like numerous people here have already said, you don't have to use AOL. And let me tell you, MSN leaves a lot to be desired as well.
Title: RE:GameCube goes on-line?
Post by: Matrix on September 10, 2003, 08:37:41 PM
Nintendo is getting some unnessecary abuse over this. Heres what I said at another forum:
Quote Stupid. Stupid. Stupid. Stupid.
And I'm not talking about Nintendo. I'm talking about you guys.
Sony did the exact same thing with AOL for their online plan, and got none of this name calling and accusations. Nintendo can't even wipe it's own a$$ without people looking at them crosseyed.
You don't need an AOL connection. AOL is just providing the servers. The only way this could possibly be a bad thing is if Nintendo is stuck on AOL's congested main servers, which is pretty unlikely.
You're all jumping to conclusions. All because its AOL doesn't mean we have to sign up an account name, it doesn't mean we need to have 'net connection from AOL. It doesn't mean there are going to be weirdly shaped AOL logos spinning around online games. It just means Nintendo picked a company capable in a realm of servers and electronics to make its own custom network, and perhaps manage it to a certain extent.
Honestly...
Title: RE: GameCube goes on-line?
Post by: PIAC on September 10, 2003, 08:56:02 PM
its quite a smart move really, everyone knows AOL and most have atleast some connection to it, either AIM, the ISP etc and to see nintendo every time you use something AOL related can only be good, gotta get that name recognition dont you
it would be like advertising on the side of coke cans, you dont need to drink coke to play nintendo, but every time you get a coke you see whoa nintendo! nice graphics! nintense! and so forth
im thirsty
Title: RE:GameCube goes on-line?
Post by: joeamis on September 10, 2003, 09:13:43 PM
The Omen, Matrix, and PIAC certainly are right. By Nintendo using aol, they are getting advertisement on the most widespread and used internet service provider. They are also getting the aol network to assist them in creating their online framework. This is one of Nintendo's smartest moves in a long time. Add in this new Zelda disc deal, which is excellent if it's not the move to boost sales instead of a price drop, and the new president is really thinking in new ways for his and "our" company.
Title: RE:GameCube goes on-line?
Post by: mouse_clicker on September 11, 2003, 03:33:11 AM
Grrrrr, Omen, you're not getting MY ponit. We may not be using AOL itself, no, but we'd be using their internet connection, which I'm fairly certain is nonexistant. I don't want AOL being repsonsible for my connection to internet based games- they can hardly handle being an ISP, much less this.
Title: RE:GameCube goes on-line?
Post by: The Omen on September 11, 2003, 04:50:33 AM
And I'm not talking about Nintendo. I'm talking about you guys.
Sony did the exact same thing with AOL for their online plan, and got none of this name calling and accusations. Nintendo can't even wipe it's own a$$ without people looking at them crosseyed.
You don't need an AOL connection. AOL is just providing the servers. The only way this could possibly be a bad thing is if Nintendo is stuck on AOL's congested main servers, which is pretty unlikely.
You're all jumping to conclusions. All because its AOL doesn't mean we have to sign up an account name, it doesn't mean we need to have 'net connection from AOL. It doesn't mean there are going to be weirdly shaped AOL logos spinning around online games. It just means Nintendo picked a company capable in a realm of servers and electronics to make its own custom network, and perhaps manage it to a certain extent.
Title: RE:GameCube goes on-line?
Post by: Bill Aurion on September 11, 2003, 04:58:15 AM
Now I feel happy that I spent 2 hours getting a cable line from my comp downstairs up into my room. I had to drill through the ceiling and through my closet to get the line up. O_o
Title: RE:GameCube goes on-line?
Post by: BigJim on September 11, 2003, 05:12:53 AM
You still don't have to use an AOL connection if you don't want to.
The partnership means that the over 30 million AOL users don't get the shaft if/when Nintendo goes online. If this wasn't done, those users with GameCubes would have to get another ISP to connect. Being the largest ISP by far, this is clearly the right thing to do, regardless of personal opinion about the service.
AFAIC, companies like WorldCom that own the connection lines are more to blame for disconnect problems than the ISPs. AOL's the biggest target so it's obvious we'll hear more horror stories about them.
But I'll still be sticking with my reliable broadband connection.
Title: RE: GameCube goes on-line?
Post by: Ian Sane on September 11, 2003, 07:26:26 AM
Well I'm feeling a little more relieved then I was when I wrote my "AHHH AOL!" response. I guess my main problem with the situation is that AOL doesn't exactly have a reputation for being a very competent company and the idea of online games relying on their network sounds risky. I want online Gamecube games to run smoothly and I don't really picture that with AOL.
However I'm wondering if all Nintendo is really using this deal for is advertising. They still haven't announced any of their own online games and have stated that they have not changed their stance on online gaming so it's like they will realistically ever use this setup. The design is more for third parties but I think it's WAY too late to get third parties interested in making online Gamecube games. Why take the risk in making an online Gamecube title when Nintendo themselves is always telling you how unprofitable it is? Therefore I don't think this AOL stuff will ever actually be used but it at least gives Nintendo a big advertising boost. As a realistic online solution it seems to be little more then throwing gamers and third parties a bone so that technically no one can say Nintendo has no online plans.
Title: RE:GameCube goes on-line?
Post by: BigJim on September 11, 2003, 09:23:05 AM
Yeah, I'd say it's simply sowing the seeds for the future. At this point, the Cube having a network of some sort being put in place, while it nears its midlife, and no online games in sight, it looks like they're building up for something later, or at least keeping their options open. It's sort of a non-event.
Another useless tidbit... After asking someone at AOL, he said that this is an agreement "in principal" that was made sometime around E3, and the details were ironed out since then. Doesn't sound very serious.
Title: RE: GameCube goes on-line?
Post by: iTZKooPA on September 11, 2003, 10:46:52 AM
and whoever said the BBA was discontinued was a lil misinformed from what I was told by a Ninty rep the launch of them was to see how things would sell (although maybe they should have put more games out at that time?) anyways after they stopped shipping them he told me that they would "be re-released at a later date" so maybe the time has come where i dont just play PSO I&II online and get some other stuff also
Title: RE: GameCube goes on-line?
Post by: mouse_clicker on September 11, 2003, 12:05:41 PM
BigJim: Exactly how would AOL users get screwed if Nintendo didn't use AOL. Obviously, since you're sayin we don't have to use AOL, wouldn't the same apply for people who already do se AOL (rest their souls)?
Title: RE: GameCube goes on-line?
Post by: Ian Sane on September 11, 2003, 12:20:20 PM
The broadband adapter couldn't possibly have been discontinued if Nintendo is making games that REQUIRE the BBA for LAN multiplayer.
Title: RE: GameCube goes on-line?
Post by: Don'tHate742 on September 11, 2003, 07:37:07 PM
Parents trust AOL, that's basically what it comes down too. My parents could a rats ass, but in most youth peoples situation, persuading your parents to let you play in some online community would be alot easier if you give them a name they've heard of........AOL. I hate AOL though, if I could meet the person that made the AOL, I would chuck flaming AOL discs at him/her.
*clenches fist and shakes it in disgust*
Title: RE:GameCube goes on-line?
Post by: Tael on September 12, 2003, 02:10:26 AM
Quote Originally posted by: mouse_clicker BigJim: Exactly how would AOL users get screwed if Nintendo didn't use AOL. Obviously, since you're sayin we don't have to use AOL, wouldn't the same apply for people who already do se AOL (rest their souls)?
Nintendo isn't using AOL for a network! Nintendo is licensing the proprietary software AOL use. Without that software in GameCube games, AOL users won't be able to connect their GameCubes to AOL's service as an ISP (because that software is used to connect to AOL), and therefore won't be able to play GameCube games online. As it is, AOL users can't play PSO in online mode, because PSO doesn't have this software on the disc.
Edit: fixed the grammatical error.
Title: RE: GameCube goes on-line?
Post by: mouse_clicker on September 12, 2003, 03:27:46 AM
Tael: First off, it's Nintendo isn't using AOL for a network- Nintendo is a single entity and should be referred to as such, despite the fact that its made up of smaller employees. Secondly, I was commenting on something that BigJim said, hence the BigJim: at the beginning of my post.
Title: RE: GameCube goes on-line?
Post by: Berny on September 12, 2003, 04:08:42 AM
It's the bitterness that keeps us coming to PGC forums. As for my opinion on AOL, I won't bother voicing it because virtually EVERY other person here already has. And as was mentioned earlier by someone else, I too only use AIM b/c everyone else does and I'd be talking to no one at all if I used MSN or Yahoo or the like. Then I'd be lonely...you wouldn't want that to happen would you?
Title: RE: GameCube goes on-line?
Post by: KDR_11k on September 12, 2003, 06:09:47 AM
To all those AIM users: Ever bothered using Trillian, Miranda or other IMs that support AIM, MSN and all the other formats?
Title: RE:GameCube goes on-line?
Post by: mouse_clicker on September 12, 2003, 01:21:39 PM
I've tried Trillian before, but I couldn't really get used to it's format. It's a great program, though.
Title: RE:GameCube goes on-line?
Post by: BigJim on September 12, 2003, 03:33:13 PM
Quote Originally posted by: mouse_clicker BigJim: Exactly how would AOL users get screwed if Nintendo didn't use AOL. Obviously, since you're sayin we don't have to use AOL, wouldn't the same apply for people who already do se AOL (rest their souls)?
If Nintendo didn't get the license to connect to AOL servers, AOL users would have to sign up for another ISP.
Title: RE:GameCube goes on-line?
Post by: Internet Nomad on September 12, 2003, 03:50:17 PM
Wouldn't this entire concept make Gamespy tunnelling useless. Why use Online Lite when you can have online?
Assuming this was in fact drawn up at E3, as BigJim said, wasn't that the same time that Gamespy agreed (or at least had a press release) to make the tunnelling software. What the hell is Nintendo going to do with real online (AOL) and fake online (Gamespy)? Are they going to give developers the option to avoid online server costs (I'm assuming they'd have to pay some sort of fee for Nintendo/AOL to host the games) with the tunnelling or what?
I'm scratching my head about all of this. Maybe one online strategy could be seen as a "building block for the future," but two? Something's in the works.
Title: RE:GameCube goes on-line?
Post by: Bill Aurion on September 12, 2003, 03:55:21 PM
I thought the tunneling would be used for games this generation, and Ninty will use AOL next-gen...
Title: RE:GameCube goes on-line?
Post by: mouse_clicker on September 12, 2003, 05:02:03 PM
"If Nintendo didn't get the license to connect to AOL servers, AOL users would have to sign up for another ISP."
But if we're under the impression that one must sign up for an ISP to go online with the Gamecube, then people who don't have AOL would have to sign up for it. If you do indeed need a specific ISP to play the Cube online (which I think we've established you don't), then it would screw a lot of people no matter what Nintendo did.
Title: RE:GameCube goes on-line?
Post by: Tael on September 12, 2003, 05:05:31 PM
Why is it so hard for people to understand this?
If AOL is your ISP: You use the AOL software in the GameCube games (which Nintendo has licensed) to connect to AOL. Once connected to the internet via AOL, you'll connect to the Gamespy servers and can join or start internet games.
If AOL is not your ISP: There will be an internet setup menu in the GameCube game (similar to the one found in PSO), which you will use to configure your internet connection on your GameCube. After configuring your interent connection on your GameCube, you will be able to connect to the internet via your regular ISP (not AOL!). Once connected to the internet via your ISP, you'll connect to the Gamespy servers and can join or start internet games.
If Nintendo had not licensed this software from AOL, and AOL is your ISP: You would not be able to play any GameCube games online, as you wouldn't be able to connect to the internet through your ISP(AOL). This is because AOL uses proprietary software to connect users to the internet.
Title: RE:GameCube goes on-line?
Post by: mouse_clicker on September 12, 2003, 05:13:13 PM
We get that, Tael- what BigJim and I are discussing is (supposedly) hypothetical and not the way it will actually work. I have even said so several times. We're talking about what the situation would be like if you did need a specific ISP to play your Cube online and if that ISP was AOL and AOL alone.
Title: RE:GameCube goes on-line?
Post by: Tael on September 12, 2003, 05:20:33 PM
mouse_clicker - Read Bill's and Internet Nomad's posts. It seems like some people still don't get it.
Title: RE:GameCube goes on-line?
Post by: mouse_clicker on September 12, 2003, 10:37:35 PM
Bill's talking about next-gen, and even then I think he's stll referring to AOL's services rather than using them as an ISP.
Title: RE:GameCube goes on-line?
Post by: BigJim on September 13, 2003, 06:52:13 AM
Quote Originally posted by: mouse_clicker We get that, Tael- what BigJim and I are discussing is (supposedly) hypothetical and not the way it will actually work. I have even said so several times. We're talking about what the situation would be like if you did need a specific ISP to play your Cube online and if that ISP was AOL and AOL alone.
Actually, I WAS trying to discuss how it would actually work too. If you needed to use a specific ISP, then sure, anyone that isn't already a customer of that ISP would be screwed since they would have to get the required one. But that's not what's happening, as mentioned.
Title: RE: GameCube goes on-line?
Post by: iTZKooPA on September 13, 2003, 12:58:15 PM
if they made you use a specific ISP their inet side of gaming would NEVER get off the ground, ever
Title: RE:GameCube goes on-line?
Post by: ThePerm on September 13, 2003, 08:26:52 PM
this is liek sega using compuserve...motre of a stepping stone...people bitch about everything...but it says that on the top of the forums.
Title: RE: GameCube goes on-line?
Post by: KDR_11k on September 13, 2003, 09:25:34 PM
I doubt they are allowed to force using AOL for their internet. I mean, MS got lawsuits for bundling IE and WMP with WinDoS, wouldn't the same go for bundling one ISP's access software and forcing people to use it? So this is most likely just for compatibility with AOL's stupid proprietary drivers crap.