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Gaming Forums => Nintendo Gaming => Topic started by: benpixen on August 20, 2003, 10:00:36 AM

Title: BIG question
Post by: benpixen on August 20, 2003, 10:00:36 AM

1. Is this new system gonna be able to play GC games
Because I am gonna be really mad if not
 
Title: RE: BIG question
Post by: Rhoq on August 20, 2003, 10:27:05 AM
Nobody knows.
Title: RE: BIG question
Post by: PIAC on August 20, 2003, 10:28:25 PM
just keep your cube if it doens't, its not rocket science
Title: RE:BIG question
Post by: jalidi on August 21, 2003, 08:11:10 PM
I believe it is very likely the next GameCube will be backwards compatible with all current software, especially with Sony and Microsoft's next-gen offerings being expected to maintain this same game compatibility to keep their libraries large and attractive for the potential consumer.

Anyways Nintendo has already demonstrated that they know the worth of keeping their consoles compatible... just look at their GBA SP and how it works with GBA/GBC and even old GB cartridges as a selling point to keep sales of hardware up.
Title: RE:BIG question
Post by: XBR on August 22, 2003, 08:53:09 AM
What makes you think GameCube games will help the N5 when they dont even help the GameCube?
Title: RE: BIG question
Post by: Pale on August 22, 2003, 03:39:15 PM
It could very well help the N5....many x-boxers and ps2ers who saw games like wind waker and metroid prime when they didn't have a gamecube would then look at those games as basically launch titles of the new system.  It could very well work.  Hell, it worked for me when it came to finally buying a ps2...i'm still playing ff 7 8 and 9.
Title: RE:BIG question
Post by: BigJim on August 23, 2003, 11:26:01 PM
People can only speculate at this point.
Title: RE: BIG question
Post by: BlkPaladin on August 24, 2003, 07:59:00 AM
Until the announcment we will not be able to know. And we will more then likely see the announcments for all three at the next E3.
Title: RE: BIG question
Post by: Ian Sane on September 03, 2003, 08:57:51 AM
According to Gamespot Ken Kutaragi recently stated that the PS3 will be backwards compatible with both PS1 and PS2 games.  Seems to me that if Sony's console is going to support three different game formats then Nintendo is going to have to make their next console backwards compatible or look seriously inferior compared to Sony.  I think that backwards compatibility has become an expected feature and Nintendo is pretty much going to have to maintain it if they want people to take them seriously.  Since they use that idea with the GBA I can't see any reason for them to be against it.
Title: RE:BIG question
Post by: mjbd on September 03, 2003, 03:07:38 PM
Its one of those features people like to have, and assuming it doesnt up the cost of the console to much, I am sure nintendo will put it in.  I like it simply for the fact that I can store my Cube in the closet, and free up some space on my TV.  I already have two systems hooked up, a DVD player, and a VCR.  In other words, I am all for it!
Title: RE:BIG question
Post by: Bill Aurion on September 03, 2003, 03:23:10 PM
Ugh...Creating an emulator costs money.  If Ninty doesn't think it will be profitable, it won't be included.  No questions asked...
Title: RE:BIG question
Post by: kennyb27 on September 03, 2003, 05:37:21 PM
Quote

Ugh...Creating an emulator costs money. If Ninty doesn't think it will be profitable, it won't be included. No questions asked...
Who says they would use an emulator.  They could "implant" the GCN hardware into the new system.  For example, the GBA doesn't use an emulator to play old GB games, it actually has the old GB chip inside of it.
Title: RE:BIG question
Post by: Bill Aurion on September 04, 2003, 03:53:13 AM
Yes, but taking the old hardware and implanting it into the new system will increase the size of the system.  I don't think I can fit another Xbox-sized system on my shelf...
Title: RE:BIG question
Post by: kennyb27 on September 04, 2003, 04:46:10 PM
Not necessarily, is the GBA that much larger than the old GB?  Or how about the PS2 that much larger than the PSone?
Title: RE:BIG question
Post by: mouse_clicker on September 04, 2003, 04:49:46 PM
I don't see the use of a system being backwards compatible if you already own the older system- the only use *I* can see is if you didn't own the old console but are interested in some games on it (as was I when I bought my PS2).
Title: RE:BIG question
Post by: kj05 on September 04, 2003, 05:35:50 PM
one reason that I see for backward compability is for thoes who like the games but cant afford the new system and trade it in to help pay for the next one but want to keep some of their fav games.
Title: RE:BIG question
Post by: BigJim on September 05, 2003, 02:04:41 AM
With the install base of the PS1 and PS2, Sony would be insane not to have backward compatibility. But Nintendo is not in that same position. It would sure be very nice, but it's not a necessity. Building in a GB Player would probably be more valuable to them.

But hell, give us both.
Title: RE:BIG question
Post by: Shift Key on September 05, 2003, 03:15:44 AM
Backwards compatibility is not a given.
Just like CD media wasn't a given for the N64, and DVD players weren't a given for the GCN, I wouldn't hold your breath for it.

Sure, it would be nice, but if its not financially viable, it probably won't be included.
But there are other benefits, such as developers being able to continue developing and selling games based on the GCN architecture, instead of being forced to fork out money for development kits and such, but neither of these factors benefit Nintendo financially.
Sure, it might increase market share, but it won't be a significant increase, and the cost per console will be greater.

Meh. I don't care. I have room for the N5. Either way, I'm happy.
Title: RE:BIG question
Post by: nolimit19 on September 05, 2003, 05:46:04 AM
how could it not be profitable. if nintendo doesnt make their next console backwards compatible i will go on a complete killing rampage. if they do make an emulater, they can sell that many more games. not that many people own the cube, but there are plenty of good games for it. if nintendo can have a good launch next generation with just a couple good games(maybe even a great game) people will buy it and while they are waiting for more good gmaes to come out, they may buy a few old gamecube games. what killed nintendo this past launch was that they had nothing. a couple decent games. the n64 was a crapfest anyways so emulation wouldnt have helped them, but in the next console race it will be criticle. if nintendo doesnt see that then i hope they go out of business because they have no vision. my point being...they have to know it!! im looking at the cube lineup and i just see tons of great games, if these were also avalible for the launch of their next system, nintendo would just be that much better off. it sucks to go back and play old ps1 and 64 games now, but the difference between console generations is gettin less and less. it is absolutely criticle that nintendo creates an emulator imo. and i also think that its critcle that they get a bigger disc. 1.5 gigs wont do for the next generation....im afraid 3 gigs may not be enough either. they either need to use some of that blue ray tech or get a bigger disc. and for price reasons, it looks like a bigger disc is in order. i just hope nintendo doesnt mess this up, because i hate seeing good companies go out of business.
Title: RE: BIG question
Post by: KDR_11k on September 05, 2003, 07:02:33 AM
I assume they will use the BRD for the N5, keeping the disc size small but upping the capacities.
Title: RE:BIG question
Post by: nolimit19 on September 05, 2003, 07:51:37 AM
the only problem with that is cost. the technology is extremely expenseive now if im not mistaken. but a higher capacity disc is a must.
Title: RE:BIG question
Post by: BigJim on September 06, 2003, 06:17:20 AM
The only reason they went with a minidisc for GCN was to be different. They can use full-sized discs next time and do just fine with 4.7 gigs. It's the most likely option.
Title: RE: BIG question
Post by: Pale on September 06, 2003, 06:43:01 AM
No, the biggest reason they went minidisc was as an anti piracy plan.
Title: RE:BIG question
Post by: mouse_clicker on September 06, 2003, 07:32:42 AM
"The only reason they went with a minidisc for GCN was to be different."

Oh my god, that's one of the funniest things I've read on these boards for a looooong time.
Title: RE:BIG question
Post by: BigJim on September 06, 2003, 01:20:49 PM
I'd love to know exactly how using smaller discs helps prevent piracy. That's plain misconception. They have long had blank 8cm media out there, just as they do 12cm.
Title: RE: BIG question
Post by: Rich on September 06, 2003, 03:44:06 PM
yeah but aren't the gamecube discs propriety discs, I'm not sure if that means anything but I thought I would through it in there. And also I have never seen the sale of 8cm CDs anywhere, I see plenty of writable 12cm DVDs but no 8cm.
Title: RE:BIG question
Post by: mouse_clicker on September 06, 2003, 03:45:12 PM
BigJim: Nintendo makes the discs themselves- THAT'S what prevents piracy. Whereas you can buy blank CD's or DVD's anywhere, you can only get GOD's from Nintendo. I'm not sure exactly why Nintendo made the disc capacity smaller, but they really are great little discs and are capable of some things normal DVD's aren't.
Title: RE:BIG question
Post by: nolimit19 on September 06, 2003, 09:13:01 PM
yea it was definitely for anti-pirating. not to be different....well i guess they go hand in hand in some ways.  
Title: RE: BIG question
Post by: KDR_11k on September 06, 2003, 10:38:48 PM
Keeps access times low.
Title: RE:BIG question
Post by: BigJim on September 07, 2003, 02:02:44 AM
I'm aware they're proprietary (BTW, they're called N-ROMs), but nothing stopped them from making full-sized proprietary discs.

And access times can go hand in hand with intelligent software coding.

Anybody else with an explanation?
Title: RE:BIG question
Post by: Plugabugz on September 07, 2003, 04:04:04 AM
To keep the size of the cube itself to a minimum?
Title: RE:BIG question
Post by: BigJim on September 07, 2003, 07:25:29 AM
ok, but we're talking alleged piracy measures.
Title: RE:BIG question
Post by: BigJim on September 11, 2003, 05:14:20 AM
Nobody?
Title: RE:BIG question
Post by: ghostVi on September 11, 2003, 07:05:18 AM
Quote

Originally posted by: BigJim

And access times can go hand in hand with intelligent software coding.




No, it's not just SW coding. You have physical limitations. Smaller discs => less momentum => faster access by a magnitude of (power of 2) of the (radius difference).
Title: RE:BIG question
Post by: BigJim on September 11, 2003, 09:27:18 AM
Hence the "hand in hand" part. I didn't say "just".