Nintendo World Report Forums

Gaming Forums => Nintendo Gaming => Topic started by: Nintendomojo on August 09, 2003, 05:34:03 PM

Title: Why is GCN considered to be a failure?
Post by: Nintendomojo on August 09, 2003, 05:34:03 PM
I've been lurking these forums for a long time and I've read over and over where people (not just the posters, but retail places too) are claiming that the GameCube was a failure. Sure, the sales are not as impressive as PS2 numbers, but how exactly is it that people are claiming the GCN to be such a mistake? In my opinion, the Gamecube has been a flawless transition for Nintendo into optical storage for their games.

BTW: Also, how was the N64 a failure? A system with games like Ocarina and Mario64 is NOT a failure.
Title: RE:Why is GCN considered to be a failure?
Post by: SuperLink666 on August 09, 2003, 05:37:48 PM
It isn't as mainstream as PS2 thats why. 10 years ago on TV shows, commercials everyone would be playing SNES. Now Games have got to the point where its 'cool' to play a certain platform, in this case PS2. I see it on all types of TV shows. Nintendo = Anti-cool in media's eyes.
Title: RE: Why is GCN considered to be a failure?
Post by: PIAC on August 09, 2003, 05:56:00 PM
i dont consider the gamecube a failure by any reasoning, its a marvelous console, and almost equals my love for the snes. its just nowhere near as popular as ps2, and isn't 'cool' so gets branded a failure.

the fact is, most people say anything is a failure if they dont like it. doom and gloom threads are the flavour of this generation, whineing about nintendo's lack of marketshare has taken over from actual playing of games. i hate it -__-
Title: RE:Why is GCN considered to be a failure?
Post by: Perfect Cell on August 09, 2003, 07:05:47 PM
Well the GC isnt selling as much as it should . Its not a faliure, but it isnt getting the job done for nintendo either...
Title: RE:Why is GCN considered to be a failure?
Post by: Lokno on August 09, 2003, 07:13:11 PM
Yeah, bottom line it's the success of Sony in the console market that's making everyone else’s success seem like failure. The Gamecube has in less than two years almost same amount of software that the N64 had in its entire six year lifespan. Gamecubes are also selling on par with Xboxes right now, so there really is nobody in last place in this race.

And I won't say that the media’s attention is on what's cool, just on what's well-known. Microsoft and Sony are just bigger names, plain and simple. Successes/failures on any endeavor will affect the value of their stock and people want to know about it.  
 
Title: RE: Why is GCN considered to be a failure?
Post by: Termin8Anakin on August 09, 2003, 07:23:59 PM

Is that a Samurai Pizza Cat in your avatar Lokno?
Title: RE: Why is GCN considered to be a failure?
Post by: dmhawkmoon on August 09, 2003, 07:59:03 PM
As far as I know, the Gamecube is NOT a financial failure at all. I'd like to see some statistics to back up that claim. Nintendo is the only company who was at any point actually making money per system sold. The only reason they aren't now is because of the free game bundles. The GC is consdiered a failure in terms of other companies, I think. Nintendo themselves make a buttload of money off their first party titles. Other publishers haven't done so well on the system. I don't see that as a GC specific problem, though, or even a fault of Nintendo. A lot of companies release a lot of bad games. People don't have faith in random games. You won't see a casual gamer who owns a GC going out and getting excited over Vietiful Joe. They've played too many Smashing Drive-esque crapfest games to warrant giving just anything a chance. I think the Xbox has a similar problem, it's just that MS is super rich and doesn't care about money. The PS2 gets by great just because of sheer numbers of people who own it, but as most of us probably agree, 75% of the games released on it are not worth owning. Just because it's successful doesn't mean it's good. As far as good games go, all systems are about equal I'd say.

Well, anyway, I don't believe Nintendo are having any trouble making money right now.
Title: RE: Why is GCN considered to be a failure?
Post by: getupkids on August 09, 2003, 08:07:44 PM
i read N64 only had 200 games, if thats true, sega saturn had more games than the N64.  so gamecubes doing a lot better than the n64
Title: RE:Why is GCN considered to be a failure?
Post by: blu knight on August 09, 2003, 08:43:57 PM
I think its too early to say if the Cube is a failure, and by what definition would we consider it a failure?  For instance, whether the N64 was a failure is arguable, some people say it was while many claim that it wasn't.  However, almost everyone will tell you the Virtual Boy was a failure, or the Sega CD, or to some extent the Sega Saturn and Sega Dreamcast were both failures.  This is because Nintendo didn't abandon the N64 like it did the Virtual Boy or like Sega did with the Dreamcast.  Nintendo will stick with the Cube until they start making games for their next console.  With that said, I still agree with most of you who say that since people don't think Nintendo has a cool image then the Cube is considered a failure.  But that's Nintendo's fault not Sony's or Microsoft's.
Personally, I'm enjoying the Gamecube just like I enjoyed the N64.  I'll admit that it does get frustrating when the uncool Cube image keeps game rental stores from carrying a large variety of Cube games but I get over it.
Title: RE:Why is GCN considered to be a failure?
Post by: Lokno on August 10, 2003, 04:25:57 AM
Termin8Anakin: You better believe it.
Title: RE:Why is GCN considered to be a failure?
Post by: Gup on August 10, 2003, 05:52:04 AM
Quote


A system with games like Ocarina and Mario64 is NOT a failure.

N64 wasn't a failure(or a success), but your reason doesn't justify anything.  It's like saying Dreamcast had Shenmue and Sonic so it wasn't a failure.
Title: RE:Why is GCN considered to be a failure?
Post by: Internet Nomad on August 10, 2003, 06:16:30 AM
The N64 made money. The GC is making money. Neither are failures, technically.

On the whole though, the N64 could be considered a failure since so many gamers got fed up with Nintendo during that generation and apparently swore off the company. Thus, we have low GameCube sales. Nintendo had the industry in its pocket when the N64 launched, and if they'd used a disc format, the industry would be VERY different today.
Title: RE:Why is GCN considered to be a failure?
Post by: SuperLink666 on August 10, 2003, 06:35:21 AM
Quote

i read N64 only had 200 games, if thats true, sega saturn had more games than the N64. so gamecubes doing a lot better than the n64


N64 may of only had 200 games, but 25% of them were considered very good titles. N64 hardly got any shovelware 3rd party titles because it cost them lots of money to get them on N64, not saying 3rd party games weren't bad to have, but why would we need 300 copies of Superman 64?
Title: RE:Why is GCN considered to be a failure?
Post by: Fish on August 10, 2003, 06:37:09 AM
N64 was the most succesful console ever, moneywise, so it wasent a failure.
Title: RE:Why is GCN considered to be a failure?
Post by: Perfect Cell on August 10, 2003, 11:48:34 AM
Nintendo isnt getting market share, or is improving its kiddie image... While i dont think its a faliure. it not all rosy right now folks  
Title: RE:Why is GCN considered to be a failure?
Post by: Hostile Creation on August 10, 2003, 04:12:19 PM
I liked the N64 and I like my Gamecube.  So neither is a failure, for me.  And heck, dats all dat matters!

I'm borrowing Sunshine again.  Great game.  Whoo!
Title: RE:Why is GCN considered to be a failure?
Post by: egman on August 11, 2003, 05:34:50 AM
Personally, I think the industry is mixed up right now. Success is being measured mainly through marketshare and mindshare, while profit seems ignored. I think Nintendo is right in saying that ultimately, the business has to be profit driven--money does not flow forever, even for Microsoft.

We might even see an example of this soon with Sony. They reported a 98% drop in profit last month. On top of that, they have made a major investment into Cell technology that they want to apply to most of their products. With the PS3 and PSP set to launch in a couple of years while other parts of Sony like Columbia aren't picking up the slack, I can see them up to their necks in sh*t if something doesn't change. No one is talking about how this could affect Sony's console line in the long haul; the media just sees the userbase and assumes Sony is safe. Nintendo does not have that kind of danger staring them in the face for the future, but we see people writing its obiturary on a daily basis.

Now, that not's to say that Nintendo doesn't have a real problem--the drain of marketshare will be a major problem unless Nintendo can close the hole. They don't have to be number one, but they need to figure out how to either secure a spot behind the market leader or how to survive as a niche product, like Apple has.

As far as hardware and software, I think Nintendo has largely been a winner. They have nearly resolved all delay issues. Their console came in a hundred dollars lower than the rest yet packed enough power to clearly be above the PS2 while remaining comparable to the X-box abilities in most cases. The Gamecube by far was the most thought out design of this generation IMO, but the things I have stated earlier overshadow things Nintendo did well.
Title: RE: Why is GCN considered to be a failure?
Post by: Ian Sane on August 11, 2003, 07:51:47 AM
Here's why someone could call the Gamecube a failure: it hasn't lived up to expectations.  True it has more games and better third party support than the N64 but it was/is capable of so much more.  The Gamecube was supposed to be Nintendo's comeback system where they would become a serious contender to Sony and at the very least be a strong second place console.  However things didn't turn out as expected.  The Gamecube is in third, games aren't selling nearly as well as N64 games did, some third parties are pulling support, a lot of rental stores don't carry Gamecube games, and about 60% of people I talk to don't even know what a "Gamecube" is.  With its hardware and its game lineup the Gamecube should be doing better than it is but, because of some poor marketing on the part of Nintendo, it isn't.

The N64 may not have had much third party support and was a big disappointment compared to the SNES but at least with it it seemed that Nintendo tried everything they could to be number one and was only held back because of the hardware limitations they unfortunately set for themselves.  With the Gamecube it's like Nintendo isn't even trying.  That's why the Gamecube can be considered a failure.

The N64 couldn't make a difference but wanted to.
The Gamecube could have made a difference but didn't.

Or maybe the real reason it is sometimes seen as a failure is that unlike the N64 the Cube doesn't have a good excuse for its problems.

Personally I'd say I'm pretty satisfied with my Gamecube but I am a little disappointed since it hasn't quite met my expectations.
Title: RE:Why is GCN considered to be a failure?
Post by: THF on August 11, 2003, 11:42:34 AM
Correct me if I'm wrong, but I believe the N64 sold about 25 million consoles worldwide by the end of its lifespan.  The Gamecube has sold what, 6 million right now?  To me, the N64 was a great success, despite the crappy cartridge format.  In many ways, I would consider the Gamecube a failure, mainly because it continues to fail horribly in attracting the non-hardcore gamer to the console.  Say what you will, but the N64 sold so many systems because of:

1) Goldeneye
2) Mario and his various games

I'm pretty sure Goldeneye sold boatloads of N64s.  This was a game that attracted both the hardcore and casual gamer.  EVERY single person I knew in highschool knew in some way what this game was.  Even the people who I thought would be least likely to play games played the Goldeneye's multiplayer mode extensively.  I always heard people talking about how great and fun this game was.  Word of mouth can sometimes be a very powerful seller.  The only game that I think rivals Goldeneye in attracting the casual gamer is GTA3/Vice City.  I honestly believe PS2 is successful in North America mostly because of those 2 games.

Anyway, the point I'm trying to make here is that Nintendo needs another Goldeneye success story if wants to get anywhere near the level of success Sony has achieved in North America.
Title: RE: Why is GCN considered to be a failure?
Post by: NinGurl69 *huggles on August 11, 2003, 12:04:23 PM
WE'RE DOOMED.
Title: RE:Why is GCN considered to be a failure?
Post by: Hostile Creation on August 11, 2003, 03:56:41 PM
Yay!

I think Gamecube is making a comeback for Nintendo, or at least starting one.  The N64, for reasons that I cannot comprehend, became a failure in most common people's eyes (I thought it was great).  Despite having sold less, the Gamecube is picking up some momentum for the next system. . . I don't think that system will lead the console race, either, but by then Nintendo will be in full steam, and the generation after could very well be theirs.

Who knows?  As usual, I'll say I don't care, and that I'm just going to buy the next system either way, and I'm sure as heck buying more stuff for this system.
Title: RE:Why is GCN considered to be a failure?
Post by: BlackTiger89 on August 11, 2003, 04:03:49 PM
I think the main reason why GC isnt as successfull as its competitors is because of the way they advertise. When i look at a Best Buy or Target advertisment in the paper, I see PS2 and XBOX games but hardly any GC stuff. If they would put more effort into advertising then they could sell a lot more units. Probably the biggest mistake Nintendo made with the GC is when it first came out and there was the big competion between GC and XBOX to see who would sell more units and GCs first game was the childish Lugis Mansion while XBOX had Halo. Most people dont have enuff money to buy both systems so they went with the system that had the best game and that was obviously XBOX. Most people i talk to say that the GC is childish and if Nintendo would have come out with a better first few games, people would not think that, but they waited too long to come out with the Resident Evils and Eternal Darkness and now people have it set in thier mind that GC is not a good system so not a lot of ppl are buying it.  
Title: RE: Why is GCN considered to be a failure?
Post by: AgentSeven on August 11, 2003, 06:14:25 PM
I have to put this bluntly.

The only reason GameCube may seem like a failure is because most people in the world are under-educated and ignorant.  Companies like $ony count on the fact that if you say something enough, even when it's not true, people will believe you.  Especially if you hire legions of publicists.  People like $ony could care less is a game is actually good.  Just so long as you bombard people with non-stop advertising, they will buy it anyways.  

I won't even get into the fact that the Video Game Media is ENTIRELY controlled by the Video Game Companies.  If $ony wants a good review, they pay for it.  If $ony wants a rival game to get a bad review, they can buy that as well.

Plus, I see that no one has mentioned the REAL FAILURE!  That is of course, THE X-BOX!!!
With financial losses over 1.35 BILLION DOLLARS (US) to date, that system hasn't made a DIME for it's parent company.  I personally know people who work within the computer division of M$ and they HATE the X-BOX.  They see it as a drain on the entire company.  Don't believe me?  Read the book "Opening the Box."  It tells it all.  Also don't forget, the X-Box has now been totally cracked.
Meaning that very soon people will be able to play "Back-Up's" without the need of a mod-chip.

Ouch!  That's what killed the Dreamcast.  It's a damn shame too, I love my X-Box/  Far more than my faulty Ps2, which I'd like to shove up Ken "Sony Nazi" Kuturagi's Ass.
Title: RE:Why is GCN considered to be a failure?
Post by: Luciferschild on August 11, 2003, 08:43:45 PM
I guess some people would consider it a failure because it didn't make up any ground on ps2 and didn't really beat x-box so it is currently sitting in 2nd or 3rd (depending on who you believe). It has sold more than x-box but not by much I don't think. Personally I don't care, to me it's success is only dependent on how many good games it has which is quite a few so far.  
Title: RE:Why is GCN considered to be a failure?
Post by: dogman85 on August 11, 2003, 10:49:16 PM
Quote

Originally posted by: AgentSeven
I have to put this bluntly.

The only reason GameCube may seem like a failure is because most people in the world are under-educated and ignorant.  Companies like $ony count on the fact that if you say something enough, even when it's not true, people will believe you.  Especially if you hire legions of publicists.  People like $ony could care less is a game is actually good.  Just so long as you bombard people with non-stop advertising, they will buy it anyways.  

I won't even get into the fact that the Video Game Media is ENTIRELY controlled by the Video Game Companies.  If $ony wants a good review, they pay for it.  If $ony wants a rival game to get a bad review, they can buy that as well.

Plus, I see that no one has mentioned the REAL FAILURE!  That is of course, THE X-BOX!!!
With financial losses over 1.35 BILLION DOLLARS (US) to date, that system hasn't made a DIME for it's parent company.  I personally know people who work within the computer division of M$ and they HATE the X-BOX.  They see it as a drain on the entire company.  Don't believe me?  Read the book "Opening the Box."  It tells it all.  Also don't forget, the X-Box has now been totally cracked.
Meaning that very soon people will be able to play "Back-Up's" without the need of a mod-chip.

Ouch!  That's what killed the Dreamcast.  It's a damn shame too, I love my X-Box/  Far more than my faulty Ps2, which I'd like to shove up Ken "Sony Nazi" Kuturagi's Ass.


Hello Agentseven
While it is true that Microsoft loses tons of money on the xbox, it should be noted that they are the richest company in the world, and 1.35 billion is not as substantial is you might think. The Gamecube is considered a failure because of a couple things:
- it is neck and neck with the Xbox in worldwide sales, and the trend seems to be that it will officially be in 3rd by the end of the year
- it is 40 million behind Sony despite being in the industry twice as long
- it is missing many exclusive key genres (racers and fighters specifically)
- the N64 was considered somewhat of a failure at sales of 30 million, and the Gamecube has about 9.5 million

Another thing to note is that the hacking of the Xbox was only big news because it was made by Microsoft, who are apparently computer security masters. The Gamecube and PS2 were hacked long ago, but were not much of a challenge for the hackers, and thus, did not make news (cuz honestly, who do you think can protect a system better, Microsoft, Sony, or Nintendo?)

Personally, I do not consider the GC a failure at all when people call the Xbox a success, and their sales figures are so close, but there just seems to be a growing trend to hate the Cube and Nintendo
Title: RE:Why is GCN considered to be a failure?
Post by: VideoGamerX on August 12, 2003, 01:11:24 AM
dogman85, you're not believable. Most of what you say is wild, so suffice it to say I think you need list some sources for just about everything you said or admit you're wrong.

For starters, the Xbox was hacked well before the Nintendo Gamecube. That's common knowledge to anyone who reads gaming news on the internet. Even now, hacking the Gamecube is not worthwhile, and what they did manage to do broke headlines, despite the fact that they can't pirate anything playable.

On the topic, I don't view the Gamecube as a failure. It failed to recapture the market lead, but in business terms, it has been successful. I was chatting with a Nintendo representative just today, and he pointed out that Nintendo has posted a profit every single year, and not only that, but Nintendo's profits have increased every year. Sony definitely can't claim that. The thing that I found alarming was that Nintendo has increased their market share every year too. My guess is that the Gameboy Advance is largely responsible for that.

The facts are, the Gamecube is making money. The Gamecube payed for itself in the first year, which, as the NOA rep. pointed out, means that the Gamecube must have been selling well. Neither the PS2 or the Xbox posted profits in their first year. Which means, Nintendo was very happy with the Gamecube. Those are the things that matters to them.

And just to throw it out there one more time, Nintendo is still the market leader in video games, both as a developer and as a hardware manufactuer. Nintendo still holds the majority of the market, comprising more than half of the video game industry. Chew on that.

If Nintendo holds even half the market... that means Sony and Microsoft make up the other half.

And another thing, I know we all hear about Nintendo marketing better and doing more advertising, but has anyone noticed that the only video game commercials on channels like TBS and Sci-Fi are ALL Gamecube now? I watch the Atlanta Braves play on TBS just about every game, and it's all I see. There is no Xbox or Playstation2 anywhere. Seems like Comedy Central is getting that way too. All I can say is kudos to the Big N. Those are some good channels to take over, and they're both geared toward older audiences... who'd have thought? :-P
Title: RE:Why is GCN considered to be a failure?
Post by: VoodooMerlin on August 12, 2003, 03:37:49 AM
N64 a failure? Don't even begin to believe it. The system got it right for it's intended audience from the get go.

Indestructible cartridge format. A console with non-moving parts. Unique texturing. Colorful graphics. Mario. Zelda.

Many people still play the system every day and continue to buy and sell used games for it in video game stores everywhere. I've been a game tester, I've been a Nintendo dealer, a Sony dealer and a Microsoft dealer.......there's still action on the N64......and next to none on the rival Playstation. I still play mine......all 3 of them.

Cube? It isn't a failure. It's unique. It appeals to fans of Nintendo. You have to love, appreciate and understand what drives games like Mario and Zelda.....creaters like Miyamoto.....and Nintendo's special brand of fun, lighthearted "escape from reality" games. If I want to play real golf.....I'll head down to the local golf course. When I fire up a Nintendo console I want to hit balls around silly imaginative unrealistic courses. THAT'S why I play my Cube. Escapism.

I think the reasoning for most of this was said by the first few posts. It's now trendy to bash and hate.....anything. Especially when companies like Nintendo go against the accepted grain. I've spent so much time on all of the consoles at work that my head hurts just thinking about it. Funny how the only system that I kept when I left the industry IS my Cube. Why? More VARIETY in TYPES of software available. It's the system that I know I WON'T get bored with.

What do all of you guys care what some stupid magazine or website says is a failure or not? You obviously all own and like the Nintendo GameCube......or you wouldn't be here, right? Play what you like for your OWN reasons......and don't worry about what anyone else says.
Title: RE:Why is GCN considered to be a failure?
Post by: thecubedcanuck on August 12, 2003, 04:37:45 AM
Quote

there's still action on the N64......and next to none on the rival Playstation.


Now that is an outright lie, PS1 games still sell and still rent in fairly large numbers.

The reason many deem the cube a failure is because Nintendo planned on selling a certain number of units and have FAILED to reach those numbers, thus in the context set forth by nintendo it is indeed a failure at this point.
Is it a good console? Yes, of course it is, is it meeting expectation? No it isnt.

Other reasons that cause the word failure to reer its ugly head are, that it cant seem to pull away from a first time console maker in Mircrosoft and that it isnt gaining any ground on industry leader Sony. In business these are considered failures. Nintendo is making money on consoles but that trend will not last forever with a declining user base, eventially you dont sell enough to make money, that is the real concern IMO.

It is obvious that Nintendo has become a niche console, catering to a select type of gamer. Hopefully that type of gamer increases in numbers instead of declines, otherwise failure will become very easy to spot.
Title: RE: Why is GCN considered to be a failure?
Post by: Bartman3010 on August 12, 2003, 05:41:29 AM
The N64 and GCN arent failures. However, Nintendo did sort of give up on the N64 near the end of its lifespan. It was a bad move, but since the N64 is very costly to develop for, its quite hard to support a console that sucks out a lot of money and put out bad sales. Of course, at the beginning, Nintendo had it made. They should've dropped down the price of cartridges or looked for a cheaper way to produce them.  
Title: RE:Why is GCN considered to be a failure?
Post by: Hostile Creation on August 12, 2003, 06:25:16 AM
cubed, you're right about the rental and purchase of PS1 games nowadays, but I imagine that's all a factor in backwards compatability of the PS2.  That's something Nintendo couldn't do, and it's part of their movement forward.

And I still play my N64 And heck, they still have a ton of games up for rental at the nearest place.  No Xbox or GC games, though.  Curse them.
Title: RE:Why is GCN considered to be a failure?
Post by: BrianSLA on August 12, 2003, 10:54:34 PM
I think Gamecube is considered a failure in that Nintendo was once the king of video games, it lost it's crown and is now in third place. Xbox isn't a failure in that the Xbox is Microsoft's debut console and the Xbox has foward momemtum..... Xbox sales are increasing, the Xbox library is increasing and the Xbox is getting spectacular games now ( SWKOTOR ), etc. Xbox has a buzz going with it that it will only get better. You don't get that feeling with the Gamecube. The Gamecube isn't going to be #1 or #2 this generation. The big games aren't that big or they are not megaselling. And it seems like Nintendo is considering the Gamecube the ugly deformed daughter to locked away and chained in the basement, out of sight from the public. It seems like Nintendo is writing off this generation and looking foward with their next gen console to try to compete.  
Title: RE:Why is GCN considered to be a failure?
Post by: dogman85 on August 12, 2003, 11:08:39 PM
Quote

Originally posted by: VideoGamerX
dogman85, you're not believable. Most of what you say is wild, so suffice it to say I think you need list some sources for just about everything you said or admit you're wrong.

For starters, the Xbox was hacked well before the Nintendo Gamecube. That's common knowledge to anyone who reads gaming news on the internet. Even now, hacking the Gamecube is not worthwhile, and what they did manage to do broke headlines, despite the fact that they can't pirate anything playable.

On the topic, I don't view the Gamecube as a failure. It failed to recapture the market lead, but in business terms, it has been successful. I was chatting with a Nintendo representative just today, and he pointed out that Nintendo has posted a profit every single year, and not only that, but Nintendo's profits have increased every year. Sony definitely can't claim that. The thing that I found alarming was that Nintendo has increased their market share every year too. My guess is that the Gameboy Advance is largely responsible for that.

The facts are, the Gamecube is making money. The Gamecube payed for itself in the first year, which, as the NOA rep. pointed out, means that the Gamecube must have been selling well. Neither the PS2 or the Xbox posted profits in their first year. Which means, Nintendo was very happy with the Gamecube. Those are the things that matters to them.

And just to throw it out there one more time, Nintendo is still the market leader in video games, both as a developer and as a hardware manufactuer. Nintendo still holds the majority of the market, comprising more than half of the video game industry. Chew on that.

If Nintendo holds even half the market... that means Sony and Microsoft make up the other half.

And another thing, I know we all hear about Nintendo marketing better and doing more advertising, but has anyone noticed that the only video game commercials on channels like TBS and Sci-Fi are ALL Gamecube now? I watch the Atlanta Braves play on TBS just about every game, and it's all I see. There is no Xbox or Playstation2 anywhere. Seems like Comedy Central is getting that way too. All I can say is kudos to the Big N. Those are some good channels to take over, and they're both geared toward older audiences... who'd have thought? :-P


You make several good points videogamerx, but there are some things i still need to say
Regarding the hacking of the Xbox, the actual guy who did it was interviewed, and he stated that the Gamecube (as well as the PS2) were extremely simple to hack into, and that he felt the Xbox was a major challenge
Think about it, who do you think can program security better, Microsoft or Nintendo? (please don't fanboy this answer up)
as to GC failure, this topic as about why it is CONSIDERED a failure. I agree with you that it is by no means an actual failure, it's just people aren't used to the idea of Nintendo losing(be it 2nd or 3rd place). Xbox has momentum right now, and will no doubt surpass the GC in worldwide sales by the end of the year.

Most people believed the Xbox was going to fail before it came out, but when it didn't, people needed a reason other than Halo. It seems that reason is Nintendo screwed up.

And please, don't point out that Nintendo owns half the market, because we're talkin about home consoles, not the GBA. Nintendo is profitable primarily because of the GBA, not the Gamecube, just like Microsoft is profitable (much, much more so) because of its PC Software, not the Xbox
If you saw all those commercials, than that's good Hopefully it will shaddup all the ppl saying Nintendo isn't advertising enough

Additionally, I believe Nintendo is a leader as a developer only in Japan(them and their friggin hamtaro...lol), and Electronic Arts is selling more in America (don't quote me on that though)
Title: RE:Why is GCN considered to be a failure?
Post by: VoodooMerlin on August 13, 2003, 02:06:57 AM
I'd like to know where the people who see all of this PS1 rental and sales "action" live. Don't count the stale selection at Walmart. They bought too much at clearance costs. My store was nothing BUT PSX worshippers......it ended up that there were only two people that rented PSX with any regularity after the PS2 price drop. We ended up taking a loss on rental inventory just by having to convert it over to used inventory. You can't give the stuff away in our area (Southern Ontario). People use PSX stuff as trade-in fodder towards next gen games. The N64 STILL continues to sell in large numbers. Compared to it the PSX is relatively dead.
Title: RE:Why is GCN considered to be a failure?
Post by: Ninja X on August 13, 2003, 06:55:56 AM
We're talking about the Gamecube here, not Nintendo itself.  One person brought up a very good point that Nintendo may have a good amount of market share, but most of that is attributed to the GBA.  

I don't consider the Gamecube a failure, but I don't consider it a success by a long shot.  It'll be a while before I start to consider it a failure.  For me, the Gamecube so far just fixes up N64's major errors, such as the cartridge format and development difficulty.  However, they haven't done much to change their image.  RESIDENT EVIL IS NOT ENOUGH, NINTENDO!  They are making better relationships between third-parties, but we would see the better results of this come in the next-generation.  Market-wise, what happened?  Nintendo and their ads have ended up hurting the Gamecube more than anything else.    

Games-wise, it's up to opinion.  We cannot call a console a failure just because of its game because it is all opinion.  This is what I ultimately judge a console by and I've been a little disappointed with the Gamecube...lot of these games don't thrill me the same way they did on the N64.   Super Mario Sunshine didn't match up to Mario 64.  The Wind Waker is the worst Zelda yet IMO.  Despite having more games, it seems like the N64 has a better library.  However, the GCN has 2-3 years left and it still has great games coming out soon...

Man, I would so like to add my thoughts on what Nintendo should do to correct this, but eh...I would be rambling like a baboon then...if I wasn't already.  
Title: RE:Why is GCN considered to be a failure?
Post by: Cap on August 13, 2003, 10:44:26 AM
Quote

Originally posted by: thecubedcanuck


Now that is an outright lie, PS1 games still sell and still rent in fairly large numbers.

The reason many deem the cube a failure is because Nintendo planned on selling a certain number of units and have FAILED to reach those numbers, thus in the context set forth by nintendo it is indeed a failure at this point.
Is it a good console? Yes, of course it is, is it meeting expectation? No it isnt.

Other reasons that cause the word failure to reer its ugly head are, that it cant seem to pull away from a first time console maker in Mircrosoft and that it isnt gaining any ground on industry leader Sony. In business these are considered failures. Nintendo is making money on consoles but that trend will not last forever with a declining user base, eventially you dont sell enough to make money, that is the real concern IMO.

It is obvious that Nintendo has become a niche console, catering to a select type of gamer. Hopefully that type of gamer increases in numbers instead of declines, otherwise failure will become very easy to spot.


while i agree with everything you said, i think its important to mention that the xbox isnt selling up to ms's expectations as well. their original sales expectations were 12 million
sold by the end of june, not 9. they lowered it about 6-7 months before the figures were released when they realized they werent going to make the number. while thats fine, what ended up happening is i saw ms being commended for selling more then their expectations, despite the fact that they had to lower them earlier. you also mentioned that the gc has failed to make up any ground on sony, but again neither has the xbox.

as i said though, i do agree with everything you said. i just think the negative spin that the media like to put on just about everything nintendo does takes it's toll, and sooner or later people start to believe what they hear before giving the system a chance. you just dont hear the type of negativity you do about the gc about the other consoles, no matter the circumstances(at least not that i've seen).

Title: RE: Why is GCN considered to be a failure?
Post by: AgentSeven on August 13, 2003, 01:18:47 PM
All of these posts are too damn long.

40 million Ps2?  Are you freaking insane?  Where are you getting this BS from?

It's a solid fact that the GameCube has OUTSOLD X-Box worldwide, reguardless of the lies that M$ spreads.  I work as a retail buyer,  I know what is selling in my stores, and it sure as hell isn't the X-Box.

Also, X-Box hads lost over 1.35 Billion Dollars US.  GameCube has made nothing but profits for Nintendo.  The real failure is X-Box.  If you want to talk about content, the Ps2, AKA "The Sequel Machine," is the real failure.
Title: RE:Why is GCN considered to be a failure?
Post by: The Doc on August 13, 2003, 02:31:37 PM
I would not say that GameCube is a failure, however when the console is almost two years old and has sold under 10 million units worldwide I think a better term to use would be disapointing. Nintendo claimed that GameCube would be the anti N64, and in ways that statement holds true. For example, the N64 had a little under 300 games in its whole life span, where as the GameCube is not quite 2 years old yet and it has 350+ games in its library. It seemed that when the GameCube launched the idea of a console which looked like a purple lunch box did not sit well with the causual gamer. In addition, many people thought that the GameCube would be a failure since day one and as a result, many stores did not even bother to stock the console. In the end, the only company that is beating Nintendo is Nintendo.

The Doc
Title: RE:Why is GCN considered to be a failure?
Post by: The Doc on August 13, 2003, 02:45:24 PM
Oh and another thing, Nintendo has been making money on the GameCube since day one and come to think of it Nintendo has always made money off of their consoles plan and simple. How do you like them apples? :-P

The Doc
Title: RE:Why is GCN considered to be a failure?
Post by: dogman85 on August 13, 2003, 11:39:53 PM
Quote

Originally posted by: AgentSeven
All of these posts are too damn long.

40 million Ps2?  Are you freaking insane?  Where are you getting this BS from?

It's a solid fact that the GameCube has OUTSOLD X-Box worldwide, reguardless of the lies that M$ spreads.  I work as a retail buyer,  I know what is selling in my stores, and it sure as hell isn't the X-Box.

Also, X-Box hads lost over 1.35 Billion Dollars US.  GameCube has made nothing but profits for Nintendo.  The real failure is X-Box.  If you want to talk about content, the Ps2, AKA "The Sequel Machine," is the real failure.


A couple things Agent Seven
Playstation 2 has sold over 50 million consoles, here's a link from the beginning of the year:

http://www.zdnet.com.au/reviews/coolgear/av/story/0,2000023510,20271337,00.htm

Ask anyone who knows anything about gaming, and they'll tell you PS2 has sold over 50mil. I believe PS2 has sold about 52 million consoles at this point
While Nintendo has certainly shipped more Gamecubes than Microsoft has shipped Xboxes,
The numbers are so close, that there might be more Xbox's in people's homes than Gamecube's in people's homes.
As you know, Nintendo has stopped Gamecube production to get rid of existing inventory. They report in quantities shipped, not quantities sold. Here's the link:

http://news.gaminghorizon.com/media/1060387085.html

and The Doc, how do you know that Gamecube has over 350 games? do you have a link plz?
Title: RE:Why is GCN considered to be a failure?
Post by: Nintendo on August 14, 2003, 12:31:28 AM
Quote

Originally posted by: Gup
Quote


A system with games like Ocarina and Mario64 is NOT a failure.

N64 wasn't a failure(or a success), but your reason doesn't justify anything.  It's like saying Dreamcast had Shenmue and Sonic so it wasn't a failure.

That is CORRECT reasoning, we are gamers are we not.

To me a system only needs 1 great game I can enjoy to death, to be a success in my eyes.
Title: RE: Why is GCN considered to be a failure?
Post by: PIAC on August 14, 2003, 12:50:12 AM
nintendo! i must ask of you, WHAT EPISODE IS YOUR AVATAR FROM!?  i must know ;__; cause i have to see it
Title: RE:Why is GCN considered to be a failure?
Post by: Nintendo on August 14, 2003, 12:58:51 AM
Quote

Originally posted by: PIAC
nintendo! i must ask of you, WHAT EPISODE IS YOUR AVATAR FROM!?  i must know ;__; cause i have to see it

Ack! I love the avatar, but I just found it online. I've been searching for that episode for ages myself, it never aired where I live
Title: RE: Why is GCN considered to be a failure?
Post by: oohhboy on August 14, 2003, 04:51:28 AM
nintendo quotes quantities shipped because they don't have a buy-back program, so once the cube is brought by the shops it is considered sold.

While the Xbox does have a Buy-Back program so to be accurate they have to quote numbers avtually sold by the shops, not shipped.

So when comparing Xbox to GCN numbers comparing number sold in retail vs shipped for GCN is a fair comparison because they are essenstaly "sold". Obviously in home numbers would be different. but considering shops in general keeping low inventries of GCNs, it is generally fair to assume that in home numbers are very close to number shipped.

Another thing, retail sales for the GCN are hard to come by and are highly inaccurate due to the exclusion of wal-mart in America as it is a GCN power house in sales.

In conculsion, one can only make general comments as to the number of consoles in homes.
Title: RE: Why is GCN considered to be a failure?
Post by: GaimeGuy on August 14, 2003, 08:13:58 AM
oohhboy, if this were slashdot, I'd give you a +5 for informative/ Insightful.
Title: RE:Why is GCN considered to be a failure?
Post by: Sirmorphix on August 14, 2003, 06:54:18 PM
The whole issue is the installed userbase is too small to make the sort of returns that the PS2 sees.  The success or failure of a system is based upon money made.  Rarely is the quality of games released any indication of a failed system.  The Cube has a great bunch of titles, but not enough people to buy them.  It's sad, but it's part of the reason why we see so many crappy ports and missing out on great titles.
Title: RE:Why is GCN considered to be a failure?
Post by: Ninja X on August 15, 2003, 05:42:37 AM
I remember one thing Nintendo saidis that they are planning to have sold (or ship, I'm not sure) 50 million Gamecubes by the end of the Gamecube's life span.  If they plan to sell that much, good luck breaking half of that, Nintendo.  It sucks to see such a good system be dwarfed by another system...
Title: RE:Why is GCN considered to be a failure?
Post by: jalidi on August 17, 2003, 08:53:04 PM
Hello guys, I'm new to this Forum so I'm a bit late arriving... but I still would like to make a few comments.

Quote

Originally posted by: dogman85and The Doc, how do you know that Gamecube has over 350 games? do you have a link plz?


I can provide this information courtesy of www.gamerankings.com

http://www.gamerankings.com/itemrankings/stats.asp

It indicates 421 unique GameCube titles to 291 N64 titles. There are some other interesting statistics on that page, as well. I believe there are roughly 90 announced GameCube titles coming out in the next six months to a year (check EBGames.com, their 'upcoming releases' section) with more being added. At this rate, assuming that it reaches the end of the same six year cycle that the N64 had (which is unlikely if Nintendo releases a next-gen console in 2005), it'll have close to 1000 titles in its library. It's more likely to finish with about 700 or so, though... in that respect, it'll ultimately be a far greater success than the N64 ever was. As game developers continue to improve their expertise with GameCube hardware, I believe that the best is yet to come.

Certainly a key to Nintendo's future home console success is to ensure the same software backwards compatibility for the GC and GC2 which Sony has for its PSX and PS2 library.  
Title: RE:Why is GCN considered to be a failure?
Post by: BrianSLA on August 17, 2003, 09:03:16 PM
>> 421 <<

I don't think that is ACTUAL RELEASED titles. That is probably PLANNED titles included.  
Title: RE:Why is GCN considered to be a failure?
Post by: jalidi on August 18, 2003, 01:24:22 AM
Quote

Originally posted by: BrianSLA
>> 421 <<

I don't think that is ACTUAL RELEASED titles. That is probably PLANNED titles included.


You're quite correct, that's why I made mention of the upcoming titles within six months to a year since those are lumped in with the grand total. Fortunately you can sort the list by "All Non-Released" and the exact number it gives you is 163 for GameCube.

421 unique titles minus 163 non-released equals 258 GameCube current titles.
Title: RE:Why is GCN considered to be a failure?
Post by: Nintendo on August 18, 2003, 01:47:05 AM
Currently, as of last Friday, 786 games are confirmed in development including those already published. Of which total 136 are permanent NGC exclusive titles.
Title: RE: Why is GCN considered to be a failure?
Post by: PIAC on August 18, 2003, 02:45:45 AM
blimey, i didn't realise it was that many, or how few were exclusives. i spose that includes japanese games that will never see the light outside of the land of the rising sun.
Title: RE: Why is GCN considered to be a failure?
Post by: BlkPaladin on August 18, 2003, 10:28:43 AM
Accually there hasn't been a buyback program in the Console industry before. I don't know about Microsoft, but if they did it would be a first. That is why the Console manufatures quote the consoles shipped as sold because to them they are sold. I don't know why this is new information I have been saying that since before November of '00.

That is why when you got to a Toys R Us or a Wal-Mart you still see old consoles well after they have "expired". I know because I bought my Sega CD for a Toys R Us after Sega announced they will be ceaseing production of the Saturn.

Also I do have credenial to be a video game store I just don't have the money.
Title: RE:Why is GCN considered to be a failure?
Post by: Oldskool on August 18, 2003, 10:41:51 AM
Nintendo's piggy back and AAA games say the GCN is not a failure. The mainstream TV, newspaper, and magazine Media that doesn't know diddly squat about gaming, and mainstream PS2 fans say GCN is a failure.
Title: RE: Why is GCN considered to be a failure?
Post by: BlkPaladin on August 18, 2003, 10:53:41 AM
And the fact that Nintendo see a lot more money come in from their console than Sony does.
Title: RE: Why is GCN considered to be a failure?
Post by: Illustrious Chen on August 18, 2003, 01:07:12 PM
This problem is so simple! It's not because the GameCube is a failure (which it's not) it's because a bunch of people said it was and other people are believing them.
Title: RE: Why is GCN considered to be a failure?
Post by: KDR_11k on August 19, 2003, 07:09:53 AM
I think we should all remember that if N had made the XBox they'd already gone out of business...
Title: RE:Why is GCN considered to be a failure?
Post by: )Dark-LInk( on August 19, 2003, 05:28:15 PM
the n64 has better games then that crap eternal loading PS crap sony made. in my eyes n64 was the "greatest"
Title: RE: Why is GCN considered to be a failure?
Post by: BlkPaladin on August 19, 2003, 05:37:13 PM
I agree it has the best 3D platformer ever...
Title: RE:Why is GCN considered to be a failure?
Post by: jaz013 on August 19, 2003, 07:50:03 PM
I think it depends where you live. I live in west Mexico, and here the Xbox is the great failure. It selds almost nothing, and almost all its piracy (hw and sw).