Community Forums => NWR Mafia Games => Topic started by: Khushrenada on January 23, 2017, 05:46:13 PM
Title: Mafia LXXII: Star Trek Universe. Sign-Up Thread. Sign-ups are closed.
Post by: Khushrenada on January 23, 2017, 05:46:13 PM
Might as well keep the drive to 75 going by getting Mafia 72 underway. With the cancellation of Silenced from hosting and no takers at this point, I've decided to go ahead and undertake hosting this game.
Despite the title, this actually won't be based on Super Mario RPG. I just liked the riff on the title. I was just going to call it Mafia RPG but decided to throw in the Super for fun.
This is probably going to be one of the most subversive types of Mafia games we've played yet in that it is really going to stretch just what a Mafia game is. For this game, my thinking is that everyone will be given an HP count and that votes act as an attack on that HP count. In addition, there will be other abilities (and possibly items) that players will be given or acquire that allow them to use further attacks against other players to decimate the HP of a player. At the same time, there will also be defensive powers and items. What this means, though, is that we could possible have some days where no is eliminated because they still have HP left and some days where a lot of players are if they are low on HP so I guess we'll see how that plays out.
Another element I'm toying with is the idea of having parties. So, there would be the Townie Hero who could start recruiting other players to his party to increase attacking power against other players and the Mafia Villain who could do the same. I may even include a possible wildcard third player who could do this also but I'm still working out scenarios for this game. Again, it sort of changes the base game of Mafia with the Mafia forming and organizing at the same time as the Townie Party. I may end up just having the Mafia party fully formed but I want to make sure things are balanced and both forming at the same time strikes me as more balanced. There will be more details on this as game time approaches.
As for the game itself, feel free to role-play as any RPG game character you wish. We'll make it a mish-mash of games. The Smash Bros. of RPG's as worlds collide. If you have some ideas of what might be neat for an RPG Mafia game, mention it below and I'll see if I can incorporate them. I'm hoping we can see a good turnout again.
EDIT:
Well, I've been going over this game for awhile and I just don't think it is going to work, at least, not in the way I envisioned. Having hit points, items and abilities was something we could have pulled off back in Mafias 20 - 50 but these days, I think inactivity might be a factor. Moreover, there is a lot that can go wrong i.e. make it unbalanced to the Mafia's favor over the townies. I envisioned a game in which players could gain wealth from their votes which they could use to buy items to allow themselves to replenish HP or gain a special attack. At the same time, the further in the game players advanced, they could level up and get better stats and attacks. I even thought of throwing in abilities to successfully restore a player back into the game if they were voted out. I wanted to have the Mafia all know each other and work together from the start allowing for them to team up and unleash powerful attacks much like facing a boss in an RPG in which the boss and some minions would all take their turn attacking your party and then it would be your parties turn to return fire. This would be the night and day actions except the Mafia can also vote in the day. At the same time, I wanted the townies to be able to form their own party slowly with the hero being able to swap in different members and allow them to counterattack. But the whole thing gets very complicated in trying to figure out what on how to keep things balanced. As players level up, what else has to increase or decrease to keep things fair for both sides? If you don't have levelling up, what happens when the mafia loses a couple members? How can you ensure they still have a chance of success if their attack power is weakened early in the game? If the townie hero is eliminated early on, do I need to establish a hero chain much like the mafia has a godfather successor in order to allow the townie party to keep forming and progressing to counter a powerful mafia team? How should wealth be established and divided? What should items be priced at that is achievable yet also not going to let their abilities overpower the game?
The story itself would be that of the local poor boy trying to help the amnesiac girl with the magical crystal he just met help save the realm and banish the mad usurper and his minions by locating the forgotten oracle under a giant tree along with his friends. It would just be a lot of jokes about RPG tropes and play along with that. Yet, while I think it could be fun, it doesn't incite passion in me like another theme I've been thinking about this past week and am going to do instead.
On Monday, I came across a topic on Star Trek and started reading the comments following it and it reminded me of the time I spent watching various Star Trek series. I realized that we've never done a Star Trek game although we've done two Star Wars games in Mafia. I think it is time to rectify that. As such, I'm going with a simpler game instead and running with a Star Trek theme.
While the setting will take place in The Next Generation universe, feel free to roleplay as any Star Trek character you wish from any series or movie. The only exception would be Q which I am claiming as host.
I will post all the roles later tonight for this game.
Sign-ups so far:
Nickmitch Pokepal148 TofuFury NWR_Insanolord TOPHATANT123 Stratos Stogi Dasmos Rygar Lucario Fatty_The_Hutt Mop it up ShyGuy Stevey Lolmonade Silenced
16 true forum heroes have signed up so far!
Title: Re: Mafia LXXII: Super Mafia RPG. Sign-Up Thread. Deadline Feb. 5, 2017.
Post by: nickmitch on January 23, 2017, 07:22:42 PM
First.
I mean, I'm in!
Title: Re: Mafia LXXII: Super Mafia RPG. Sign-Up Thread. Deadline Feb. 5, 2017.
Post by: pokepal148 on January 23, 2017, 09:42:52 PM
I'm in.
Title: Re: Mafia LXXII: Super Mafia RPG. Sign-Up Thread. Deadline Feb. 5, 2017.
Post by: TofuFury on January 23, 2017, 11:57:45 PM
I accidentally missed the last one, but I'm in for this game.
Title: Re: Mafia LXXII: Super Mafia RPG. Sign-Up Thread. Deadline Feb. 5, 2017.
Post by: NWR_insanolord on January 24, 2017, 03:41:04 PM
(http://i.imgur.com/AwZa8h3.gif)
I'm in.
Title: Re: Mafia LXXII: Super Mafia RPG. Sign-Up Thread. Deadline Feb. 5, 2017.
Post by: TOPHATANT123 on January 24, 2017, 05:08:06 PM
Sounds fun, I'm in.
Title: Re: Mafia LXXII: Super Mafia RPG. Sign-Up Thread. Deadline Feb. 5, 2017.
Post by: Stratos on January 24, 2017, 08:41:41 PM
In it to win it!
Title: Re: Mafia LXXII: Super Mafia RPG. Sign-Up Thread. Deadline Feb. 5, 2017.
Post by: Stogi on January 25, 2017, 12:56:41 PM
in
Title: Re: Mafia LXXII: Super Mafia RPG. Sign-Up Thread. Deadline Feb. 5, 2017.
Post by: Stogi on January 25, 2017, 12:56:49 PM
ni
Title: Re: Mafia LXXII: Super Mafia RPG. Sign-Up Thread. Deadline Feb. 5, 2017.
Post by: Stratos on January 25, 2017, 02:18:24 PM
Title: Re: Mafia LXXII: Super Mafia RPG. Sign-Up Thread. Deadline Feb. 5, 2017.
Post by: Wah on January 30, 2017, 04:22:49 AM
U even have to ask Khush??? IN!
Title: Re: Mafia LXXII: Super Mafia RPG. Sign-Up Thread. Deadline Feb. 5, 2017.
Post by: Fatty The Hutt on January 30, 2017, 11:47:23 AM
Sure, man.
May I call you Sherman?
Title: Re: Mafia LXXII: Super Mafia RPG. Sign-Up Thread. Deadline Feb. 5, 2017.
Post by: Mop it up on January 31, 2017, 05:39:07 PM
This looks similar to the Dragon Quest game I was making a few years back, but I never went through with it because it would require a good amount of players to work well and this was when activity was first starting to dwindle below 20.
Title: Re: Mafia LXXII: Super Mafia RPG. Sign-Up Thread. Deadline Feb. 5, 2017.
Post by: Wah on February 01, 2017, 05:09:58 AM
IM A WEEABOO FUCKBOI!
Title: Re: Mafia LXXII: Super Mafia RPG. Sign-Up Thread. Deadline Feb. 5, 2017.
Post by: ShyGuy on February 02, 2017, 02:50:46 AM
Bob is in. Bill is in. ShyGuy is....
Title: Re: Mafia LXXII: Super Mafia RPG. Sign-Up Thread. Deadline Feb. 5, 2017.
Post by: Khushrenada on February 02, 2017, 03:02:33 AM
Title: Re: Mafia LXXII: Super Mafia RPG. Sign-Up Thread. Deadline Feb. 5, 2017.
Post by: Stogi on February 02, 2017, 04:17:55 PM
Um...holy ****. Where the hell have you all been?
Title: Re: Mafia LXXII: Super Mafia RPG. Sign-Up Thread. Deadline Feb. 5, 2017.
Post by: Stogi on February 02, 2017, 04:18:15 PM
Ah...tricky bastard.
Title: Re: Mafia LXXII: Super Mafia RPG. Sign-Up Thread. Deadline Feb. 5, 2017.
Post by: Khushrenada on February 06, 2017, 04:50:24 PM
Hey all. So, I'm still resting up a bit after Khushrenada Week and I've been too busy at work to even try starting up a Mafia game. Plus, I'm still hoping we can get to 16 players. I'm sure stevey would play but he has gone on a disappearing streak again. Not sure if I should throw him in the mix again or not. I'm assuming ShyGuy is in although he didn't expressly state that. I'm going to see if I can't rope in another player or two before starting this so hang tight and thanks for your patience.
Title: Re: Mafia LXXII: Super Mafia RPG. Sign-Up Thread. Deadline Feb. 5, 2017.
Post by: stevey on February 06, 2017, 11:13:08 PM
In fashionably late :cake;
Title: Re: Mafia LXXII: Super Mafia RPG. Sign-Up Thread. Deadline Feb. 5, 2017.
Post by: Khushrenada on February 06, 2017, 11:16:06 PM
I was wondering if you'd check in on your birthday! Surprise!!!
Title: Re: Mafia LXXII: Super Mafia RPG. Sign-Up Thread. Deadline Feb. 5, 2017.
Post by: Wah on February 07, 2017, 05:22:42 AM
OI we starting yet?
Title: Re: Mafia LXXII: Super Mafia RPG. Sign-Up Thread. Deadline Feb. 5, 2017.
Post by: Khushrenada on February 08, 2017, 04:08:43 AM
Sorry. Wanted to get Safe Words launched since that game is pretty easy to care for once started. Want to see if I can beg and grovel to get one more player for this game. At this point, I'm not going to start it until late this Sunday evening since I don't think it would be wise to start in the middle of the week with players unaware and then stopping the momentum after a couple days for a weekend break. So, you can prepare for that as a start date now.
Title: Re: Mafia LXXII: Super Mafia RPG. Sign-Up Thread. Deadline Feb. 5, 2017.
Post by: lolmonade on February 08, 2017, 09:14:38 AM
Aw man, missed the deadline
Title: Re: Mafia LXXII: Super Mafia RPG. Sign-Up Thread. Deadline Feb. 12, 2017.
Post by: Khushrenada on February 08, 2017, 11:37:34 AM
Actually, you didn't. We've just been discussing how I have moved the deadline to this Sunday instead. So, if you want in, you can still join up.
Title: Re: Mafia LXXII: Super Mafia RPG. Sign-Up Thread. Deadline Feb. 12, 2017.
Post by: lolmonade on February 08, 2017, 08:17:09 PM
Actually, you didn't. We've just been discussing how I have moved the deadline to this Sunday instead. So, if you want in, you can still join up.
Neat. Count me in.
Title: Re: Mafia LXXII: Super Mafia RPG. Sign-Up Thread. Deadline Feb. 12, 2017.
Post by: Silenced on February 09, 2017, 04:55:05 PM
I haven't seen more than 12 people play this in forever, so **** it. Once more onto the silliness. Something like that.
Title: Re: Mafia LXXII: Super Mafia RPG. Sign-Up Thread. Deadline Feb. 12, 2017.
Post by: Khushrenada on February 09, 2017, 06:20:19 PM
Great! Welcome to another Mafia tour of duty.
Title: Re: Mafia LXXII: Star Trek Universe. Sign-Up Thread. Deadline Feb. 12, 2017.
Post by: Khushrenada on February 12, 2017, 08:57:12 PM
Updated the original post but just to make sure people are aware I've decided my RPG idea is to complex and I've decided to finally scrap it. Instead, I'm going with a simpler game and using the Star Trek Universe as the theme. Be prepared to boldly go where no mafia has gone before.
Title: Re: Mafia LXXII: Star Trek Universe. Sign-Up Thread. Deadline Feb. 12, 2017.
Post by: Wah on February 13, 2017, 12:49:14 AM
17!? Holy sheet!
Title: Re: Mafia LXXII: Star Trek Universe. Sign-Up Thread. Deadline Feb. 12, 2017.
Post by: Khushrenada on February 13, 2017, 03:40:43 AM
16 actually. Turns out a miscounted at some point. Still, I like 16. That often results in a good balanced game expect by saying that I have now jinxed it. Right on!