Community Forums => General Chat => Topic started by: Phil on June 04, 2016, 11:57:12 PM
Title: I made a logo for a new game I'm making.
Post by: Phil on June 04, 2016, 11:57:12 PM
I don't know what I'm doing. How do I computer this thing? In all seriousness, as a WIP, how does it look? It's for an RPG I'm making and hoping to publish.
(http://i.imgur.com/Ddm2xii.png)
Title: Re: I made a logo for a new game I'm making.
Post by: ThePerm on June 08, 2016, 01:40:36 AM
is it like an 80s style dungeon crawler?
When designing anything there are usually two or three rules to go by. CRAP CRAP is Contrast/Color Repitition Alignment and Placement http://www.presentationzen.com/chapter6_spread.pdf
Rule of thirds http://www.companyfolders.com/blog/rule-of-thirds-graphic-design
the golden ratio http://desource.uvu.edu/dgm/2740/IN/steinja/lessons/03/l03_03.html
if I were to redesign the ogo I would shift the triangle/sword and lettering to the right of the blue oval, I would flatten the triforce to just a single color, and I'd lower the line thickness of the lettering for Adrigal. I'd drop the color yellow and replace it with white. I would also make the sword white. I would turn all black outlines to blue outlines. I wouldn't want it more than three colors. Also, I would use no more than two fonts.