Can you solve the mystery of the pom-poms?
http://www.nintendoworldreport.com/news/40546/tri-force-heroes-communication-detailed-no-voice-chat
The Legend of Zelda Tri Force Heroes will not have voice chat for the online modes.
First revealed by The Verge, director Hiromasa Shikata cited concerns about players being alienated during play: "Higher (level) players would tell lower players what to do, and lower players would wonder why they're being told what to do."
During today's Treehouse Live demonstration, Shikata also mentioned that emotive faces can be used for communication, and they are easily accessible on the bottom screen.
I care inasmuch as its given me even less reason to want this game. I was already on the fence due to the barrier for trying to play this locally. Playing this game online isn't very cooperative, and it looks like you actually need that here. Looks like a pass, but we'll see.
You can at least play the game locally with one game card among multiple 3DSes. Is that the barrier you mean, or something else, Adrock?While that's certainly a bonus, I was specifically referring to the lack of people to play with, notably my brother since he's up at college most of the year and I have a full time job. It isn't as easy as it used to be to get together and play games. When we do, we have other, better options (e.g. Super Smash Bros.) It's the same reason why I haven't finished Trine 2 yet. I really enjoyed my time with Four Swords Adventures in particular, but it isn't fun single player and I suspect Triforce Heroes isn't either. I strongly prefer local multiplayer, but I would have entertained online multiplayer if there was voice chat here due to the cooperative nature of the game.
Fricken Pokémon has voice chat POKEMON! so why can't Zelda?
Monster Hunter's community is founded on the more experience players guiding newer players in the art of hunting. Pretty sure the community would not be where it is today without this aspect.
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Nintendo should just build voice chat into the system infrastructure and tie it to the parental controls. Then it could be blocked or restricted to friends only by a parent. Problem solved.
I just read that, unlike Four Swords Adventure/Anniversary, three players is required for multiplayer. You either play alone or you need two other people to play with you. I was having enough trouble trying to get one person...