The live event is over, but the recording is now one of our biggest episodes ever!
http://www.nintendoworldreport.com/rfn/40351/episode-431-not-take-mirror
We decided to do this entire episode as a live event -- special thanks to everyone who could join for that, by the way! It has all the segments and features you'd expect, but all performed live. You'll also hear our special 8-bit theme song by Perry Burkum, now in higher quality! We hope to keep using this version hereafter for all RetroActive features.
New Business includes fresh impressions (our first in two weeks) of Stretchmo, Sonic Boom, Grand Theft Auto 5, and oh yes, Splatoon! After an awkward Now Playing promo (sadly, in prose), we return for the main event. This RetroActive turns out to be one of our best ever, with tremendous participation in the forum thread and a few questions from the live event audience as well. All four of the RFN guys played a whole lot of The Legend of Zelda: Twilight Princess (all for at least the second time through), and it proves to be a very rich topic indeed. It's probably impossible to discuss every single aspect of this long and complex game, but we covered a lot of bases in a roundtable that itself lasted over two hours!
We're planning for annual E3 predictions next week, and there may be time for Listener Mail too, so ask us about Chibi-Robo or tell us your story from the Nintendo World Championship qualifiers -- your path to become part of the podcast is right here. Also, don't forget to keep up with those darned Famicast guys over in their own podcast page, where you can find every episode from Japan and subscribe to get new ones every two weeks!
Passing question - 24 mins into the podcast, Jonny wonders if Sonic Boom's failure will make Sega pull back on the "bad" sonic games and reconsider releasing garbage.According to Sega's financials Sonic Boom for 3ds and Wii U (somehow) shipped 490,000 copies. For two games with zero redeeming qualities that's rather good considering it will most likely have outsold some 1st party games like The Wonderful 101 and Wii Fit U.
....I distinctly remember articles a year or so back where Sega more or less exclaimed they would be working to no longer release "bad" Sonic games, taking such measures as even pulling retail copies of ones considered more offensive than others (Unleashed, Black Knight, Secret Rings). The sonic cycle exists for a reason, but maybe if this one sold as badly as RFN says, this'll actually cause Sega to recoil.
I'd be more curious to hear how the Sonic Boom cartoon is going, that may dictate more than anything if there's another Sonic Boom game.
I'd personally be more interested in their sales vs forecast than comparing sales to how much garbage it is. That'll be the driver of whether or not they see sales as a success. that's also copies shipped to retail, NOT copies sold to end-customers, which is an important distinction sometimes.Passing question - 24 mins into the podcast, Jonny wonders if Sonic Boom's failure will make Sega pull back on the "bad" sonic games and reconsider releasing garbage.According to Sega's financials Sonic Boom for 3ds and Wii U (somehow) shipped 490,000 copies. For two games with zero redeeming qualities that's rather good considering it will most likely have outsold some 1st party games like The Wonderful 101 and Wii Fit U.
....I distinctly remember articles a year or so back where Sega more or less exclaimed they would be working to no longer release "bad" Sonic games, taking such measures as even pulling retail copies of ones considered more offensive than others (Unleashed, Black Knight, Secret Rings). The sonic cycle exists for a reason, but maybe if this one sold as badly as RFN says, this'll actually cause Sega to recoil.
I'd be more curious to hear how the Sonic Boom cartoon is going, that may dictate more than anything if there's another Sonic Boom game.
Yes, but a glitch in the initial update last night may be tripping up your feed reader. Force a refresh if you can; I'll try updating the LastBuilt tag later tonight, as well. Some podcast programs/apps are more tolerant to these things than others, which is why you see varying success.
Please GOD! DO NOT DO A FREESTYLE RAP BATTLE! The MC Silky **** horrible and little bit racist dont you think?
Its a bit like audio "black face" don't you think? Its just bad taste and really dumb. Maybe its funny if your 12 years old. Don't most of these guys on the podcast have college degrees? Could have fooled me.
I again have to defend Splatoon a little here.
A lot of reviews have focused on the lack of content but I would argue that the content is in line with other games and more and more content will get added starting today I believe.
If you buy this game and don’t plan to play the online then I could see the argument being made for sure
I again have to defend Splatoon a little here.
A lot of reviews have focused on the lack of content but I would argue that the content is in line with other games and more and more content will get added starting today I believe.
If you buy this game and don’t plan to play the online then I could see the argument being made for sure
The game launched with five maps and literally one game mode. We're at six and two now. There are a fair number of weapons, but even in that sense they artificially inflate the number by having duplicate primary weapons with different skins and subs/specials (which they couldn't get away with if the game had custom loadouts). Any way you slice it, that's a lack of content and most definitely not in line with other games (at least not good ones).
And I wouldn't say a lot of reviews have focused on the lack of content. The majority of reviews have focused on how fun the game is, which is why it's generally getting 8/10s. They point out the lack of content, which is entirely fair, but ultimately conclude that the game is really good and really fun in spite of this (which I agree with). I've already put ~15 hours into the online multiplayer myself, so it's not as I'm not having a lot of fun, but that doesn't change the facts. These flaws don't hold the game back from being good, but that doesn't mean they're not there.
I again have to defend Splatoon a little here.
A lot of reviews have focused on the lack of content but I would argue that the content is in line with other games and more and more content will get added starting today I believe.
If you buy this game and don’t plan to play the online then I could see the argument being made for sure
The game launched with five maps and literally one game mode. We're at six and two now. There are a fair number of weapons, but even in that sense they artificially inflate the number by having duplicate primary weapons with different skins and subs/specials (which they couldn't get away with if the game had custom loadouts). Any way you slice it, that's a lack of content and most definitely not in line with other games (at least not good ones).
And I wouldn't say a lot of reviews have focused on the lack of content. The majority of reviews have focused on how fun the game is, which is why it's generally getting 8/10s. They point out the lack of content, which is entirely fair, but ultimately conclude that the game is really good and really fun in spite of this (which I agree with). I've already put ~15 hours into the online multiplayer myself, so it's not as I'm not having a lot of fun, but that doesn't change the facts. These flaws don't hold the game back from being good, but that doesn't mean they're not there.
You make fair points and yes there is no denying that compared to other shooters it does lack content but then at the same time you dumped 15 hours in the game already. That’s more than most modern games.
I guess the lack of content in a sense doesn’t bother me because I’ve already poured in more time in the game than most other games.
I again have to defend Splatoon a little here.
A lot of reviews have focused on the lack of content but I would argue that the content is in line with other games and more and more content will get added starting today I believe.
If you buy this game and don’t plan to play the online then I could see the argument being made for sure
The game launched with five maps and literally one game mode. We're at six and two now. There are a fair number of weapons, but even in that sense they artificially inflate the number by having duplicate primary weapons with different skins and subs/specials (which they couldn't get away with if the game had custom loadouts). Any way you slice it, that's a lack of content and most definitely not in line with other games (at least not good ones).
And I wouldn't say a lot of reviews have focused on the lack of content. The majority of reviews have focused on how fun the game is, which is why it's generally getting 8/10s. They point out the lack of content, which is entirely fair, but ultimately conclude that the game is really good and really fun in spite of this (which I agree with). I've already put ~15 hours into the online multiplayer myself, so it's not as I'm not having a lot of fun, but that doesn't change the facts. These flaws don't hold the game back from being good, but that doesn't mean they're not there.
You make fair points and yes there is no denying that compared to other shooters it does lack content but then at the same time you dumped 15 hours in the game already. That’s more than most modern games.
I guess the lack of content in a sense doesn’t bother me because I’ve already poured in more time in the game than most other games.
Agreed. It doesn't bother me either and I wouldn't be surprised if I'm approaching 100+ hours in the online multiplayer by the time summer is over. I just think that if someone wants to bring that up as a criticism, it's a fair point. I wouldn't agree with them if they said it was a bad game solely because of that, but at the same time I can see it being an issue for someone who likes but doesn't love the core gameplay. You really have to buy into the game to get past the issue and luckily it seems like most people have.
Passing question - 24 mins into the podcast, Jonny wonders if Sonic Boom's failure will make Sega pull back on the "bad" sonic games and reconsider releasing garbage.
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I also like marble zone, it isn't wasn't very good as a second stage.
@Clexyoshi
Well, you know, 3D platformers and I don't get along.