What we saw in the trailer reminded me a LOT of the Persona series, so hopefully the game takes after that instead of the incredibly disappointing (so far) SMT games.It's looking pretty vibrant, I jus hope it doesn't stray away from the mature themes both series have.
What we saw in the trailer reminded me a LOT of the Persona series, so hopefully the game takes after that instead of the incredibly disappointing (so far) SMT games.
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My only fear now is that it is a bit much for some folks.
My only fear now is that it is a bit much for some folks.Still cautiously excited about this... but starting to worry that I'm one of the folks you are talking about...
Seems pretty far down the J-Pop road for my tastes. :confused;
"You'll notice this is a call back to the fire emblem series" he says as two idols fire beams of energy in the shape of love hearts into a demon.By the way, these two idols were an obvious Callie and Marie homage. Someone at Atlus liked Splatoon.
I do not understand anything about this game....I wish it clicked to some degree but I don't...why is she singing....dresses? I hope you guys enjoy it.
I do not understand anything about this game....I wish it clicked to some degree but I don't...why is she singing....dresses? I hope you guys enjoy it.
The premise of the game is that the girl, Tsubasa, wants to become an idol like Kiria (KOH WAH SHI TAI!). Tsubasa is being helped by Itsuki (blue hair pretty boy) and Toma (red hair pretty boy). AT THE SAME TIME, dangerous beings are sucking the life out of people in modern day Tokyo. Tsubasa and co. are Mirage Masters and call on their Mirages (i.e. Fire Emblem character spirits) to battle back the darkness. Also, the dungeons are derived from Tokyo locations and cultures, such as the fashion-centric Shibuya. Also, the random battles take place on concert stages and you can literally defeat evil with a pop song. Lastly, the first big bad bears a resemblance to Tsubasa's missing sister.
It makes sense!
I swear it makes sense!
Yamagami and Takada also explained why the game is so heavy on Japanese pop idol culture and why so many characters are shown singing.
"This is why the characters are all entertainers: in Japan, similar to Greek mythology, there's the idea of the gods being connected to the arts," Takada said. "It's a shamanistic element that's been interpreted by Atlus. The idea is, Japanese priestesses would dance and the dancing would bring them closer to the gods. We wanted to spin this in an Atlus way, so all the characters in the game have some connection to the arts, and that connection and their ability to express themselves attracts the Mirages to them. People who are good at singing or dancing or acting have really strong bonds with Mirages."
Are they fighting Bayonetta enemies?
That would seem something like different choice of apparel to show off the game. The outfit might still be in the game. But we know nothing about being able to change outfits (like Stratos said).
This has strangely become my most anticipated game on Wii U in the future. I don't give a damn about Star Fox and we know nothing of Zelda so this is taking top priority.
My only worry is this being a digital only release.
Shin Megami Tensei = Tokyo Mirage Session
SMT = TMS
Anyone knows who is localizing it?Good question. I just assume it's Treehouse, but maybe it's Atlus USA? Bravely Default and Bravely Second I know were by some other group.
Yay! I can now type out Tokyo Mirage Sessions #FE all the time instead!Anyone knows who is localizing it?Good question. I just assume it's Treehouse, but maybe it's Atlus USA? Bravely Default and Bravely Second I know were by some other group.
I'm hoping this is an Atlus job, myself. The choice to keep the dub in Japanese might seem lazy to some, but I see it as a very smart move, as the game is so distinctly grounded in Japan.
A 4chan user correctly posted the new name and lack of dub before the direct so it's safe to assume what they say is legit. They claim that outfits are being toned down, hot springs dlc removed, Tsubasa aged up to 18 and localisation is being handled by ATLUS supervised by NOA....Crap. I mean, after reading the article, I guess it's nothing TOO extreme. I didn't really think any of the costumes WERE all that extreme... but the swimsuit DLC is, well, optional content, so I think it shouldn't really have much effect on the game. If people want to buy that stuff, they can.
http://personacentral.com/potential-tokyo-mirage-sessions-fe-localization-content-changes/ (http://personacentral.com/potential-tokyo-mirage-sessions-fe-localization-content-changes/)
I agree that a dub would be nigh impossible considering they spent so much time and money producing the songs and voice acting for the Japanese version.
A 4chan user correctly posted the new name and lack of dub before the direct so it's safe to assume what they say is legit. They claim that outfits are being toned down, hot springs dlc removed, Tsubasa aged up to 18 and localisation is being handled by ATLUS supervised by NOA.
http://personacentral.com/potential-tokyo-mirage-sessions-fe-localization-content-changes/ (http://personacentral.com/potential-tokyo-mirage-sessions-fe-localization-content-changes/)
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The game has J-Pop singles.
It is set in Tokyo.
It's about people attempting to succeed in the J-Pop industry.
While redubbing the songs themselves would be a madman's task, choosing to keep the characters Japanese is a respectable choice, and also allows them to get by with minimal censorship since Japan so crazy.
NoA supervising Atlus? More stuff for the censor hounds to bark about at NoA's terrible decisions. Age changes are irrelevant, costume tone downs are irrelevant, hot springs dlc sounds like pure fan service. If this was actually Persona with Social Links? I would be outraged. This is not going to have anything of the sort so I don't care.I will never, ever, EVER give two shits about modern Persona, which would hardly ever be censored because of its popularity. And yet, I care about this game because of its unique subject matter. So I guess it comes down to personal taste.
It's common practice in most dubs with songs to leave the songs in Japanese, so I'm not buying that.
A 4chan user correctly posted the new name and lack of dub before the direct so it's safe to assume what they say is legit. They claim that outfits are being toned down, hot springs dlc removed, Tsubasa aged up to 18 and localisation is being handled by ATLUS supervised by NOA.
http://personacentral.com/potential-tokyo-mirage-sessions-fe-localization-content-changes/ (http://personacentral.com/potential-tokyo-mirage-sessions-fe-localization-content-changes/)
It'll get edited and it will fit a T rating. People need to deal with it.
It'll get edited and it will fit a T rating. People need to deal with it.
Maybe NoA will make the whole process academic though, by moving the game to a digital-only release. In that case I wouldn't even consider buying so it wouldn't matter what localization does.
You seriously think it's gonna have a low price point? For what purpose, to make it more accessible?In Canada shops offer E3 pre-order discounts, I assume this is what Shaymin is referring to.
You seriously think it's gonna have a low price point? For what purpose, to make it more accessible?In Canada shops offer E3 pre-order discounts, I assume this is what Shaymin is referring to.
In Canada shops offer E3 pre-order discounts, I assume this is what Shaymin is referring to.News to me. That's neat, though.
I'm hoping we get something similar to the Fortissimo Edition that Japan received, given it is, you know, Atlus. On the other hand, XCX's Collector's Edition was a bit overpriced, so it could go either way.
Don't so quick on that, Evan. While the game being Japanese-voiceovers-only and localized by Atlus has the purity crowd breathing a little easy, that won't stop the possibility of content being cut and not replaced. How the worldwide localization will handle the Chapter 2 incident is still unknown. Also, I wouldn't be surprised if the hot springs DLC got cut (Can't go to the baths with the child star!), and subsequently causing another furball over localization.Well, we should ask someone that has a Japanese copy of the game how many DLC packs there are, considering we know for a fact that there are five coming to the Fortissimo edition.
It'll get edited and it will fit a T rating. People need to deal with it.
"You censorship loving SJW hippies, don't make me call my friends at #Gamergate on this thread."
http://www.nintendo.com/whatsnew/detail/bib4RuC7xxI8fX1lKYDJQs9Tt0_M2OGt (http://www.nintendo.com/whatsnew/detail/bib4RuC7xxI8fX1lKYDJQs9Tt0_M2OGt)
Details of the five DLC packs.
Looking more like we won't be getting those hot springs.
Also, does this surprise anyone? I mean, Atlus is doing the localization according to NoA and we all know they don't support hot springs or bathing suits. Of course Atlus was going to cut this content from the release.
Also, does this surprise anyone? I mean, Atlus is doing the localization according to NoA and we all know they don't support hot springs or bathing suits. Of course Atlus was going to cut this content from the release.
Umm...what?
...
Also, does this surprise anyone? I mean, Atlus is doing the localization according to NoA and we all know they don't support hot springs or bathing suits. Of course Atlus was going to cut this content from the release.
Umm...what?
...
Intended to be sarcastic, after NoA's press release about how Atlus is handling all translation so if there are cuts it's on them. Everyone knows that Nintendo is overseeing the localization even if Atlus does the actual translation work, so that blame shifting press release felt incredibly lame.
I think the fundamental difference is that Atlus is a small company that thrives on the good will of it's small audience, whereas I think Nintendo feels that by making their Japanese games slightly less Japanese they can reach a larger mainstream audience with lower ESRB ratings and content that makes mainstream audiences less uncomfortable. Without a time machine I'd say it's pretty much impossible to tell which approach actually works best. It's possible that those angry with the changes are a vocal minority that will buy the game anyway, and once they get their hands on it and realise the quality, will focus on the 99% that's there rather than 1% that isn't.
... are a vocal minority that will buy the game anyway, and once they get their hands on it and realise the quality, will focus on the 99% that's there rather than 1% that isn't.
The whole thing reminds me of clueless Hollywood executives who force directors to make PG-13 versions of R-Rated films (particularly remakes, such as the case of Total Recall and Robocop). Yeah, you could do it and theoretically you could expand your audience, but at the cost of rendering your end product completely toothless & unsatisfying for the very people who were interested in such a product in the first place.
The Hot Springs DLC apparently being cut just brings me back to my main problem with this release: just who is this game FOR?
It looks like the hot spring dlc is a swim suit costume for every character plus four 2-3 minute conversations between some of the characters. No gameplay connotations although you would be missing out on some dialogue. Not nearly as substantial as some of the fan service dlc in Fire Emblem.The Hot Springs DLC apparently being cut just brings me back to my main problem with this release: just who is this game FOR?
This game was made for Japanese audiences. The fact that we're getting it is beside the overall point of the game. Right now it's just a game that fills a spot on the release schedule and nothing more. I think NoA has been very up front in their treatment of it so far. I don't think it hurts Atlus that much because people are already assuming that Nintendo is ultimately pulling the strings with this. So I think Atlus will get a pass on this one.
Also, we've gone so far down the rabbit hole of this discussion and we've yet to answer the most important question of all (raised by ejamer): does this missing DLC even matter in terms of story?
... This just shows Nintendo would rather avoid genre savviness in order for a few more bucks. ...
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Also, we've gone so far down the rabbit hole of this discussion and we've yet to answer the most important question of all (raised by ejamer): does this missing DLC even matter in terms of story?
He doesn't know games and his first real experience with the industry was during a major mainstream boom.
He doesn't know games and his first real experience with the industry was during a major mainstream boom.
I'm just going to go ahead and point out that Reggie first entered the company in 2003 when the Gamecube was still a thing that existed.
a niche audience who can just get their fill in the superior Persona 5 later this year on other consoles.
... So I can handle localization changes if that means the games come over. ...
I didn't say that exactly, so your putting words in my mouth to argue some point I didn't make is unappreciated. Thanks, though.
But... we're on the internet. Isn't that the whole point?Changing the point starts with you! Or else we'll sink all the way down in to vanishing pelvis lines.
I didn't say that exactly, so your putting words in my mouth to argue some point I didn't make is unappreciated. Thanks, though.
Yes, you did say that exactly. You said more, but that was clearly part of it.
You had basically two points: (1) you don't care about what's cut, so it's not big deal, and (2) hey, at least we're getting the games that we wouldn't have back in the old days.
The first point is your personal view so I didn't feel it worth discussing. Some people won't care about the changes, others will see them as censorship, and a middle-ground (where I sit) simplly find them an annoying waste of resources that do nothing to improve the game or make it more appealing to the target audience.
So does this mainstream bland product loving person still exist or was it just something you were because it was too difficult to be anything else?Considering the continual extreme popularity of CocaCola, McDonald's, Call of Duty, etc., then yes, I would say that the bland mainstream people still far, far outnumber everyone else.
Personally I'm interested because I like turn-based Final Fantasy combat, which is hard to find on Wii U, and this game looks gorgeous. But man do some of the outfits look dumb haha! Oh well, not trying to hate on anyone here so I hope whether you get the version with swimsuits or without them, it'll be a cool game for everyone.Mmm. Well, it seems like you're not really the target audience for this sort of thing. This game has FF-like turn-based combat if you like the first three entries, but it's vastly different from that franchise IV and onwards. If you like Sin Megami Tensei, this is more up your alley.
Mmm. Well, it seems like you're not really the target audience for this sort of thing. This game has FF-like turn-based combat if you like the first three entries, but it's vastly different from that franchise IV and onwards. If you like Sin Megami Tensei, this is more up your alley.
The ****? I thought I wrote out a whole response to this...Mmm. Well, it seems like you're not really the target audience for this sort of thing. This game has FF-like turn-based combat if you like the first three entries, but it's vastly different from that franchise IV and onwards. If you like Sin Megami Tensei, this is more up your alley.Well, how about Dragon Quest? It's more similar to that, in some ways, than Final Fantasy. As long as you're excited about something totally strange (and craving Wii U RPGs, I know, I'm in the same boat), then I look forward to seeing what you think!
Never played any Persona or SMT, or any Atlus games for that matter haha. It's been a while since I gamed at all, but did play some Final Fantasy, Fire Emblem and a few of the GameCube RPGs. We'll see I guess, it'll probably be fine. Can definitely learn to overlook designs I don't care much for, especially since the rest of Tokyo Mirage looks really stylish. Knowing absolutely nothing about the whole J-pop stuff probably means it'll be extra bizarre to me, but frankly I'm excited for something kinda 'out-there'.
All games should be played exactly as the developer intended. If the game was originally made in Japanese then you uncultured SJW-loving Heathens should play it in Japanese in order to respect the artist's original vision. The real reason Nintendo continues to put region locking on their consoles is to separate the true hardcore gamers from filthy casuals.
If you consider yourself a serious gamer, buy a Japanese Wii U/3DS and Japanese versions of every game you own and throw their western counterparts into a fire. It's as simple as that.
The ****? I thought I wrote out a whole response to this...
Have you ever played Dragon Quest? I think those games remind me of the "pacing" of SMT-style game most closely, in contrast to Final Fantasy. Whatever RPGs you have played, I'm very interested to hear what you think of this game when it finally comes out! Like you, I'm eagerly looking forward to it because of the art direction, and also my console RPG lust (especially on Wii U). As a fan of Japanese culture (though not necessarily the J-Pop facet), and having lived and visited Japan in the past, that's a big reason for my personal appeal, but I hope to hear what aspects you end up enjoying, as well!
I'm fine with having them cut the Hot Springs DLC. DLC is nothing mare then another way to alter and distort the original piece of work. If Hot Springs were meant to be a part of the game's artistic vision then they should have been included in the game itself. You can't draw a mustache on the Mona Lisa and call it art you uncultured savages.
DJ MasterSeal is a bit grating but this is actually a pretty good video for explaining the game and how exactly it works. Somewhat similar to the Xenoblade Chronicles X survival guides.
I'm fine with having them cut the Hot Springs DLC. DLC is nothing mare then another way to alter and distort the original piece of work. If Hot Springs were meant to be a part of the game's artistic vision then they should have been included in the game itself. You can't draw a mustache on the Mona Lisa and call it art you uncultured savages.
... There also seems to be a fair amount of dialogue that the localizers just didn't care enough to give subtitles to.
When I started out, games were created by just a handful of people. This one is on an HD device, which brings the number of development staff to over one hundred. Toward the second half of the development phase, I remember we had to convert conference rooms into office space. There was so much heat generated by PCs and people that the air conditioning could not keep up. The fact that it was hot even in wintertime is now a fond memory.
Seemed more like they wanted it to have a T rating instead of a Mature one to try and "convince more people to buy." And this wouldn't have been the first time a game has been censored just for that reason.
If I was calling the shots I would age up the characters to 18 to avoid any underage controversy,
What was the point of these changes besides lying to the ESRB?
What was the point of these changes besides lying to the ESRB?
(By 2nd boss, you mean Aversa, right? I didn't notice the cloud in the FMV. I must have been busy looking at the subtitle space or it went by too quickly for me.)
Here's a good video rundown of all the changes, some easy to understand...others less so:
(defending prevents a session chain from occurring so don't be afraid to use it).