Community Forums => NWR Mafia Games => Topic started by: NWR_insanolord on November 26, 2014, 12:12:59 AM
Title: Mafia LXIV: Full Time: Half-Truths and Gorilla Dust
Post by: NWR_insanolord on November 26, 2014, 12:12:59 AM
In a somewhat anticlimactic ending. The final day has concluded.
RedBlue, AKA Don Garber, the Mafia Rule Bender, was killed by the vote.
This, of course, means a victory for the townies.
Surviving Winners:
Khushrenada, the Protector Hypotheliciously, the Investigator Ceric, the Vote Changer lolmonade, the Survivor Mop it up, Lucariofan, Stratos, and nickmitch, the Townies and, of course, Not PokePal148
First off, in my defense, I knew going in this ruleset was probably going to favor the townies.
Secondly, if I had it to do over again, I'd probably have redone the random draw so that Khush and Stogi weren't the two main townie roles, because at that point it was pretty much over.
I think the Allocation Order system worked pretty much exactly how I intended, being somewhat confusing and prompting people to strategize using it in their voting. The main flaw is that I had to spend like 45 minutes each night and have a huge complicated spreadsheet to keep that all straight.
I probably should have added a fourth mafia member when I got a couple more people to come in late, and again, the thing I'm most sorry about is forgetting to tell the mafia who each other were until a couple days in.
EDIT: To be clear, since it was somewhat contentious, Ceric used his vote changing power the last night to change Khush's vote to RedBlue, meaning Ceric ended the game at the top of the Allocation Order.
Title: Re: Mafia LXIV: Full Time: Half-Truths and Gorilla Dust
Post by: Stratos on November 26, 2014, 12:15:26 AM
Really? You forgot to PM the mafia? Hilarious.
Congrats on a game well played, especially Khush and Stogi.
Title: Re: Mafia LXIV: Full Time: Half-Truths and Gorilla Dust
Post by: pokepal148 on November 26, 2014, 12:16:33 AM
Khushrenada, the Protector Hypotheliciously, the Investigator Ceric, the Vote Changer lolmonade, the Survivor Mop it up, Lucariofan, Stratos, and nickmitch, the Townies and, of course, Not PokePal148
Title: Re: Mafia LXIV: Full Time: Half-Truths and Gorilla Dust
Post by: Spak-Spang on November 26, 2014, 12:29:08 AM
BAM!!! I guessed 2 Mafia in one day. Sure I died in the end, but hey, I got lucky.
Title: Re: Mafia LXIV: Full Time: Half-Truths and Gorilla Dust
Post by: Khushrenada on November 26, 2014, 12:30:05 AM
Quote
the thing I'm most sorry about is forgetting to tell the mafia who each other were until a couple days in.
Now I wish I had saved that "Oh my, this is delicious" gif.
Title: Re: Mafia LXIV: Full Time: Half-Truths and Gorilla Dust
Post by: Spak-Spang on November 26, 2014, 12:32:29 AM
I think this game could have worked...with one more Mafia member...and the mafia knowing each others roles sooner. It also didn't help that Zero Day gave townies some good clues on who is who. (Zero Day is Day 1 with no kills.)
Actually, I would like to know what happened that day, host?
Title: Re: Mafia LXIV: Full Time: Half-Truths and Gorilla Dust
Post by: pokepal148 on November 26, 2014, 12:34:06 AM
Yeah seriously, story time.
Title: Re: Mafia LXIV: Full Time: Half-Truths and Gorilla Dust
Post by: Khushrenada on November 26, 2014, 12:47:36 AM
I'll fill you in on my version of events tomorrow but I'm off to bed now.
Title: Re: Mafia LXIV: Full Time: Half-Truths and Gorilla Dust
Post by: RedBlue on November 26, 2014, 12:48:54 AM
Day one fucked over the Mafia team. Like all fifa tournaments it was rigged from the start :rolleyes:
Title: Re: Mafia LXIV: Full Time: Half-Truths and Gorilla Dust
Post by: NWR_insanolord on November 26, 2014, 01:19:59 AM
That was a tremendous mistake on my part, but at the same time it shouldn't have taken you guys as long as it did for one of you to complain about that.
As for Day 1, I'm going to go ahead and blame the whole thing on Pokepal. If he hadn't incorrectly corrected the vote count that I'd gotten right in the first place it would have been fine.
Title: Re: Mafia LXIV: Full Time: Half-Truths and Gorilla Dust
Post by: NWR_insanolord on November 26, 2014, 01:22:37 AM
Now that I think about it though, Khush was pretty much playing me the whole time. He's the one who said I should go with the three man mafia, he pushed the boundaries of the power of his role. He's just too damn good at this game that he not only manipulates the other players, he manipulates the host.
Title: Re: Mafia LXIV: Full Time: Half-Truths and Gorilla Dust
Post by: Spak-Spang on November 26, 2014, 02:05:12 AM
Three Man Mafia is good if you don't have too many roles with abilities. The Mafia could have been more powerful if they knew each other.
Day One gave a lot of clues, but I think I would make a rule no quoting threads with votes, unless you un-bold the vote...otherwise you die. (You have until the end of the day to correct your mistake.) That made it very hard to keep count.
Title: Re: Mafia LXIV: Full Time: Half-Truths and Gorilla Dust
Post by: Stogi on November 26, 2014, 02:10:40 AM
Mafia didn't know each other and then waited for two days to figure it out? Khush and I knew each other's role day two and dominated? Insanolord deemed incompetent and both him and pokepal have been banned from Mafia for life?
This was the best game yet.
Title: Re: Mafia LXIV: Full Time: Half-Truths and Gorilla Dust
Post by: NWR_insanolord on November 26, 2014, 02:21:14 AM
It says something that on day 1 the target of the vote, the mafia hit, and the investigator were all the same person.
Title: Re: Mafia LXIV: Full Time: Half-Truths and Gorilla Dust
Post by: stevey on November 26, 2014, 03:02:00 AM
Now that I think about it though, Khush was pretty much playing me the whole time. He's the one who said I should go with the three man mafia, he pushed the boundaries of the power of his role. He's just too damn good at this game that he not only manipulates the other players, he manipulates the host.
Title: Re: Mafia LXIV: Full Time: Half-Truths and Gorilla Dust
Post by: Ceric on November 26, 2014, 08:55:14 AM
I like the concept that the Mafia doesn't know each other in Day 0. In my game I was going to introduce the mafia in stages. Day 0 no one knew each other. Day 1 if there was four mafia then pairs of 2 would know each other. Day 2 a third Mafia member revealed to each pair. Day Four you know everyone officially.
I do say the Townie to Mafia Ratio was probably a little off.
I decided to keep a pretty low profile this time. With the Allocation order and how my power work I decided to only vote if necessary. Some nights I did mean to but life got in the way when I got home.
On the day I was going to be voted out I reached out to Khush because he was the designated player and I needed him to vote with me or not vote at all. At that point I could have made a tie and since my allocation order was 2 I would have won it and been safe. I didn't have to though in the end because Khush had already made a set of alliances. I had a feeling that had already occurred so, reaching out at that point had two motivations. I will say I wasn't going to be proactive on that account until I was truly threatened.
Title: Re: Mafia LXIV: Full Time: Half-Truths and Gorilla Dust
Post by: Khushrenada on November 26, 2014, 01:54:13 PM
Doctor's orders. Is that a clue about my role? Answer: No. The roles haven't gone out yet because this game is never happening.
I wrote this before the game started and then I ended up getting the bloody doctor role. I always want the doctor to protect me and giving me the role seemed like the mafia would get a chance to remove a powerful townie role very earlier from the game. I dislike being a detriment to the team I'm on whether it be townie or mafia and my having that role seemed like a detriment to the townies.
Meanwhile, the survivor role seemed perfectly tailored for me and I was shaking my head at how I was denied that one and given the doctor instead. Believing I would be heading to an early death, I decided to just mess around in the game and make a bunch of soccer jokes that led into NewsRadio jokes when ShyGuy misunderstood the theme.
I thought I'd do my part to help the townies by at least targeting an inactive player or two because no matter what that person's role is, an inactive player is a townie enemy. (I think this game also showed the power of having active townie participants.) Meanwhile Pokepal and Stevey were gunning for me. The stevey thing I'm used to and didn't pay it much heed but the Pokepal vote was an eye-rolling reaction from me. I recalled how he investigated me first in the Godzilla mafia game because, to paraphrase, why wouldn't a player target me first? Because it would be nice to play a game where I don't have to play hard and struggle to survive every day unlike most other players, that's why. His voting for me seemed like a continuation of this annoying mafia habit to target me first.
I decided to reach out to Spak-Spang and tell him my role. I forget what prompted it but it was probably along the mindset that if he was on my side, he's someone that is at least more willing to work with me and keep me in the game. If he's mafia, I was probably going to be targeted anyways so nothing lost there. Spak told me he was just a townie which you always take with a grain of salt. He also asked if I could protect myself. I told him no and that I'd tried asking Insanolord about it and he denied the request. However, I hadn't actually done that and was just assuming that the doctor couldn't protect himself and that's what the answer would be. So, I checked over the rules and roles and saw that the role did not state that I was unable to protect myself. Thus, I sent in a protection order for myself to see what would happen.
As the day continued, I seemed to be in trouble but I had told myself I was going to take a hands off approach to this game and just play for fun. I think at this point, players should know the value I bring to this game and how I can keep it interesting. If they want to get rid of that so soon, so be it. I'll get my revenge when it is revealed I'm the doctor and they just blindly killed off a good townie asset. Plus, if I'm a townie, then there is a good chance the mafia will target. Killing me in the vote exposes them all to a potential hit whereas I would probably shield them by getting a hit sent my way. As such, my plan was to see Dumb and Dumber To and I sticking with my hands off strategy, I walked away from the game and left it to the players decide.
As an aside, I quite enjoyed Dumb and Dumber To. I went in with some trepidation as it seemed to have a lot of middling reviews but I wanted to go when it was first opening and there would be a larger crowd because comedies seem better when you are with a large group as different people have different senses of humour so there will be more laughter which is infectious. I saw Anchorman 2 last year on the Friday afternoon it opened and the theatre was packed. I laughed a whole lot at the film to even though I knew when it was over that it wasn't as good as the first one and re-used too many jokes. Frankly, I found Dumb and Dumber To very enjoyable and I could see myself watching it a few times again. The first one is still a classic. This one didn't have any instantly quotable lines to me "you go and do something like this and totally redeem yourself!". Nor is the ending as perfect as the first one "The town is back that way" but it is still a good time. At one point, I burst out laughing so loud I suddenly wondered if other people would be looking at me strangely but as I quickly glanced through the audience, no one was looking my way and they were all laughing along also. In the end, I have no problem recommending it to anyone if you liked the first. I left the theater in an upbeat mode and giggling to myself about things in it and even admitted I would probably be willing to see it again with someone else if that's what it took for them to see it. So, in my book, that's a success.
Back to the game, when I came home, I saw that I had been granted a reprieve from the vote with Lolmonade taking it 4 to my 3. Huzzah for me. Insanolord hadn't responded about my self-protection so I contacted him and pointed out that in both my pm and the official rules, it did not state I couldn't protect myself. He said that since he didn't state it that he would allow it. Woo-hoo! I just survived the first day! Soon thereafter, Hypotheliciously contacted me stating he was the investigator and had investigated me and then told me to win the game for the townies. Man! Why do I always get the work put on me. I told him we'd work together but I wasn't planning on playing this game very seriously. I also found it kind of funny that now there were two roles that could only be killed by a vote out and I finally had one of them. I could sit back and relax this game. It's about time.
Title: Re: Mafia LXIV: Full Time: Half-Truths and Gorilla Dust
Post by: NWR_insanolord on November 26, 2014, 02:08:40 PM
The longest paragraph in your post was an "aside" about movies?
Title: Re: Mafia LXIV: Full Time: Half-Truths and Gorilla Dust
Post by: Stogi on November 26, 2014, 03:01:26 PM
Soon thereafter, Hypotheliciously contacted me stating he was the investigator and had investigated me and then told me to win the game for the townies. Man! Why do I always get the work put on me.
To be fair, you kinda went against your word and played exactly how I expected you to. Also, as the protector, you pretty much couldn't lay back and play at your leisure because as long as I was protected and kept investigating, we'd win for sure.
Title: Re: Mafia LXIV: Full Time: Half-Truths and Gorilla Dust
Post by: NWR_insanolord on November 26, 2014, 03:27:53 PM
For the record, he only used his protection power on you one time.
Title: Re: Mafia LXIV: Full Time: Half-Truths and Gorilla Dust
Post by: Khushrenada on November 26, 2014, 03:29:39 PM
Soon thereafter, Hypotheliciously contacted me stating he was the investigator and had investigated me and then told me to win the game for the townies. Man! Why do I always get the work put on me.
To be fair, you kinda went against your word and played exactly how I expected you to. Also, as the protector, you pretty much couldn't lay back and play at your leisure because as long as I was protected and kept investigating, we'd win for sure.
I'm getting to that. Or do you want to see a much larger wall of text?
Title: Re: Mafia LXIV: Full Time: Half-Truths and Gorilla Dust
Post by: Stogi on November 26, 2014, 03:31:28 PM
I didn't need to be protected, so good on him.
EDIT: hahaha Khush knowing you, there is nothing I could say to stop you from posting a wall of text. So do it to man. Let's see your thoughts.
Title: Re: Mafia LXIV: Full Time: Half-Truths and Gorilla Dust
Post by: NWR_insanolord on November 26, 2014, 03:38:47 PM
To Khush's credit, when it became apparent that his role, especially with him in it, was overpowered, we came to an agreement in regard to limiting it. The damage was done after day 1, though.
Title: Re: Mafia LXIV: Full Time: Half-Truths and Gorilla Dust
Post by: Khushrenada on November 26, 2014, 05:48:32 PM
On Day 2, Pokepal complained right away that I should be done because a vote was cancelled against me. As I later posted, that seemed odd to me right away as Insanolord indicated nothing about vote nullification or the vote changer's role when he posted the results. For Pokepal to know this, it would seem he'd have to have inside information.
I couldn't figure out why no died either. Looking at the rules, someone should have died but I figured there must be something more to the whole allocation thing and would just have to learn it when the game was over. If I knew I was protected from the vote as well, I'd have probably had a lot more fun with things and done even less to help the townies. Heck, I'd have probably let people try to vote me out again on Day 2. Wouldn't that have been funny. Two days in and still no one voted out or killed by the mafia.
Instead, after watching more votes stupidly pile up against me and realizing that I finally had a role making me immune to mafia hits, I decided I better step up and at least control the vote and prevent my death by it. Still suspicious of Pokepal's comment, I started hitting up everyone in a pm message asking them to join me in voting him out since it was the only good lead we had. This gave me a bit of contact with all the players and resulted in Pokepal's death. Of course, when he finally further elaborated what he had meant, I realized his vote out was a mistake. The problem, though, was that it was very late to change to another target and there was no other major suspect or great option. It would also remove one of the louder voices calling for my death so there was still a plus to it.
I protected myself again because I had the power and like everyone else, didn't realize I'd been a target on the first night. I think if Insanolord had mentioned that, it could have changed things and given the mafia more of a chance. They wouldn't have wasted their hit again on Day 2 by targeting someone else and the vote may have gone differently too. Pokepal may not have campaigned against me and some other townie could have been killed. Maybe even one with a role. But this is how it worked out instead.
Hypotheliciously investigated Stratos and found out he was a townie. He then promptly informed Stratos who he and I were. I was surprised at that since it could always be the godfather you investigated but I also respected that bold play. It payed off to when Stratos informed us that he had been talking with lolmonade who told him he was the Survivor and that Stratos had started talking with Mop it up as well. With my communicating with Spak-Spang who I was 95% sure was a townie at that point, we suddenly had a really good townie alliance happening.
Insanolord, meanwhile, was regretting his decisions about my role as Day 3 rolled around as I was once again number 1 on the allocation chart and was able to fully protect myself from night actions (as well as the day vote which I still didn't know about). So, I decided to help him out. I knew he was probably going to get some flak about it so I told him that in past games, there have been times where I let the doctor protect himself. But to keep it from being too powerful, I limited the amount of protections the doctor could use in a game. We settled on the idea of giving me a maximum of 4 protections to use. 2 had now been used up leaving me with only 2 left.
I decided to vote Stevey since I didn't have any better options yet and he was a player whose identity was still unknown. Plus, he voted for me and now feeling mad with power, I wanted to vote out all my enemies and those who had tried to kill me on Days 1 and 2 in revenge. Despite reaching out to swing the vote on Day 2, I was still not putting much time into the game and still didn't want to do to much digging around because I just didn't have the time. I even advocated to my allies what I call the Scorched Earth strategy. That is where the core block of a group of townies just vote and work together to steamroll over all other players whether mafia or townie to win. In effect, if we knew the identities of 6 players in the game, that left 8 players we didn't know about. If we voted out 1 of those unknown players each day and the detective also investigated one of those roles, then in 4 days, we'd have found out who everyone else is and either have won the game or just need to vote out whatever mafia member was left. At the same time, it sucks for those not in the core block group as their protestations are likely to fall on deaf ears since there is no reason for the core group to listen. It's attrition and eventually the mafia members will be eliminated. I don't like to use it as I prefer to try and get as many players the win as possible but sometimes that's how this game is won.
I was content to be a non-factor in day 3 and let my vote for stevey ride out the day even he wasn't the one voted out. But then suddenly there was a late push against me when I checked in before the deadline so I quickly switched my vote to Shaymin which was fine as I didn't like his placeholder vote for me on Day 2 (revenge!) and he was a player whose identity we needed to learn and his death was one way to reveal it. As it turned out, he ended up being the godfather and I'd say it was at this point that it was game over for the mafia.
Title: Re: Mafia LXIV: Full Time: Half-Truths and Gorilla Dust
Post by: Khushrenada on November 26, 2014, 05:54:50 PM
EDIT: hahaha Khush knowing you, there is nothing I could say to stop you from posting a wall of text. So do it to man. Let's see your thoughts.
I still try and break it up so it doesn't seem too overwhelming.
Title: Re: Mafia LXIV: Full Time: Half-Truths and Gorilla Dust
Post by: NWR_insanolord on November 26, 2014, 06:01:05 PM
I'd say I'd never host again, but this having been the first time I tried to do it on my own and learning a lot from the experience, I may give it another shot. So look forward to six months from now when I do an NHL/Drew Carey Show mafia game.
Title: Re: Mafia LXIV: Full Time: Half-Truths and Gorilla Dust
Post by: Khushrenada on November 26, 2014, 06:35:21 PM
For Day 3, I decided to use one of my remaining protections on Spak-Spang. I figured the mafia would target someone else know and since Insanolord didn't mention I was protected by the doctor they might think I had the survivor role and not bother me anymore. As it was, Shyguy was targeted and ShyGuy was also who Hypotheliciously was investigating. I had recommended it because I suddenly became paranoid of ShyGuy. He was voting along with me on Day 3 and playing along with me in NewsRadio jokes. In previous mafia games, ShyGuy had buddied up to me before when he was mafia to, I think, make himself appear friendly to me until he then pulled a mafia hit on me and eliminated me from the game. I began to wonder if that behavior was starting to repeat itself. On the other hand, if ShyGuy was innocent, I wanted him on my team and a part of the win. Sadly, the mafia took that goal from me.
The death of Shaymin meant we could now trust Stratos 100% which meant I could also trust his claim of lolmonade being the Survivor. It meant that Mop it up was most likely a townie having started the Shaymin vote and Lucariofan99 was probably a townie as well for seconding the vote and creating the bandwagon to Shaymin's death.
A lot of players were starting to suspect RedBlue but I was giving him the benefit of the doubt. He even contacted me as to why he voted me Day 3 which I found odd both in the message and that he would do so but it did cause me to view him as a potential townie for now. With Day 4 being a long day, I didn't bother doing too much with the game until Sunday. Then I finally had a chance to go over everything. There wasn't that much to work with but the list of potential mafia was quite short. It was around this time that Ceric contacted me asking for my help with the vote.
Now, Ceric is an interesting case. I feel I target him a lot in games but that is because I find him a tough read. There's nothing about his game behaviour that I find gives me a clue as to his role. He's also a cautious player to so it is hard to get any info from him. Thus, I do like to target him as a way to learn his role. However, that was to my detriment last game and I didn't want to make the same mistake with him in this one so I had kept back from voting for him on Day 4 but I wasn't inclined to stop it since I wanted to know what his role was. I told him that in my message and also made the appeal for the vote changer to step forward in the public thread to keep from making a big mistake. As it turned out, Ceric was the vote changer. I immediately sent out messages to all my townie allies to change their vote. The question was, to who?
With Ceric stepping forward, I had 3 players left who I had yet to place as townie or mafia. Brandogg, Stevey and Nickmitch. I finally got around to writing a mafia thesis about my suspicions of the game and who I thought was innocent or guilty (including a lengthy pm on why I believed RedBlue to be innocent. Can't win 'em all.) I felt Brandogg was most likely a townie and disinterested first time player. Even so, I didn't like the fact that he could potentially join in the coming townie victory by doing nothing and knew the mafia probably wouldn't target him. I didn't want to waste an investigation on him either so I asked the other townies if they'd be fine voting for him even though there was a 90% chance he was a townie and it meant the mafia would probably get another hit in on potentially one of us. As it was, the group was fine with it since we did need to discover his role somehow so we tossed him.
With only 1 protection left, I decided to hold on to it. As it was, Spak-Spang was targeted that night. I was afraid he might be a target and I picked the wrong day to save him and hold on to the protection. Spak-Spang was the player who most got screwed over by the mafia. He was a big help and although I thought he was biased about RedBlue, he was finally right about him this game. Meanwhile, Hypoliciously investigated Mop it up which surprised me. I expected him to check Stevey or Nickmitch since I felt the Shaymin vote exonerated Mop it up. She was just a townie.
Day 5's choice was Stevey and Nickmitch at this point. They were potentially both mafia and if wasn't them, then Lucariofan or RedBlue or both were the mafia. I'd recently entered a period of détente with Nickmitch when we backed away from voting for each other on Day 2 and took out Pokepal instead but hadn't had any contact with him since and didn't like his lack of voting. Still, I felt bad targeting him after making peace and not having any concrete evidence so I rolled the dice with targeting Stevey. Plus, it allowed me to take out another player who had targeted me. (Revenge!) Meanwhile, Hypotheliciously investigated Nickmitch and he came back a townie. That was surprising but I was glad to finally know I didn't have to worry about Nickmitch or that I'd made a mistake in letting him live. Now knowing the identity of all townie roles and 3 other townies, I figured it was time we consolidate our effort and made a group pm to fill everyone in on who was who and what was going on and why. With a townie alliance that was 7 members strong, it was just a way of further locking down the game. And an alliance with such strong players in it as well? This game was really becoming unfair to the mafia.
Title: Re: Mafia LXIV: Full Time: Half-Truths and Gorilla Dust
Post by: Khushrenada on November 26, 2014, 07:28:38 PM
The result of Day 5 showed that Stevey was mafia. I told the group I would use my protection on Hypotheliciously. I didn't tell them it was my last protection left though since Insanolord wasn't saying anything about limited protections and I wanted players to think I had unlimited protections. Part of me wanted to just use it on myself and ensure I made it to the victory but after stating I would be unselfish, I didn't want to have the horrible possibility of Hypotheliciously getting whacked and then everyone asking what happened and looking like a bigger jerk than normal. Plus, Hypotheliciously even talked to me about trying to be antagonistic to the potential mafia members and draw the hit his way to protect the other players. I hoped that they would target Lolmonade who had been part of the Day 1 controversy and at least waste a hit that way. Fortunately, the mafia was kind and did not make a hit, thereby not denying anyone else a chance at the coming victory.
This meant the last member was Lucariofan99 or RedBlue. Hypotheliciously investigated Lucariofan and found that he was a townie also. Process of elimination meant that RedBlue was the last mafia member. Of course, the other possibility was that there was that the Vote Changer Ceric or Survivor Lolmonade was lying about their role and that RedBlue was actually one of those roles. Thus, after making myself seem like a target to keep him talking, I asked what role he had and he choose townie which he could not be thanks to the detective's investigations. At that point, I revealed to him what was happening and tried to see if anyone would help me take back the number 1 allocation spot after all I had done for them but, I guess the players didn't appreciate my efforts that much and Ceric even stabbed me in the back with the vote change after I saved him on Day 4. :(
Sorry ShyGuy and Spak-Spang. I wanted to get a win with you both. Not sorry to Brandogg who probably won't read this anyways just like he probably stopped coming to this part of the forum after Day 1. Oh snap! As for Pokepal148, I'd say this makes us even now.
In the end, I figured the mafia would probably be upset with Insanolord for having two roles that could protect themselves from the hit. That said, after the first two days, I was vulnerable so the chance was there to take me out. I also had thought they had a chance on Day 1 to vote me out then but it turns out I was protected from that too. Plus, I didn't try to play the game seriously until Sunday at the end of Day 4. While Insanolord may need to do a bit better job of providing info to the players on what roles can do and what happens with night actions, to completely fault him on not telling the mafia players who they are working with isn't just on him. If I was told I was mafia but I wasn't told who else was in the mafia, I'd be contacting the host and asking for that information before I even posted anything in Day thread or contacted anyone. Mistakes can happen but that doesn't mean you have to play reactively. You can be proactive. I was proactive about asking about my role and protecting myself. Looking for loopholes is a part of the game too.
One last thought, I find this game interesting in that aside from the first investigation of me revealing I was the protector, every other investigation done by Hypotheliciously resulted in him finding a townie. It turned out to be a big help but in the end, he or we, never actually investigated a mafia member or another townie role yet it was still a very successful game for the townies. It did mean I was nervous about every vote though and whether we had the right person targeted.
Title: Re: Mafia LXIV: Full Time: Half-Truths and Gorilla Dust
Post by: NWR_insanolord on November 26, 2014, 08:17:04 PM
Taking Shaymin out early also helped a lot because it meant you could trust an investigation showing someone was a townie.
Title: Re: Mafia LXIV: Full Time: Half-Truths and Gorilla Dust
Post by: ShyGuy on November 26, 2014, 08:48:45 PM
Did I win?
Title: Re: Mafia LXIV: Full Time: Half-Truths and Gorilla Dust
Post by: Mop it up on November 26, 2014, 09:31:49 PM
I don't think I've had a win in a while, so it was nice to get one even if it's a bit cheap.
Title: Re: Mafia LXIV: Full Time: Half-Truths and Gorilla Dust
Post by: nickmitch on November 26, 2014, 11:18:49 PM
I still don't trust him.
vote khushrenada
Title: Re: Mafia LXIV: Full Time: Half-Truths and Gorilla Dust
Post by: Ceric on November 27, 2014, 08:48:31 AM
By the Rules of this game I am the Supreme Winner with the Allocation # of One :P:
Also its good to be useful and have a backup plan if things go south.
Title: Re: Mafia LXIV: Full Time: Half-Truths and Gorilla Dust
Post by: pokepal148 on November 28, 2014, 04:35:26 PM
To Khush's credit, when it became apparent that his role, especially with him in it, was overpowered, we came to an agreement in regard to limiting it. The damage was done after day 1, though.
To be fair you aren't the first person to give him an overpowered role, *cough*Gigan*cough*
Title: Re: Mafia LXIV: Full Time: Half-Truths and Gorilla Dust
Post by: Wah on December 10, 2014, 08:32:15 PM
clearly i did everything! ::)
Title: Re: Mafia LXIV: Full Time: Half-Truths and Gorilla Dust
Post by: Khushrenada on December 10, 2014, 08:37:52 PM
It's hard to deny that considering you helped kill the Godfather which pretty much tipped the scales to a townie victory. The godfather even dissed you on his way out but you came out the winner there.