Ubisoft's support is dwindling.
http://www.nintendoworldreport.com/news/34862
ZombiU was "not profitable," and there "are no plans (or even desire) for a sequel," according to Ubisoft CEO Yves Guillemot.
In a report by Gamesindustry International, he went on to cite the poor profitability of ZombiU as the reason behind making Rayman Legends multiplatform.
He also stated plans for Ubisoft to work with the Wii U through Christmas and "see where we are from there," seeming to indicate that Ubisoft may be rethinking its support of the system.
What percentage of Wii U owners bought ZombiU? Ultimately that would determine if Ubisoft or Nintendo deserves the blame. A high percentage would mean that the game sold well within the Wii U userbase and was restricted by low console sales, which would be Nintendo's responsibility.
Zombies are very common in entertain these days. I'm sure the suits look at that and think "Zombies are the hot thing right now! We need to make a zombie game" and figure that that familiarity is the key to a certain hit. I never for a second gave the slightest **** about ZombiU and it was precisely because zombies are the hot thing right now. I'm sick of zombies! I could wait at least a decade before I would have the slightest interest in zombies again. And Capcom alone already nailed zombies in videogames TWICE with both Resident Evil and Dead Rising and then you also have games like Left 4 Dead and Dead Space. There is no need to experience zombies in a videogame setting. It has been done. That itch has been scratched. Ubisoft was really entering a saturated market. The subject matter is so commonplace right now that it makes it harder to stand out. Going with what's hot ironically makes the game less visible than something out-of-nowhere would have.
I haven't bought a Wii U because it feels like it offers nothing new that other consoles with years under their belt have not already done. That also applies for third party games. What does ZombiU truly offer that numerous other games, on platforms I've already owned for years, don't? While I don't consider it Ubisoft's responsibility to sell Wii U's, they didn't release anything that would. They didn't help themselves and pretty much relied on Nintendo to attract the userbase. Again, that is mostly Nintendo's responsibility, but some third parties take that sort of thing into their own hands for their own benefit and Ubisoft did not.
Ubisoft really can't be blamed here. Ubisoft previously released new releases on a new Nintendo system and they sold quite well. This time that didn't work out. I hate to see Ubisoft shift their focus, but unlike EA they have a good reason to. Had EA tried a little harder then WiiU would have looked like a better platform from the get-go and Ubisoft would have sold more units. A console is like an ecosystem. All the factors need to be there for it to be successful. Nintendo needs to drop some of its regularly policies temporarily in order to bolster their system.
Sold 3.4 million copies to a fanbase of 70+ million, so not quite as impressive.
I bought ZombiU, but didn't much like it to be honest. It basically sold me because of Zombies were in it. I've never played red steel, but its always looked interesting. Last of Us looks cool as ****. It also looks better than a next generation games like ZombiU.nintendo isnt doing that because making a game look that good brings us to the 3 million copies sold= failure territory
To put it in perspective...Last generation games on ps3 look better than WiiU games, and that is why WiiU is doing poorly. Nintendo did little to correct this trend at e3. Its hard to understand why a multi billion dollar studio is putting out the equivalent of a handful of indy developer class games on a platform that is quite powerful.
To put it in perspective...Last generation games on ps3 look better than WiiU games, and that is why WiiU is doing poorly. Nintendo did little to correct this trend at e3. Its hard to understand why a multi billion dollar studio is putting out the equivalent of a handful of indy developer class games on a platform that is quite powerful.
I disagree. A 70 usually means you have a lot of mixed opinions about a game. A 90 usually means that a game has had some ridiculous paid reviews or that it's a "Triple-A" title.
To put it in perspective...Last generation games on ps3 look better than WiiU games, and that is why WiiU is doing poorly. Nintendo did little to correct this trend at e3. Its hard to understand why a multi billion dollar studio is putting out the equivalent of a handful of indy developer class games on a platform that is quite powerful.
Mario Kart 8 and X surpass anything of a similar scope the 360/PS3 and were made with a fraction of those games budgets. If you can't see the different then go see an eye doctor because your eyes are terrible as **** and you're a danger to everyone on the road while driving.
I bought ZombiU, but didn't much like it to be honest. It basically sold me because of Zombies were in it.
I bought Mario Kart 8, but didn't much like it to be honest. It basically sold me because it was Mario Kart
How about you form your own opinion about something instead of relying on other people? I, on the other hand, fucking love the gameplay and find it immensely fun. So much fun, in fact, that I've put many hours into the online multiplayer and have beaten the single player three separate times.
Does anyone remember when people tried games for themselves instead of relying on internet strangers?
How about you form your own opinion about something instead of relying on other people? I, on the other hand, fucking love the gameplay and find it immensely fun. So much fun, in fact, that I've put many hours into the online multiplayer and have beaten the single player three separate times.
Does anyone remember when people tried games for themselves instead of relying on internet strangers?
How about you form your own opinion about something instead of relying on other people? I, on the other hand, fucking love the gameplay and find it immensely fun. So much fun, in fact, that I've put many hours into the online multiplayer and have beaten the single player three separate times.
Does anyone remember when people tried games for themselves instead of relying on internet strangers?
I can't say I'm terribly fond of The Last of Us' multiplayer. In my experience, the fun you'll have is entirely dependent on the people the Matchmaker servers give you. If your team is really clicking as a group, it's a lot of fun. If they're not, it's one of the worst MP experiences I've ever had because there is NO room for individual achievement and support options are extremely limited (and in MP I'm generally a support player focused more on player buffing/reviving than shooting).
As for the Singleplayer, it's one of the best experiences I've had this generation, for the small problems I have with it. It's stressful, but fun and less stressful/frustrating than ZombiU is.
Personally I think not releasing a sequel to Zombie U is a missed opportunity for Ubisoft...
that opportunity being to make the sequel's title even sillier than the first. Ubisoft would need simply to take a page from games like F.3.A.R and Dri3r by replacing the Z with a 2.
Just imagine it! 2ombie U!