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Gaming Forums => Nintendo Gaming => Topic started by: LinkMaster3000 on May 29, 2003, 11:30:19 AM

Title: Celda 2?
Post by: LinkMaster3000 on May 29, 2003, 11:30:19 AM
I know this is old news and all, but didn't myiamoto say something about using Soul Caliber 2 graphics in the next Zelda?  Don't get me wrong I love the cel shadeing but I want to see Link realistic.  There was rumor going around that Capcom was working on a more mature and eddiger tiltle.  My theory is that were either getting 2 Zelda games that would be pretty cool.  Also if Anormua is working on the next Zelda tiltle.  Then maybe Myiamoto was working on the Zelda with Capcom, also is spaceworld coming back?  I heard that is was
Title: Celda 2?
Post by: ShockingAlberto on May 29, 2003, 11:40:03 AM
You're about a month behind everyone else.  No, Capcom has no "mature" Zelda in the works.  The rumored Capcom games turned out to be Four Swords and Tetra's Trackers.  Miyamoto has never said that he wanted to use a game using Soul Calibur II-type graphics.  Even if he did, the next Zelda is a Wind Waker (NOT CELDA) sequel, thus Aounuma's game.  Aounuma (I doubt I'm spelling that right) has said it will use the same graphics system as Wind Waker.  He also mentioned that a realisitic Zelda does not appeal to him and takes away the fantasy that Zelda is known for.

So, sorry if you got your hopes up for some sort of crazy dark Zelda game.  I guess the rest of us will just have to settle with great gameplay and amazing animation.

-- ShockingAlberto  
Title: Celda 2?
Post by: Hostile Creation on May 29, 2003, 02:13:11 PM
Yay.
Title: RE: Celda 2?
Post by: Termin8Anakin on May 29, 2003, 02:14:34 PM
here here
Title: Celda 2?
Post by: StRaNgE on May 29, 2003, 03:53:42 PM
the majority of gamers do  still hope that we will get great gameplay and graphics but with an adult link . and it was hinted that depending on a story in the future that might still be a possibility . who knows for sure besides nintendo.

they'd keep that pretty hush till the time was right if so.
Title: Celda 2?
Post by: The Omen on May 29, 2003, 03:57:17 PM
Miyamato said if they used an adult link in a new Zelda, they MAY consider using the realistic style.  I like the cel shading, and i think it makes the game come to life, but i can see why people might like the 64 type Zelda.  Just give me the same great gameplay, and i'll be fine with Turbo Grafix-16 graphics, to tell you the truth.  A link to the past graphics were cartoony, and i love it to this day...
Title: Celda 2?
Post by: mouse_clicker on May 29, 2003, 03:57:21 PM
"So, sorry if you got your hopes up for some sort of crazy dark Zelda game. I guess the rest of us will just have to settle with great gameplay and amazing animation."

Because great graphics automatically means the game sucks. ::rollseyes:: I swear, a lot of you guys are just broken records that spout out whatever you think Nintendo's stance is.

What Miyamoto ACTUALLY stated was that he would choose whatever graphical style he thought was best for the next Zelda- if he felt cell shading was wrong and a realistic approach was the way to go, he wouldn't hesitate to do so. Miyamoto does NOT hate realistic graphics- I don't know what got a lot of you into thinking that.

In any case, I'm fairly certain the next Zelda game will be cell shaded since it's confirmed it will be a sequel to Wind Waker (like MM was to OoT).
Title: Celda 2?
Post by: Bill Aurion on May 29, 2003, 03:57:47 PM
Why do so many gamers want to see an "adult Link"?  That is half the reason the series is so inspiring:  a little kid saving the world from the roots of evil.  I don't know if it's just me, but I like playing as a younger Link more than an older one.
Title: Celda 2?
Post by: NinGurl69 *huggles on May 29, 2003, 04:05:27 PM
Young Link is cooler.  He used the Hylian shield like a turtle shell.
Title: Celda 2?
Post by: The Omen on May 29, 2003, 04:13:24 PM
how about you play as adult and young link, and the graphics switch midway through, hows that?  GeezOs
Title: Celda 2?
Post by: ShockingAlberto on May 29, 2003, 04:20:10 PM
Quote

Originally posted by: mouse_clicker
"So, sorry if you got your hopes up for some sort of crazy dark Zelda game. I guess the rest of us will just have to settle with great gameplay and amazing animation."

Because great graphics automatically means the game sucks. ::rollseyes:: I swear, a lot of you guys are just broken records that spout out whatever you think Nintendo's stance is.

What Miyamoto ACTUALLY stated was that he would choose whatever graphical style he thought was best for the next Zelda- if he felt cell shading was wrong and a realistic approach was the way to go, he wouldn't hesitate to do so. Miyamoto does NOT hate realistic graphics- I don't know what got a lot of you into thinking that.

In any case, I'm fairly certain the next Zelda game will be cell shaded since it's confirmed it will be a sequel to Wind Waker (like MM was to OoT).


I meant dark as in a way that betrays the fantasy aspect of Zelda, something neither Miyamoto nor Aounuma want.  Also, Miyamoto is slowly giving the series to Aounuma, so you overestimate his decisions with Zelda at this point.  

Also, if you're going to insult me, do your post right.  CEL-SHADING.  One L, not two.

-- ShockingAlberto  
Title: Celda 2?
Post by: Darc Requiem on May 29, 2003, 04:31:07 PM
Quote

Originally posted by: Bill
Why do so many gamers want to see an "adult Link"?  That is half the reason the series is so inspiring:  a little kid saving the world from the roots of evil.  I don't know if it's just me, but I like playing as a younger Link more than an older one.


I've always preferred older Link to younger Link. Young Link is a recent thing. I don't know why everyone thinks Link has always been a kid in Zelda. In the original Zelda, Link was 14. While that's hardly adult, its not its not the 8 year old Link from Ocarina of Time. I believe he was 15 or 16 in Zelda 2. Up until recently Link was a teen in each Zelda game and I just like that Link better. It comes down to immersion for me and some others. I'm more drawn into Zelda games that feature a teen/older Link. Ganondorf versus Young Link is just not a very climactic battle in my opinion.

Darc Requiem
Title: Celda 2?
Post by: mouse_clicker on May 29, 2003, 04:40:53 PM
I'm not a graphics afficiendo, but cell shading is an appropriate spelling. Afterall, I'm fairly certain the thing uses cells (hence the name?)

Miyamoto is indeed handing off the series, but he still makes all the ultimate decisions- don't underestimate Miyamoto's role in Zelda. Afterall, he created the thing.

And who are you to say you know what Miyamoto or Aonuma wants to do with the series? A lighter Zelda could just as easily betray the fantasy aspect of Zelda as would a darker Zelda. It's all in how the style is handled, and I know Miyamoto and Aonuma won't go wrong in that respect. Zelda's always changing, you know- I doubt Miyamoto will ever stick with one style for long.
Title: Celda 2?
Post by: Tael on May 29, 2003, 05:04:03 PM
cel-shading is correct, because it's trying to create graphics similar to an animation cel.
Title: Celda 2?
Post by: WhoDey on May 29, 2003, 05:18:30 PM
Miyamoto has stated in interviews that if the next Zelda features a young Link like WW, he'd prefer cell shaded graphics. But if they game featured an older Link, he'd look into using more realistic graphics. Personally, I hope it stays cell shaded because I love it.

Also, I'm pretty sure Capcoms games are NOT Four Swords and Tetra's Trackers. I haven't checked up on it but Miyamoto is quoted in EGM magazine as saying Capcom's Zeldas would probably feature graphics like those in Four Swords. I take that to mean it's not Four Swords. He also said they may be ready in about a year.
Title: Celda 2?
Post by: SatansNemesis on May 30, 2003, 01:50:57 PM

1) Miyamoto does NOT want the zelda game to be as graphiacly realistic as the SW2k demo. It could have a darker/more realistic tone, but he doesn't want it to go that far. I rememer an interview with him a while back during the 'Cel-duh' out cry where he made a comment about the emotional issue of the idea, and mentioned of links earing as one of the ways it was going too far (if anyone wishes to dispute this I am willing to hunt for the article, think it was on IGN).

2)Maybe capcom is making the new 4x swords as an addon game to the new single player zelda? making it longer and more worthwhile? And if nintendo ever gets its butt online, you could then in theory download more dungeons and worlds onto a memory card.
Title: Celda 2?
Post by: mouse_clicker on May 30, 2003, 02:10:48 PM
"Miyamoto does NOT want the zelda game to be as graphiacly realistic as the SW2k demo. It could have a darker/more realistic tone, but he doesn't want it to go that far. I rememer an interview with him a while back during the 'Cel-duh' out cry where he made a comment about the emotional issue of the idea, and mentioned of links earing as one of the ways it was going too far (if anyone wishes to dispute this I am willing to hunt for the article, think it was on IGN)."

Seriously, where do you guys get this stuff? Miyamoto never said he didn't want Zelda as graphically realistic as the SW2K demo- you just twisted his actual statements which were that he didn't think it was right at the moment and that if he felt a realistic approach would be better, he'd go for it. I remember the interview you're talking about- he wasn't talking about Zelda in general but Wind Waker at that time.

And if you want to dispute MY claim, here's a quote from an interview IGN had with Miyamoto and Aonuma:

"As for whether or not we'll actually go and create a more realistic looking Zelda game, it's really a question of what kind of game the next one will be. Obviously the graphical style or methods of expressions that we choose will be highly dependent on what type of game it is. We haven't come up with the idea for the game yet, but once we do, we'll have to take a look at what the best method of expression will be for that game and so we'll go through that process. There is definitely the possibility that we will create a more realistic Zelda game."
Title: Celda 2?
Post by: NintendoKiD on May 30, 2003, 02:23:53 PM
I think  a more realistic looking Zelda beats a cell shaded Zelda anyday. Cel shading was a new thing in the Zelda series, now thats its been done its time to move on to something different. Besides, all these other consoles are killing cel shading...have you seen that cell shaded racer for PS2?(forgot the name but it looks horrible) and that really crappy cel shaded wrestling game, ugh. Cel shading was cool the first time around, now its time for some regular good ol' Zelda. I also want the jump sword attack like in Link 2 or Zelda 2 or whatever you call it, thats such an awesome attack.
Title: Celda 2?
Post by: Don'tHate742 on May 30, 2003, 02:31:50 PM
I don't really care if its cel-shaded or not, but don't tease me (SP00') with a demo WITH ADULT LINK fighting in an epic battle. Young Link is cool but I can't take him seriously.....he just looks funny. Maybe if they made him look like the drawings in the manuals then I could like him. I geuss what i am saying is, either change what young link looks like (impossible the whole style of the world is like young link) or make cooler adult link, but don't give him scrawny legs like the rest of the villagers in WW.

EDIT: just a few mispellings
Title: Celda 2?
Post by: mouse_clicker on May 30, 2003, 02:35:34 PM
Very true, Don'tHate- when we originally shown Wind Waker and there was so much animosity, I think it wasn't because Zelda was now cell shaded, but because we were shown what Nintendo could do with a realistic Zelda and TOLD that's what we would get, only to have it taken away. If the original SW2K trailer had never been shown, I bet there wouldn't have been near as much uproar.
Title: Celda 2?
Post by: LinkMaster3000 on May 30, 2003, 03:42:51 PM
I do think Cel Shadeing fits Link better, espcially kid Link.  I acuatlly like Kid Link more than Adult Link.
Title: Celda 2?
Post by: Oldskool on May 30, 2003, 03:50:04 PM
Do you think that the sea will be focused on in the WW sequal? I somehow have a feeling that they are going to take the sea out of the next game, and somehow add the sky there... I dunno it's just me.
Title: Celda 2?
Post by: ShockingAlberto on May 30, 2003, 07:22:50 PM
I just downloaded the Space World movie to see what was so great about it.  I never watched it, because I knew it would only "dissapoint" me as so many people have said it would.

It's really not that amazing.

Ok, so we see Link and Ganondorf fighting with swords.  There were better sword fights in Wind Waker that were much more epic.  Also, I felt like I was watching Soul Calibur...it wasn't Zelda.  There was no whimsy in it.  Miyamoto has always put magic in to his games and this clip seemed like it was trying to be some sort of uber-fight which didn't focus on what made Zelda Zelda.  Link is never as powerful as Ganon.  He always beats him with his handed-down tools (Light arrows?) or the Master Sword.

I also don't get where people say Zelda is an inherintly dark game.  It's quite good as it is.  There's always been magic and whimsy to these games.

Also, CEL-SHADING.  Cell = biological unit.  Cel = animation cel.  Wind Waker is not about biology.

-- ShockingAlberto  
Title: RE: Celda 2?
Post by: BlkPaladin on May 30, 2003, 07:43:58 PM
If its a sequal to WW, I doubt it. It will probally be centered on taming the new land they find.
Title: Celda 2?
Post by: joeamis on May 30, 2003, 08:57:43 PM
When I saw the "adult" link fighting gannon from spaceworld, i thought oh that looks impressive...
when I saw the first pics of WindWaker, I thought oh that looks impressive...
(the animation and expressions in WW are second to none)

I could care less if link is young or old... cel shaded or not
I just care about the gameplay, and it seems Nintendo will never mess that up so it's all good.

I do however like the cel-shaded graphics better, theyre more expressive
and fit the fantasy world of Zelda perfectly...

*hats off to Miyamato*

p.s. now quit BSing about Zelda being young or old cel or not, its just childish banter
Title: RE: Celda 2?
Post by: PIAC on May 30, 2003, 11:44:27 PM
i want a text based zelda like Zork or Adventure
Title: Celda 2?
Post by: Mario on May 31, 2003, 01:00:17 AM
Nintendo are using the Wind Waker engine for the next zelda game, i think that pretty much confirms it will be cel-shaded.

Slightly off topic: I heard Aonuma got promoted to director because of his fantasic work on Wind Waker. *claps*
Title: Celda 2?
Post by: Matthew on May 31, 2003, 02:54:41 AM
I like the cel shading, but I'd also like to see a realistic one. I don't care if he's grown up or is a kid, I just want more Zelda.
Title: Celda 2?
Post by: Ninja X on May 31, 2003, 06:18:18 AM
I hear Miyamoto cannot picture Adult Link being cel-shaded.  My guess is that if a Zelda game requires him, we'll see the realistic style being used once more.  

I really hope for the next-generation Nintendo console, we'll see a realistic Zelda.  The GCN seems to be the home of cel-shaded Zelda.
Title: Celda 2?
Post by: mouse_clicker on May 31, 2003, 07:56:34 AM
Shocking: You're just fooling yourself- the SW2K demo was as much Zelda as anything else. It really pisses me off when people bash it when it's obvious the only reason they're doing it is to convince themselves that cell shading was the better choice.

"Also, I felt like I was watching Soul Calibur...it wasn't Zelda."

Obviously you haven't played Soul Calibur, then- besides being as graphically impressive, I didn't see any similarities (actually, I thought the SW2K demo looked better than SC2). Just because two people are fighting with swords doesn't mean it's Soul Calibur- come up with some original arguments, too.

"There was no whimsy in it. Miyamoto has always put magic in to his games and this clip seemed like it was trying to be some sort of uber-fight which didn't focus on what made Zelda Zelda."

Oh jesus, here's that same crap again- like I said before, who are you to think you know what Miyamoto wants in a Zelda game? And how could you honestly think you know how he would have handled the game if it did follow the SW2K demo? You don't think just because Miyamoto's working with a realistic style his abilities are going to lack, do you? I think that's insulting to him just to imply as much. Besides, you claimed yourself there were more epic swordfights in wind Waker, yet these were somehow different than in your mind than the SW2K demo's? What were the fights, anyway- I don't remember any epic swordfights at all- in fact, the SW2K demo had the best choreographed swordfight I've seen in a elda game, anyway.

WW SPOILERS!

"Link is never as powerful as Ganon. He always beats him with his handed- down tools (Light arrows?) or the Master Sword."

Is this your excuse for an argument, that Link can only use Light Arrows to defeat Ganon? Maybe Link would hae become more powerful- like I said, you don't know the course of the game. Maybe Link would have STARTED off fighting Ganondorf sword-to-sword, but switched the Light Arrows, like he did in Wind Waker. And as for whimsical, Link defeated Ganondorf in WW by stabbing him through the head- there's nothing whimsical about that.

Also, consider the entire demo was made in less than a week- if something like that can be made in 5 or 6 days, consider what could've been done if the game had the funding and development time of Wind Waker.

"Also, CEL-SHADING. Cell = biological unit. Cel = animation cel. Wind Waker is not about biology."

Yeah, and cel also means a unit of velocity; 1 cm per second, yet Wind Waker doesn't have anything to do with measurement of speed.
Title: Celda 2?
Post by: StRaNgE on May 31, 2003, 08:17:28 AM
i still think if nintendo would have released  WW  which  shocked everyone who wanted the old SW demo to be made and then quickly  after  sales peaked shown that the SW version was almost complete and released it  soon after they would have banked some serious cash  flow in thier pockets.

people would have bought both, especially al the free hype and advertising a stunt like that would have got them.
would have been smart business.
Title: Celda 2?
Post by: ShockingAlberto on May 31, 2003, 08:53:37 AM
You always seem to misunderstand what I'm saying.  Ok, I said Miyamoto games have magic and whimsy in them and that I didn't feel that from watching the SW demo.  Did I say that Miyamoto doesn't like realistic Zelda?  That seems to be your main argument; a lot of "Well, you don't know what he really thinks," and "You don't know what you really think!"  Quite frankly, I'm getting tired of both.  I am quite capable of looking at a tech demo and getting a feeling from it.  I am quite capable of playing a game and enjoying it regardless of what it looks like.  I am quite capable of having preferences when it comes to Zelda.  You are, too, but you see fit to argue incessantly with those who don't agree with you and to insult me as a gamer and as a person.

Yes, I have played Soul Calibur.  I am quite good at the game and have had a tournament with friends on an almost monthly basis since the game's release on the Dreamcast.  Perhaps the Soul Calibur analogy was not the best one I could have made, but it certainly did not feel like Zelda.  I would like you to show me anywhere in the series that Link and Ganondorf engaged in a one-on-one sword fight or even came close to doing such.  The vision you're describing (as I gather it, correct me if I'm wrong; I don't want to be the type of person that assumes the opinions of others and tells them that's not what they really mean) of Link engaging in epic sword fights most closely matches Zelda II.  I wouldn't mind a return to Zelda II, but it wouldn't be the same traditonal Zelda that I love.  Yes, I speak for myself, not others.  Do you understand what I'm saying?

And how could you honestly think you know how he would have handled the game if it did follow the SW2K demo? You don't think just because Miyamoto's working with a realistic style his abilities are going to lack, do you?

It's not Miyamoto's abilities I'm doubting, it's the style of Zelda as "realistic" that I dislike.

Quote

What role does realism play in videogames I ask myself. Is this image more interesting? Sometimes.. however, what if a "detailed" hand with 5 fingers is catching a bottle but the fingers pass right through it? Is this still realistic?


I can easily imagine a realisitic Link sword-fighting with Ganondorf.  As an action fan, it excites me and I'd love to play the game.  I can not, however, imagine a realistic Link whipping out a leaf twice his size and using it to slay a Boko Plant.  I can not imagine that same Link sidling along the side of a wall while a search light follows him.  I can not imagine that Link beating up chickens and then being killed by one.  I can not imagine that Link falling 50 ft down a tree trunk in to a web and coming out unhurt.

Realism hurts Zelda.  This is my opinion and I'll stand by it.  There's a perfect mix of realism and fantasy - something that I did not feel from the Space World demo, something I felt from Wind Waker.

-- ShockingAlberto  
Title: Celda 2?
Post by: Vanilla Thunder on May 31, 2003, 09:40:02 AM
Here's how I feel about the topic.

When I first saw the Zelda tech demo at SW2000, I was very impressed.  Though the preset camera angles and such made it clear that it wasn't representative of actual gameplay (this isn't to say they weren't real time graphics) I was still really excited by it.  Essentially, seeing this new watermark for graphics allowed me to imagine the world from OoT in the next generation, any gamer's dream.  I'll never forget reading an e-mail from a buddy I met at Camp Hyrule, and seeing the picture of Ganondorf enclosed within it, with no explanation as to what it was.  I followed the NP logo to their site, and boy, was I blown away.

But by now, the novelty's worn off.  The general consensus with people seems to be that the graphics engine, as impressive as it once was, is now clearly outdated, and that the characters, now that everything's calmed down a bit, appear dry and robotic, lacking soul.  I'd have to agree, though these types of things could easily by solved today, and who wouldn't want to see, say, Epona riding into a brilliant sunset, with each hair on her mane fur-shaded and animated, with clouds of dust whirling up behind her in real-time volumentric fog as she gallops across the gently blowing grass?

Still, after tasting cel-shaded Zelda, I don't want to go back anyways.  Like Shocking said, there's levels of depth and realism that can be accomplished only with cel shading, levels of expression and personality that, with the same cartoony antics that allow them so much freedom, also make them that much more realistic, ironically.  Link's world has never swelled and breathed like it did in Wind Waker, and there are things that simply would never fit in a world bound by nitty gritty details.

I trust that, with Miyamoto's guidance, we'd enjoy the game either way, though somehow I doubt he'll ever make a game as "realistic" as the tech demo.  I think he'll only go as far as Ocarina of Time and Majora's Mask did, leaving for a healthy degree of lighthearted fantasy (and lighthearted, mind you, does not mean bright and colorful).  It's just the feeling I get from all of this.

And by the way, I'm not some fanboy praising Nintendo on another awesome move made, I'm giving my true opinions.  That's all there is to it.  

Anyways, back to the REAL topic, I think it's pretty safe to assume that Tetra and the pirates will be with Link throughout his new adventure.  They'll probably find a new country above the sea, one in distress.  They'll investigate and find that some new villain is spreading trouble throughout the land.  Link will go in, navigating perhaps the land's waterways and gulfs and such with his boat, and save the day once again.  And then the Wind Waker epic will truly conclude, with everything resolved in the finding of a second Hyrule.  This story could have millions of possibilities to it.  Personally, I'd like to see Majora again, as well as tall, snowy mountains and lush jungles, environments not visited in WW...  
Title: Celda 2?
Post by: Hostile Creation on May 31, 2003, 11:12:34 AM
Quote

Slightly off topic: I heard Aonuma got promoted to director because of his fantasic work on Wind Waker. *claps*


I believe he's been the director for OoT, MM, and WW.  Miyamoto was only a producer.  As for the graphics, Aonuma (or however you spell it) has said that he prefers the cel-shading to realism, and since he's the director, that'll probably be what goes, at least for now.
Title: Celda 2?
Post by: ShockingAlberto on May 31, 2003, 11:38:07 AM
Aonuma also did Animal Crossing.

-- ShockingAlberto  
Title: Celda 2?
Post by: Luciferschild on May 31, 2003, 11:40:16 AM
I want to see a dark, bad ass, difficult zelda game with adult link. Is that so wrong? Think of zelda with mario sunshine or mp caliber graphics, now that would be sweet. Okay, go ahead and rip on me.      
Title: Celda 2?
Post by: ShockingAlberto on May 31, 2003, 01:04:16 PM
Quote

Originally posted by: Luciferschild
I want to see a dark, bad ass, difficult zelda game with adult link. Is that so wrong? Think of zelda with mario sunshine caliber graphics, now that would be sweet. Okay, go ahead and rip on me.


Well, here's the thing about opinions, Lucifer: everyone's allowed to have them, but you're not allowed to force them on others or insult other people for theirs.

There's nothing wrong with wanting a dark, bad ass, difficult (I agree completely there) Zelda game, I just feel that "bad ass" is not something that usually goes along with the series.  I mean, just because OOT's Link wore an earring doesn't help the fact that he wasn't still just pushing blocks around and getting hurt from falling 10 feet.  Plus, Wind Waker had quite a few dark moments (many would be spoilers, so I'm not going to go in to them here).

-- ShockingAlberto  
Title: Celda 2?
Post by: Don'tHate742 on May 31, 2003, 01:53:15 PM
Quote

I can not imagine that Link falling 50 ft down a tree trunk in to a web and coming out unhurt.


Wasn't that in OOT? The game was made realisticly, but still managed to do some of those cracked out things.

Like I said, I don't care if its real or cellied I just want to feel danger again. In WW, I couldn't feel the danger that was sopposedly there, everything was too.....too happy (lack of a better word).

SPOILERS

During that big fight in WW, with all those knights (10 I think), I wasn't afraid I was going to die and start over agian...I thought it was halarious, becuase there is this little goffy looking kid in a tunic jumping around and getting knock on his ass.

END

Flash back to OOT, I remember fighting the Iron knuckles as adult link right before going up to face Ganon in the last battle. I remember that I would awake both of them, then have the craziest battle ever....I felt the danger becuase nothing was out of proportion (knights in WW have little legs), there wasn't a goffy little kid jumping everywhere, and there where HUGE realistic looking axes and arena.


uh done
Title: Celda 2?
Post by: Hostile Creation on May 31, 2003, 01:59:10 PM
The only reason OoT was so much more difficult than WW is because WW's fighting system is so much better and more flexible.
Title: Celda 2?
Post by: ShockingAlberto on May 31, 2003, 02:03:04 PM
Quote

Originally posted by: Don'tHate742
Quote

I can not imagine that Link falling 50 ft down a tree trunk in to a web and coming out unhurt.


Wasn't that in OOT? The game was made realisticly, but still managed to do some of those cracked out things.


I meant the Space World Link.  It also proves my point that you can't be entirely too realistic
- you need the cracked out things to still be Zelda.

-- ShockingAlberto
Title: Celda 2?
Post by: Luciferschild on May 31, 2003, 02:42:51 PM
I wonder if there was a poll on how many people wanted the next zelda game to be like I described or a game like wind waker what the majority would be. Obviously on this site there would be more people who want a game like ww but I don't know if this site represents the average nintendo fan. There are so many hippie gamers on here that want link to carry around flowers instead of a sword and do battle with cute little disney chararcters that I think they scarred everyone else off.  
Title: Celda 2?
Post by: SCF on May 31, 2003, 02:55:33 PM
Quote

Originally posted by: Luciferschild
I wonder if there was a poll on how many people wanted the next zelda game to be like I described or a game like wind waker what the majority would be. Obviously on this site there would be more people who want a game like ww but I don't know if this site represents the average nintendo fan. There are so many hippie gamers on here that want link to carry around flowers instead of a sword and do battle with cute little disney chararcters that I think they scarred everyone else off.


Ummm I think your talking about Kingdom Hearts, and that was a good game. I think Nintendo will do an adult link game...BUT not in the GC life cycle. If they want to start with a bang for the next gen systems wars , why not start with an adult link in a zelda game. Think about it , it makes sense...makes us wait for a couple of more years for this "dark link" game, announce it as a game for their next gen game...( with a killer line up too) make haters love u again and make more blin blin...$$$$ its all about profits people its all about the bejamins.
Title: Celda 2?
Post by: ShockingAlberto on May 31, 2003, 03:37:21 PM
Because, obviously, Nintendo's designers don't know what they're doing.  So, how should we fix such a problem?  The answer is as plain as day:

Polls!

People in masses are always right.  Not those damn hippie gamers, though.  Lucifer, I'm sorry you're too cool to be playing Wind Waker.  I know how embarassing it must be to buy a game that isn't M-Rated.  I also know how important it is that everyone else know it.  Go, Lucifer!  Spread your message throughout the internet!  No one must be forced to play games they don't want to!  How long will Nintendo tie us to chairs and require that we purchase things we don't like?  Damn those handsome devils!

-- ShockingAlberto  
Title: Celda 2?
Post by: Hostile Creation on May 31, 2003, 03:47:37 PM
I laugh.
Title: Celda 2?
Post by: Ninja X on May 31, 2003, 04:43:19 PM
Quote

Originally posted by: Hostile Creation
The only reason OoT was so much more difficult than WW is because WW's fighting system is so much better and more flexible.


True.  I still say Nintendo should have made the enemies smarter.  Or at least their attacks should deal more damage than 1/4th of a heart.    
Title: Celda 2?
Post by: NintendoKiD on May 31, 2003, 05:08:30 PM
Quote

The only reason OoT was so much more difficult than WW is because WW's fighting system is so much better and more flexible.


Flexible? No way! I hate the fighting system in WW. Its the one thing I do not care for, and makes me give this game a 9.5. You have 4 combos of moves, its so boring. The same attack over and over...I like the "hack and slash put your own combo sword play" way better then this. I hope its changed in the next Zelda, or atleast improved with some new techniques.

Also cell shading died along with the Wind Waker, as I said before there are too many games coming out with cell shading and they look HORRIBLE. I hope the next Zelda is not cell shaded, I want some realistic looking Link next game, cell shading was done now its time to move on.
Title: Celda 2?
Post by: mouse_clicker on May 31, 2003, 05:21:34 PM
"You always seem to misunderstand what I'm saying."

I don't even know who you are, and as far as I know, this is the first time we've debated, yet I've already developed a track record of misunderstanding you?

"I am quite capable of looking at a tech demo and getting a feeling from it."

I never said you weren't, btu you were obviously trying to pass judgement on how the game from the demo would have turned out, and that's what you shouldn't do. That has nothing to do with opinions.

"I am quite capable of playing a game and enjoying it regardless of what it looks like. I am quite capable of having preferences when it comes to Zelda. You are, too, but you see fit to argue incessantly with those who don't agree with you and to insult me as a gamer and as a person."

Ah yes, now I bash anyone who doesn't agree with me- if you have read even a quarter of my posts here you would realise that I respect those whose opinions differ from mine. I only get pissed off when people try to tell me the way things are when they obviously have no clue about it. I'M quite capable of reading someone's post and recognizing what's crap and what's a worthwhile opinion that you're merely informing others of rather than enforcing them of. You railed on some guy for trying to ram his opinion down everyone's throat when he started his post with the two words "I want". You seem to have a problem sorting out opinions yourself.

"I would like you to show me anywhere in the series that Link and Ganondorf engaged in a one-on-one sword fight or even came close to doing such."

Don't come down on me for not understanding you when you haven't even grasped what I've said- I never claimed that there was an epic one-on-one swordfight that was similar to the SW2K demo- I said maybe there WOULD have been one in the next Zelda. You say that's not Zelda, but YOU'RE not the one who's in charge of the franchise. You actually told me there were more epic sword

"The vision you're describing (as I gather it, correct me if I'm wrong; I don't want to be the type of person that assumes the opinions of others and tells them that's not what they really mean) of Link engaging in epic sword fights most closely matches Zelda II. I wouldn't mind a return to Zelda II, but it wouldn't be the same traditonal Zelda that I love. Yes, I speak for myself, not others. Do you understand what I'm saying?"

I understand what you're saying perfectly- however, you seem to have skipped the part where I asked you to point out the epic swordfights in WW. And I thought AoL was just as much Zelda as any other game- just because it's different doesn't mean it doesn't fit. Metroid Prime should've taught us all that by now.

Also, don't get all high and mighty with me- however egotistical and arrogant I'm obviously making myself look, it brings you onto the same level.

"It's not Miyamoto's abilities I'm doubting, it's the style of Zelda as "realistic" that I dislike."


NOW the tables are turned- I was ridiculed to no end when WW was first shown for preferring the SW2K demo because I didn't like the idea of cell shading and thought it would'nt fit Zelda. Let me tell you now I was *entirely* wrong- I still would have preferred a Zelda based on the SW2K demo, but I am NEVER going to doubt the  authenticity of the game just because it's making a foray into uncharted territory, and I heavily suggest you do the same.

"I can easily imagine a realisitic Link sword-fighting with Ganondorf. As an action fan, it excites me and I'd love to play the game. I can not, however, imagine a realistic Link whipping out a leaf twice his size and using it to slay a Boko Plant. I can not imagine that same Link sidling along the side of a wall while a search light follows him. I can not imagine that Link beating up chickens and then being killed by one. I can not imagine that Link falling 50 ft down a tree trunk in to a web and coming out unhurt."

Look- I think our core misunderstandin between the two of us, buried under all our insults, is this- I'm not saying Zelda should be entirely realistic, or even that I want that. What I'm saying is I'd like to see a MORE realistic Zelda- OoT and MM were more realistic than WW and I loved both of those games to death. The SW2K demo, to me, wasn't realistic in that sense that, say, Splinter Cell or MGS is- it was realistic in the sense that it took a vision of the world closer to reality. Look at anime- I still consider most of it realistic, but it still retains that style and atmosphere that a lot of people love. Basically, picture OoT or MM with more polygons- that's what I'd like, not realism to the point where it would limit the series in it having to be grounded in reality. It still IS a fantasy tale, but so is Lord of the Rings, so I know it would work. And like somebody else ponited out, what you described happened in OoT.

"Realism hurts Zelda. This is my opinion and I'll stand by it. There's a perfect mix of realism and fantasy - something that I did not feel from the Space World demo, something I felt from Wind Waker."

That's where I disagree- my two favorite Zelda games are OoT and MM, both of which resembled reality quite a bit, while still staying true to their fantasy roots. I felt this from Wind Waker, which is my thrid favorite Zelda game, and I felt it from the SW2K demo- just because Zelda isn't a flat out cartoony doesn't mean it will loose it's atmosphere.



"The only reason OoT was so much more difficult than WW is because WW's fighting system is so much better and more flexible."

No, I think it was because of the fact that enemies and bosses did far less damage- if Nintendo had just increased the damage enemies did, the game would have been much more difficult, I don't think it hurt Wind Waker that much at all, though.
Title: Celda 2?
Post by: Luciferschild on May 31, 2003, 06:35:49 PM
I'm standing up for the people who want a non-kiddie zelda (yes, we are out there) cause no one else is speaking up. We have been persecuted by wind waker fanboys and many of us have gone into hiding. I'm not here to rip ww, just to say that I want the next zelda game to be more along the lines of Oot/Mm. We have different tastes and Miyamoto seems to have forsaken us. I'm sorry about the hippie comment but don't take that as an insult because I actually think hippies are pretty cool. Which reminds me, Miyamoto must of been smoking some strange herbs when he thought up ww.  
Title: Celda 2?
Post by: Hostile Creation on May 31, 2003, 08:06:10 PM
Miyamoto isn't making Zelda.  Aonuma or whatever his name is is now the director.

As foor NintendoKID, I have no idea what you're talking about.  Wind Waker had so many possibilities it's amazing.  Sure, there were only a few standard sword attacks, but mix that in with a parry, a shield block, two hits from the boomerang, a backflip, and finish with a bomb and you've got something that blows OoT out of the water.  Plus, enemies can hit each other, which just adds to the fun.

The enemies should do more damage, though.
Title: Celda 2?
Post by: NinGurl69 *huggles on May 31, 2003, 09:35:40 PM
Quote

Originally posted by: LuciferschildWhich reminds me, Miyamoto must of been smoking some strange herbs when he thought up ww.


Not true.  This gave birth to PIKMIN.

WW is Mr. Aonuma's doing, but he was apparently in the same "recreation room" with Miyamoto.
Title: Celda 2?
Post by: nolimit19 on May 31, 2003, 09:49:51 PM
i love how so many delusional fans just put words into miyamatos mouth. people are like he said he would do this and he said that was going to happen. i am pretty sure he didnt say half this SHlT people claim. i personally would like to see and adult link in the next CELL SHADED zelda game. the little kid looked kind of deformed.

edit: i also like how mouse clicker is going around and just tearing evreyone new ass holes. and to clerify what i said....i like both styles a lot. real or cel-shaded...young and old...i would like to see them mix it up a little, but i wouldnt want to see them abandon either style. i like the growing up theme of OoT especially. that element of the game gave it an edge to ww. i love how he goes from using the old sling shot to the bow and arrow. ww is a beautiful game graphics and gameplay wise. better then metroid prime in both catagories imo...and that is saying a lot. i think that as long as nintendo continues the gameplay and at least has good(as opposed to great or phenominal) graphics, the zelda series will remain the best in the gaming relm.
Title: RE: Celda 2?
Post by: Bloodworth on May 31, 2003, 10:23:24 PM
Well, I think this has run its course.  I thought these fights were a thing of the past, but I guess not.