We want your words!
http://www.nintendoworldreport.com/blog/32391
Neal's blog today about Super Mario RPG's lasting influence on his life led to some extensive, interesting recollections from some of you in the comments.
The rest of the staff will weigh in with some of their personal opinions on the Mario RPG series later this week, but in keeping with the theme of Neal's blog, we're giving you the floor to express your thoughts on any aspect of the Mario RPG universe.
Leave a comment of any length below—it can be about a certain Mario RPG character, game, series, quality, or something else entirely that you feel strongly about. Near the end of the week, we'll curate and post some of the best submissions, so get yours in soon!
This is going to sound blasphemous, but I've never played Super Mario RPG. As someone who has played several Final Fantasy's but hasn't invested into a heavy RPG for quite a long time, is there any particular reason this game is a must-play?
The one thing I liked about the Mario RPG's I've played is their minimalist take on stats. Like in 1000 door your initial damage you could do is 1 and the most basic enemies had 2hp. Nearing the end of the game you could boost your attack power to something like 8. With numbers like that I can easily quantify the number of attacks I need to make, which lets me focus on strategy.
I've always disliked the ridiculous damage and hp stats in Square games that number in the thousands and tens of thousands, its mental arithmetic I can do without.
And notoriously unhip? According to who? Gamers? Some would argue that gamers are notoriously unhip. I mean, I wouldn't. My mom says I'm cool. I listen to the rap music.
The one thing I liked about the Mario RPG's I've played is their minimalist take on stats. Like in 1000 door your initial damage you could do is 1 and the most basic enemies had 2hp. Nearing the end of the game you could boost your attack power to something like 8. With numbers like that I can easily quantify the number of attacks I need to make, which lets me focus on strategy.