Disney Epic Mickey 2: The Power of Two will star Mickey and Oswald and feature full voice-acting. Also, it will be a freaking musical.
http://www.nintendoworldreport.com/news/29592
Disney Epic Mickey 2: The Power of Two is coming to Wii (and Xbox 360 and PlayStation 3) this fall, according to the Associated Press.
Like the first game, which came out exclusively for Wii in 2010, the game will be developed by Disney superfan Warren Spector and his Austin-based Junction Point Studios and feature a lot of new hooks. The craziest is the fact that the game will feature original songs, written by Jim Dooley and Mike Himelstein, who wrote music and lyrics for the upcoming movie Dorothy of Oz. In addition, there will be voice acting, with Frank Welker providing the voice of Oswald the Lucky Rabbit, the misunderstood villain of the first game. It will be the first time Oswald will speak since 1928.
The repeated use of two will also come into play, as the game features drop-in/drop-out co-op, with player one controlling Mickey Mouse and player two controlling Oswald. Mickey will retain his paint and thinner abilities, while Oswald will wield a remote control that alters electricity. Oswald will be controlled by the computer when a second player isn't present.
The game's camera will be improved, with more than 1,000 changes made to the flawed camera system in the original, according to Spector. "We've had a team working on the camera from literally the day we finished the first game. They'll be working on it until the day we ship the second game," he said. "Our goal is that you will not have to touch the manual camera controls even once to play through the main story path of this game."
Epic Mickey 2 will take place in the same Wasteland that was the setting for the first title. Spector teased new locations, such as a more expanded Frontierland, and also said that Mickey will revisit past areas, most of which will be altered by natural disasters that have happened since the first game.
Disney Epic Mickey 2: The Power of Two is set for release this fall on Wii. There was no mention of the rumored 3DS game or anything about a Wii U version.
It's an interesting concept and it certainly true to the spirit of Disney BUT I doubt it will go over well. Too strange of an idea for a videogame...Some of the best games came from strange ideas.
I don't mind this game being a musical. I like musicals, if they're done well. I don't like the thought of this being a musical with new Disney songs, as I haven't liked the songs in an animated Disney musical since probably Tarzan (and Hunchback of Notre Dame before that). Disney just hasn't been able to write good new songs since the 90s for their animated movies, so I have a feeling this game's music will be just as lame as their Direct To Video movies' soundtracks.
On the flipside, Disney did release The Muppets last year, and that had a very good soundtrack so maybe it's possible the songs in this game won't suck. But I doubt it.
The songs weren't awful but they don't hold the candle to the songs in say, The Little Mermaid.
So I also like musicals now, though I find that the ones I like (90's Disney movies, my god the Little Mermaid was great, Steven Sondheim, Wicked) are ones my wife isn't crazy about.
With that said, I really DON'T like the idea of a musical/video game hybrid, because either the characters are going to be singing while you're playing (which means you will most likely ignore them while you're doing platforming or painting or something) or it will be a 2 to 5 minutes CUTSCENE. Not a fan of either option.
[font=]In terms of Disney movies, I started becoming less interested in correlation with the amount of CGI used. I just watched Beauty and the Beast special edition yesterday on Blu-ray, and it was amazing; no CGI needed (obviously there is some re-mastering).[/font]
The repeated use of two will also come into play, as the game features drop-in/drop-out co-op, with player one controlling Mickey Mouse and player two controlling Oswald. Mickey will retain his paint and thinner abilities, while Oswald will wield a remote control that alters electricity. Oswald will be controlled by the computer when a second player isn't present.They are fools if they do not implement the ability for players to switch between characters. If I am playing solo, I want the choice to play as either Oswald or Mickey and be able to switch on the fly. Dear Warren, see the Lego games for what I am talking about.
@leahsdad
It sounds more like you're copying my extreme genius. I already have one doppelgänger on these boards. ;)
In response to your previous post, do you normally ignore music in games? If it's good, it'll stick with you. The characters can sing all they want while I'm playing as long as it doesn't suck.
I am both very surprised and disappointed that there is no Wii U version. I was hoping they would have been developing the game ground up for the Wii U platform and then port down to the other consoles.
I am both very surprised and disappointed that there is no Wii U version. I was hoping they would have been developing the game ground up for the Wii U platform and then port down to the other consoles.
If there is a Wii U version it's likely they are not allowed to announce it yet.
if you don't hear about it in a little over a week (FY2011 ends), then wait till E3.
@Insano
Yea, but, why would anyone care if the user base was splintered between one Nintendo platform and another?
Plus, since copying and pasting games between the PS3 and 360 is apparently so fun and easy, they might as well drop it on the Wii U too.
This got me thinking. If they are doing a Wii U version as well as a Wii version, I think it would be in their best interest to make the Wii version its own thing, and not just a downported version of the PS3/360/WiiU game. That way, you might see someone buy both the Wii and Wii U versions, and instead of splintering the user base you've gotten some people to double dip (or triple, if they also got the 3DS one).
This got me thinking. If they are doing a Wii U version as well as a Wii version, I think it would be in their best interest to make the Wii version its own thing, and not just a downported version of the PS3/360/WiiU game. That way, you might see someone buy both the Wii and Wii U versions, and instead of splintering the user base you've gotten some people to double dip (or triple, if they also got the 3DS one).
If they put an equal amount of effort and mainstream appeal in to this ground up Wii game? Sure. But has that ever been the case? Usually when companies do that it's like, over here is the real game, and on the Wii we have Epic Mickey - Those Little Gremlins Party: Rail Shooter Edition. In other words, a game people wouldn't even be interested in no matter what platform it's on.
No, the Wii is capable of great games, the smartest thing they could do (both in terms of sales and not ignoring the girl who brought you to the dance) would be to either:
A) build an awesome Wii game and then up-res it for PS3/60(/Wii U?)
or
B) cancel the Wii game, put the same game on PS3/60/Wii U and give Nintendo fans that 3DS game as that nod of loyalty.
If they put an equal amount of effort and mainstream appeal in to this ground up Wii game? Sure. But has that ever been the case?
If they have this many people working on it then it must be good this time, right?
Right?
His Peter Molyneux-esque antics last time (i.e. hyping and promising things he couldn't actually do) is probably mostly responsible for the general disappointment with the first Epic Mickey.
I doubt that's the case for most people. I didn't know much about it before I bought it, but I wish I had because then I'd know it wasn't a good game. I have to go back to the days of the Nintendo 64 before I can name a platformer that's worse than Epic Mickey.
I doubt that's the case for most people. I didn't know much about it before I bought it, but I wish I had because then I'd know it wasn't a good game. I have to go back to the days of the Nintendo 64 before I can name a platformer that's worse than Epic Mickey.
Eh, I don't. I just have to go back to Super Mario Sunshine, and I've got a platformer worse than Epic Mickey. :P: :
I really don't think Epic Mickey was that bad of a platformer. It was just kind of middling in that regard, which I was kind of indifferent towards because of the emphasis on exploration. My big issue with Epic Mickey was that it never lived up to its potential. The moral choice system was utterly pointless because no matter what you do, it has minimal impact on the overall game (especially the ending). The backtracking was also pure tedium at times, and the game was never as imaginatively dark and interesting as Warren Spector (and the concept art) teased early on. It felt like a game that was pulling its punches, and unfortunately since that sold I don't have confidence that the sequel will buck that trend.
I remember some of the early interviews where Spector made it sound like Oswald was the main antagonist because of his jealousy. Mickey got all the fame while Oswald was forgotten so Oswald basically made himself king of the Wasteland, attempting to give himself the life he was destined to have but never did. It seemed like Epic Mickey's story was completely different at one point. This is just conjecture on my part but I feel like Disney made Spector change it, perhaps because they didn't want Oswald's homecoming to be as a bad guy, even if just initially. If Epic Mickey (as part 1 of a trilogy) was a story about how Mickey, more or less, saves his brother from the Dark Side, the morality system would have made a hell of a lot more sense.