If there is enough demand, a remake could be produced.
http://www.nintendoworldreport.com/news/27259
Zelda Producer Eiji Aonuma has mentioned that if there is enough of an emotional response, a 3D remake of Majora's Mask is a possibility, he stated in an interview on Nintendo Power.
The exchange went as follows:
Nintendo Power: After playing Ocarina of Time 3D, the next question that comes to mind is: Will we get a Majora’s Mask remake next?
Eiji Aonuma: Would you like to play such a remake?
NP: Well, Yes!
EA: It’s been 13 years since Ocarina of Time was originally released, and one of the big things that we made this remake possible was that there was an outpour of emotions from people who said they would like to see this game done. We said we could do it in 3D, so we did. I think certainly if there was a similar output of emotion and clamor from fans for a remake of Majora’s Mask, it wouldn’t be an utter impossibility.
Thinking on it now, having a handheld Majora’s Mask where you could kind of just set things down on your own time – close it, set it aside and come back to it later – might be a game play element some fans will actually take to and might really appreciate. Especially considering how you really had to rush through the original game, in a sense.
The Legend of Zelda: Ocarina of Time 3D has been well received by critics and fans alike. It sounds like with enough demand, there are no technical obstacles that would prevent a 3D remake of Majora's Mask going ahead.
I don't want a MM re-make, to me it is the worst 3D Zelda and one of the worst Zelda's period. I know some people love it, but I hated it. I would prefer them to either make a new Zelda for 3DS, but if they want to re-make on then they should do The Wind Waker next.
I think certainly if there was a similar output of emotion and clamor from fans for a remake of Majora’s Mask, it wouldn’t be an utter impossibility.
Seems like allot of emotion in Operation Rainfall and that doesn't seem to help things.
I LOVE MM, but I rather have new games like those.
That is true, but you have to wonder where the new games are, considering the Nintendo devs should have had extra lead time with the system.
no more remakes for a while! just put more time into making new zeldas!
What Nintendo needs to do is either buy or create more development teams. They need to be prepared to be able to support their hardware all by themselves, as they've had to do for large chunks of time in the last three console generations. If there's good third party support, take time to perfect what you have, and if it thins out you don't have the kinds of droughts we've seen.
Technically, the DS was a N64 port machine....Just saying.
Technically, the DS was a N64 port machine....Just saying.
What else did it get besides Super Mario 64? It seems like they released that game, it controlled like balls without an analog stick, and they held off on the re-releases until the 3DS.
Technically, the DS was a N64 port machine....Just saying.
What else did it get besides Super Mario 64? It seems like they released that game, it controlled like balls without an analog stick, and they held off on the re-releases until the 3DS.
There was also a port of Diddy Kong Racing.
3D cel-shaded version of A Link to the Past.
Technically, the DS was a N64 port machine....Just saying.
Ports are more like Super Mario 64 DS, which is the same freakin' game. No touch ups.Not true at all.
Mario 64 DS had a lot more new content than Ocarina of Time 3D, and looked significantly better than the N64 version.
If they were going to remake OoT, I don't think they could have done a better job than they did. I suppose they could have added dungeons, but the game doesn't need any more of them (Wind Waker, on the other hand...). I don't know that Mario 64 needed 30 more stars, but it was a lot less jarring than adding, say, a Light Temple to Ocarina of Time.
I stopped reading what you said right there because you are uninformed and well ignorant so whats the point. You must have never played Super Mario 64 DS. From what I heard of OoT and Starfox that game was more of a remake then either one of them. Adding the new characters and abilities took the game from unplayable for me to playable, even enjoyable its a different experience. Here is a Gamefaq with the list of changes. (http://www.gamefaqs.com/ds/920758-super-mario-64-ds/faqs/35127)QuoteTechnically, the DS was a N64 port machine....Just saying.
Okay, we could harp on this sort of "What has Nintendo done, it's out of original ideas so now it just does stupid ports" whining, but let's get historical here. Nintendo has ALWAYS done ports. Since the days of yesteryear. Though to call Oot 3D and Starfox 64 3D ports is a bit misleading--- they're remakes. They look way, way much better than their originals. Ports are more like Super Mario 64 DS, which is the same freakin' game. No touch ups.
...
NES - Super Mario Bros. Donkey Kong. Hogan's Alley. All straight, nearly exact arcade ports with no improvements.
Again, they do ports like these as a way of enhancing an otherwise fairly sparse release schedule, not instead of making original content. These ports aren't preventing new games from being made, and no one is forcing you to buy them, so stop complaining about them so much.
Again, they do ports like these as a way of enhancing an otherwise fairly sparse release schedule, not instead of making original content. These ports aren't preventing new games from being made, and no one is forcing you to buy them, so stop complaining about them so much.
The way I see it if you're using a port to fill in a spot in a sparse release schedule that IS a replacement of a new game.
Again, they do ports like these as a way of enhancing an otherwise fairly sparse release schedule, not instead of making original content. These ports aren't preventing new games from being made, and no one is forcing you to buy them, so stop complaining about them so much.
The way I see it if you're using a port to fill in a spot in a sparse release schedule that IS a replacement of a new game.
Not necessarily. If there's no way they can have a new game ready for that slot, but they can have a port there, the port isn't coming instead of a new game, it's coming instead of nothing.
Again, they do ports like these as a way of enhancing an otherwise fairly sparse release schedule, not instead of making original content. These ports aren't preventing new games from being made, and no one is forcing you to buy them, so stop complaining about them so much.
The way I see it if you're using a port to fill in a spot in a sparse release schedule that IS a replacement of a new game.
Not necessarily. If there's no way they can have a new game ready for that slot, but they can have a port there, the port isn't coming instead of a new game, it's coming instead of nothing.