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NWR Interactive => TalkBack => Topic started by: NWR_Karlie on June 16, 2011, 05:14:06 PM

Title: Developers Were Working with Underpowered Wii U Kits
Post by: NWR_Karlie on June 16, 2011, 05:14:06 PM

Games on the early hardware were not graphically up to standard to show at E3.

http://www.nintendoworldreport.com/news/26857

Developers were working with underclocked Wii U development kits prior to E3. The hardware that they were using to develop until recently was underpowered compared to the expected final Wii U specifications.

A report from a Wii U white paper produced by Hit Detection, a consulting company founded by former technology journalist N'Gai Croal, states, "Developers have underclocked development kits, and worked hard to deliver titles running on that hardware to demonstrate live at E3." There could have been real demos of third party software at the show, but the graphics weren't much better than current generation consoles (PlayStation 3, Xbox 360), so Nintendo opted to show footage from other platforms at the press conference.

This information could resolve conflicting reports about the Wii U being about as powerful as current generation consoles, and also 50% more powerful than the PS3.

Title: Re: Developers Were Working with Underpowered Wii U Kits
Post by: mr_lakitu on June 16, 2011, 05:35:21 PM
I really wish they'd gone with a more radical design. Something that looks like it has more ooomph than the Wii. I think the early pictures of it looked like one mean son of a gun. The average joe might get confused seeing it on shelves looking like a Wii but costing twice as much. If the boxing is pure white with the same Wii fonts and the added blue U then idiot mom and stupid dad might look a little :confused;
Title: Re: Developers Were Working with Underpowered Wii U Kits
Post by: stevey on June 16, 2011, 06:06:15 PM
Nintendo needs to go back to Platonic console design. I want a Nintendo GameTetrahedron!
Title: Re: Developers Were Working with Underpowered Wii U Kits
Post by: MegaByte on June 16, 2011, 06:10:42 PM
Nintendodecahedron
Title: Re: Developers Were Working with Underpowered Wii U Kits
Post by: Enner on June 16, 2011, 07:25:54 PM
I think a silver or light gray will make the Wii U pop out more from the Wii. Or maybe an NES color scheme of gray, black, and red.
Title: Re: Developers Were Working with Underpowered Wii U Kits
Post by: BlackNMild2k1 on June 16, 2011, 07:57:00 PM
A red ring around the disc slot would automatically make it stand out from the Wii.
Title: Re: Developers Were Working with Underpowered Wii U Kits
Post by: StrawHousePig on June 16, 2011, 09:07:25 PM
A red ring around the disc slot would automatically make it stand out from the Wii.
Nintendo 360?


/rimshot
Title: Re: Developers Were Working with Underpowered Wii U Kits
Post by: BlkPaladin on June 16, 2011, 09:41:39 PM
Well they are using early units, all early SDK's are underpowered compared to what will be released to make sure that any games made using them will be able to run. The kits are upgraded as the hardware is finialized.
Title: Re: Developers Were Working with Underpowered Wii U Kits
Post by: Adrock on June 16, 2011, 09:46:37 PM
I really wish they'd gone with a more radical design.
As in something that doesn't look like someone trying to copy someone's copy of Jonathan Ive's designs.... from 7 years ago.