The NWR staff put their idea caps on.
http://www.nintendoworldreport.com/feature/26422
On June 7, at E3 2011, Nintendo will reveal their next console, apparently codenamed Project Café.
With so many rumours flying around the Internet, it should be assumed that most of them are untrue. However, there is one rumor that keeps resurfacing: the controller features a built-in touch screen with a button setup similar to a GameCube controller.
With that rumor in mind (and until we see it it remains a rumor), the NWR staff brainstormed ideas for the next generation of Nintendo games, focussing on this unique control method.
Of course this is all speculation for now, in no way is this confirming features of the system or games. At this point we’re in the dark as much as you and are anxiously anticipating some (any!) of these ideas to come true.
Over the next week or so we will post our ideas and some mock-ups that we hope will illustrate these ideas. We highly encourage you to join in with your own additional ideas on the games mentioned in the talkback thread below.
Without further ado, I'd like to present my ideas for the next console Mario Kart game – let the speculation begin!
Chou Soujuu Mecha MG.lol, I just listened to Greg Recommend this on RFN.
I agree about taking suggestions, but if they only used fan suggestions we'd have a realistic 2D Mario plat former instead of instead of the amazing Super Mario Galaxy.Or Metroid Prime 2 would have multiplayer....oh.
with a button setup similar to a GameCube controller.
Heaven forbid it but Retro-collectionist disc with all of them would be nice and worth $50. Though I really like it to just mimic it if you have a GCN game that uses themI agree about taking suggestions, but if they only used fan suggestions we'd have a realistic 2D Mario plat former instead of instead of the amazing Super Mario Galaxy.Or Metroid Prime 2 would have multiplayer....oh.
That's the good thing about suggestions, you can ignore the crazy ones and use the good ones. (or not)
I agree with Ceric that ALL GBA connection games have to be re-released, preferably as "CafeWare" downloadable titles.
$10 for Pacman Versus would be a steal. A $40/50 disk would be insulting.
Also, look out for Pedro's concept on that very topic, coming soon...
You don't have to buy them, and the idea that they're making those instead of making new games isn't really what's happening, so I don't see why you care as much as you do.
This is something I am really truly relieved to hear. Of course, its still just a rumor at this point, but even being a rumor that's still reassuring. I have been very nervous that Nintendo was going to go with the Classic Controller layout and make that permanent. If they return to the GC controller layout that would be awesome.
When they care they can move mountains. If they put that same effort into everything else they would untouchable. When they want to they really get things right.
I'd prefer using the Classic Controller Pro, turning the ZR and LZ buttons (I friggin' hate the names) into analog triggers, and swaping the D-Pad and Analog stick placements.
In the end, you'll end up with the Xbox controller. I don't like having the left analog stick in the center, like Playstation's.
Also....what does the +2/-3 mean under my avatar?
A positive karma score embiggens the smallest man.
Aside from the standard Cafe controller, I would also expect the Wiimote, wiimote w/ nunchuk, and classic controller to all be supported control methods. Nintendo isn't going to just throw out the wiimote, and since the classic controller tethers itself to that one could reasonably expect support for that to be there as well.... but its going to be something that the game developers will have to provide for. If its the sort of game where it makes sense, then they probably will support it.
A positive karma score embiggens the smallest man.
A positive karma score embiggens the smallest man.
What does it do to one that is already big? (http://i.imgur.com/5DIyR.gif)
-I do think that the Gamecube controller design needs to die.
The GameCube controller is awesome.
Don't get too hung up on button layouts guys, this is all about game ideas/concepts and what we want to see in the next iterations of our favourite Nintendo games.
The GameCube-esque mock-up picture is just there for reference to show the screen in the middle of a controller (I could have chosen a Classic Controller just as easily)
But yeah, I do hope they don't screw up the button layout with the Cafe one, we've had unusual/non-standard layouts since the N64 now!
Loving the Jebediah Springfield references by the way!
Look out for another exciting P.Cafe concept from Carmine Red coming soon!
@ Chozo GhostI found it quite natural to push up-left on the C-stick to do an uppercut.
Every try playing Capcom vs SNK 2 EO on the Gamecube?
Horrible!
Nice concept Bman, although do you think they'll use wires again?
I personally hope for completely wire free, plus a dock to charge everything as part of the console's design.
All these game ideas all seem to be based around concepts using multiple touch-screen controllers at once and rectifying the failed GBA to GCN connectivity idea. Maybe I'm missing something, but if getting multiple GBAs together was too pricey to succeed, then where's the logic of assuming an additional controller that has a built-in screen, full set of buttons buttons, and streaming capabilities would be all that more economical? The absolute cheapest I could possibly picture a device like that costing is $80... and again, that's the absolute cheapest-- meaning it would most likely be even higher. I don't understand how anyone could reasonably expect it to be commonplace for people to have multiple of these to play in unison together. I'd only expect one for each system, therefore none of these ideas could possibly work. Unless I'm missing something to your logic...Let's put it like this. The cost of a GBA was $89.99 and the link cable was $5 I think. So $94.99. Now imagine its 2004 and you need to spend $95 to play Four Swords how its meant to be played per person. Now lets looks at inflation. That $94.99 would be $108.71 per person now.
All these game ideas all seem to be based around concepts using multiple touch-screen controllers at once and rectifying the failed GBA to GCN connectivity idea. Maybe I'm missing something...
I'm still quite confident that you're all kidding yourselves because you want to believe a local multi-player design could work, and not because you realistically think it will.
I'm still quite confident that you're all kidding yourselves because you want to believe a local multi-player design could work,
Odds are when friends get together they will all own their own Cafe system, so they can just bring their controller which came bundled with their system along to the get together so that way there won't be much need to invest in additional controllers.
I too imagined people bringing their $80 controllers round to their friends house for multiplayer games, but what if you want to play with a friend who doesn't have one yet?
I still say you're kidding yourselves if you think this is going to be the standard controller used for multiplayer.
Its going to be the standard controller period. So of course its going to be the standard controller for multiplayer. I'm sure the wiimote will be compatible with the Cafe mainly for backwards compatibility purposes, but the main controller is going to be whatever comes bundled with the console.
They have also claimed that the system retains motion control, with capabilities that are “better than Move”, meaning that they boast higher fidelity. We do not yet have word on whether or not its motion-controlled solution introduces a camera.
Now you could assume that Nintendo would have a Wiimote2.0 packed in the box, and they might, but it would also be kinda silly to assume that the big screened controller that will definitely be the center point of the console will not be the main controller... but I still hold out hope for a Wiimote/chuck 2.0 as an alternative and cheaper control method, especially for multi-player?
Why couldn't you get a Café controller with dock and a Wiimote 2.0 in the box? It sounds like a great idea to me. We all know that there has got to be a pretty hefty mark-up on Wiimotes after 200million of them have been sold, so it would probably cost Nintendo next to nothing to throw one in the box. and if the system does cost between $350 and $400, it's perfectly possibly that Nintendo would pack the controllers in the box at cost and make up the difference at retail with $40 Wiimote 2.0's and $70 Café controllers
So my thinking is that Nintendo's solution to the problem will be to also include something in the box that can act as more traditional controller, so developers have no more excuses.
That would be the Café controller. you know the one with the traditional button layout and dual analogs + that screen in the middle.
an upgraded Wiimote 2.0 (which will hopefully be packed in if the Café controller doesn't already solve the problem of needing one) would be just that... an upgraded Wiimote.
I think you're nuts if you believe the controller everyone's talking about as the central concept for the console WILL NOT be the main controller, and that the main controller will be something that we haven't heard anything about and may not even exist.
So you've correctly interpreted it as a separate controller?
Well, I'm glad we have that all cleared up. We've all had it wrong. The rumors have been talking about 2 (TWO) separate controllers this whole time... I guess we should ignore what the orignal source had said about what the tablet controller sorta resembled.
Really we have no idea what is right or what is wrong, but it is kinda crazy to think that the big new feature of the next console, which is rumored to be a controller with a screen in the middle won't be the main controller for the new system.
Instead it will be some system accessory that you set on the side and reference from time to time instead of looking at the television. That makes perfect sense.
But we will all find out tomorrow morning, so there really is no need to argue over who interpreted it correctly and who has it all wrong.
I'm still quite confident that you're all kidding yourselves because you want to believe a local multi-player design could work, and not because you realistically think it will.So what happens if I want to play local multi and don't have the privilege of using the TV? SOL or Wiimotes on a 6" screen?
At this point, I expect this touch screen controller is going to be primarily, if not exclusively, for single player experiences (not counting online), and for giving you an option of playing away from the TV. It'll likely be an auxiliary controller, not the main controller-- which will most likely be another pointer-based controller (which works well for both single player experiences and multi-player parlor games anyway). This touch screen controller will appeal mainly to gamers. I don't see the casual crowd flocking to it, and I don't see Nintendo willing to lose them. Nintendo will be trying to lure in both. That's where this secondary controller comes in... It certainly won't be designed around multi-player.
I still say you're kidding yourselves if you think this is going to be the standard controller used for multiplayer. Wii was by far the most profitable system this generation, so they're not going to abandon the Wii remote-styled wand controls.No one said they would abandon the wiimotes, just not use them as the main controller for this next system.
Who says this touch screen thing is going to be the only input device included in the box? How do you know it's not going to come bundled with a new type of remote as well as this touch screen device? You don't.
Need I remind you that the touch-screen and dual analog controls weren't the only details that initially leaked about this system. Pretty consistent reports suggesting Wii-style motion controls were out there too that would use a new tracking system?
This info largely seems to have gotten glossed over by the gaming press who've instead been focusing on the touch screen idea,
but it was still out there and shouldn't be ignored. Since it seems unlikely that both a 6" touch screen and a Wii-styled motion pointer (which pointer tracking pretty much guarantees) could be part of the same device, it's fairly reasonable to guess that there's more than one controller with this system.
If both controllers come standard with the system, then how can only one of them be considered the 'Café controller'? This is exactly the kind of thinking I'm talking about-- You're thinking inside the box. Who says 'there can only be one real controller'? The DS uses SNES-style buttons and a touch screen, does that make the buttons any less of a DS aspect? No, SNES-styled buttons worked in the past so they reused them alongside a new touch screen, both of which make up a DS.
You say it's kinda silly to assume what will definitely be the center point of the console won't be the main controller... That's assuming its intended purpose was to be a controller. I don't believe that to be the case. If its main intended function was for streaming and we just misinterpreted the leaked reports, then it's not silly at all. In fact, the idea that we'd be expected to have to likely pay $100 for each controller, is a lot sillier.
Most definitely. I also bought more stock last month when it was dirt cheap (and I egged you all to do the same).I was going to but I couldn't find where to with the little money I could sneak away from the Misses.
Most definitely. I also bought more stock last month when it was dirt cheap (and I egged you all to do the same).I was going to but I couldn't find where to
No one said it was gonna be ditched.
We all knew the Wiiu was gonna be fully backwards compatible with all of Wii's hardware just like the rumors said.
I think it's pretty safe to say that you were just wrong. No way to wiggle out of it now.
There's a new remote? I thought they were just using Wii Remotes (possibly Wii Remote Plus).