Come up with a new item for Link, and win rare Zelda prizes.
http://www.nintendoworldreport.com/contest/23597
Twenty-five years ago, The Hyrule Fantasy: Zelda no Densetsu was released in Japan. In celebration of The Legend of Zelda's anniversary, we are holding a Photoshop contest. But first, a story. A story that will explain this curious photo to the right, for which we will take you back to E3 2010 Day 2, shortly after the show floor closed *wavy time travel effect*.
Our E3 crew were debating whether to attend the Nintendo of Europe party that evening or not. While it might seem like a simple decision, people were tired already, it meant driving out to Hollywood, getting back late with a podcast recording still on the schedule, but nevertheless, a group soldiered on and in the end, were very glad that they did.
The party was a typical Nintendo of Europe affair, a relaxed event by the poolside and a chance to recover from the strenuous day's events. We sat in a marquee to the side and watched the world go by, whilst taking in the B-roll footage of the day's announced games, playing on loop. Our attention turned to the pool decorations, battery-powered glowing orbs that would cycle through various shades reminiscent of the PlayStation Move controllers that had been unveiled to the world earlier that day.
During the party we had noticed several recognisable Nintendo figures in attendance. All of a sudden, over there, was Eiji Aonuma, producer on the Legend of Zelda series, in a neat Game and Watch t-shirt. Minds became active at this discovery, and ideas surfaced. What if we did this? No way, we couldn't, could we?
Fearless party member Aaron Kaluszka strode up to Aonuma-san and asked if we could possibly take a photo of him holding the orb above his head as Link does with newfound items, demonstrating the action. His response was laughter, and he happily complied, whilst telling nearby Masahiro Sakurai not to take a picture too (who promptly did anyway). The party attendees from Nintendo disbanded shortly after. Having achieved more than we could have hoped for, we did the same.
For this very special contest, we have collected a number of rare Zelda prizes to go out to the winner. Most of these are promotional items that are actually very difficult to get hold of, but our staff have kindly offered to part with them for your benefit.
Grand Prize:
The Legend of Zelda: Skyward Sword T-shirt from E3 2010 (Size large).
Sealed copy of Tingle's Balloon Fight for Nintendo DS from Club Nintendo Japan
The Legend of Zelda: Ocarina of Time/Master Quest for GameCube (Wind Waker pre-order bonus)
The Legend of Zelda: Spirit Tracks quill stylus from E3 2009
Sealed copy of The Legend of Zelda: Phantom Hourglass
Game Boy Advance screen cleaner featuring "4 Swords" Link from E3 2004
Runner up:
One prize from the NWR grab-bag.
To be in with a chance to win this amazing prize set, you will need a little skill in image manipulation. For those of you without image editing software, don't worry, as this online Flash-based editor should be adequate.
Link has had numerous items, some conventional, and some unique, to help him out on his adventures. Your goal is to come up with a new item that you'd like to see in a future Zelda game. Let Aonuma-san have this item to hold proudly above his head. To inspire you, here are some examples by our own staff (your item doesn't have to be a pink ball).
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The winner will be decided on collectively by the NWR staff based on originality and execution. The winning entry will be posted following the closing date of March 7, 2011. Contest is now closed. No further entries will be accepted and the winners will be announced in due course. The original image can be found here.
Multiple entries are allowed, but individuals can win only once, and NWR staff are not eligible to compete. All entries become property of Nintendo World Report and may be displayed on this site. All decisions are final. We are not responsible for late, lost, or misdirected mail. NWR reserves the right to change these rules at any time.
THANK YOU FOR KEEPING ZELDA FIRMLY LODGED INTO 1998 N64 GAMEPLAY MECHANICS AND DUMBING IT DOWN TO THE POINT WHERE IT PLAYS ITSELF FOR THE MOST PART AND WHO DOESN'T LOVE HANDHOLDING?
Zelda 1-4 were gems and then Eiji came along and shat all over them.
Bring back Tezuka like in NSMB for the Wii.
I want a proper NEW ZELDA and not another terribly rehashed OoT clone straight from N64-gameplay hell with another funky gimmick.
Nintendo also changed when Iwata took over. They like the big mainstream hit. They like casual appeal. They have become a company that is very afraid to offend. Every game has to be suitable for everybody and have huge sales potential. Zelda was always a very progressive and ambitious series. As popular as it has been it is not really a game for everyone. It has too much depth and complexity to it. It's user-friendly but it is not for everyone.
Umm, you must not follow Nintendo all that closely, because that's just straight out wrong. It definitely is true that Nintendo changed when Iwata took over... but what you're describing is precisely the opposite of how it changed.
Metroid is a great example of Nintendo not being cool with it being a profitable series that sells to a specific cult audience. They always want to make it easier and more linear. Got to get it to sell in Japan. Got to sell Metroid Prime to the people that didn't like its controls and wanted an FPS. I notice a lack of confidence in the games that are critically acclaimed but don't quite sell as much as they would have liked.
I will agree with you that recent Zelda games seem too afraid of being what Zelda was meant to be, but it's not for the reasons you seem to think. The way I see it, it's due to Aonuma's lack of understanding of the series. With each new game he makes, he makes mistakes, and then overcompensates in the next game in the areas he thinks he failed in the previous one, meanwhile re-making the real mistakes he misidentified in the first place. I don't think it has much to do with interference from his higher-ups.
I'm tempted to make a new rule that says that you have to enter the contest in order to argue in this thread.
OoT was already broken crap the day it released.
Um, did you guys decide the winner yet? :)
@BlackNMild2k1 (http://www.nintendoworldreport.com/forums/../forums?action=profile;u=4447)
Since my entry was already shown on the list of all of the submissions, should I still enter in the funhouse contest? If so, could you please give me a link to it, I'm still sort of new to NWR.
Here guys. I made a poll so you can post your submissions in the FUNHOUSE and let everyone see and vote on them. I'll update the options as they come!
http://www.nintendoworldreport.com/forums/index.php?topic=33909.new#new (http://www.nintendoworldreport.com/forums/index.php?topic=33909.new#new)