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NWR Interactive => Podcast Discussion => Topic started by: NWR_DrewMG on November 12, 2010, 12:32:52 AM

Title: Episode 30: Speaking of Shaking Babies
Post by: NWR_DrewMG on November 12, 2010, 12:32:52 AM

Babysitting Mama is on the eve of release, but first the Newscast crew discusses various versions of Goldeneye 007.

http://www.nintendoworldreport.com/newscast/24436

The Newscast crew goes 'round and 'round on the various versions of Goldeneye 007 available on Nintendo systems, as well as Blood Stone for DS.   Meanwhile, Andy talks about WWE Smackdown vs. Raw 2011, and Neal becomes a real, live Jedi.

The holiday season is beginning to arrive, and thus the retail releases are starting to pile up.  Let the Newscast crew help you decide which games to buy for your little brother this year.

Title: Re: Episode 30: Speaking of Shaking Babies
Post by: Retro Deckades on November 12, 2010, 01:05:09 PM
Just wanted to let you guys know that the audio quality for this episode is great. The volume levels seem to be much improved too. Well done.
Title: Re: Episode 30: Speaking of Shaking Babies
Post by: NWR_DrewMG on November 12, 2010, 02:43:00 PM
Thanks OneTwenty!   We took a few extra steps to make it sound better, so I'm glad it paid off.
Title: Re: Episode 30: Speaking of Shaking Babies
Post by: SuperMario4Ever on November 12, 2010, 08:13:25 PM
Durring the disscussion of WWE Smackdown vs Raw you mentioned how the game goes insane in saying that it's in HD even though you're playing it on the Wii. But in fact that's how it's like on WWE tv since the WWE moved to HD last year and yes the audio was perfect in this episode.
 
Title: Re: Episode 30: Speaking of Shaking Babies
Post by: Jonnyboy117 on November 13, 2010, 01:39:12 AM
Great episode title. I look forward to catching up with this over the weekend.
Title: Re: Episode 30: Speaking of Shaking Babies
Post by: - NintendoFan - on November 13, 2010, 08:25:28 AM
Just wanted to let you guys know that the audio quality for this episode is great. The volume levels seem to be much improved too. Well done.

Audio is indeed great. However, I really dislike Zach's mic. He always seems to fade in and out.
Title: Re: Episode 30: Speaking of Shaking Babies
Post by: NWR_DrewMG on November 13, 2010, 11:21:39 AM
I've heard that a few times, but I never notice it while editing.

Do you think if I just made his audio louder across the board, that would help, or would it get too loud at points?
Title: Re: Episode 30: Speaking of Shaking Babies
Post by: greybrick on November 13, 2010, 12:09:30 PM
I've heard that a few times, but I never notice it while editing.

Do you think if I just made his audio louder across the board, that would help, or would it get too loud at points?

When Zach cracks up we would have some ear-splitting moments.
Title: Re: Episode 30: Speaking of Shaking Babies
Post by: FZeroBoyo on November 13, 2010, 04:40:01 PM
Like everyone else says, the audio quality here was great. And the content of the episode was top-notch as well. I certainly wish them all the best of luck with the avalanche of holiday releases.
Title: Re: Episode 30: Speaking of Shaking Babies
Post by: Halbred on November 13, 2010, 10:31:57 PM
I don't understand how it fades in and out. I'm using a headset, so it's kinda stuck in place. I mute the mic whenever I'm not talking.
Title: Re: Episode 30: Speaking of Shaking Babies
Post by: yoshi1001 on November 14, 2010, 06:22:56 PM
It's kind of like you move toward the mic to start talking and then quickly start to move back. If you're using a headset, it's possible the program is automatically adjusting the volume down after you start talking. Assuming you're usng Skype, I would check the volume setting there, since it's possible you have auto-volume adjustment on (which is good) but have the volume slider below the input meter too far to the left (which is bad). As a result, the volume is good to start, but then Skype adjusts it to be much softer. Just a theory.

By the way, how much dynamic range compression are you using?
Title: Re: Episode 30: Speaking of Shaking Babies
Post by: Halbred on November 14, 2010, 08:04:46 PM
By the way, how much dynamic range compression are you using?

*brain explodes*
Title: Re: Episode 30: Speaking of Shaking Babies
Post by: yoshi1001 on November 15, 2010, 09:10:20 AM
Take a look here:

http://en.wikipedia.org/wiki/Dynamic_range_compression