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Gaming Forums => Nintendo Gaming => Topic started by: Bloodworth on April 30, 2003, 10:27:19 PM

Title: OFFICIAL Metal Gear Discussion
Post by: Bloodworth on April 30, 2003, 10:27:19 PM
Metal Gear Solid remake on GameCube.  Developed by Silicon Knights.
Be sure to check out our full preview.          
Title: OFFICIAL Metal Gear Discussion
Post by: Mario on April 30, 2003, 10:37:28 PM
Well colour me impressed! Silicon Knights + Metal Gear Solid =

I cant wait to see this baby in action! Bring on E3!
Title: OFFICIAL Metal Gear Solid: Twin Snakes Discussion
Post by: Mingesium on April 30, 2003, 10:44:53 PM
I can't believe that I didn't see this coming



Quote

If you look at games that I personally find very appealing, like Metal Gear Solid, they have huge amounts of flash and they've got the content as well. So I think that's the direction we're going to go in next time.


Denis Dyack Interview
Title: OFFICIAL Metal Gear Solid: Twin Snakes Discussion
Post by: Uncle Rich AiAi on April 30, 2003, 10:49:11 PM
That sure surprised me - being developed by Silicon Knights.  It's like it came out of nowhere.

But it disappoints me.  I like the fact the Nintendo is pushing hard to have MGS on GameCube, but the fact it's not being entirely developed by Konami, just overseeing it, shows they don't really want to put their resource towards the console.
Title: OFFICIAL Metal Gear Solid: Twin Snakes Discussion
Post by: Bloodworth on April 30, 2003, 10:55:07 PM
Mingesium, that's freaking hilarious.  Classic Denis.
Title: OFFICIAL Metal Gear Solid: Twin Snakes Discussion
Post by: Berto2K on April 30, 2003, 11:18:56 PM
Once again, PGC comes through with the biggest news before the corporate sites. I haven't played a Metal Gear game yet, but have heard good things about them. This combined with the expertise of the folks at Silicon Knights,  should make for an astounding game.  
Title: OFFICIAL Metal Gear Solid: Twin Snakes Discussion
Post by: deminisma on May 01, 2003, 12:15:46 AM
Actually it is up on videogames.com

Great news, Silicon Knight's Eternal Darkness was superb and hopefully they'll bring the same quality over to this. I hope Kojima has a fair amount of input however, just to make sure the Metal Gear atmosphere is there in full force. Well Final Fantasy and Metal Gear in 2003!  It's like 1999 on the PSX all over again!
Title: OFFICIAL Metal Gear Solid: Twin Snakes Discussion
Post by: Hemmorrhoid on May 01, 2003, 12:39:10 AM
I so didnt see this coming, its wierd, but im not sad about it as long as Silicon Knights still work on Too Human my most anticipated game ever.

I think Silicon Knights will make this one rock, I just hope they do more than just upgrade the graphics. But whats the deal with MGS4 on GCN? Is that still being developed, by Konami, perhaps using SK engine?
Title: OFFICIAL Metal Gear Solid: Twin Snakes Discussion
Post by: JoeSmashBro on May 01, 2003, 01:05:40 AM
BOOOOOOOOO!!!

Metal Gear Solid is one of my favorite games EVER. It is soooo awesome. But I still own it for PSX! It is one of the FEW PSX games that can still stand on its own two legs, graphically. It puts 90% of N64 games to shame. I'm not spending anymore than $30 on a freaking remake that I can beat in 5 hours. So they'll have to increase the length by a LOT, because MGS is about the same length as Luigi's Mansion. Why couldn't we get SoL or a new adventure??? Perhaps if this one sells well, we will get more, eh?
Title: OFFICIAL Metal Gear Solid: Twin Snakes Discussion
Post by: Termin8Anakin on May 01, 2003, 01:15:37 AM
WELL F*CK ME DEAD AND CALL ME NANCY!

I don't think anyone saw this one coming. I think this all but ruins Gamecube Advanced's site of having this exclusive. But this is great news for all pro-Nintendo people who've never played MGS. I'm definitely gonna pick this up.
Title: OFFICIAL Metal Gear Solid: Twin Snakes Discussion
Post by: PIAC on May 01, 2003, 01:39:56 AM
hi nancy
ive never really been a fan of spy sort of games, but i may give it a hire one day to see what all the fuss is about
Title: OFFICIAL Metal Gear Solid: Twin Snakes Discussion
Post by: Fammy2000 on May 01, 2003, 02:29:39 AM
I'm guessing it's an exclusive remake since a Nintendo owned company is doing the port.

Port. That's an ugly word.
Title: OFFICIAL Metal Gear Solid: Twin Snakes Discussion
Post by: Piposan on May 01, 2003, 02:49:07 AM
Well it's not a port, it's a remake.

As for gameplay we should expect a lot coming from Myamoto and Kojima.
Title: OFFICIAL Metal Gear Solid: Twin Snakes Discussion
Post by: Termin8Anakin on May 01, 2003, 03:20:03 AM
Yes. If it was a port, well, some people would buy it, but then everyone will know how lazy Konami really are when it comes to Nintendo.
So I think the remake is gonna be aewsome!
Title: OFFICIAL Metal Gear Solid: Twin Snakes Discussion
Post by: TrekGeekMid on May 01, 2003, 03:26:22 AM
I am just glad that all of those talented guys over at Silicon Knights might finally get the recognition I think they deserve from the mainstream. Eternal Darkness was AWSOME, but its sails didn't reflect that. Working on a title like Metal Gear Solid, one that everyone recognizes and regards as "cool" can't help but give Denis & Co. a boost.

Heh, who knows? Maybe the release of this game will result in sales of ED seeing a little surge!
Title: OFFICIAL Metal Gear Solid: Twin Snakes Discussion
Post by: aoi tsuki on May 01, 2003, 04:33:51 AM
Definitely interesting, but i had heard that Miyamoto was working with Konami on a Metal Gear game. Is this that game or is there another Metal Gear in development?

If they show it in video form, i'm sure it'd get the "Best of Show" award.

It never ceases to amaze me the teasers that pop up before E3.  
Title: OFFICIAL Metal Gear Solid: Twin Snakes Discussion
Post by: Tael on May 01, 2003, 04:49:08 AM
Quote

Originally posted by: aoi tsuki
Definitely interesting, but i had heard that Miyamoto was working with Konami on a Metal Gear game. Is this that game or is there another Metal Gear in development?
Actually, it was always just a case of Miyamoto working on a Metal Gear Solid title. It was never explicitly stated who he was working with, people just assumed Konami.

The interesting thing I find about this is that Kojima said ages ago he wanted to work on a game with Miyamoto, and look at what we've got.
 
Title: OFFICIAL Metal Gear Solid: Twin Snakes Discussion
Post by: The Omen on May 01, 2003, 04:58:18 AM
But why Twin Snakes?  Co-op?  Or is this not the title?
Title: OFFICIAL Metal Gear Solid: Twin Snakes Discussion
Post by: Munky on May 01, 2003, 05:04:40 AM
Twin Snakes sounds like it might be cool, but unless it's 100x better than SOL, I'll just rent it.
Title: OFFICIAL Metal Gear Solid: Twin Snakes Discussion
Post by: Tael on May 01, 2003, 05:10:19 AM
Quote

Originally posted by: The Omen
But why Twin Snakes?  Co-op?  Or is this not the title?
"Twin Snakes" is relevant to the plot.

Title: OFFICIAL Metal Gear Solid: Twin Snakes Discussion
Post by: reivned on May 01, 2003, 05:21:16 AM
From the very first moment I heard about MG on the Cube, I thought of a port or remake. After that, the recent news and the title "Twin Snakes" actually made me believe the impossible : could it be a new game ????

A now the sad truth : another remake, and not even made by Konami.

I'm sure SK will do a great job, but it ends the hope of Konami putting more effort on the Cube. Basically they just sold the right to remake the game, and hopefully Kojima will get to make his input on it as part of the deal.

It'll be cool to see MGS in full graphical glory, but I would have prefered a multi-platform MGS new game on the Cube than a remake exclusive. Many people won't agree with me on this one, but still it's my opinion. I've played MGS on PSX, so I will probably only rent it on the Cube, as a lot of people will probably do.
Title: OFFICIAL Metal Gear Solid: Twin Snakes Discussion
Post by: EggyToast on May 01, 2003, 05:39:43 AM
I'm sure Nintendo had a lot to do with it being done by SK.  I mean, think about it -- they could let Konami do a port that wouldn't stand up well against new titles, or they could do it themselves with a company that really knows the GC hardware.  And, perhaps more importantly, Konami won't fish the title to PS2 and Xbox.  It really will be a GC exclusive, even if it is "just a remake."
Title: OFFICIAL Metal Gear Solid: Twin Snakes Discussion
Post by: Hemmorrhoid on May 01, 2003, 06:06:42 AM
Im very sure the game will be changed so much that its highly attractive even to people who beat MGS 10 times. It worked with REmake.

And whats the deal with the MGS4 exclusivity, I thought that was basically confirmed? Could it be that 2 or more MGS are coming to GCN?
Title: OFFICIAL Metal Gear Solid: Twin Snakes Discussion
Post by: Piposan on May 01, 2003, 06:21:55 AM
Twin Snakes = Solid Snake + Liquid Snake.
Title: OFFICIAL Metal Gear Solid: Twin Snakes Discussion
Post by: Voth on May 01, 2003, 06:42:49 AM
According to gaming-age.com (yes, I know they usually suck), the "twin snakes" refers to both Metal Gear Solid Remake AND Metal Gear Solid 2...  here's the link...

http://www.gaming-age.com/cgi-bin/news/news.pl?y=2003&m=5&nid=1-1.db

Now, things are interesting...
Title: OFFICIAL Metal Gear Solid: Twin Snakes Discussion
Post by: couchmonkey on May 01, 2003, 07:20:13 AM
Okay, I'm betting that this will be more than just a graphical update, I trust Nintendo and Silicon Knights to ensure that.  But I have to agree with everyone who's complaining that this is a remake instead of a new game and that Konami is too anti-Gamecube to develop it themselves.  

Still, this is good news!  I can only hope that Nintendo gives this game a proper marketing campaign, unlike Resident Evil 1.  
Title: OFFICIAL Metal Gear Solid: Twin Snakes Discussion
Post by: Strell on May 01, 2003, 07:28:08 AM
You know, I read the preview at about 3 AM last night, and this was after spending 22 hours over two days in the photo lab finishing my projects, and I read "Silicon Knights," and then I started to see pink elephants playing baseball in my hallway.

So I thought I was suffering under delusional effects of the Dektol and DC76 chemicals, but I guess I'm not.

Here's my speculation:

Obviously a remake.  Will use the original voice dialogue I HOPE, because you're NOT going to do a better job than what is already there.  I honestly will not be happy if they decide to re-record new voice UNLESS (big unless, notice all the caps) they are going to engineer new story elements and whatnot.  But remake suggests that it will just be a graphically upgraded MGS.  So we've got a lot of conflicting information here.  Is the subtitle merely for decoration?  Or does it somehow point towards new content and material?

In all cases, the very worst is that we'll get "MGS+."  I HOPE that it has new elements, but they NEED to have the original voice actors if they are going to do that.  Keep the music the same also, unless Konami is going to do remixes or something.  Include all the VR missions and extras that were available on the PC release, as well as new ones if possible.  

Curious about:

What Miyamoto is going to change about the title.  I honestly can't imagine him working on this game without making Snake a super-deformed half pint.  And instead of a gun, using...oh I dunno, Nerf arrows?  Seriously, he'll have input, and I'm positive it will be....positive.

Silicon Knights.  My guess is this is another case of Star Fox Adventures.  What I mean by that is Miyamoto looked at Too Human and said "This is good, but it's a lot like MGS."  And then he called up Kojima and said "Let's do lunch."  And then they looked at Too Human, and Kojima burst into maniacally insane laughter, screaming in Japanese "Puny American mortals!  Can they not match the power of KOJIMA?  It is useless!  Obey the fist!  THE FIST I SAY!"  At this point I like to imagine that one Iraqi minister guy, "Baghdad Bob," joining in the fray, screaming completely HILARIOUS lines, such as "Nintendo has never made a game in their life!  I made them all myself!  I modeled Link after myself as a mere child!"

And then they all laughed hysterically for approximately 43 seconds, sat down in large plush chairs surrounded by bags of money, and lit up cigars, all the while chuckling madly.

.....

Um...I had a point with this, but I got caught up in the moment.

OH YEA.  I think Too Human is cancelled.  It's "Too Close-.....an" to MGS, so it now IS MGS.

Now I know TH was supposed to be a cyberpunk RPG and not a true espionage game, but alas, this is just my speculation.

K, it's obvious the chemicals are still having an effect on me.

Bye bye.
Title: OFFICIAL Metal Gear Solid: Twin Snakes Discussion
Post by: Darc Requiem on May 01, 2003, 07:34:56 AM
Strell your completely off base with your speculation. Too Human from what I understood was a RPG. So I fail to see how it could be cancelled for being to much like MGS. Even if it where similar to MGS, even if it were in the same genre, that doesn't mean its the same basic game. RE1,RE0, and Eternal Darkness are in the same genre but ED plays completely differently and better IMO than RE. Anyway....what was going to say? Oh yeah. I read the link at Gaming-Age and it sounds interesting but I think they got their wires crossed. I think they confused the part were is says Twin Snakes will be a remake of MGS with MGS2like graphics. It would be cool if Twin Snakes was a remake of MGS and MGS2 but I doubt it.

Darc Requiem
Title: OFFICIAL Metal Gear Solid: Twin Snakes Discussion
Post by: Bloodworth on May 01, 2003, 07:36:37 AM
Quote

Originally posted by: Strell
they NEED to have the original voice actors


David Hayter has worked with Silicon Knights in the past.  I don't think this will be a problem.
Title: OFFICIAL Metal Gear Solid: Twin Snakes Discussion
Post by: Strell on May 01, 2003, 07:41:15 AM
Sigh.

Why do people choose to ignore things like "speculation" and "I know it was an RPG" and "Please read my post before you make dumb replies" ?

Double sigh.  I'd triple, but that's usually fatal.

SK has made one game, and it took them over 3 years.  I doubt they can work on 2 at a time and release them within the next ....oh....62 years?  And that's why I think TH is going to get cancelled.  

Please note I'm not infallible, I'm not offbase, and I'm certainly not portraying myself as if I know anything.

Title: OFFICIAL Metal Gear Solid: Twin Snakes Discussion
Post by: LRonHoover on May 01, 2003, 07:44:23 AM
"Metal Gear Solid The Twin SnakesTM combines the thrilling story of the original Metal Gear Solid® game with the jaw-dropping graphics and unparalleled gameplay found in Metal Gear Solid® 2: Sons of LibertyTM."

This is a quote from the press release. Notice the "unparalleled gameplay found in MGS2" part. This suggests to the suggestible reader that there will in fact be gameplay tweaks, also more than likely more objectives to go along with those gameplay tweaks.  
Title: OFFICIAL Metal Gear Solid: Twin Snakes Discussion
Post by: highenergyboy on May 01, 2003, 07:45:35 AM
This is excellent news for me. I got the chance to play the original almost nonstop on my friend's PSX for a whole weekend but never managed to beat it. I remember leaving off on the puzzle involving the temperature-sensitive keycard which I never figured out. Anyone know how close I was to beating the game? I know it had to be pretty close after defeating lets see Raven, Sniper Wolf, Revolver Oclet, the helicopter gunship, the crazy psy guy who made your controller rumber (early insanity effects anyone?). Oh, and I how could I forget that crazy ninja.
I've also had the chance to spend a decent amount of time with MGS2 and after playing it I can easily say I still find the experience with the first MGS to the be the most memorable and fun. I can't wait to see what kind of overhaul Denis gives it. I'm automatically sold.    

 
Title: OFFICIAL Metal Gear Solid: Twin Snakes Discussion
Post by: Ian Sane on May 01, 2003, 07:51:33 AM
"I think Too Human is cancelled. It's 'Too Close-.....an' to MGS, so it now IS MGS."

If Twin Snakes was a completely original title then I could sort of see this as a possibility.  Dinosaur Planet was a completely original game which then had the Star Fox license shoehorned into it to make an original Star Fox game.  Aside from the main character and the Arwing missions I imagine almost the whole thing was original Dino Planet content.

Twin Snakes is a remake which means that everything has to match Metal Gear Solid.  Therefore they can't just make Too Human with Snake as the main character.  If they turned Too Human into Twin Snakes then they not only would have to swap the main character for Solid Snake but would also need to completely redo the storyline and the areas visited and if you're going to do that much work you might as well start from scratch.

Anyway I think this is a pretty good deal Nintendo has set up.  Konami has pretty much written off the Gamecube from the start so I was always worried that they would test the Gamecube with an inferior port which naturally would bomb and then they could justify not supporting the Cube because their crappy port that was made in three weeks didn't sell and thus (according to weirdo Konami logic) none of their games would.  With Nintendo assigning a Metal Gear Solid remake to Silicon Knights they can ensure that the results won't be a lazy port so if the game doesn't sell it won't be because of laziness on the third party's part.  This makes sure that this Metal Gear Solid game is a good product and therefore its resulting sales will be a more accurate indication to Konami on whether the Gamecube market is a worthwhile investment.
Title: OFFICIAL Metal Gear Solid: Twin Snakes Discussion
Post by: nonjagged on May 01, 2003, 07:51:41 AM
So much for Ninja X misinforming me confidently that Miyamoto had nothing to do with MGS projects on GCN.   hehe [n00b] muahaha

Heres some more proof:
http://www.gaming-age.com/cgi-bin/news/news.pl?y=2003&m=5&nid=1-1.db

PS I can recall Shiggy once stating games shouldnt focus on shooting gore and violence as the core of the gameplay (and for MGS series to come to GCN would have to implement groundbreaking upgrades rather than just straight-ports otherwise Shiggy would have contradicted his gaming philosophies) so Im gonna speculate one more time and as the article states that Shiggy has inputed towards the project(s), I will simply "claim" Silicon Knights will implement some of their innovative ideas like tiresome character animation (found in ED) for Snake Solid and give Snake a polished/refined attributes. The MGS remake could possibly be one of our most favourite Gamecube games by the end of its lifecycle, the psx version offered unique gameplay elements which many developers have since borrowed.

One can only speculate The Twin Snakes is a co-op MGS game, which is something Nintendo have been focusing on recently.


2003 = the Year of the Fund Q, Triforce & Some E3 killer appz showings.
Title: OFFICIAL Metal Gear Solid: Twin Snakes Discussion
Post by: Strell on May 01, 2003, 08:09:54 AM
Quote

Originally posted by: Ian Sane

Twin Snakes is a remake which means that everything has to match Metal Gear Solid.  Therefore they can't just make Too Human with Snake as the main character.  If they turned Too Human into Twin Snakes then they not only would have to swap the main character for Solid Snake but would also need to completely redo the storyline and the areas visited and if you're going to do that much work you might as well start from scratch.



K.  MGS, according to IGN, has been in development for "quite some time."  We haven't seen ANYTHING about TH in forever, other than some crap left over from the PSX era.  No movies, no screens, no gameplay, no anything.  You'd think that SK, after having the initial ideas and time to work on it, would have shown at least SOMETHING.  Their refusal to show anything is operating on levels even Nintendo doesn't approach - it's insane, they are secretive to a point that could be described as "godly."

I don't think they are just sticking Snake into TH and calling it MGS.  You're misunderstanding what I'm saying.  Of course they arne't doing that.  But I'm saying this is a case of one game being dropping in leui of another.  In this case, TH for MGS.  Rare didn't make Dinosaur Planet.  They made SFA.  Same idea here.  SK will no longer be making TH.  They will be making MGS.

What makes you people think that casual gamers will see two games that are essentially the same plot and setting - modern with guns and technological aspects thrown in - and NOT consider them to be, essentially, the same game?  I'm a big gaming guy, and I can't tell apart all the stupid racing games that come out.  They all look and play the same as far as I'm concerned.  Just because you're on a track versus in the city versus out in the country doesn't mean they are all truly worth differentiating to the casual gamer.  They don't have the time or really care enough to look and see how each arcade racer is different.  At most they will see that some games are straight arcade and some are simulation, but after that they are going to just pick a game 90% of the time.

So you put two games starring a male character running around in buildings and shooting people, and you think they are going to care whether one of them has RPG elements and the other doesn't?

Casual gamer> "Wow.  Guns.  And a guy.  With guns.  Neet.  This one is cheaper.  I'll take it.  Look! More guns!"

Nintendo is going to want this game out fast.  They want the mature content, they just don't want to do it themselves, I think we can all agree to that.  So they'd rather SK get this game out NOW rather than let them tweak it for the next 2 years.  So they are going to tell them to focus on it and get it done FAST, meaning TH is either cancelled or put on hold until this is done, because I assure you that MGS is now their top priority.

Unless we hear about SK beefing up their staff by about 300%, there's no way they'll be able to do two games at once and release them any time soon.

Maybe if you people would stop obsessing over the fact that the games are essentially different genres and more about the economical and license-recognition factors, you'd understand what I'm trying to say.  But you're choosing to just go "Omg, they are different, u r wrong roflflofl."

It's not the fact that they are different.  It's sales.  Learn to understand that, people.  In a perfect world, SK would get their games out 2-3 a year, but let's be honest, that's not going to happen.  I'd rather have a polished game in the end than a rushed product, so I don't insult SK.  I'm just going by how they've worked in the past.

Triple sigh.



Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Zelda on May 01, 2003, 08:24:27 AM
Quote

I don't think they are just sticking Snake into TH and calling it MGS. You're misunderstanding what I'm saying. Of course they arne't doing that. But I'm saying this is a case of one game being dropping in leui of another. In this case, TH for MGS. Rare didn't make Dinosaur Planet. They made SFA. Same idea here. SK will no longer be making TH. They will be making MGS.


There is a big difference. Dinosaur Planet was already in development and then they just changed the game's story and added characters. They aren't taking TH and turning it into MGS. They took Dinosaur Planet and turned it into SFA. Big difference.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Strell on May 01, 2003, 08:30:05 AM
Quote

Originally posted by: Zelda
Quote

I don't think they are just sticking Snake into TH and calling it MGS. You're misunderstanding what I'm saying. Of course they arne't doing that. But I'm saying this is a case of one game being dropping in leui of another. In this case, TH for MGS. Rare didn't make Dinosaur Planet. They made SFA. Same idea here. SK will no longer be making TH. They will be making MGS.


There is a big difference. Dinosaur Planet was already in development and then they just changed the game's story and added characters. They aren't taking TH and turning it into MGS. They took Dinosaur Planet and turned it into SFA. Big difference.


Sigh.  I hate the fact that I know Bloodworth is around and wants me to play nice with you guys.

READ WHAT I SAID PLEASE.  I said DROPPING TH for MGS.  I did NOT say, nor did I EVER say, that TH is turning INTO MGS.  I'll admit I implied that in my first post, but that is NOT what I meant.

PEOPLE, IT'S CALLED LITERACY.

And besides, I  clearly labeled it speculation.  I could damn well be wrong.  You people do NOT know anything more than me, so quit acting like you have insider news.

*sigh*

All posts in response to this will be ignored, because if you can't understand what I've said by the third post, maybe you should get yourself a copy of Hooked on Phonics.

Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Zelda on May 01, 2003, 08:42:47 AM
Yes, Nintendo asked Silicon Knights to make an MGS remake but it's different from the disaster that is Star Fox Adventures.
First you compare them and then you freak out and tell people to learn how to read. That isn't very nice!

Lastly, I highly doubt that if Too Human is cancelled it will be because it's too similar to MGS.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Bloodworth on May 01, 2003, 08:46:02 AM
Strell, you just happened to pick the worst example in the world.  

Still, I don't think people could get Too Human and MGS confused.  Too Human is futuristic sci-fi fare while Metal Gear is present day, military espionage.  (I'm not debunking your speculation entirely, just saying that this wouldn't really be the reason.)
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: corwin on May 01, 2003, 08:57:42 AM
I really liked MGS... this is indeed unexpected.
let's face it, MGS 2 on PS2 was not as great (at least to me) as expected.
maybe overhyped, but it didn't had the same impact as MGS had....

Now what if this MGS game on cube turns out to be awesome...??
that would be a great let-down for al people who bought a PS2, just for MGS2....(hehehehehe)

sorry.... a little mean there...
First final fantasy, resident evil and now mgs....
It feeld good to have a gamecube indeed!
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Darc Requiem on May 01, 2003, 08:59:22 AM
Quote

Originally posted by: Strell
Quote

Originally posted by: Zelda
Quote

I don't think they are just sticking Snake into TH and calling it MGS. You're misunderstanding what I'm saying. Of course they arne't doing that. But I'm saying this is a case of one game being dropping in leui of another. In this case, TH for MGS. Rare didn't make Dinosaur Planet. They made SFA. Same idea here. SK will no longer be making TH. They will be making MGS.


There is a big difference. Dinosaur Planet was already in development and then they just changed the game's story and added characters. They aren't taking TH and turning it into MGS. They took Dinosaur Planet and turned it into SFA. Big difference.


Sigh.  I hate the fact that I know Bloodworth is around and wants me to play nice with you guys.

READ WHAT I SAID PLEASE.  I said DROPPING TH for MGS.  I did NOT say, nor did I EVER say, that TH is turning INTO MGS.  I'll admit I implied that in my first post, but that is NOT what I meant.

PEOPLE, IT'S CALLED LITERACY.

And besides, I  clearly labeled it speculation.  I could damn well be wrong.  You people do NOT know anything more than me, so quit acting like you have insider news.

*sigh*

All posts in response to this will be ignored, because if you can't understand what I've said by the third post, maybe you should get yourself a copy of Hooked on Phonics.


Strell....I'm gonna play nice and pretend you just didn't insult our intelligence or reading comprehension skills. I didn't misread your post and in fact I said you are "way of base with your speculation. You said "Silicon Knights. My guess is this is another case of Star Fox Adventures. What I mean by that is Miyamoto looked at Too Human and said "This is good, but it's a lot like MGS." And then he called up Kojima and said "Let's do lunch." And then they looked at Too Human, and Kojima burst into maniacally insane laughter, screaming in Japanese "Puny American mortals! Can they not match the power of KOJIMA? It is useless! Obey the fist! THE FIST I SAY!" At this point I like to imagine that one Iraqi minister guy, "Baghdad Bob," joining in the fray, screaming completely HILARIOUS lines, such as "Nintendo has never made a game in their life! I made them all myself! I modeled Link after myself as a mere child!" Oh and since you know all and we are all just blithering idiots that can't read. I'm sure you knew Silicon Knights aren't puny American mortals but Canadian. No one said they were better than you. YOU are the one that got all bent out of shape over our responses to your posts. I would say more but.....I said I'd play nice.

Darc Requiem

Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Nephilim on May 01, 2003, 09:11:19 AM
I will buy this for sure
only prob is that i have finished the psx version, so i really hope that they do add new stuff
and I hope nintendo dont edit out some of the violence (i can think of a few bloody scenes)
and hopefully u can still run around with a cig in your mouth, that was cool
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Bloodworth on May 01, 2003, 09:25:57 AM
Considering Nintendo didn't do any sort of editing in Eternal Darkness and there were those bloody halls filled with Space Pirate bodies in Metroid Prime, I don't think this will be an issue.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Moonwatcher on May 01, 2003, 09:27:55 AM
This is Silicon Knights we're talking about here, the blood will stay.
by the way.  OMFG.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: JoeSmashBro on May 01, 2003, 09:47:36 AM
woohoo! lots of posts that i feel like responding to...

Quote

ive never really been a fan of spy sort of games, but i may give it a hire one day to see what all the fuss is about

An apparently little known fact is that the spy element of MGS is way overhyped. It's really not that much. More at the beginning of the game than anything else. The big part of the game is really action, exporation, and one-on-one battles with bosses. Really I'd say that the boss battles are the reason MGS is one of the best games of all time. Besides the story of course. The story is right up there with Grim Fandango. The spy thing isn't that prevalent, honestly, so don't decide not to play it because of that.

Quote

After that, the recent news and the title "Twin Snakes" actually made me believe the impossible : could it be a new game ????
A now the sad truth : another remake, and not even made by Konami.


I could have told you that when I saw the title... the Twin Snakes thing becomes a big revelation of the story near then end.

Quote

. I've played MGS on PSX, so I will probably only rent it on the Cube, as a lot of people will probably do.

Ditto.

Quote

What Miyamoto is going to change about the title. I honestly can't imagine him working on this game without making Snake a super-deformed half pint.

lol. that would be pretty funny. and although everyone would complain it would probably end up being the best game ever.

Quote

I remember leaving off on the puzzle involving the temperature-sensitive keycard which I never figured out. Anyone know how close I was to beating the game?

Well, gameply-wise, you're getting pretty close to the end. but STORYLINE WISE, YOU KNOW NOTHING. You are at a place just before all the great revelations are revealed. It'll blow your mind. =P You could probably figure a lot of the stuff out but there are so many twists coming up you have no idea. =D

Quote

I'll admit I implied that in my first post, but that is NOT what I meant.

I don't know what you said but if you're admitting to implying it then i would say that is what you meant.

Quote

Considering Nintendo didn't do any sort of editing in Eternal Darkness and there were those bloody halls filled with Space Pirate bodies in Metroid Prime, I don't think this will be an issue

Yeah, especially since Konami is publishing it, aren't they? =P It's like Nintendo is lending Silicon Knights to Konami.

btw, how do you PROPERLY pronounce Konami? Does anyone know for a fact? I've always said ko-NAW-mi. Is that right?
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Bloodworth on May 01, 2003, 09:55:45 AM
Quote

Originally posted by: JoeSmashBro
btw, how do you PROPERLY pronounce Konami? Does anyone know for a fact? I've always said ko-NAW-mi. Is that right?


yeah
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: TrekGeekMid on May 01, 2003, 10:00:00 AM
"ko-NAW-mi" is basically right, I think. That is pretty much how I pronounce it, although I soften the "w" sound so it comes out more like "ko-NAH-mi."

I think that this game could do very well, especially since many Nintendo fans (like myself) never owned a PSX back in the day and consequently never got to play this game. I am curious about this game...the only game of this series that I have played is the GBC Metal Gear game, and I though that was pretty neat. That game seemed to feature a lot of stealth gameplay...is this different in MGS?
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: JoeSmashBro on May 01, 2003, 10:15:21 AM
Yeah, that's what I meant. More like "ko-NAH-mi."
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: ZombieX on May 01, 2003, 10:18:35 AM
I hope they replace all the tired voice acting from MGS and replace it with grunts/moans ala the Zelda games!
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: ThePerm on May 01, 2003, 10:35:55 AM
a simple reason why silicon knights is doing this...when playing mgs, mgs2 and Eternal Darkness I notcied the engines were very similar. I mean for the most part in both games your in closed coridoors with extremely detailed graphics. But like their is no real draw distance(though both engines are both capable of it im sure...the church on ed has a big long room.) so things look really great with no clipping and great lighting. I wouldnt doubt this game will use a tweaked eternal darkness engine....which is a subset of the crazy too human engine.  

they'll fix the fmvs...divX with double disks.

now for silicon knights to make a new castlevania game. Also, did you know resident evil 2 for n64 used a  game  engine from a baseball game?
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: hari on May 01, 2003, 10:36:47 AM
Even though I loved Eternal Darkness, SK needs to get their FMVs together. The ones in ED were rough. I would rather have to put a separate disk in the cube just for the FMVs than sit through some long ones that look that bad.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: mouse_clicker on May 01, 2003, 11:36:20 AM
All I have to say is Hideo Kojima, Shigeru Miyamoto, AND Silicon Knights working on this thing? If I hadn't read this in Konami's press release, I wouldn't have believed it.



Jesus Christ.....
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Bink on May 01, 2003, 11:59:41 AM
Wha?.......Bu.....you mea....my....meta.....gea.....soli...? SILICON KNIGHTS?! who cares i don't want SILICON FREAKING KNIGHTS! I want hideo kojima! God....hates...me
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: mouse_clicker on May 01, 2003, 12:03:28 PM
Bink: Kojima's supervising the whole thing- he won't let the thing stray from the MG style. Besides, Denis Dyack's a huge Metal Gear fan- he knows how to handle this.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: ruby_onix on May 01, 2003, 12:25:13 PM
People saying they wish Silicon Knights was working on Too Human instead of a Metal Gear remake reminds me of something I heard about Robert Zemeckis (the guy who made Back to the Future) once.

Zemeckis wrote his first movie. He thought it was great. His friends thought it was great. He brought it to Steven Speilberg. Speilberg thought it was great. Speilberg helped him make his movie a reality. Even though it apparently won a lot of critical acclaim when it came out, it bombed at the box office. Speilberg lost money on it.

So, Zemeckis wrote his second movie. He thought it was even better than the first one. Speilberg thought it was even better than the first one. Speilburg backed him on it again. It bombed like the first one.

Then Zemeckis started writing his third movie (Romancing the Stone). Speilburg loved it, but Zemeckis refused Speilburg's help with it. Speilburg didn't care that the first two movies didn't make much money, he just liked these movies Zemeckis was making, and was willing to back them 100% just to see them get made. But Zemeckis thought that it would hurt Speilburg's image to keep backing someone who couldn't deliver results. Speilburg could afford to make these movies with his pocket change, and they were good movies, so they weren't "failures", but if people thought Speilburg was making failures, that perception would cost him to a point where he really would feel it.

So Zemeckis made Romancing the Stone on his own, and it actually was a box office success.

With one success under his belt, he felt it was safe to accept Speilburg's help again, and let him help with Back to the Future, which turned out to be one of the biggest movies of all time.


Now, I know this story would relate better if SK decided to self-publish Too Human, instead of delay it (if it even exists anymore) to work on a Metal Gear remake, but I think the basics are still there.  
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: mouse_clicker on May 01, 2003, 12:30:20 PM
I agree I'd rather see Too Human being worked on rather than MGS, but I think the remake is a worthy cause. PLUS, it has to really be improving Konami and Nintendo's relationship. It's not often a company, especially one as big as Konami, will hand off their biggest franchise to the console manufacturer, again, especially a second party. This is big stuff.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Link on May 01, 2003, 12:41:10 PM
Too bad it's not a brand new MG game. I believe I'll have to pass on this one.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: IoriYagami n8 on May 01, 2003, 01:02:47 PM
I'm sure the title will be handled well. Voice acting and everything. Metal Gear Solid and Eternal Darkness had some of the best I've seen in a game. In fact, I think the same man did both Pious and The Colonel in both games. From the name though, it makes me wonder if they will have a few alternative missions for Liquid. I didn't think MGS2 was that great, I felt really let down the the story direction and endless codec converstations. As long as I get a good amount of gameplay I'll be happy.

One thing that makes me wonder though is how they will handle the part with Mantis. Since he would read Konami save files on your PSX, I wonder what he will do this time around. Konami hasn't exactly given the Gamecube much, and I don't want to hear him talking about Disney Football. Perhaps he will make some mention of sanity, not to out right say Eternal Darkness, but make some obscure reference the fans will pick up. I know the game will be true to the original. And I'm eager to see more on it. But I was also eager to see more on Too Human as well. As long as SK can confirm that they are still keeping Too Human going, I'll be good though. I just want to know the game wasn't canned.

Now that all next generation systems will have a Metal Gear Solid game, I certainly think the Gamecube will be getting the best of them. Nintendo has worked really well with developers, they have done a lot to get developers to have faith in them again and given Nintendo's current game line up on the market, I doubt you will have any trouble with censorship. Of course, Metal Gear Solid was never heavy on the blood either. Which was really fitting for the game and theme.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: rpglover on May 01, 2003, 01:12:51 PM
the more i see on this the more i start to speculate
first off- this wont be a "port"- it will be more akin to the remake of RE
they will probably up the graphics dramatically, the sound, and of course some areas of the game- just as capcom did before
seeing miyamoto and kojima working on it is heaven for me but factor in silicon knights and denis dyack- its a videogame dream team
now the reason i can see silicon knights working on this may be for future stuff in their own games
too human was said to be an "rpg" of sorts, but it also was said you can play your own way through the game
if you want to go guns blazing you could, but if you want to be stealthy you could too
this metal gear game may show just how too human could play if you played through by stealth- of course this is all speculation
i played the hell out of psx resident evil, but still got the gc version and it felt different
i also have played the hell out of psx mgs but i still will get this for nintendo- it will feel like a different game
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: ThePerm on May 01, 2003, 01:21:04 PM
what better way to figure out how to make a  metal gear killer then to work on a metal gear game......laso..when too human comes out you can see on the commercial "from the makers of metal gear solid: Twin snakes....."
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Big_Pimp on May 01, 2003, 02:48:44 PM
Hey wasssssup!!  Im new to the forums, anyways, let me get to my question: Do any of you think MGS: TTS will turn things aroung for Nintendo?
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: EggyToast on May 01, 2003, 03:27:37 PM
Turn around?  You mean... start to lose money and be unsuccessful?
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Tael on May 01, 2003, 03:28:34 PM
Quote

Originally posted by: Strell
SK has made one game, and it took them over 3 years.
Silicon Knights have made 5 games: Eternal Darkness, Blood Omen: Legacy of Kain, Dark Legions, Fantasy Empires, and Steel Empire/Cyber Empires. Eternal Darkness took so long because they ported it to an entirely different hardware platform, which would've taken a fair bit of time. 3 years isn't that long for a game, considering the average development time is 18 months to 2 years.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: rpglover on May 01, 2003, 03:29:35 PM
Quote

Originally posted by: Big_Pimp
Hey wasssssup!!  Im new to the forums, anyways, let me get to my question: Do any of you think MGS: TTS will turn things aroung for Nintendo?


well i just dont know- it will depend on how this game sells
it could help nintendo by having konami develope for them more often and better games
it could help sales for the gc since metal gear is widely popular
but i guess it all depends- i would hope it helps sell more gc's
i think konami is going to see how this game sells and determine if metal gear solid 3 will be on the gc as well as the ps2
now i dont know if thats true since metal gear solid 3 hasnt been "officially" announced but it would seem logical
hopefully this helps the gc get more companies to co-develope games with nintendo- i would love to see that  
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Big_Pimp on May 01, 2003, 03:37:18 PM
Quote

Originally posted by: EggyToast
Turn around?  You mean... start to lose money and be unsuccessful?


I didnt mean that, I meant that they could start attracting more and more 3rd Party support, you know as well as I do that its not as good as Sony's or even Microsoft, I mean look at all the titles being canceled (NBA Jam 2004 I wanted that game for my GC...guess im gonna have to get the PS2 version...).
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Mingesium on May 01, 2003, 03:55:34 PM
It doesn't reveal any new info, but Nintendo added Metal Gear Solid The Twin Snakes to their E3 page. It is good Nintendo is updating their E3 page, but hopefully they will start adding media like movies or screen shots.  
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: kennyb27 on May 01, 2003, 04:15:08 PM
I'm guessing this is going to be SK big game at  then.  When I first read it was SK developing it, I was surprised to say the least, but then I realized that it was a good decision (as long as they don't change the gameplay too much).  I can't wait for this game.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Big_Pimp on May 01, 2003, 04:28:38 PM
I was hoping that Eternal Darkness 2 was SK's secret project, but its actually Twin Snakes.  I hope theyre working on it to.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Perfect Cell on May 01, 2003, 04:43:39 PM
Didnt a website say the MGS game would be a remake? anyways its still shocking to see SK work with Konami... thats pretty frigging cool Cant wait to see it.... still rather have Too Human
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Armed on May 01, 2003, 05:39:25 PM
Yeah, i was also hoping for something else.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: ThePerm on May 01, 2003, 05:48:43 PM
hmmm this e3.... metal gear solid and final fantasy...maybe resident evil 4...whos booth is gonna generate the press?
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: beigean on May 01, 2003, 08:33:01 PM
for those thinking SK has cancelled Too Human, don't stress out:

edit:  ok crap, i forgot i can't violate copyright.  well, IGN had an interview with Denis in which he said the status of Too Human is good, he wants to talk about it more than anything else, but the time isn't right yet.

for you Insiders.. IGNcube Interviews Silicon Knights

And knowing is half the battle.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Hemmorrhoid on May 02, 2003, 02:18:40 AM
I hope its much more than just a port with MGS2 style graphics. But it has to be special, much overworked and innovative otherwise SK wouldnt be working on it. SK is too talented to take up lousy port projects, so it ought to be something AWEEEESOME.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Nephilim on May 02, 2003, 06:26:41 AM
I have a theroy,
zelda: 4 swords = 4 player co-op
mgs: twin snakes = 2 player co-op
maybe the whole "twin" is hinting at a co-op, hopefully it would be a new mission added, and not a VR mission...thu the final VR mission with the time limit was hard
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Tael on May 02, 2003, 06:57:47 AM
Quote

Originally posted by: ThePerm
hmmm this e3.... metal gear solid and final fantasy...maybe resident evil 4...whos booth is gonna generate the press?
Resident Evil 4 is on Capcom's E3 list.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: boggy b on May 02, 2003, 07:52:16 AM
I'm happy, but not over-the-moon.

Porting development of this game over to Silicon Knights was probably either Kojima's or Konami's descision. It frees the actual MGS team to work on MGS3.

Could this steal MGS:TTS's thunder? I think it could.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Sirmorphix on May 02, 2003, 09:54:37 AM
I know this is a bit off topic, but for those of you talking earlier about how to pronounce Konami.  Seeing as how it's a japanese word it would be pronounced "Ko-Na-Me". (me as in "Who wants some ice cream?" "Me!")  However obviously in english it sounds a bit funny so it's generally pronounced the way you guys figured.  Just a little info for you all.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: ThePerm on May 02, 2003, 01:13:26 PM
and thats how iv pronouned it since i saw some japanese comercial

Coh-Nawm-Ee

Konami- like Tsunami

i used to pronounce it Konami like Economy
 
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Ace on May 02, 2003, 02:08:17 PM
Dude, how did you get an avatar?
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: knicksben on May 02, 2003, 02:12:32 PM
Truthfully, I am not at all interested in this game. I dont want to play the first MGS game, even if it has enhaced graphics and one or two extra areas, it just doesn't interest me. I wish Kojima and Konami would get off their asses and make an actual new game, instead of remaking an old one for a quick buck.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: mouse_clicker on May 02, 2003, 02:22:03 PM
Odd- I could've sworn this was the first remake Kojima had done. Besides, it's not even Konami maknig the game, so don't blame them.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Piposan on May 02, 2003, 03:06:08 PM
I wouldn't be surprised if MGS Twin Snakes is two player cooperative. But since it is a remake, I don't know what other character that you would get to control. In MGS2 you would control both snakes and Raiden.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: ThePerm on May 02, 2003, 04:00:24 PM
when mgs came out..sure it was a sequal but at the same time it was a remake.....you know what i mean.
So much was added...you know.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: "Sky" on May 02, 2003, 04:58:31 PM
Quote

Originally posted by: knicksben
Truthfully, I am not at all interested in this game. I dont want to play the first MGS game, even if it has enhaced graphics and one or two extra areas, it just doesn't interest me. I wish Kojima and Konami would get off their asses and make an actual new game, instead of remaking an old one for a quick buck.

I'm sure this isn't just a regular remake. Otherwise they wouldn't have to make Silicon Knights develop the project and have Miyamoto and Kojima both overlook it. Just wait to actually see what extras there are before writing it off instantly.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Piposan on May 02, 2003, 05:00:33 PM
We'll have to wait E3 and find out.

Anyway I have trust in Myamoto, Kojima and SK.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Zero21XX on May 02, 2003, 07:13:22 PM
hehe both Myamoto and Kojima this game is gonna be the best MGS ever
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: bloodlustandloss on May 02, 2003, 08:51:20 PM
Quote

Originally posted by: Zero21XX
hehe both Myamoto and Kojima this game is gonna be the best MGS ever


Exactly!  Miyamoto and Kojima are amazing, and together with Silicon Knights, they'll make the greates MGS experience ever.  I have complete confidence in all three parties.  One more thing, didn't Silicon Knights say they were developing a second game (alongside Too Human) secretly?  If I'm remembering correctly, then Too Human would still be coming out, whether it is this year or next.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: xx_nuclear_ice_xx on May 02, 2003, 10:07:26 PM
Sounds good but the pure ps2 fans might get mad...  
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: ThePerm on May 02, 2003, 10:30:29 PM
who gives a fuck what a fanboy thinks. Hmmm weve been pissed at konami since ps2 came out. It about time somethignt worthwhile from them actually came out. Hmm remember metal gear for nes...yea....

hell konami hasnt even given us a mystical ninja! They made a mystical ninja for ps2...breaking from the mystical ninja exclusive to nintendo tradition. It got terrbile reviews though...it broke from the formula.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: GoldShadow1 on May 02, 2003, 11:59:58 PM
Hmm... I can't say I'm all that excited... Metal Gear Solid was a good game, but a bit overrated IMO, and I don't really feel like playing it over again.  I was hoping for a new adventure.  Still, Silicon Knights... that's a twist I would've never dreamed of.  Very interesting.  
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Fonzerelli on May 03, 2003, 12:47:34 AM
It suprizes me to see that no one actually bothers to read a news artile properly. All they read is Metal Gear Solid and Remake and you folks assume that it is a remake on the PSX version in the lines of the RE 1 remake. Well this game is based on the original and the original MGS game was relased on the NES. So I assume this game is a 3D conversion of the 2D game that was released on the NES.  Lets hope Konami sheds some light on this during E3!
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Grey Ninja on May 03, 2003, 12:59:34 AM
Actually, I did read the news item.  It said Metal Gear SOLID was being remade.

The Metal Gear games made before Metal Gear SOLID were known as Metal Gear, Metal Gear 2: Solid Snake, and Metal Gear: Snake's Revenge.  Metal Gear SOLID was made for the PSX, and later ported to the PC.

There was no Metal Gear Solid on NES.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: TheResidentEvil on May 03, 2003, 05:49:34 AM
I enjoyed MGS, and hated 2, those long, sappy, annoying dialogue's. Jeesh. So I'm glad they're remaking the one I like.

Mmmm, SHiggy + SK = delicious.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: boggy b on May 03, 2003, 06:00:31 AM
Quote

Originally posted by: knicksben
Truthfully, I am not at all interested in this game. I dont want to play the first MGS game, even if it has enhaced graphics and one or two extra areas, it just doesn't interest me. I wish Kojima and Konami would get off their asses and make an actual new game, instead of remaking an old one for a quick buck.


Did ANYONE read my post?

Quote

Porting development of this game over to Silicon Knights was probably either Kojima's or Konami's descision. It frees the actual MGS team to work on MGS3.


MGS3 IS IN THE WORKS!

Kojima has said as much! He even let on that it might be shown at this year's E3. It could very well take TTS's spotlight.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: thecubedcanuck on May 03, 2003, 08:16:17 AM
This game is going to kick serious ass, especially with Silicon Knights involved.

enough said.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: ThePerm on May 03, 2003, 08:48:53 AM
i agree...cubedcunuck...i was wondering when the bodypainted canadian booies would return....you know...when i first saw that picture i just thought it was a wavy flag...

sons of liberty...metal gear subject yes...
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: GoldShadow1 on May 03, 2003, 09:49:40 AM
Ahh.. alas, I would've loved a remake of the original MG, that's something we really need to help flesh out the storyline.  If they did MG in MGS2 style it'd basically be a brand new game.  But with MGS, we'll keep the same dialogue and story exactly, most likely, so that only gameplay and graphics will improve, and that I'm not really interested in.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: ThePerm on May 03, 2003, 10:11:19 AM
oh i dont know they could add a few scenes. This game may have the game from both perspectivces...the perspective of liquid and solid....
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: 3_MaSteRPIeCE on May 03, 2003, 10:37:51 AM
I'm having shaky feelings about having SK do the game.  I never played any of their games but i guess i'm just sorta shaky because they might change the way MGS plays.  Sorta have the same feeling when Retro was publishing Metroid Prime.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Hemmorrhoid on May 03, 2003, 10:45:57 AM
Quote

Originally posted by: 3_MaSteRPIeCE
I'm having shaky feelings about having SK do the game.  I never played any of their games but i guess i'm just sorta shaky because they might change the way MGS plays.  Sorta have the same feeling when Retro was publishing Metroid Prime.


Well, werent you happy with what it turned out to be.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: ThePerm on May 03, 2003, 11:07:24 AM
if there are gameplay changes...they will be for the better....i think SK knowing them will make it a quality game. Gosh e3 is so close....im gonna have to delete everything on my computer to make space for an e3 folder.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Hemmorrhoid on May 03, 2003, 11:36:11 AM
Seriously, what can go wrong. We have the best of the best involved in this project, and if you ask me, there must be a very good reason for Remaking a game instead of creating a new version, it just has to be so much more than just a port. Why else would SK, Myiamoto or Kojima even get involved, Nintendo could just pay Konami to give this project to one of its teams.

You dont devote your best sources to a Remake unless its a better option then creating a new game. Confidence my fellow cubers, Nintendo and SK will show us all.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: bloodlustandloss on May 03, 2003, 01:01:38 PM
Quote

Originally posted by: ThePerm
who gives a fuck what a fanboy thinks. Hmmm weve been pissed at konami since ps2 came out. It about time somethignt worthwhile from them actually came out. Hmm remember metal gear for nes...yea....


Uhh.  Wouldn't you say that the majority of fanboys purchased a Gamecube.  I know I did and I still don't have an X-Box or PS2.  I am a fanboy, I am a hardcore gamer, and between the three big hardware developers, Nintendo is it.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Rob91883 on May 03, 2003, 03:23:20 PM
Imagine a sanity factor in Metal Gear Solid!! hehe That would be funny!!!

www.geocities.com/rob91883
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Piposan on May 03, 2003, 05:07:05 PM
A sanity factor would be a good idea but I doupt that they would implement it. Something is sure is that we can expect new gameplay elements from Myamoto .
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: ThePerm on May 03, 2003, 05:44:19 PM
i was replying to another post...some one said..this is cool but the ps2 purist might get mad. Which is a retarted argument because
they stole the franchise from Nintendo fans.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: CaptainN on May 03, 2003, 09:22:19 PM
Let me just say -- absoluetly awesome news -- ever since I heard from Miyamoto's lips that MGS was coming, I could almost imagine seeing a MGS as beautiful as Capcom's RE.   The original MGS was one of (if not, THE) reason I purchased a PSOne.  The story was coherent (can't really say the same for the 2nd one) and it was tryuly a cinematic experience like no other (romance, espionage, the whoe shabang!).

One quick thing to point out: While MGS was terrific, I can't exactly say I was too thrilled by the end of MGS2:Sons of Liberty -- a very convoluted storyline and unnecessary sequences REALLY bogged this game down. In fact, to the point where i could barely comprehend what happened toward the end...those who've played will likely agree. As MGS3 is still a ways off, getting an entire remake of the first one is FAR better than #2, and heck, with this sucker on the Gamecube, it's VERY likely we'll alll get MGS3...

Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Termin8Anakin on May 04, 2003, 01:53:06 AM
I agree with Hemmorrhoid. They wouldn't give MGS to SK unless something new was done to it. Sure there's the graphics part, but Konami could have done it. If there isn't anything new other than graphics, well then, why would SK want to devote so much time and resourses to a simply cosmetic update? That would also show how lazy Konami really are. They've blinded us with the news we all wanted to hear, but really haven't contributed much other than just Kojima to supervise. All the while, they're laughing at how much money we're spending on MGS update, and continue developement on their biggest game to date: 'Disney's Mickey and the Magical Mirror 2' for PS3.

I eagerly await E3. Mickey rules.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: boggy b on May 04, 2003, 06:28:24 AM
Quote

i was replying to another post...some one said..this is cool but the ps2 purist might get mad. Which is a retarted argument because they stole the franchise from Nintendo fans.


By your arguement, Nintendo stole it off Sony and Microsoft since they were the two main contributors to the MSX, which is the platform that Nintento 'stole' it from in the first place.

Also, I'd really like to see Myamoto and Kojima work together.

Just not on Metal Gear... It's Kojima's, and I only get the feeling that Myamoto is doing it so that he can add his name to the greatest series of all time (Metal Gear, not Zelda).

Also, I see that STILL no-one read my post, so I'm putting this in capitals and bold because it's a point that I think people should hear:
GIVING TTS TO SK WEAS PROBABLY EITHER KOJIMA OR KONAMI'S DESCISION. THEY ARE NOT BEING LAZY. GIVING SK THE 'SIDE PROJECT' FREES KONAMI TO WORK ON THE GAME MOST MGS FANS ARE INTERESTED IN: METAL GEAR SOLID 3

Sorry I had to do that, but when you say things that are explained in TWO previous posts its hard not to get annoyed.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: ThePerm on May 04, 2003, 08:52:30 AM
just nevermind.....i was making fun of the idea of fanboys and people went off on me. Then i made a fanboy style post. In other words......What i was basically saying was who gives a **** if a bunch of ps2 fanboys get mad. Their freaking blessed if they complain their just bitching. If i had the money i would have a ps2 and an xbox. Whoever made that post was a me too poster who probably is gonna make ten posts and never come back. I was aware of msx and i even thoought of it while posting but i bet most ps2 fanboys have no idea what one is in the first place. The logic behind my posts are quit being fanboys.


really all that matters is this is gonna be a great game.

Intentionally getting around the obscenity filter is a bannable offense, Perm.  Don't do it again.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: yellowfellow on May 04, 2003, 11:36:20 AM
true giving the development aspect to Sk frees up some Konami dev teams to work on MGS3 and other games however, the real reason (I SEE) that they gave the work to SK is because

Konami don't WANT to put MGS on the GCN.  Kojima has been pretty blatent that if they don't see a market for a "mature"-themed game such as MGS, then they won't put up the resources.  
Now remember that it's pretty much a catch 22 with respect to nintendo's "mature" situation: developers won't develop mature games for GCN because they don't see a market for it, but a market for it won't exist unless mature games are on the system.  
Therefore, this game can be thought of as both a starting point (to get out of the cycle) and a feeler for Konami to see if games besides those involving Mickey Mouse and Co. will sell on the cube.  LIke the grain of sand that starts the creation of a pearl in an oyster, having a game such as MGS (and RE exclusive, and ED, and more incentive for sports games) allows the generation of an older market which will lead to more games and then a bigger market and so on and so forth.  
But to get it, nintendo has to sacrifice resources.  Until this point Konami has viewed bringing Silent Hill and MGS to GCN as a high-risk situation.  With Nintendo footing the bill and dev hours, it becomes a no-risk situation for Konami (or a lesser risk situation), since nintendo pumps in all the resources, Konami gives up some of Kojima's time but that is pretty much it.  Minimal money would be lost on their part if this game doesn't sell well, all they will get is a confirmation of their initial assumption; mature games do not sell on GCN.  Additionally, since a second party is responsible, the game is assurred as being exclusive.

Personally, i think this this will be a great game... the original MGS was a great experience which was the one reason why i bought a PSX.  To experience MGS again, with syncronized lip synching (instead of just head nodding), more detailed surroundings, characters, and environments, and most probably new gameplay elements (new moves and evasive techniques) as well as added material (probably)... i'll be picking this one up on the release day for sure.      
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: mouse_clicker on May 04, 2003, 01:06:52 PM
Yellow: If Konami really ddin't want to put MGS on the Cube, they would've done a quick and dirty port of either MGS 1 or 2. This is entirely different. The series's creator is working on completely revamping the series and is working with Miyamoto and Silicon Knights to do so. Hideo Kojima is very high up at Konami (I think he's vice president or something of that stature), so if Konami truthfully didn't want MGS on the Cube and is only doing so because of a pay off, we'd be getting a port, not a remake with some of the best minds in the business working on it.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: yellowfellow on May 04, 2003, 02:36:54 PM
i understand what you're saying, but nintendo doesn't want this game just for the sake of saying "we have a MGS game now", remember nintendo is trying to initiate a little change here.  I personally don't believe that a dirty port of a 1 year old MGS game (which really wasn't regarded very highly) would be enough to convince Konami that bringing more games of this nature would be worthwhile.
And that was my point, for clarifications sake.  Kojima, and thus Konami, did not want to bring MGS to GCN nor any other mature games for that matter because they thought the risk was too high.  Nintendo has eliminated the risk and hope to prove to Konami that MGS games (and mature games) are worthwhile to dev on GCN.
Through this method, SK does all the footwork (and will make a hell of a game), Kojima works on it (making it true to the series), Miyamoto works on it (ensuring it will be sound gameplay-wise, plus it adds incentive for Kojima since Miyamoto is his [and everyone elses] god) and nintendo funds the whole thing (bringing down the risk for Konami, thus allowing the whole thing to happen).
THis new enhanced port will therefore give nintendo a fair chance in proving that mature gamers own GCN and are hungry for games.  
Obviously if Kojima was paid off, a port would have been in the works ( i'd be willing to bet that that was suggested at one point).  However, it probably wouldn't have sold as well as something else would have, Konami probably would have been unimpressed by the results, and we're back to where we started.  This way, Nintendo allows something which has potential to be great and convince the brass at Konami that mature games can produce results on GCN.    
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: RickPowers on May 04, 2003, 04:17:06 PM
Quote

Imagine a sanity factor in Metal Gear Solid!! hehe That would be funny!!!


Interesting statement.  Considering Metal Gear Solid was the first game to do things like "insanity effects", where it would tell you what games you've been playing (by reading your memory card), pretend to switch the video input, etc.  These all happened during the Psycho Mantis battle, and is one of the places Silicon Knights got the idea from.

Now, I would find it interesting if SK decided to put MORE of those effects into the game.  That would be neat.  But there's much more interesting things coming in this remake.  
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Termin8Anakin on May 04, 2003, 04:17:17 PM
Ooooh, yellafella is smart. he's obviously done his homework.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Ninja X on May 04, 2003, 05:55:20 PM
Sorry if this has been mentioned before, but I remember Kojima saying a while before that the GCN was not mature enough for this type of series.  Really?  
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Piposan on May 04, 2003, 06:54:10 PM
Ninja X I think that was a mistranslation of a japanese article.  
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: MysticGohan on May 04, 2003, 10:20:12 PM
Hey Mouse_Clicker long time no see eh? it's been since the IGN hey free days since I've last seen you.

I'm excited about MGS: Twin Snakes, But what does the "Twin Snakes" reffer to? is Liquid and Solid Snake playable? or is it simply because both were in the original MGS? Intresting though. It's gonna use the MGS2 like graphics, but I hear it's looking even better than that. Since this is a remake and there has been refference to it being on the same scale as RE: REbirth.  70% of that game was different, So I would expect new elements in this remake and possibly new characters and added scenes. Something that would make sense for a sequel that isn't as incoherent as MGS2 was in trying to understand that mess.

Intresting that SK is working on this and that both Miyamoto and Kojima are looking over this project, I hope screen shots and movies will be shown soon. But is this the mystery game SK was talking about? or will Too Human make an apperance in some form  or another? I hope we can play as Ninja "Grey Fox"that would be cool. Intresting note though there's a U.S. secret military op's code named "Gray Fox" Someone's been playing MG before
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Grey Ninja on May 04, 2003, 10:29:12 PM
The thing that really worries me about this game is Grey Fox actually.  Given that he is my favorite character in the game, I would really like the game to give him proper tribute.  The problem is that I have heard that the voice actor for him (George Byrd) has passed away... sort of limiting the options for the character.

If anything, I would prefer that they keep the existing voice acting, and not add any extra stuff with him, rather than giving him new scenes with a new voice actor.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: ThePerm on May 04, 2003, 10:43:59 PM
in the pgc interview Mr. Dyack says their working on multiple projects at a time now rather then one. Hell, Silicon Knights might use Metal Gear to draw attention to Too Human.  
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: MadMan on May 05, 2003, 02:18:19 AM
The japanese voice actor died not the american one.

I believe SK stated that they've been devoting a small amount of their resources towards Too Human since way back when they started on it all the way up to during the devolopment on ED.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: mouse_clicker on May 05, 2003, 03:28:34 AM
Hey Gohan- finally made the transition? I've been coming here since last february.

Anyway, considering the remake is being handed to an entirely new developer, I think it's safe to say that there's going to be more than just a few changes. Maybe not with a largely changed storyline, ala REbirth, but you get the picture.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: almondblight on May 05, 2003, 07:51:02 AM
I wouldn´t be surprised if this was using a modified Too Human engine as I heard ED did.

But-if they are going this far to modifiy the engine just for a remake, do you think there is any possability they will make a new MGS game after this? With the basic engine down they would only need to add content.  Think REmake an RE0.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: MysticGohan on May 05, 2003, 08:23:25 AM
Yep But at IGN you know me as Jay3957 or Just call me Jason "real name"

I've been around, previously I was working for a few nintendo fan sites and supposedly Tendogamers, whenever Tom will get around to it

SK will handle this game well, I just hope it has more freshness added to it. I would like snake to have combos rather than the dull punch, punch, kick, kick.

also that psycho mantis bit would be cool when he reads your card, but would this be just konami games or Nintendo? since SK is doing it, it should be amusing. I'm crossing my fingers for plenty of action and new areas to explore, hopefully some new characters might show up, and I would love to play as ninja, he was cool.

I think this will surrpassed MGS2 in the graphical and fun department.,.  
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Hemmorrhoid on May 05, 2003, 08:50:58 AM
Quote

Originally posted by: MysticGohan

also that psycho mantis bit would be cool when he reads your card, but would this be just konami games or Nintendo? since SK is doing it, it should be amusing. I'm crossing my fingers for plenty of action and new areas to explore, hopefully some new characters might show up, and I would love to play as ninja, he was cool.

I think this will surrpassed MGS2 in the graphical and fun department.,.


Watch the spoilers please, many of us didnt play the first one yet.

Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: TheOnionMan on May 05, 2003, 10:33:51 AM
I think that the remake will be amazing. SK made ED awesome and they had to switch the systems they were developing it for. I WILL BUY THIS GAME.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: TheOnionMan on May 05, 2003, 10:39:33 AM
I think that SK is obviously very passionate about this game then they will probably put a lot of work into it and do it right.  
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: MysticGohan on May 05, 2003, 12:21:10 PM
Quote

Originally posted by: Hemmorrhoid
Quote

Originally posted by: MysticGohan

also that psycho mantis bit would be cool when he reads your card, but would this be just konami games or Nintendo? since SK is doing it, it should be amusing. I'm crossing my fingers for plenty of action and new areas to explore, hopefully some new characters might show up, and I would love to play as ninja, he was cool.

I think this will surrpassed MGS2 in the graphical and fun department.,.


Watch the spoilers please, many of us didnt play the first one yet.


True but I'm not telling you something you already didn't know. Actually Rick was first to mentioned it. It's nothing really big spoiler wise.




Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: mouse_clicker on May 05, 2003, 12:28:52 PM
Gohan, you know your Vegeta quote in your sig is actually a bad quotation of something Abraham Lincoln said? The original quote goes as such:

"It is better to be thought of as a fool then to open your mouth and remove all doubt."
-Abraham Lincoln
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: MysticGohan on May 05, 2003, 12:35:04 PM
Yeah Mouse_Clicker I knew it but Vegeta says it so much better Arbraham Meant it's better to look like an idiot than actually showing your an idiot. Vegeta thought that when Bulma opens her mouth it shows how'll stupid she is

Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: mouse_clicker on May 05, 2003, 12:36:52 PM
Bah, you DBZ heads are so stubborn.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Grey Ninja on May 05, 2003, 12:45:20 PM
Quote

Originally posted by: MadMan
The japanese voice actor died not the american one.
Quote




*Breathes huge sigh of relief*

That's not so good for the guy that did die, but it's great for us...  The US voice actor was MUCH better anyways.  I am glad to hear that he can still do Grey Fox then.  I want to see MORE Grey Fox in the new game.  

I already own MGS on PC, but I will buy the GCN version anyways.  It's really a great game, and I can't see Silicon Knights screwing it up at all.  
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Big_Pimp on May 05, 2003, 02:20:07 PM
Quote

Originally posted by: ThePerm
i was replying to another post...some one said..this is cool but the ps2 purist might get mad. Which is a retarted argument because
they stole the franchise from Nintendo fans.


The PS2 purists did not steal MGS, it was Sony.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Ninja X on May 05, 2003, 03:25:28 PM
Quote

Originally posted by: Piposan
Ninja X I think that was a mistranslation of a japanese article.


It was stated in EGM's E3 2002 issue.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: MysticGohan on May 05, 2003, 04:14:03 PM
Quote

Originally posted by: Ninja X
Quote

Originally posted by: Piposan
Ninja X I think that was a mistranslation of a japanese article.


It was stated in EGM's E3 2002 issue.



Actually that's only partially true, a few months after that, Kojima admitted that what he was talking was taking out of context and/ or was mistranslated. But that he really didn't say those exact words.

Rick should know what I'm talking about. I think IGN and PGC reported on that last year.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Termin8Anakin on May 05, 2003, 04:20:28 PM
I know this isn't possible, but is MGS3 coming to Gamecube?

There must be some reason why IGNCube posted the story that MGS3 was gonna be shown at E3. Unless it's such an important PS2 game that it has to be reported on a Gamecube site.

I don't know. Someone tell me.  
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: RickPowers on May 05, 2003, 04:28:56 PM
Quote

"It is better to be thought of as a fool then to open your mouth and remove all doubt."
- Abraham Lincoln


Actually, it was Samuel Clemens that said it, also known as Mark Twain.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Piposan on May 05, 2003, 05:27:23 PM
Remember that ED had grainy movies because of the small size gamecube disk. I really hope that SK doesn't get shy about using 2 disks if necessary. I'm really looking foward to some nice quality movies in addition to the superb sound and voice acting delivered in ED.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: RickPowers on May 05, 2003, 06:45:59 PM
Quote

Remember that ED had grainy movies because of the small size gamecube disk. I really hope that SK doesn't get shy about using 2 disks if necessary. I'm really looking foward to some nice quality movies in addition to the superb sound and voice acting delivered in ED.


You should remember that DivX is now available for developers to use as well.  That will help a great deal.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Termin8Anakin on May 05, 2003, 07:54:21 PM
Well, since this is a remake, SK should use 2 discs, since Capcom did it with REmake. How many discs did the original MGS take up on PSOne?
And yeah, i doubt FMVs would be a problem now with the DivX thing. I expect really good FMVs from now on. Final Fantasy X style.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: ThePerm on May 05, 2003, 08:00:22 PM
just nevermind....(shakes head) nevermind.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: MysticGohan on May 05, 2003, 08:15:46 PM
The original MGS took up Two discs, But there was no FMV unless you count the ending credits.

I don't know if FMV's will be used in this remake since it wasn't any in the original.

SK will do a great job on this game, I'm sure Denis Dyack has some great ideas to use.

I don't know if two disc would be neccessary, unless more stuff is being added to it than the original.

Still I'm intrested in what new elements will be added and if any new plots would be added.  
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Hemmorrhoid on May 05, 2003, 09:55:36 PM
I just hope this game wont be totally subpar to say MGS3. If MGS3 doesnt come for GCN, it will be like, 'HAHA, you get an old port, and the new game is much better anyway'.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: MysticGohan on May 05, 2003, 10:04:24 PM
You never know, you never know Expect the unexpected. Or in this case Matt Cassama know's something he's not revealing "yet".

But there's a good chance that MGS:TTS will do well. as long as it get the Advertising hell out of it, that it deserves.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: MadMan on May 06, 2003, 02:25:39 AM
Quote

Originally posted by: MysticGohan
The original MGS took up Two discs, But there was no FMV unless you count the ending credits.


There was actually a little FMV here and there of some live action stuff, but it was completely unnecessary.  I say they should do it entirely in game with no FMV.  Since voices aren't a problem for Nintendo, they can free up a lot of room and probably fit it on one disk.  
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: mouse_clicker on May 06, 2003, 03:28:20 AM
I KNOW who Samuel Clemons is, Rick, and I could've sworn it was Abraham Lincoln. I do remember this Twain quote, though:

"Common sense isn't all that common."
Mark Twain
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Piposan on May 06, 2003, 04:50:18 AM
Metal Gear Solid has always been about real time cut scenes. FMV is just an add on. Now that I think about it SK shouldn't have any problem using only one disk. Metal Gear Solid 2 porbably only uses 1/3 of the PS2 disk.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: boggy b on May 06, 2003, 06:47:12 AM
The problem with it is that it wont have the "WOW!" factor that the original had. That's why I remain skeptical about it surpassing the original.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Piposan on May 06, 2003, 07:40:13 AM
Myamoto is well known for his innovative ideas. I'm sure that we can expect a WOW factor from it.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: ThePerm on May 06, 2003, 09:45:25 AM
its not a straightportso with them remaking it its possible to add plenty of new wows.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: MysticGohan on May 06, 2003, 09:56:22 AM
Just like RE: Rebirth expect alot of changes made. IT could easily fit on one disc unless SK is adding quite abit more than the original. I'm sure there's thing's Kojima would have loved to do with the original, but couldn't due to hardware limitations and time constraints.

Hell we may see a dramatic improvement over MGS2, since Kojima was dissappointed with that hardware, perhaps GC could pull more off
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: ThePerm on May 06, 2003, 10:14:03 AM
im sure we will see a dramtic outperformance....i mean metal gear 2 for ps2 was ambitios.....but it was still on less powerful hardware. Now were going to see something on better hardware that may just be more ambitious...and maybe a bit easier. I doubt silicon kights will cut anything out. What is interesting is how they will improve and add stuff in. I say they should add big new areas and new bosses. That would be cool.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Hemmorrhoid on May 06, 2003, 10:32:35 AM
yes, dramatic as in
MGS2 versus Metroid Prime or better
I guess they will use the Too Human engine or something similar which ought to be much better than the Prime engine and will make MGS2 look like crap

I wonder what they will change with the gameplay, im expecting a totally revamped leveldesign, new moves, story tweaks and just the main story taken over (as in, who is evil and what he plans, and who wins) which obviously leaves room for alot of change

Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: ThePerm on May 06, 2003, 03:08:34 PM
by now silicon knights must have an outstandingly beautiful engine. Unfortunately for eternal darkness it had to be an n64 port that was crazily antiscipated. Theyve had months to go back to the drawing board and get a very tight running engine. ITs really strange...you play an old game from way back when halflife came out on the pc and it still looks really good and you see all these shitty lookign games like summoner: goddess reborn on superior hardware and you think what are wrong with these little shit third parties?!!!
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Bill Aurion on May 06, 2003, 03:31:29 PM
and it's these third parties that are blaming the GC for losses ...hey Midway, etc. did you ever stop and think that maybe, just maybe, your titles absolutely suck?

Back on topic, I believe Silicon Knights will make a great engine, and as Perm said, ED was moved over to the GC from the N64 which played a huge part in why the graphics weren't finger-licking good.  I just hope they include an insane amount of interaction like MGS2 had, and perhaps even more  
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: ThePerm on May 06, 2003, 04:59:14 PM
actually midway made mortal kombat deadly alliance very pretty....(but it was developed for all three consoles rather than sent to some bitchaass port house) but thats besides the point....damn lazy thq....damn lazy midway(most the time)....damn lazy acclaim...damn lazy American Companies. The only American company i see making well programed games on a regular basis is EA, but i think their one of the few companies thta realise that if you actually try and work hard then you will do well. Why do you think EA is making a killing while Midway and Acclaim are struggling? Ea has its madden games..though not very innovative they are very well made and not half assed...real footbal fans love them, Sega's nfl2k3 looks like crap in comparison and is pretty much passed up by most sports fans.
Def Jam Vendetta is great. That game is freakign fun. And then Ea has games like Harry Potter that are well made and look dandy.
oh damn that was an ea rant. Anyways Silicon Knights are Canadian and make great games. Im an American but i get disgusted by most American made games because most are cheap pieces of crap outside pc games.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: MysticGohan on May 06, 2003, 05:18:35 PM
Quote

Originally posted by: ThePerm
actually midway made mortal kombat deadly alliance very pretty....(but it was developed for all three consoles rather than sent to some bitchaass port house) but thats besides the point....damn lazy thq....damn lazy midway(most the time)....damn lazy acclaim...damn lazy American Companies. The only American company i see making well programed games on a regular basis is EA, but i think their one of the few companies thta realise that if you actually try and work hard then you will do well. Why do you think EA is making a killing while Midway and Acclaim are struggling? Ea has its madden games..though not very innovative they are very well made and not half assed...real footbal fans love them, Sega's nfl2k3 looks like crap in comparison and is pretty much passed up by most sports fans.
Def Jam Vendetta is great. That game is freakign fun. And then Ea has games like Harry Potter that are well made and look dandy.
oh damn that was an ea rant. Anyways Silicon Knights are Canadian and make great games. Im an American but i get disgusted by most American made games because most are cheap pieces of crap outside pc games.


Hey Retro is the exception to the rule remember they're american and good thus far.

Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: ThePerm on May 06, 2003, 06:30:46 PM
Thier owned by a japanese company.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: GeoffZ on May 06, 2003, 07:55:54 PM
hummmmmm........... Canadian developers....
Bioware,
Silicon Knights,
Relic,
EA Sports,
etc...
... can't get enough of them!
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: MysticGohan on May 06, 2003, 08:11:26 PM
Yes, But that doesn't change that they are infact an american developer

Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: ThePerm on May 06, 2003, 09:41:01 PM
Yes it does. It means this: None of the other companies are owned by Japanese companies..and alot of them suck...Retro is owned by the japanese and doesnt suck. I raved about Ea, Ea is not canadian, but they do have a canadian branch but they are american. There are exceptions..... EA, and Retro if you want to put them together. Up activision fits in there too...tonny hawk goodness

but back to the subject MGS is teh Rox0rZ!  
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: MysticGohan on May 06, 2003, 10:04:43 PM
Sony owns Naughty Dog although I find Jason Rubin Disturbing, What other person kisses more sony butt?
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Termin8Anakin on May 07, 2003, 05:57:04 AM
Everyone at Konami.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Segnit BGS on May 07, 2003, 06:34:00 AM
This might be wishful thinking but i wish they'd include some Formula1 action in there Just kidding. Being an absolute Metal Gear Fan-ATIC! What's  my opinion? I am so sorry to say this but i just can't resist: Rick, you were so wrong all along You were convinced that nothing good could come of MG: GC till you found out it was made by Silicon Knights. Shame on you Rick... and guess what? I was right all along Sorry but I just had to stick that in! As for the Twin Snakes, although there is nothing like a Metal Gear game made by Mr. Kojima's Metal Gear Team; I always knew that Metal Gear + Nintendo's Flair would equal to "Alien good"!!! People, whether you like it or not,  hype or not, this game will be the bomb! Hopefully MGS3 will be up to par with this.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: boggy b on May 07, 2003, 08:32:42 AM
Something MGS fans will like.
http://www.konamijpn.com/countdown/count.php
That sure as hell aint Alaska in the background, this is referring to MGS3.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Hemmorrhoid on May 07, 2003, 09:27:59 AM
Hmm, this whole MGS deal is very interesting, I think the whole series will now be ported and or developed for GCN, why else would they make a Remake of MGS1??
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: mouse_clicker on May 07, 2003, 11:30:26 AM
ThePerm: It doesn't change the fact that the people actually MAKING the games with Retro's name are American. In fact, they come from such companies as Valve and id, two extremely talented American developers. NST is also a good American developer.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: MysticGohan on May 07, 2003, 11:53:59 AM
See I was right I think a few of the staff at retro worked at acclaim on the original Turok.

I wonder how MGS:TTS will look like at this point?
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Duriez on May 07, 2003, 12:30:20 PM
Quote

Originally posted by: mouse_clicker
ThePerm: It doesn't change the fact that the people actually MAKING the games with Retro's name are American. In fact, they come from such companies as Valve and id, two extremely talented American developers. NST is also a good American developer.


So that explains why the plants that come out of the walls in MP look like the creatures in the missle silo in Half-life.  I swear, there is still stuff about MP that I am finding out about.  What a great game....

 
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: ThePerm on May 07, 2003, 12:44:43 PM
hey in the original post i said outside pc game devlopers..im refering to console devlopers...and as far as id and valve work goes with consoles...imperfect portjobs.... oh and i was well aware alot of retro comes from valve, id, acclaim, etc... but like i said were moving too far off topic...this talk needs to stop... its not like im totally serious.... there are exceptions....now lets move on  
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: MysticGohan on May 07, 2003, 01:47:24 PM
So what will be new in MGS:TTS? I can't wait for E3
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: NinGurl69 *huggles on May 07, 2003, 07:12:33 PM
A sanity system!  Hell yeah!

and the ability to do disgusting things with your enemy corpses!

jungle-boogie!
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Grey Ninja on May 07, 2003, 07:20:41 PM
Quote

Originally posted by: Professional 666
and the ability to do disgusting things with your enemy corpses!

jungle-boogie!


I hear that!  Get down, get down!  Jungle Boogie!
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: MysticGohan on May 07, 2003, 07:30:09 PM
Disturbing what would you do to a corpse? I wonder what the character models will look like.

Hey Rick, know anything about the game yet? E3 is just less than a week away.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Grey Ninja on May 07, 2003, 07:41:27 PM
When I played MGS2, it took me 2 days to finish the tanker level, as I was getting down with the Jungle Boogie too much.    I got every dog tag on that boat.  

It just looked gross when Raiden did it though, as he just looks a little too...  "queer".
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: MysticGohan on May 07, 2003, 07:57:08 PM
Don't put any thoughts in our heads. (shudders) I'm anxious to see how'll this game is coming along and what stuff has been added. hmmmmm maybe they will pull a metroid on us and include the original game within the game as a bonus. Would be neat being able to play the original Metal Gear and even download it to the GBA for on the go play. heck they could even include MG2 and I don't mean snakes revenge
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: ThePerm on May 07, 2003, 08:35:40 PM
raiden is too much of a pretty boy for my taste....thats why mgs2 turned me off...however snake was probably one of the most likeable characters iv ever used. He's your regular hero anti hero hero.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: MysticGohan on May 07, 2003, 09:19:25 PM
So your saying he's like Spawn? or Wolverine? He's totally badass.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Grey Ninja on May 07, 2003, 10:02:57 PM
If you've ever seen Escape From New York, or Escape From LA, that's the character there.  

But yes, he's much like Wolverine as well.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: MysticGohan on May 07, 2003, 10:26:38 PM
You mean Kurt Russel eh? Yep I watched both, wasn't his nick name Snake? hmmmmmm........ Intresting. Oh and remember the U.S. Has secret special ops codenamed Gray Fox (couldn't resist) although it seems too much of a coincendence that  it's similair to Grey Fox *Ninja*
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Grey Ninja on May 07, 2003, 10:54:24 PM
Heh.  If you played Metal Gear Solid 2, or have a copy, pay special attention to Snake's first appearance on the Big Shell.  He gives a name that's quite interesting.    Kojima has admitted that Escape From New York was a large part of the inspiration for Metal Gear Solid.

And yes, the military DOES play video games.  
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: IoriYagami n8 on May 07, 2003, 10:55:20 PM
Yeah, in Escape from New York, and Escape from LA the main character is Snake. Not just Snake, but Snake Pliskin...if anyone recalls a certain someone in MGS2 that should ring a bell. I'm not sure if the movie took that name from anywhere, but it's rather odd for the game to match up so well like that. Of course, they are sure odd movies to give props too in a game.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Grey Ninja on May 07, 2003, 11:01:19 PM
Iori, you posted something very similar to my own post, but I beat you to it by just a little.  hehe.

You obviously missed an even stranger thing in MGS2 though.  Raiden's real name was "Jack", and his girlfriend was named "Rose".  Kojima has admitted that this is a reference to a movie as well.  Can you guess the title?   (Just gives me more reason to hate that game)
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: MysticGohan on May 07, 2003, 11:07:33 PM
Impossible for me to get a copy of MGS2 since I do not own a PSX2. But I will own MGS:TTS for GC And I've played the original MGS.

There were also anime referrences in MGS
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Grey Ninja on May 07, 2003, 11:10:58 PM
Well, MGS2 also came out on Xbox and PC.  But I really wouldn't advise putting any money into it.  It's really not that great of a game.

But what anime references do you mean?  I caught a general feeling about the game, but I didn't see anything really specific.  Lately I have really been wanting to replay the game (even before it was announced for GCN), but I hadn't quite gotten around to it.  Anime references just makes me want to replay it even more...  I don't know if I can restrain myself...
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Tael on May 08, 2003, 04:43:03 AM
I'm pretty sure Otacon is a reference to the anime convention, Otakon.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: MysticGohan on May 08, 2003, 09:10:12 AM
and the likes of Gundam Otacon/Otaku
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Grey Ninja on May 08, 2003, 12:49:51 PM
Yeah, Otacon actually says as much in Metal Gear Solid.    It's the code name that he himself chose.  He is an admitted Otaku.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Ninja X on May 08, 2003, 04:31:24 PM
Quote

Originally posted by: Grey Ninja


You obviously missed an even stranger thing in MGS2 though.  Raiden's real name was "Jack", and his girlfriend was named "Rose".  Kojima has admitted that this is a reference to a movie as well.  Can you guess the title?   (Just gives me more reason to hate that game)


Kojima is an insane man...why would he gain inspiration from Titanic?  The relationship between Raiden and Rose in that game actually detracted the whole Metal Gear experience for me.  
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: ThePerm on May 08, 2003, 08:42:26 PM
doesn't the game take place in a big boat...and maybe titanic is a better movie in japanese.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: MysticGohan on May 08, 2003, 08:52:47 PM
Nothing's safe with Leanardo in it

Can't wait for news to start trickling out about MGS:TTS
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: IoriYagami n8 on May 09, 2003, 01:38:04 AM
The Titanic reference with Jack and Rose has good imagery. Titanic was a ship that sunk, and so was MGS2. MGS2 took place on a ship too. I didn't get even half the enjoyment out of MGS2 that I did the original. And I really don't mind not playing as Snake for a good bit of the game (the majority). What really made me mad was bosses like "Fatman", the whole arm thing, the ever so long codec conversations (it took an hour to listen to, and half an hour to fast foward through). The gameplay was expanded in MGS2 which was great, but all the bad aspects of MGS that didn't get that bad were expanded as well. And the gameplay just didn't make up for it this time. I had hoped that the Cube MG game would either be a remake of MGS, one of the old MG games, or even a new MG game. Anything but a port of Substance. Thank god it wasn't that. I certainly hope this does well enough to encourage Konami to put more of their main titles on Cube as opposed to just Disney and Yu gi oh junk. Even if Nintendo seems to be footing the large end of the bill for the game, if sales are good, Konami may decide it's worth investing other things in. MGS3 might even go multiplatform from the start then, if not shortly after it's PS2 debut.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: MysticGohan on May 09, 2003, 09:24:39 AM
At least this time you know your gonna play as Snake and not Leonardo....errrrr...I mean Raiden....yeah. MGS was better than MGS2, But what thing's have changed in the new game?
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: boggy b on May 09, 2003, 10:24:39 AM
WTF? Metal Gear Solid 2 is one of the best PS2 games, and I would go so far as to say that it betters every GCN game except Metroid Prime. Don't get cranky because XBox and PS2 got it and not GCN.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: ThePerm on May 09, 2003, 10:34:51 AM
you know im sure there are people complaining on some ps2 forums right now that they got metal gear 2 after playing the glorious metal gear 1 for PSX that this one did not live up to the first and absolutely hate raiden after plaing with a badass like Snake.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: bryanee on May 09, 2003, 10:56:02 AM
metal gear solid 2 is a gloryfied interactive movie, and yes i own it.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: MysticGohan on May 09, 2003, 10:58:45 AM
Quote

Originally posted by: boggy b
WTF? Metal Gear Solid 2 is one of the best PS2 games, and I would go so far as to say that it betters every GCN game except Metroid Prime. Don't get cranky because XBox and PS2 got it and not GCN.



So your saying that out of all the games on psx2, only MGS2 was any good?

That's really sad, it's obvious you don't know how'll good the original was. Let me addressed your false claims and ignorance. First of all many people here agree that MGS2 was a let down and that most would have preferred playing as snake, second most of the game was FMV and not a whole lot of action. third and let me inform you that MGS2 on xbox sold very poorly, and that it was not brought over to japan for xbox. and the only reason it was ever was released on xbox was because M$ paid alot for it.

And I hate to inform you but most psx2's games are not better than GC, I've find that Mario was fun but does lack something, and Zelda:WW was cool and fun. I can't see how you could bring such feeble minded comments to this thread. I've find that GC has more quality games than psx2 does. Yeah yeah xbox and ps2 both got MGS2, but you forget that the Xbox version was nothing but a direct port and no upgrades, But with MGS:TTS Silicon Knights will be taking Advantage of the GC hardware, and what I'm hearing it looks even better than MGS2.

But I still so no point in your arguement, Most Psx2 games "not all" don't really compare to Pikmin, SMB:M, RE: Rebirth and RE:0, ED, SMB1&2, Sonic Adventure 1&2, Vietiful Joe, and so much more. And I could go on and say that we got the Superior version of Splinter cell "comapared to psx2"

If you don't like what everyone has said about MGS2 in this thread, then I advise you to go elsewhere.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Ian Sane on May 09, 2003, 11:12:01 AM
"And I hate to inform you but most psx2's games are not better than GC"

Inform him?  What is this like a fact or something?  You're argueing over a difference of opinion.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Bloodworth on May 09, 2003, 11:24:45 AM
Well, actually it would be a fact, but kind of in a silly way.  Since PS2 is the market leader all the junk games come out on it and fewer come out on the other systems.  So it is true that most PS2 games are not better than GC games.  Of course, if you're talking about the games most people actually care about (FFX, MGS2, Shinobi, Virtua Fighter 4) then it's not so easy to compare, but I prefer the GC games.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: MysticGohan on May 09, 2003, 11:42:54 AM
Quote

Originally posted by: Bloodworth
Well, actually it would be a fact, but kind of in a silly way.  Since PS2 is the market leader all the junk games come out on it and fewer come out on the other systems.  So it is true that most PS2 games are not better than GC games.  Of course, if you're talking about the games most people actually care about (FFX, MGS2, Shinobi, Virtua Fighter 4) then it's not so easy to compare, but I prefer the GC games.


Yay! Bloodworth



Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Ninja X on May 09, 2003, 01:34:21 PM
Only a part of MGS2 took place on a ship...the majority of the game goes to the oil tanker and Arsenal Gear or whatever at the end.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Grey Ninja on May 09, 2003, 02:02:09 PM
Quote

Originally posted by: boggy b
WTF? Metal Gear Solid 2 is one of the best PS2 games, and I would go so far as to say that it betters every GCN game except Metroid Prime. Don't get cranky because XBox and PS2 got it and not GCN.


Posts like this just serve to irritate me.  Just because we are Nintendo fans doesn't mean that we aren't capable of telling crap from quality.  I don't care what system you support, I have heard MANY people complaining about MGS2.  The only people that tend to support it through it all are the Sony fanboys, or people who have never played Metal Gear, Metal Gear 2, or Metal Gear Solid, which were ALL far better than MGS2.

I rented a PS2 and Metal Gear Solid 2, and Silent Hill 2 a while back, as I wanted to play the games very very badly, but after finishing MGS2, I hated the game.  Silent Hill 2 on the other hand, became the single PS2 game that I wanted for a long time.  I bought the game in a heartbeat when it came out for PC.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: MysticGohan on May 09, 2003, 02:19:30 PM
Quote

Originally posted by: Grey Ninja
Quote

Originally posted by: boggy b
WTF? Metal Gear Solid 2 is one of the best PS2 games, and I would go so far as to say that it betters every GCN game except Metroid Prime. Don't get cranky because XBox and PS2 got it and not GCN.


Posts like this just serve to irritate me.  Just because we are Nintendo fans doesn't mean that we aren't capable of telling crap from quality.  I don't care what system you support, I have heard MANY people complaining about MGS2.  The only people that tend to support it through it all are the Sony fanboys, or people who have never played Metal Gear, Metal Gear 2, or Metal Gear Solid, which were ALL far better than MGS2.

I rented a PS2 and Metal Gear Solid 2, and Silent Hill 2 a while back, as I wanted to play the games very very badly, but after finishing MGS2, I hated the game.  Silent Hill 2 on the other hand, became the single PS2 game that I wanted for a long time.  I bought the game in a heartbeat when it came out for PC.


You tell them Grey Ninja I also agree, people never have played much of the originals and assumed they're system is better because MGS2 is on it, or that they have 989 studios as a devloper "had to say it"

We know quality Nintendo works the hardest out of anyother system manafacturer, and 1st party.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: mouse_clicker on May 09, 2003, 02:22:04 PM
I agree with Grey Ninja- believe me, you're not a fan of Metal Gear because it's on Nintendo consoles- you're a fan because you love the series, and people like Grey Ninja *really* love the series and probably own many non-Nintendo consoles so they can play it. People like him aren't disinterested in MGS2 because it didn't come to the Gamecube, they're disinterested because they've played the game and honestly didn't like it. I'm sure many of them own PS2's (I should hope so ). Don't attribute everything to a case of fanboyism- there is such a thing as actual opinions, you know. The simple fact some people are skeptical about the Cube remake should be evidence enough that they're NOT fanboys.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: bryanee on May 09, 2003, 04:35:26 PM
anyone seen the mgs3 trailer? just watched it, set in a jungle or summit, i think its real
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Keepa on May 09, 2003, 07:50:12 PM
Quote

Originally posted by: bryanee
anyone seen the mgs3 trailer? just watched it, set in a jungle or summit, i think its real


I loved the trailer!!! The music especially. It is real, gamers.com first and now IGN.com are saying that what we saw, is it. Some idiot leaked it. IGN says it looks to be shorter than what may be shown at E3. That's fine with me, I'm ready to see more. However, I wouldn't get too excited at the jungle aspect. We all know from MGS2 that Mr. Kojima can get carried away, what if this were just a flashback to Zanzibarland or whatever, from way back? The game could actually be taking place on Saturn for all we know. But, lets hope for the jungle look!

By the way, if anyone hasn't seen the video, I posted it in the "Other Systems" forum.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Grey Ninja on May 09, 2003, 08:23:49 PM
If this game isn't coming to GameCube, I am personally going to go to wherever IGN headquarters is and beat the crap out of whoever posted the MGS3 stories on IGNCube.

MGS3 looks absolutely nothing like MGS2, and it looks entirely like Metal Gear 1.  I want to play the game so freaking bad you would not believe it.  If not for GameCube, it had better come out for PC.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Hemmorrhoid on May 09, 2003, 11:53:56 PM
MGS 3 trailer link please!
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: bryanee on May 10, 2003, 12:44:29 AM
yeh the jungle aspect cud be one part of the game like they did with the tanker chapter in mgs2, they only showed that in video form but none of the plant section at e3, there cud be more to it than a jungle
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: boggy b on May 10, 2003, 04:07:45 AM
Of COURSE the game has flaws, EVERY game has flaws. I hear so many about Nintendo fanboy's beloved WW (too short, too easy etc.) and that doesn't stop them thinking it's the best game ever.

However, if you look over the flaws (and I hope you do) the game is a masterpiece. Controls, graphics, gameplay, it's all top-notch, and even the story is mostly good (although at the end it got bogged down a bit).

Yes, I've played MGS and the original three Metal Gears (Metal Gear, Metal Gear 2: Solid Snake and Metal Gear 2: Snake's Revenge) and you'd have to be blind (or a SNES fanboy) to think that the first three are anywhere near as good as MGS2 and MGS. It is my personally opinion that MGS1 is the finest game ever, and that MGS2 is the second in the series.

As for the MGS3 trailer, I can personally only see it going to PS2 and XBox, with the PS2  release first. The trailer is awesome though, but the 'Snake' at the beginning sounds a little more like another of out friends, whos favourite food is blood and has the inability to die. Not to mention the music in the background, which has a distincly spanish feel at the beginning...
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: bryanee on May 10, 2003, 04:45:41 AM
sum person has put up a screen of twin snakes over at cube-europe
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Keepa on May 10, 2003, 06:46:29 AM
Quote

Originally posted by: bryanee
sum person has put up a screen of twin snakes over at cube-europe


It's fake though. It's either taken from the computer version of MGS or someone did a little photoshop job. The hands strike me as odd.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Hemmorrhoid on May 10, 2003, 07:43:42 AM
please give me a link to the MGS3 trailer
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Keepa on May 10, 2003, 09:52:49 AM
Quote

Originally posted by: Hemmorrhoid
please give me a link to the MGS3 trailer


Enjoy...

http://mypage.bluewin.ch/auslander/SnakeEater.wmv
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Mingesium on May 10, 2003, 10:03:34 AM
IGNPS2 has the MGS3 trailer.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Grey Ninja on May 10, 2003, 12:26:38 PM
Quote

Of COURSE the game has flaws, EVERY game has flaws. I hear so many about Nintendo fanboy's beloved WW (too short, too easy etc.) and that doesn't stop them thinking it's the best game ever.


Sometimes flaws can be overlooked if the vast majority of the game is great.  Xenogears is one such case.  The second disc is told through a series of storyboards that goes on for hours.  No gameplay involved.  However, the story itself, and the first disc are cool enough that it made up for it.

Personally, I know no flaws in Wind Waker.  It was game design perfected.

Quote

However, if you look over the flaws (and I hope you do) the game is a masterpiece. Controls, graphics, gameplay, it's all top-notch, and even the story is mostly good (although at the end it got bogged down a bit).


Controls, graphics, and gameplay do not make a game great.  Especially not a Metal Gear game.  The games are almost like movies in a sense that the plot takes a big part in it.  In the case of MGS2, the plot stunk real bad.  Let me go over a few of the worse parts.

Raiden.  He should never have been made a part of the game.
Rose.  Continually calling up "Jack" eventually made me want to throw up.  I don't play the game so I can watch some pathetic soap opera.
The ending.  I don't care if you think it was deep or whatever.  It was just stupid.  It was a cheap way out, as the rest of the game made so little sense.
The enemies.  The enemies in previous Metal Gear games all maintained a sense of realism, despite having an anime flair.  I never saw a vampire, someone so lucky that nothing could hit her, or anything like that.  To be fair though, I sort of liked Fortune for her personality, but the only new enemy I thought belonged was Fat Man.  
The whole bit where Raiden is running around naked, and the AI is going nuts.  That just totally pissed me off.

Quote

Yes, I've played MGS and the original three Metal Gears (Metal Gear, Metal Gear 2: Solid Snake and Metal Gear 2: Snake's Revenge) and you'd have to be blind (or a SNES fanboy) to think that the first three are anywhere near as good as MGS2 and MGS. It is my personally opinion that MGS1 is the finest game ever, and that MGS2 is the second in the series.


I don't like Snake's Revenge any more than I like MGS2.  Let's just leave that one out of this.  The first 2 Metal Gear games were where all the innovation happened.  They weren't nearly as streamlined as the MGS games, but they were still fun.  Hell, I just went through most of Metal Gear 1 last night.  If you had played MG2: SS, then you would know that MGS is simply a retelling of that story, but in a different location.  Once again, MGS2 is the THIRD retelling of that story.  I want something NEW from Kojima.  Instead of the plot getting better in every game, it got worse with MGS2.

Quote

As for the MGS3 trailer, I can personally only see it going to PS2 and XBox, with the PS2  release first. The trailer is awesome though, but the 'Snake' at the beginning sounds a little more like another of out friends, whos favourite food is blood and has the inability to die. Not to mention the music in the background, which has a distincly spanish feel at the beginning...


Actually, that's just your opinion.  You will probably simply not believe me, but there are signs that it might be coming to GameCube.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: boggy b on May 11, 2003, 04:23:07 AM
Quote

Personally, I know no flaws in Wind Waker. It was game design perfected.


So suddenly, incredible ease, bunched together items due to lack of time and repetetive, boring segments (sailing) aren't bad game design? Wow, C&C Renegade just got 100%!



Quote

Controls, graphics, and gameplay do not make a game great. Especially not a Metal Gear game. The games are almost like movies in a sense that the plot takes a big part in it. In the case of MGS2, the plot stunk real bad. Let me go over a few of the worse parts.


But they contribute. Would you rather have read through the story and had no interactive segments? Thought not.

Quote

Raiden. He should never have been made a part of the game.


Why? Because he was a girl? He was MEANT to be. It was part of the plot to make Snake seem more impressive.

Quote

Rose. Continually calling up "Jack" eventually made me want to throw up. I don't play the game so I can watch some pathetic soap opera.


That's called a personality. If Rose is a stupid whiney cow that annoys people, so be it since that's her personality.

Quote

The ending. I don't care if you think it was deep or whatever. It was just stupid. It was a cheap way out, as the rest of the game made so little sense.


Your opinion. Mine differs.

Quote

The enemies. The enemies in previous Metal Gear games all maintained a sense of realism, despite having an anime flair. I never saw a vampire, someone so lucky that nothing could hit her, or anything like that. To be fair though, I sort of liked Fortune for her personality, but the only new enemy I thought belonged was Fat Man.


What about Psycho mantis? Vulcan? Decoy Octopus? Those are all so real I could bump into one of them in the street!

Quote

The whole bit where Raiden is running around naked, and the AI is going nuts. That just totally pissed me off.


Sailing around in the boat in WW pisses me off too. It's too repetetive for its own good. At least Arsenal's AI going haywire and affecting the 'Colonel' was vaguely original.

Quote

I don't like Snake's Revenge any more than I like MGS2. Let's just leave that one out of this. The first 2 Metal Gear games were where all the innovation happened. They weren't nearly as streamlined as the MGS games, but they were still fun. Hell, I just went through most of Metal Gear 1 last night. If you had played MG2: SS, then you would know that MGS is simply a retelling of that story, but in a different location. Once again, MGS2 is the THIRD retelling of that story. I want something NEW from Kojima. Instead of the plot getting better in every game, it got worse with MGS2.


Well, for a start the first game had very little stealth. Secondly, there are VERY FEW rretold segments of story between MG2 and MGS, and MGS2 is vaguely similar to MGS's because it was MEANT to be. You only prove that you haven't played through MGS2 if you're complaining that Kojima had absent mindedly told the same story twice.


Quote

Actually, that's just your opinion. You will probably simply not believe me, but there are signs that it might be coming to GameCube.


Care to tell me what the signs are? I'd like to see MGS3 on GCN, but I just don't think it's going to happen.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Grey Ninja on May 11, 2003, 03:36:27 PM
Quote

So suddenly, incredible ease, bunched together items due to lack of time and repetetive, boring segments (sailing) aren't bad game design? Wow, C&C Renegade just got 100%!


Your opinion.  I thought the great gameplay, great story, great graphics, great sound, and great fun factor made the game perfect.  I didn't have any problem with the difficulty, and as for sailing, that was one of my biggest turn ons about the game.

Quote

But they contribute. Would you rather have read through the story and had no interactive segments? Thought not.


A sequel has a responsibility to combine the same sort of elements encountered in previous games, and stimulate the same sort of brain activity that the other games in the franchise had.  Metal Gear Solid 2 did not do that.

Quote

Why? Because he was a girl? He was MEANT to be. It was part of the plot to make Snake seem more impressive.


So I can make a game about a dancing turd and by that logic it would be good, because the character is MEANT to be crappy?

Quote

That's called a personality. If Rose is a stupid whiney cow that annoys people, so be it since that's her personality.


Read above.  It's not a personality I want to deal with.

Quote

What about Psycho mantis? Vulcan? Decoy Octopus? Those are all so real I could bump into one of them in the street!


They were way out of the ordinary, but they were realistic to a degree (except maybe decoy octopus).  They were like James Bond villains, and that's what I loved about them.  I just hated Vamp in particular.  He didn't belong in any way shape or form.

Quote

Sailing around in the boat in WW pisses me off too. It's too repetetive for its own good. At least Arsenal's AI going haywire and affecting the 'Colonel' was vaguely original.


It irritated me.  I got stuck at that part for hours, and I didn't want to see Raiden running around holding his wang.

Quote

Well, for a start the first game had very little stealth. Secondly, there are VERY FEW rretold segments of story between MG2 and MGS, and MGS2 is vaguely similar to MGS's because it was MEANT to be. You only prove that you haven't played through MGS2 if you're complaining that Kojima had absent mindedly told the same story twice.


I have played through MGS2.  I have also played through Metal Gear.  I suggest you replay Metal Gear if you think that there's no stealth involved.  Or better yet, don't throw away your transmitter when you pick it up after being captured.  See how long you can last before you run out of ammo when you can't sneak around.

As for the similarity between MG2: SS and MGS, I meant that the games were essentially the same story but in different environments and circumstances.  It was a retelling of the same story... a remix if you will.  I personally had no problem with that, as MGS did the job much better IMO.

As for MGS2, that was just crappy.  Deliberately retelling the MGS story was just stupid.  I have done all of the stuff that you did in MGS2, but I did it with a better main character, and a lot more style.  There were just no scenes in MGS2 that could compare with ANY of the scenes with Sniper Wolf, and the replacement for Grey Fox just sucked ass.  (just as much as the replacement for Snake).  It was like drinking RC Cola instead of Coke.

Quote

Care to tell me what the signs are? I'd like to see MGS3 on GCN, but I just don't think it's going to happen.


Two things are currently making my weird-sh*t-o-meter go nuts.

1)  Exclusive Metal Gear game for GameCube.
2)  IGN Cube reporting two stories that hint about MGS3 coming to GameCube.
http://cube.ign.com/articles/400/400780p1.html
The other was in (Fran's?) preview of E3.  He was listing the games he was excited about seeing, and he listed Metal Gear Solid 3 when he was talking about GameCube games.  He listed the PS2 games he wanted to see at a later point.

These two things amount to one of two things.
1)  IGN is trying to drop us a hint.
2)  IGN are freaking morons.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Mingesium on May 12, 2003, 08:13:34 AM
Gamespot posted some pics of the setups in E3. It looks like Twin Snakes is playable. Silicon Knights must have been working on MGS for awhile if it is playable.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: boggy b on May 12, 2003, 08:22:51 AM
Quote

Your opinion. I thought the great gameplay, great story, great graphics, great sound, and great fun factor made the game perfect. I didn't have any problem with the difficulty, and as for sailing, that was one of my biggest turn ons about the game.


And I'm not allowed to think the same about MGS2? *COUGHFANBOYCOUGH*

Quote

A sequel has a responsibility to combine the same sort of elements encountered in previous games, and stimulate the same sort of brain activity that the other games in the franchise had. Metal Gear Solid 2 did not do that.


Really? I thought you were complaining about how similar MGS2 is to the previous two, and now you're trying to point out how disimilar it is? At LEAST think of an arguement. MGS2 wasn't as stimulating as MGS, but it was certainly up there with the best. What about Emma dieing? That was certainly sad.

Quote

So I can make a game about a dancing turd and by that logic it would be good, because the character is MEANT to be crappy?


Oh please, that's scraping the bottom of the barrell. Raiden had a PERPOSE as a main character (making Snake more impressive). A dancing turd would have no relevance to anything AT ALL.

Quote

Read above. It's not a personality I want to deal with.


So, by your logic, they should have removed Rose from the game because she didn't have a personality you wanted to deal with? There are some people that you just dont like. By your logic, you can get rid of them since they have a personality you don't like? The fact that he gave some of the 'good guys' annoying personalities isnt a problem, it's merely injecting more realism.



Quote

They were way out of the ordinary, but they were realistic to a degree (except maybe decoy octopus). They were like James Bond villains, and that's what I loved about them. I just hated Vamp in particular. He didn't belong in any way shape or form.


I thought he fitted just fine. Hes NO MORE unrealistic than Pscho Mantis.

Quote

It irritated me. I got stuck at that part for hours, and I didn't want to see Raiden running around holding his wang.


Just because you got stuck there for hours it doesnt mean that it was a bad part of the game (per se).


Quote

As for MGS2, that was just crappy. Deliberately retelling the MGS story was just stupid. I have done all of the stuff that you did in MGS2, but I did it with a better main character, and a lot more style. There were just no scenes in MGS2 that could compare with ANY of the scenes with Sniper Wolf, and the replacement for Grey Fox just sucked ass. (just as much as the replacement for Snake). It was like drinking RC Cola instead of Coke.


Another point I will point out is that they were the same story, TO A POINT. MGS2's underlying story was totally different.

And I repeat my views. I would be very suprised if MGS3 was going to GCN. Since Kojima has stated in previous interviews that he wanted to max out PS2's hardware with MGS3, I find it unlikely it will be going to MGS3.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: bryanee on May 12, 2003, 08:45:32 AM
that emma diein thing was crap,,made me laugh with that damn parrot squawking, emotional my arsecheeks
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Ian Sane on May 12, 2003, 08:53:54 AM
"I would be very suprised if MGS3 was going to GCN. Since Kojima has stated in previous interviews that he wanted to max out PS2's hardware with MGS3, I find it unlikely it will be going to MGS3."

Well if he wanted to max out the PS2 hardware then why would he release it for Xbox as well (which you assumed in an earlier post) but not Cube?  Originally people always pointed to that interview where he said that it didn't make sense to make a Metal Gear game on a Nintendo console whenever they argued that a Metal Gear game wasn't coming to Gamecube.  However now that it's confirmed that a Metal Gear game for Gamecube is in the works (and being developed by a Nintendo second party) there's no real reason why Konami wouldn't port over MGS3.  Unless Twin Snakes totally bombs if MGS3 is ported to any other console besides PS2 and PC it will likely be ported to both Xbox and Gamecube.  There's no logical reason why Gamecube would be left out.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Grey Ninja on May 12, 2003, 03:00:46 PM
Boggy, whatever.  I am sick and tired of dealing with this crap.  Go to a PS2 board and rave about how good MGS2 is, and how the Nintendo people hate it because it's not on GameCube.  In the meantime, I will go back to playing Silent Hill 2, or waiting anxiously for MGS3.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: boggy b on May 13, 2003, 11:01:19 AM
Sorry Grey Ninja, but MGS3 on GCN is a no-go.

http://ps2.ign.com/articles/402/402225p1.html

Not even XBox is getting it.

And for your information, I like MGS2 there's nothing you can do about that. And dont even get me started on Substance, since I picked it up the other day and am finding it hard to put down.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Bill Aurion on May 13, 2003, 11:03:22 AM
Those at E3 saw a vid of Twin Snakes, and they claim the game is even prettier than MGS2...Can't wait to see the vid!
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Grey Ninja on May 13, 2003, 11:09:30 AM
Meh.  What can you do.  I will have to get the PC version then I suppose.    Ah well.

And no, I am not debating that you think MGS2 is a good game.  I am debating your statement that many of us hate MGS2 simply because it's not on GameCube.  That statement was just as idiotic as your claim that making the main character of MGS2 an unlikable wuss was a good "feature".  (I am STILL trying to wrap my mind around that.)
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Mingesium on May 13, 2003, 11:18:31 AM
the stream of Twin Snakes from the press conference was pretty dark, but the stuff that I made out looked very good. Can't wait to get some more vids.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Hemmorrhoid on May 13, 2003, 11:23:19 AM
MGS3 is PS2 exclusive just so you know.
Pretty sad shiat. I hope twin snakes atleast looks better than snake eater
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Grey Ninja on May 13, 2003, 11:30:34 AM
Quote

Originally posted by: Mingesium
the stream of Twin Snakes from the press conference was pretty dark, but the stuff that I made out looked very good. Can't wait to get some more vids.


Tell me... where can I find this video?  I have been awake for 36 hours now, and it's a 20 minute walk home, but I am willing to walk there and back with a CDR if there's a MGS: TTS video for download somewhere.  
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Mingesium on May 13, 2003, 11:33:07 AM
gamespot did a stream of the press conference. videos of the conference should be up later from Gamespot and IGN
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: boggy b on May 13, 2003, 11:34:32 AM
Erm, I get the feeling there WONT be a PC version, Grey Ninja.

But I imagine they'll release a Substance-a-like that is multiplatform, maybe it'll be out then.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Recoilx on May 13, 2003, 11:34:37 AM
Has anyone seen the Twin Snakes trailer here? From what GamerFeed.com says, it is considerably better than PS2's MGS2. There is also a "leaked" screenshot....If this screenshot is from the MGS: Twin Snakes, it does (at least to me) look about the same as MGS for the PC. In any case, I have yet to see MGS: Twin Snakes in action yet, so I should not really comment. But from the leaked screenshot (if it is indeed the real one) I would say it looks about the same as MGS PC (It was pretty fuzzy). Can anyone comment on this? Or should we just wait until we get some offical screenshots (hopefully soon!!!)

Just wondering,  
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Grey Ninja on May 13, 2003, 11:46:53 AM
boggy, SH2 and MGS2 were both PS2 exclusive as well.  Splinter Cell also had a 6 month exclusivity thingy going with Xbox, but it was released on PC at about the same time.  A PC isn't a console, and gmaes that are exclusive for a console often are released on a PC.  This is especially true of Konami lately, as they have given us SH2, MGS2 (although I pity the man who buys it), and Shadows of Destiny for PC, and promised us Silent Hill 3 in August (another PS2 exclusive).

I am right positive it is coming out for PC.

Anyways, back on topic after the long MGS3 discussion....

I found a screenshot of Twin Snakes.

http://forums.tendonet.com/showthread.php?s=25bbccae996dd2413da00c6595eb34ca&postid=44476#post44476

For those of us who do not believe in paying for the E3 footage.  
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: yellowfellow on May 13, 2003, 01:41:51 PM
http://www.ultimategamez.com/newspro/fullnews.cgi?newsid1052854389,77922,

what does everyone think of this?
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Ian Sane on May 13, 2003, 01:47:52 PM
First of all I don't really have that much of a problem with MGS3 being PS2 exclusive.  Yeah it sucks for us that don't have a PS2 but it's not that bad.  I was worried that MGS3 would be for every console but Gamecube.  I am a little pissed that Konami is complete stealing the thunder from Twin Snakes with MGS3.  They're practically sabotaging the hype for their own game.

As for that "original game" thing on GC Advanced I figure it's BS since every other site has confirmed it's a remake.  I'm sure the PGC staff can clear it up since they were at the conference.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Berto2K on May 13, 2003, 01:48:44 PM
Here are screenshots for everyone from the video. If I didn't have class, I would have recorded the entire stream.

All of the files that are just numbers
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: bryanee on May 13, 2003, 01:49:40 PM
www.gamers.com

go to cube section look at the new screens
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: bryanee on May 13, 2003, 01:51:33 PM
ignore my previous post,,the game looks great
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Berto2K on May 13, 2003, 02:07:17 PM
According to an article at cube-europe.com, in another press conference concerning this game they clarified where it is coming from. Supposedly, they are trying to combine MGS and MGS 2 together into one game. Two games in one, awesome.



MGS: TS info
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: yellowfellow on May 13, 2003, 02:20:38 PM
hopefully they'll fix up Raiden
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Keepa on May 13, 2003, 05:19:08 PM
Quote

Originally posted by: yellowfellow
hopefully they'll fix up Raiden


I cannot remember which site I read this on, it was either IGN, Gamespot, or Gaming-Age (pretty sure it was GS though), but Raiden is said not to be in this game at all. I believe the reporter was quoting Kojima himself. Don't quote me on the latter though.  It is appearing that the people who speculated on the "Vietnam" theme may just be right. In the trailer the number 1960 pops up. Gaming sites are believing this game to be a prequal. Everyone wants to do a prequal now-a-days.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: ArtVandelay on May 13, 2003, 07:12:51 PM
Ok, is this a straight port (story wise). Cuz I was talkin to my MGS obsessed friend, not that I'm not, but he said that the story for Twin Snakes that planetgamecube gave in their preview was different from the original MGS. He said that Snake wasn't blackmailed and there was no rebellion. Hook me up so I can knock this guy
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: BlkPaladin on May 13, 2003, 08:44:25 PM
I don't think its a stright port. Its starting to look like its not a port at all. But as its been said it looks like Konami wants to dish out the story on this one.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: yellowfellow on May 13, 2003, 08:54:30 PM
from the teaser video it looks quite identical... i should rephrase that... the story sounds identical... the visuals are MOST certainly NOT identical

edit: hey can anyone that has seen the teaser tell me what a Nightnare? Gore? Comic? is?  
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Dolphin64X on May 14, 2003, 05:59:39 AM
If you read the article on IGNPS2 carefully, you'll note that they refer to "launching" and "debuting" MGS3 on the Playstation 2.  A time-exclusivity contract could explain this.  Perhaps there's still a chance for the GameCube...

This is one of the few times that I hope IGN isn't a bunch of blabbering idiots.  Why would they put MGS3 news on IGNCUBE otherwise?

As for Twin Snakes, I'm a little disappointed by the graphics, but it's no big deal.  They won't blow anyone out of the water, but they're clean and attractive, at least.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: boggy b on May 14, 2003, 06:35:40 AM
WTF? Why are people saying that this looks nothing like MGS on the PSX? The environments looks almost IDENTICAL, save for the fact they're a little updated. Come on SK, you can do better, even PS2 can manage this level of graphics :-S
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Moe405 on May 14, 2003, 06:37:19 AM
Personally i liked the original Metal gear for PSX far better then I did MGS 2. I know the sales reflected the same MGS2 was not as ground breaking as most people thought it would as for Twin Snakes I think this could do very well Graphically its a BIG TIME Overhaul..storyline wise I bet its the same...but please tell me whats wrong with that ?!?!?  in the hands of silicon Knights I have no concerns what so ever.. its sold here already  
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: boggy b on May 14, 2003, 07:44:09 AM
Of course, it'll be a good game.

But seriously, how can you not claim to be fanboys and yet still claim that these graphics are much better than MGS2? Some of the screenshots are pretty poor, even by PS2 standards.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Grey Ninja on May 14, 2003, 09:38:51 AM
Quote

Originally posted by: Berto2K
According to an article at cube-europe.com, in another press conference concerning this game they clarified where it is coming from. Supposedly, they are trying to combine MGS and MGS 2 together into one game. Two games in one, awesome.

MGS: TS info


This sounds like a good bet.  All the screenshots of the trailer I have seen have shown bits and pieces from the first 5 minutes of the game.  I have just woken up from sleeping for the last 16 hours, but I am trying to hunt down a video of the trailer right now.  If anyone has a copy, or knows where to find one, please post here, or send me a PM/email.  Much appreciated, thanks.

But from the sounds of PGC's press conference review, it sounds like this is NOT a straight port.  The above post that I quoted might very well be correct.

MGS2 was originally supposed to be much different than it turned out according to some hardcore Metal Gear fans that I know.  The part on the Big Shell was actually supposed to be MGS3, and MGS2 was supposed to be a continuation of the Tanker stage, which would feature a rampaging Metal Gear in NYC.  However, after the events of 9/11, that was cut, and MGS3 was incorporated into the game instead.

I don't know how true this is, but if it IS true, this might be the MGS2 that we were SUPPOSED to see, included into MGS: TTS.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: boggy b on May 14, 2003, 09:47:05 AM
I think you're reading into this too far. The paragraph used fancy words like 'essence', but I think it meant 'mechanics'. Basically, it'll be MGS1 but with the moves of MGS2.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Grey Ninja on May 14, 2003, 09:52:48 AM
Hang on.  I'm downloading the trailer from IGN, but their server is bogged down real bad, and it will take a while.

I'll let you know what I think when I see it.  Has the full 12 minute MGS3 trailer been released yet?  I have been focused on GameCube software, and haven't had time to check PS2 yet.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Darc Requiem on May 14, 2003, 10:22:38 AM
Quote

Originally posted by: Grey Ninja
Quote

Originally posted by: Berto2K
According to an article at cube-europe.com, in another press conference concerning this game they clarified where it is coming from. Supposedly, they are trying to combine MGS and MGS 2 together into one game. Two games in one, awesome.

MGS: TS info


This sounds like a good bet.  All the screenshots of the trailer I have seen have shown bits and pieces from the first 5 minutes of the game.  I have just woken up from sleeping for the last 16 hours, but I am trying to hunt down a video of the trailer right now.  If anyone has a copy, or knows where to find one, please post here, or send me a PM/email.  Much appreciated, thanks.

But from the sounds of PGC's press conference review, it sounds like this is NOT a straight port.  The above post that I quoted might very well be correct.

MGS2 was originally supposed to be much different than it turned out according to some hardcore Metal Gear fans that I know.  The part on the Big Shell was actually supposed to be MGS3, and MGS2 was supposed to be a continuation of the Tanker stage, which would feature a rampaging Metal Gear in NYC.  However, after the events of 9/11, that was cut, and MGS3 was incorporated into the game instead.

I don't know how true this is, but if it IS true, this might be the MGS2 that we were SUPPOSED to see, included into MGS: TTS.


I think what you have been told is a bit far fetched Grey Ninja. I know something were changed due to 9/11 in MGS2, but from what I hear it wasn't nearly as major as you've been told. Besides, at the time MGS2 was in production Kojima had no intention of doing a MGS3 so it would be hard for him to incorporate it into MGS2. He only changed his mind after months of fans bugging him for a sequel to MGS featuring Snake as the lead.

I've seen the pics of MGS:TS at Gaming Age along with the pics of MGS3:SE. When I saw the pics of MGS:TS thought the game looked good but not stellar and that feeling was only increased when I saw the MGS3 screens. To me MGS3 looks more impressive graphically than Twin Snakes. Given the fact that MGS3 is on PS2 hardware and Twin Snakes is on GC hardware I'm find that disconcerting. After seeing the photos available what does everyone else think? To tell you the truth MGS3 has to be the best looking PS2 game I've seen, it looks like it should be a GC or X-box title graphically.

Darc Requiem
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Grey Ninja on May 14, 2003, 10:30:07 AM
I agree that MGS3 looks a whole lot better, both content wise, and graphically, but I am not about to say that it WILL be better yet.  I want to sample both games first.  If I had a PS2, I would be assuring you right now that I would be buying both games.  As it stands, I will buy MGS3 if it comes to PC (and proves itself to be worth my money), and I will buy MGS: TS for CERTAIN, simply because I am an extreme fan of MGS, and I have faith that SK will do the game justice.  (sigh... 44% on the MGS: TS trailer.)
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Grey Ninja on May 14, 2003, 11:19:09 AM
To the guy who I just noticed was saying that the PSX version of MGS looks just as good as MGS: TS:  Try playing the game again.  Preferrably on a REAL PSX, but an emulator or PS2 will do just fine.  The game looks a million times better.  Not MGS3 good, but definately of GameCube quality.  It's a real pity that SK didn't make it as aesthetically pleasing as MGS3, but I think they have it up to MGS2 levels anyways.  That's a good start.

I just watched the trailer for it though (without sound.  Public computer), and I have to say that the game simply looks like a kick-ass remake of Metal Gear Solid.  I see now what PGC meant in their review of the game.  It was a part that like a total moron... I had forgotten about.  




The enemies that were being killed by someone other than Snake... was of course the part in the long hallway, where Grey Fox was slashing the sh!t out of the guards.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Ymeegod on May 14, 2003, 03:21:14 PM
"Basically, it'll be MGS1 but with the moves of MGS2. "

Yeah, I agree.

From the Video you can see snake dragging and stuffing a corpse into a locker.  That was only done with MGS2.  

And it's not a shot from MGS2 since there wasn't any snow missions in MGS2.

:-0
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Grey Ninja on May 14, 2003, 07:50:01 PM
Yeah, I retracted my earlier comment when I saw the video for myself.  It was clear that I had misread PGC's spoiler free impressions when they were discussing THAT scene.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Berto2K on May 14, 2003, 10:53:01 PM
I just finished listening to an interview with Hideo Kojima and he said that the game is essentially MGS1 but with MGS2 gameplay mechanics and such.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: boggy b on May 14, 2003, 11:42:24 PM
...you could do that in MGS1.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Uncle Rich AiAi on May 14, 2003, 11:55:51 PM
MGS3 looks better graphically than MGS:TS.  I know pictures don't do justice, but damn, I didn't know the PS2 could pump out that much detail.  The environments look really detailed.  I really hope SK pump the graphics up for MGS:TS, although they do look really smooth and crisp.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: boggy b on May 15, 2003, 12:21:59 PM
I just watched the trailer (you can download it at www.gamesradar.com) and I have to say that, sadly for SK and GCN, it just made me want to play through the original again. It WAS a masterpiece. I'm not sure It'll be the same this time through...

And I've just read IGN PS2's interview with HK about MGS3. It sounds AWESOME.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: mouse_clicker on May 15, 2003, 12:40:39 PM
Ninja: MGS: TS looks a lot better than the original MGS, but it's still pretty early in development and does have some rather blurry textures and jaggies. Of course, that will all be fixed by the final version if Eternal Darkness is any testament to Silicon Knights's graphical abilities.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Grey Ninja on May 15, 2003, 12:56:54 PM
The textures are pretty bad, but the game itself does not look as bad as the PSX version in ANY way.  With a texture overhaul, and some FSAA, then it would be up to MGS2 standards in no time.

I haven't seen the full trailer for MGS3 yet, but the still shots that are everywhere... kind of make me go eeewww... at times.  Some of the textures in MGS3 just plain suck, and are much worse than the worst in MGS: TS.  The first teaser that was leaked just made me go WOW! but it could have been the low quality of the movie that did it.  The still shots don't look nearly as good.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: VideoGamerX on May 15, 2003, 04:31:01 PM
I don't know why everyone must jump to conclusions and start making predictions. We hardly know anything about either title. Most of you make this sound like a direct remake with nothing new in it. If Shigeru Miyamoto and Hideo Kojima are involved, then I think it's going to be quite a bit different. I doubt either of the two would involve themselves in something so cheap. It doesn't make sense.

And for the record, the Twin Snakes trailer totally kicked the crap out of the MGS3 one. It was a lot more exciting to watch. It was fun to watch, and really made me happy.

Metal Gear Solid 3's trailer just made me laugh a little. It was impressive, but it was too short and didn't tell me much about the game.  
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Grey Ninja on May 15, 2003, 05:02:34 PM
Quote

Originally posted by: VideoGamerX
I don't know why everyone must jump to conclusions and start making predictions. We hardly know anything about either title. Most of you make this sound like a direct remake with nothing new in it. If Shigeru Miyamoto and Hideo Kojima are involved, then I think it's going to be quite a bit different. I doubt either of the two would involve themselves in something so cheap. It doesn't make sense..


Hate to break it to you, but it IS a simple remake.  They are redoing some of the key scenes, but the game is still the same game.  I am sure that the fight with Psycho Mantis will be changed around like crazy, it looks like some new dialog is added, and the graphics have gotten a huge boost, but really, it's the same game.

THERE IS NOTHING WRONG WITH THAT!  As it stands, MGS is one of the greatest games I have ever played.  I am THRILLED with the idea of a remake.

Quote

Originally posted by: VideoGamerX
And for the record, the Twin Snakes trailer totally kicked the crap out of the MGS3 one. It was a lot more exciting to watch. It was fun to watch, and really made me happy.

Metal Gear Solid 3's trailer just made me laugh a little. It was impressive, but it was too short and didn't tell me much about the game.


I haven't seen the 12 minute MGS3 trailer yet, but I thought the teaser for it rocked.  It was very reminiscent of Metal Gear 1 & 2, which is a very good thing.  It made me nostalgic, and it was very well done.  The MGS trailer was interesting, but they didn't show enough gameplay footage to really do the job for me.  It was concentrating far too much on the NGC theme.    Besides, there wasn't anything in there I hadn't already seen before.  I really wish they would have shown a bit of Sniper Wolf... although I AM very happy that they featured a lot of Grey Fox!  

I CANNOT wait to see the Sniper Wolf scenes on the GameCube version...
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Darc Requiem on May 15, 2003, 08:26:32 PM
It seems that Twin Snakes will also have GCN/GBA connectivity features. There are so many cool things they could do with this in TS. The GBA could be radar, your codec, etc. All this without any addition GBA game or Konami could be remaking Metal Gear: Ghost Babel for GBC for GBA with some sort of connectivity features. I'm hoping for the former. I rather have an all new Metal Gear for GBA.

Darc Requiem
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: MysticGohan on May 15, 2003, 09:16:29 PM
I'm really excited about this game, but where can one find videos and screen shot plus info\plots on this game? "yes I've played the original"

how does Ninja a.ka. Grey Fox look?
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: boggy b on May 16, 2003, 06:57:31 AM
Almost Identical, but with a gloss-mapped head and a few extra polygons.

FSAA? This is Gamecube we're talking about here, not XBox. You cant expect them to do good graphics AND have FSAA (unless its interlaced or some other method, unlike real subpixel AA)

And finally, there' one massive problem with MGS:TTS -- it doesn't have the "WOW!" factor of the original. My guess - it'll be good, but not as good as MGS1. Also, how can you complain that MGS3's trailer didnt show enough gameplay when TTS's showed NONE at ALL?

But MGS3? WOW, is all I have to say. It's set in the Cold War, apparently. The site is awesome. It's gonna rock, I think.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Darc Requiem on May 16, 2003, 07:41:17 AM
Quote

Originally posted by: boggy b
Almost Identical, but with a gloss-mapped head and a few extra polygons.

FSAA? This is Gamecube we're talking about here, not XBox. You cant expect them to do good graphics AND have FSAA (unless its interlaced or some other method, unlike real subpixel AA)

And finally, there' one massive problem with MGS:TTS -- it doesn't have the "WOW!" factor of the original. My guess - it'll be good, but not as good as MGS1. Also, how can you complain that MGS3's trailer didnt show enough gameplay when TTS's showed NONE at ALL?

But MGS3? WOW, is all I have to say. It's set in the Cold War, apparently. The site is awesome. It's gonna rock, I think.


Yes this Gamecube we're talking about here. When you get a launch title with bumpmapping, impressive lighting, FSAA, running at 60fps in Hi Res, you expect the same of all AAA games. This Gamecube we are talking about not PS2. As for the game I mentioned, Rogue Squadron 2. RS3 is pushing even more polys with all the aforemention effects. Metroid Prime lacked bumpmapping but it definately had better than good graphics and FSAA. Star Fox Dinosaur Planet had great graphics and FSAA...game was average but we are talking graphics here. Those are just 4 examples if you want more I can list them.

Darc Requiem
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Ian Sane on May 16, 2003, 08:13:20 AM
"The MGS trailer was interesting, but they didn't show enough gameplay footage to really do the job for me. It was concentrating far too much on the NGC theme."

I know.  What the hell was up with that?  It was like some sort of sick running gag.  Otherwise the trailer was pretty cool though.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: boggy b on May 16, 2003, 10:26:58 AM
It seems nitpicky, but it was NOT correct (subpixel) anti-aliasing.

And I just downloaded the MGS3 trailer, and I have one word:

WOW!

It looks amazing, but the guy in the trailer isn't Snake! It's Big Boss, his right eye is missing! Plus, it's set in the 60s and Snake wasn't 'born' until 1970!

There are also some cool conversations between 'Snake' and some of the characters in the game, involving Grand Theft Auto and the launch date...

Graphically, it's very lush, and the jungle is simply mindblowing. Not only is it the most realistic jungle I've ever seen in a videogame, but it's running on PS2 aswell!

And there is NO WAY MP has FSAA... Not even screen blurring to create the impression...  
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Grey Ninja on May 16, 2003, 11:16:02 AM
boggy, please use some fact in your arguments.  In almost all accounts, the GCN is every bit as powerful as the Xbox.  The difference between the two is marginal, whatever hype you might have heard.  FSAA is very possible on GameCube, ok?  I suggest you go play some Rogue Leader and see for yourself.  Then go play some Shrek on Xbox.  

And there is absolutely no reason why Twin Snakes wouldn't be as good as Metal Gear Solid 1, ok?  Keep such fanboyish thoughts to yourself.

As for the graphics in the MGS3 trailer, yes, they are stylish, they do the job just fine.  But look at the textures.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Akugi on May 16, 2003, 11:46:19 AM
Quote

Originally posted by: boggy b
It seems nitpicky, but it was NOT correct (subpixel) anti-aliasing.

And I just downloaded the MGS3 trailer, and I have one word:

WOW!

It looks amazing, but the guy in the trailer isn't Snake! It's Big Boss, his right eye is missing! Plus, it's set in the 60s and Snake wasn't 'born' until 1970!


While I agree with you, you forget that big boss lost his eye when he fell down onto the harrier in MGS2...

 
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: MysticGohan on May 16, 2003, 11:54:17 AM
Grey Ninja is right, why would MGS1 be better than MGS:TTS? this is a remake if anything it'll be the other way around. Much as RE:Rebirth was in everyway better than the original, so too shall MGS:TTS.

boggy b You seem to imply that only xbox can pull any amazing feat off,
But the truth of the matter is that while both systems have they're strength and weaknesses, they both are equal in power more or less to a certain extent. But GameCube has an advantage, do you know what that is? Think processor and speed and which can do it in a short amount of time

From the screen shots of Snake in MGS:TTS I'm impressed, he looks much better than he did MGS2. Although textures in the game need polishing but other than that, it's coming along fine.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: boggy b on May 16, 2003, 02:14:24 PM
But there are LOTS of types of AA. PROPER (the best) AA is ONLY possible on XBox due to memory constraints (it has 64Mb of VRAM compared to GCN's 24Mb). It's called subpixel anti-aliasing, and it means that the frame is rendered at a very high resolution (say, 1600x1200) in the frame buffer, but then it is, for want of a better word, squished down to 640x480. There is no MAGICAL way to do this on the GCN, you NEED a lot of VRAM. There are, however, other types of AA (interlaced, for example) and there are ways it can appear to have AA (blurred screen etc.).

But, XBox (as much as we don't want to admit it) is CERTAINLY the most powerful of the three consoles out right now. There are things that developers can do with its Pixel Shaders that the other consoles can't get close to (even the PS2, with VU0 and VU1).

The textures in MGS3 are FINE. I don't know what you're all getting so worked up about.

And there is one LARGE reason why I don't think TTS will be as good as MGS1 - the WOW! factor. Sure, TTS is practically garunteed to be a very good game, but it CANT have that little bit more that puts it as an all-time classic (the story, for example).
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Moonwatcher on May 16, 2003, 05:18:21 PM
That "wow factor" as you put it might not be there for you, but not everybody has played MGS.  I never have, and I'm excited as hell about TTS.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: ThePerm on May 16, 2003, 05:43:13 PM
Boggy B...to realise FSAA can be done on all systems you have to realise that memory constantly changes. First of all there is 48 mb total memory in gamecube...programmers(except say factor 5) seem to really forget this too. There are ways aroudn everything. You cannot store 64 mb of memory into the vram at any instance however..you can quickly make 24, get rid of 24 and replace it with anotehr 24 in 3 calculations within 3 interevals of 1/60th of a second(or 1/30 or 1/24 or 1/16....depending on what framerate your going for)  
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: MysticGohan on May 16, 2003, 05:56:20 PM
You tell him perm
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Termin8Anakin on May 16, 2003, 09:15:03 PM
I didn't get what Perm just said, but hey, that footage from IGN was the best movie I've seen from Nintendo at this year's E3. Now I see why people were so hooked to it. Very moody and good.
Now I'm looking forward to it even more.

And did anyone else think it was a bit dark? I could hardly see anything.
I know it might have been a running, but just the fact that the names Nintendo, Silicon Knights, and Konami were featured in one movie just made me go 'WOOO-HOOO!'.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Darc Requiem on May 16, 2003, 09:23:41 PM
Quote

Originally posted by: ThePerm
Boggy B...to realise FSAA can be done on all systems you have to realise that memory constantly changes. First of all there is 48 mb total memory in gamecube...programmers(except say factor 5) seem to really forget this too. There are ways aroudn everything. You cannot store 64 mb of memory into the vram at any instance however..you can quickly make 24, get rid of 24 and replace it with another 24 in 3 calculations within 3 interevals of 1/60th of a second(or 1/30 or 1/24 or 1/16....depending on what framerate your going for)


Thank you Perm. Also he's forgetting about bottlenecks. Everything on the X-box shares the same RAM. It has unified memory structure. He's also forgetting that the RAM in the Gamecube is the fastest of the three consoles. I can sort of understand Boggy's view because based on the lack of effort put into ports on the GC you could get the idea that its greatly inferior to X-box but if you look at games are coded from the ground up for GC there is quite a difference. There has yet to be a game on either PS2 or X-box that pushes the polys that Rogue Leader does and that game in near 2 years old. Don't confuse developer laziness with actual system power Boggy. The X-box can do certain things that the GC cant do like per pixel shading but the GC can do things that the X-box cant as well. The PS2....well its just outgunned by both the X-box and GC period.

Darc Requiem
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: MysticGohan on May 16, 2003, 09:35:00 PM
Right Darc, I have known that fact for a long time now, hence my little comment on that in the last post I'm sure Nintendo's next console will addressed any short comings that may have been in GC. But I stressed that it's not GC's hardware. It's 3rd party companies that are not trying hard enough to make a great fun and quality game. Ahem "Midway" do not blame GC for sales blame your ever loving crapping games. Do not attempt to be another Tidus "shudders".

I just downloaded the trailer for Metal Gear Solid: The Twin Snakes. "in that dudes voice from little nicky during the chicargo record bit" Oh my god Metal Gear Solid:TTS kicks ass

I loved everybit of it, especially the cool bits with Ninja "Grey Fox" Solid, Liquid, Ninja and Revolver Ocelote look great. I'm very impressed with what SK has done so far. I like the comments from Psycho Mantis that Kojima respects Miyamoto. I downloaded the 5min. 20sec trailer 10MB at GCadvanced.com very nice.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Termin8Anakin on May 16, 2003, 10:11:35 PM
Nice post Darc.
Metal Gear Solid is gonna kick ass.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: boggy b on May 17, 2003, 02:00:56 AM
Unified memory? Don't know where you got that from. The XBox has 32Mb of system RAM and 64Mb of VRAM.

Like I said before, there is no way round the fact that GCN has INSUFFICIENT RAM to perform subpixel AA. Even XBox has diffculty with it, and you WONT see it on games like HALO 2. There is no magical way to double the RAM in the GCN, ITS NOT POSSIBLE. Perhaps with VERY BAD looking games subpixel IS possible on GCN, but not on games like Rogue Leader.

Secondly, Jak II pushes nearly as many polygons as Rogue Leader 2, albeit with not QUITE the same level of texturing, HOWEVER, there are FAR more technical advanced games out there.

And by NO means is the PS2 outgunned by both the XBox and GCN. Are you forgetting that the EE has a 6.2GFLOP performance? The VU0 and VU1 (which are allowing developers to do things the GCN can't even dream of)? OK, so XBox has a better MIPS performance (Intel processors always do) but that doesnt change the fact that the GCN CPU (flipper, or whatever it's called) is outgunned SERIOUSLY by the EE. And then there's the PS2's massive fillrate - which allowed it to do things like the storm in MGS2 that even the XBOX could not perform properly (and which the GCN would have NO chance at). PS2 is certainly the weakest overall, but there isn't as much of a gap between it and GCN as you think.

Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Uncle Rich AiAi on May 17, 2003, 03:14:33 AM
I downloaded the 10MB video clip from Konami's site (link from The Magic Box).  It was one of the most boring video clips I have ever seen.  That's not going to change my opinion about the game though.  Is the IGN 44MB video clip different to the 10MB?  High res, or different footage?

The game looks good, but could do with better lightning effects.  Looks better than MGS2 (although hard to tell, pics don't do justice), but the textures definitly look better.  They were horrid in MGS2.

BTW, I wonder how will this game sell in Japan?  They ain't big on remakes, are they?
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: oohhboy on May 17, 2003, 03:50:26 AM
What the hell... The Xbox has a totsl of 64 MB(Note big B) of RAM that is used by everything, Graphics, CPU, audio. You give more RAM to textures, you have to take it from somewhere else whether it is from game code or sound, it has to come from some where.. That is what UMA is.

Great we are back to RAW specs AGAIN! Ok the PS has XXX number of fillrate etc. Big numbers, very nice. But it has what is considered some of the slowest modern RAM ever in terms of Latency. The CPU goes and asks for something and it then waits for a reply. Then it waits some more, and more. Many cycles later the answer arrives. What does the CPU do while it is waiting? Nothing. That's right, nothing. Sitting there playing with it's digital thumbs.

Then there is the fill rate. Wow big fill rate. Problem. EE does not have any native graphical effects like multi texturing, lighting, AA or FSAA, nothing but it's vertex shaders. Solution. Everything is done in software. No native acceleration. No multitexturing/alpha without cutting your fill rate in half for every layer. Additional bonus with being a B1tc# to program for. Another thing, it has only 4MB of VRAM. You want more? there is none. Solution? keep swapping out textures until done. But that takes time. Everytime you swap out, you lose half the time to render a frame. See where this is going to?

Xbox. Powerful CPU, GPU. Weakness? RAM. Standard RAM. Same thing happens to the Xbox as it happens to the PS2. It waits for a reply. Not as long, but cycles are wasted never the less. But has plenty of native graphical effects.

NGC. Decent CPU, GPU. Plenty of native graphical effects like the Xbox. But has some of the fastest RAM ever used in a console. The 24 MB of T1-SRAM becomes one huge L2 style cache for the GPU and CPU meaning that the RAM can responed in real time to the demands of the GPU and the CPU. They ask, it comes in the next cycle, not the cycle after next Tuesday. Link that with Realtime texture decompression, that figure multiples by 3 if you were to devote everything to graphics, but you would have no game. Just a pretty picture. so you have say about 58MB for texture in a compressed form. The remaining 6MB is for the CPU to use for AI, Geometry, basicly the game. then there is another 16MB of RAM which is super slow. Coming in at 81MB a second, it is not much good for graphics, but plenty for some and non-speed crital storage of objects etc in a game. Also good for a loading cache.

The Xbox has texture compression too, but it is not in real-time, so it loses out on some power as has to load it on to the chip, then decompress, then load the uncompressed texture back on to the chip wasting atleast and entire cycle. So you trade speed for more textures.

All the consoles are like the currency exchange market, all about trading. You have XXX amount of money to spend on Graphics, sound etc. But they are all in different currencies. Some are higher, some are lower. Then there are the brokerage fees. The PS2 you have billion in the Italian(Sorry) Lira, but it already takes you a million for a can of coke. So those billions don't look that great. then there is the XBox. It's more like the YEN right now, plenty to spend and depending what you spend it on it can go either way. Not too bad. Then there is the NGC, you have a modest amount of credits. The market doesn't really exist as there are not really that many currencies you ahve to trade with to get what you want. It is like the world has a single currency. So your money goes a long way because no/less brokerage fees and market fuctuations (Cause by you buying and selling) are small, so your money is not badly wasted.

But like with any system, there are rules. Some rules can be broken, others bent. This is the point where I bring in the developers. These guys are like your insider traders. Some know everything, some know zip about the market. Some are lazy. But only so many rules can be bent or broken. The PS2 has the most rules, close to martial law. The Xbox is like L.A. . While the NGC is like New Zealand. It is up to the deves as to how many laws they ca break to achive thier goal without getting caught. Fewer laws makes it easier to get away.

Anyway, who said you needed sub-pixel shading anyway? The next best thing would work well enough for this generation. I mean you said Halo2 is not using it, so why not use the next step down? I am sure that with out a magifying glass you won't be able to tell much of a difference under most conditions.

Back to MGS. The shots look early. The models look nice and lighting is good. Texture need improvement and don't seem to have any effects on them. It looks slightly above average for a GC game. What they do have is fairly nailed down. Has plenty of space for improvements.

edit: some spelling  
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: boggy b on May 17, 2003, 04:07:19 AM
Yes, PS2's main problem is that it has very few effects in hardware. For the most part these are balanced out by the sheer brute force of the EE, but sometimes this just isn't possible (Cubic environment mapping, for example). It's main advantage is that it has HUGE pipelines and can stream data quicker than the other two consoles.

GCN is a nice piece of kit too, but it has a few problems; mainly a lack of pixel shaders and other DX8.1 generation technologies. Plus it doesn't have all that much of a powerful CPU so it can't really do stuff in software. The hardware is efficient, and that's always a good thing, but there ISN'T a huge amount of freedom in what can be done (i.e. don't expect GCN graphics to get much better than the current generation).

XBox is by FAR the most powerful of the three consoles, however much you skirt around it. The XGPU does things that the GCN GPU can't do (Pixel Shaders), and it has a high GLOPS...sort of. You see, it doesn't actually perform the calculations, it looks them up in tables, giving the impression of a high GLOPS count. And here's another thing - it wastes LOTS of cycles making mistakes. If you want visual proof of XBox's superiority, look at HALO 2 or DOOM 3 - nothing on the other two consoles comes REMOTELY close.

Overall, like I said earlier, the PS2 IS the weakest but it's a lot more powerful than lots of people think. GCN comes a second, and XBox is a LONG way away having a rest under a tree (but DONT expect this to be a toroise vs. hare type race).
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: oohhboy on May 17, 2003, 04:37:34 AM
Eerr DOOM 3 can't run with the all the effects you are now seeing. That is like the PC version running on a card that has not even come out yet. Pixel shaders... mmm remeber that debate about fur shading? Yeah, There was this thing about fur can only be done with the Xbox because of the pixel shaders. Look to SFA. Look fox has fur!. The point is that pixel shaders are some what over-rated and that the GC can just use another set of effects to achive the same thing.

What makes mistakes? urrrm I think 32bit presion is enough for a human not to see the mistakes assuming it makes mistakes. I mean these are computers we are talking about here, not pentium one math. And I never mentioned anything about high GLOPs as I don't need to.

Why not use the next most powerful effect when you can't tell the differnce while you are playing the game. I never said that the Xbox was not in front, I said it is not that far of as people think it is. But I am sure that you can tell the differnce when you have a screen capture from the buffer, but if it is stills you want to look at, not a real-time interactive enviroment called a game, go play around with an actual model rendering program. You can get some really cool effects with that can you? Look it's better than DOOM3!!!! We are talking about real-time here people. What a person can really see while something is in motion. Coourse you can tell small differences in stills, but in motion. No way.

About the point where you say "i.e. don't expect GCN graphics to get much better than the current generation", that;s like saying the N64 or the SNES or the PSX can't look much better than it was back then in it's mid-life. Every one of them has it's limitations. Yet at the end at the end of it's life cycle you had these mind blowing graphics coming out of them compared to what it had done before. Shame on you.

Wait a minute. had this discussion. Go here Linke

Back to MGS. Sorry about this folks.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Grey Ninja on May 17, 2003, 12:07:00 PM
Quote

Originally posted by: boggy b
But there are LOTS of types of AA. PROPER (the best) AA is ONLY possible on XBox due to memory constraints (it has 64Mb of VRAM compared to GCN's 24Mb). It's called subpixel anti-aliasing, and it means that the frame is rendered at a very high resolution (say, 1600x1200) in the frame buffer, but then it is, for want of a better word, squished down to 640x480. There is no MAGICAL way to do this on the GCN, you NEED a lot of VRAM. There are, however, other types of AA (interlaced, for example) and there are ways it can appear to have AA (blurred screen etc.).


Oh lordy.  Give a man a computer, and he thinks he knows everything.  There are many different forms of AA, that is true.  However, given that a TV screen can't even do 640x480, I don't think that any one way will really show results any better than any other.  Check out some screenshots of Silent Hill 3 on PS2.  Flipper offers 7 sample AA in hardware, and the number of samples is adjustable.  That anti-aliasing works very well, and I have no problem with it.  End of story.

Quote

Originally posted by: boggy b
But, XBox (as much as we don't want to admit it) is CERTAINLY the most powerful of the three consoles out right now. There are things that developers can do with its Pixel Shaders that the other consoles can't get close to (even the PS2, with VU0 and VU1).


Name something only possible with pixel and vertex shaders.  You are just talking out of your ass.  I remember back when Xbox fanboys kept on saying that Fur Shading wasn't possible on the GameCube.  Factor 5 proved them wrong with their launch title, Rogue Leader, and Rare later on used Fur Shading extensively in Star Fox Adventures.

As for the Xbox being SO much more powerful, you really have no freaking clue what you are talking about.  (Which is becoming more and more obvious with every post).  These guys study PC hardware for a living.  They know more about hardware than you or me, and they pretty much agree with what I say.  They had to make a lot of guesswork on the GameCube's part, as Nintendo closely guards their specs, and no developers are allowed to release benchmarks.  In the end, they said that the Xbox was more powerful, but the difference was marginal, and there really wasn't anything on Xbox that couldn't be done on GameCube.

Quote

Originally posted by: boggy b
The textures in MGS3 are FINE. I don't know what you're all getting so worked up about.


take a look at this.

Quote

Originally posted by: boggy b
And there is one LARGE reason why I don't think TTS will be as good as MGS1 - the WOW! factor. Sure, TTS is practically garunteed to be a very good game, but it CANT have that little bit more that puts it as an all-time classic (the story, for example).


Whatever.

Quote

Back to MGS. Sorry about this folks.


Best idea I have heard yet.  Thanks everyone else who told boggy that he was wrong, but I just had to get my own spin in here as well.   But this great topic is going to be locked soon if we don't get back on topic.  Boggy, just admit you are wrong, and we can get on with our discussion.  We will all think much better of you if you simply admit that you were in error, as you are simply fighting a losing battle here.

Anyways, I made a recording of my voice earlier today.    What do you guys think?


 
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: boggy b on May 17, 2003, 01:39:25 PM
The textures are crap in MGS3? Give me a break. They're not the best I've ever seen, but saying 'look at this screenshot, the textures are turd' is a lame arguement. Look at Snake, and tell me again the textures are awful.

Back to the actual topic at hand, what changes would people like to see?

HK has said that there aren't many changes; they're mostly details in the graphics...which seems a bit odd. There's a huge potential to make a different game experience.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Grey Ninja on May 17, 2003, 01:45:43 PM
Quote

Originally posted by: boggy b
The textures are crap in MGS3? Give me a break. They're not the best I've ever seen, but saying 'look at this screenshot, the textures are turd' is a lame arguement. Look at Snake, and tell me again the textures are awful.


I don't seem to recall disagreeing with you when you said the textures in MGS: TS are awful, and judging from what I have seen, the games are about equal in texturing right now.

Quote

Originally posted by: boggy b
Back to the actual topic at hand, what changes would people like to see?

HK has said that there aren't many changes; they're mostly details in the graphics...which seems a bit odd. There's a huge potential to make a different game experience.


The game features all the gameplay details that you know from MGS2, but with the story of MGS.  Play MGS2, but imagine you are playing MGS.  That's what they are creating.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Darc Requiem on May 17, 2003, 02:53:09 PM
Quote

Originally posted by: boggy b
Unified memory? Don't know where you got that from. The XBox has 32Mb of system RAM and 64Mb of VRAM.

Like I said before, there is no way round the fact that GCN has INSUFFICIENT RAM to perform subpixel AA. Even XBox has diffculty with it, and you WONT see it on games like HALO 2. There is no magical way to double the RAM in the GCN, ITS NOT POSSIBLE. Perhaps with VERY BAD looking games subpixel IS possible on GCN, but not on games like Rogue Leader.

Secondly, Jak II pushes nearly as many polygons as Rogue Leader 2, albeit with not QUITE the same level of texturing, HOWEVER, there are FAR more technical advanced games out there.

And by NO means is the PS2 outgunned by both the XBox and GCN. Are you forgetting that the EE has a 6.2GFLOP performance? The VU0 and VU1 (which are allowing developers to do things the GCN can't even dream of)? OK, so XBox has a better MIPS performance (Intel processors always do) but that doesnt change the fact that the GCN CPU (flipper, or whatever it's called) is outgunned SERIOUSLY by the EE. And then there's the PS2's massive fillrate - which allowed it to do things like the storm in MGS2 that even the XBOX could not perform properly (and which the GCN would have NO chance at). PS2 is certainly the weakest overall, but there isn't as much of a gap between it and GCN as you think.


This post proves that you don't know jack. As plenty of others have stated including MS the X-box has 64MB of RAM total. The X-box is only slightly more powerful than GC. Despite what ever rock you've been under the X-box doens't have the most powerful hardware all around. The X-box has the most powerful GPU but the weakest CPU. Don't sit here and try to say that the 733mhz Celeron in X-Box is more powerful than 486mhz PowerPC G3 based CPU of the Gamecube, hell the X-box's CPU is weaker than the PS2's. I think you are confusing Megahertz for power. Despite being slowest clock speed wise the PS2 has the most powerful CPU, Oh and I know you are going to try to say "The X-box has a P3" even if it did have a P3 it would be weaker but look at the L1 and L2 cache of the X-box's CPU. Its the same exact amount as a Celeron. The only difference between the CPU of the X-box and a Celeron is the speed of the front side bus which actually does run at the same speed as a P3 but the lack of cache basically nullifies that. Bottlenecks...do you know what they are? That part of the reason that the unified memory structure is a hinderence on the X-box's GPU. It has wait on the RAM and the CPU. The GPU can send information at a much faster rate than CPU can process it. Why use RDRAM with such a slow front side bus? It kind of like having DDR400 RAM on pre-Barton Core Athlon XP. Athlon's before the Barton core has front side bus that was too slow to take full advantage of the RAM. Which reminds me....MS should have just gotten a Duron. They would have had a much faster, much cheaper chip with faster front side bus and would have been giving up less ground to the GC's G3 based CPU and the PS2's custom CPU. Oh and another thing why do you harp on the PS2's fill rate? Both the X-box and GC have a higher actual fill rate....unless you go by those ridiculous lab result specs Sony gave out before the PS2 launched. Even if the PS2 had a higher fill rate it still wouldn't matter because the PS2 has to render most of the effects that the X-box and GC do in hardware in software. Thats why the PS2 can come anywhere near those felonius specs that Sony released. The PS2 hardware is deeply flawed but its CPU is powerful, but with bottenecks, a pathetic GPU and a lack of RAM all of that is nullified. Argh....why I just waste my time with this. I'm through talking to this guy. Hey Grey Ninja can you finish him off for me

BTW Grey Ninja looked at that link and you are right. That tree limb texture looks like something off of a 3rd Party N64 game.....thats horrendous.

Darc Requiem  
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: oohhboy on May 17, 2003, 11:39:57 PM
Snake looks nice, The trees textures could really use a lift. RL:RS has some very nice texture/bumpmapping on the trees giving it some thing called bark. Snake looks better than our snake except maybe for the hair . Look back to TTS and notice snake has layers of hair. Anyone know how long down the line that shot was taken? Can't tell anything about lighting in that shot.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Hemmorrhoid on May 18, 2003, 02:41:43 AM
Ok stop the pathetic hardware freak discussion. MGS:TT looks great but could look better, maybe it will later on. Be happy that we get a MGS title along the already awesome GCN line up. Seriously, anybody got gameplay footage, and I dont mean that crappy trailer that just shows letters.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Uncle Rich AiAi on May 18, 2003, 04:11:30 AM
Quote

Originally posted by: Grey Ninja
I remember back when Xbox fanboys kept on saying that Fur Shading wasn't possible on the GameCube.  Factor 5 proved them wrong with their launch title, Rogue Leader, and Rare later on used Fur Shading extensively in Star Fox Adventures.


RL had fur shading?  I surely don't remember seeing it.  Where in the game was it?

And that MGS3 pic you linked,  I saw it beforehand and went "Yikes.  The textures on the tree branch is horrid."



Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: boggy b on May 18, 2003, 06:16:41 AM
Snake had layered hair in MGS2. I think the Snake (if it is snake) in MGS3 is younger, thus the fuller hair...


One thing to point out in the XBox hardware discussion: XBox MIPS performance > G3 MIPS performance.

Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: yellowfellow on May 18, 2003, 07:06:54 AM
congratulations everyone... you may now return to the enterprise

[/sarcasm]
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: oohhboy on May 18, 2003, 07:08:22 AM
"One thing to point out in the XBox hardware discussion: XBox MIPS performance > G3 MIPS performance."

Then leave it there boggy. In this thread we don't give a rats ass.

As I said lets get back to MGS folks
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Darc Requiem on May 18, 2003, 08:52:57 AM
Quote

Originally posted by: oohhboy
"One thing to point out in the XBox hardware discussion: XBox MIPS performance > G3 MIPS performance."

Then leave it there boggy. In this thread we don't give a rats ass.

As I said lets get back to MGS folks


You're right man this is no place for technical discussion....there is a forum for that. Sorry guys, someone make a thread and technical discussion where we can continue this. Well its pretty much agreed that both games need texture work. TS textures are way below GC standards.....and the tree's in MGS3 have the worse textures I've seen in a game this generation.

Darc Requiem
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: ThePerm on May 18, 2003, 02:47:20 PM
its really funny to see how a large thread can go in so many different directions
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: MysticGohan on May 18, 2003, 03:29:54 PM
Got that right Perm, although whatever brought up Xbox specs really needs some glasses or some serious mental thearapy. This discussion is mainly about/for or on MGS:Twin Snakes so let's get back to basics

Anyway, "ahem" the game is coming along fine. And seems to be every bit as great "yes I said great" as the original.

Although I'm definately intrested in the new cutscenes and dialog that will be in the game. Although I hope there will be new area's to explore and maybe some added objectives and weapons. I'm sure Silicon Knights will think of something ingenious along with Kojima's team who's also helping on this project.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Grey Ninja on May 18, 2003, 03:46:07 PM
Yeah, I'm sorry for the hardware discussion as well.  I suppose that I am one of the people who started it...  I just get irritated when someone says something as wrong as:  "The GameCube can't do FSAA because it's not nearly as powerful as the Xbox".  Anyways, I will drop it here, and leave boggy with his faith that more mips performance means a faster system.

Anyways, I have been playing the MGS VR missions for the last couple of days.  I am getting VERY good at the ninja levels.    I wonder if maybe MGS: TTS will have an enhanced version of the VR missions that is a little more... "fun"?
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: MysticGohan on May 18, 2003, 05:00:48 PM
Grey Ninja, You are right to defend whenever you see fit. My comment was aim soley at the one who think's Xbox is superior. We know the truth, lets just say that's why I prefer Amd's over pentiums I feel the sameway I hope Ninja will be playable, that would be cool with stealth and the sword. That would be awesome to slice away enemies.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Parabellum on May 18, 2003, 09:32:51 PM
Whatever happens, this game will rule as long as Psychomantis is in it!!!
^__^
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: MysticGohan on May 18, 2003, 10:22:18 PM
You know he's in it listen to the trailer towards the end he's in there in all of his psychic glory *voice wise* but I'm sure he'll look just as well as the others.

I hope meryl and co are getting cuter I would like to see Naomi.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Tael on May 19, 2003, 03:14:32 AM
"I see you like Nintendo games.......... Hideo Kojima respects Mr Miyamoto too...." - Psycho Mantis
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Termin8Anakin on May 19, 2003, 03:49:07 AM
I like snakes. They're nice. Sweet, fruity and delicious. I guess you could say I'm a snake eater as well, and I'll bet all of you are too.

My point?
MGS will kick the snakes outta MGS3.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Hemmorrhoid on May 19, 2003, 05:30:35 AM
Quote

Originally posted by: Termin8Anakin
I like snakes. They're nice. Sweet, fruity and delicious. I guess you could say I'm a snake eater as well, and I'll bet all of you are too.

My point?
MGS will kick the snakes outta MGS3.


Im afraid it wont, but hopefully it will be almost as good, and atleast kick the snakes outta it graphics wise. It should, GCN is quite a bit superior, or actually, I didnt say that otherwise ill provoke a new hardware discussion.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: ThePerm on May 19, 2003, 09:25:42 AM
that natalie portman avatar is so much hotter looking then your other one...off subject...but true
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Grey Ninja on May 19, 2003, 12:46:29 PM
So what scenes are you guys looking forward to seeing in the remake?

I would have said the scene in the hallway... but that's been covered in the trailer.  

I must say that one of my favorite scenes in the game is the scene where Sniper Wolf dies though.  That scene was simply PERFECT.  I really hope that Silicon Knights does that scene justice...  I must have watched that part of the game a good 50X on my PC.

Of course I am looking forward to the new Mei Ling model too though.  
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: highenergyboy on May 19, 2003, 01:56:07 PM
Glad to see I may not be the only one who is guilty of purposely calling Mei Ling on the codec just to hear her gossip. And if it was her calling and interrupting you almost every damn minute in MGS2 I don't think I would have minded as much either.

I know you guys are tired of technical jibberish but this little bit might interest you anyways. Theres an article at Nintendojo with an interview between Nintendo Power and Hideo Kojima where they talk about the game. One of the questions asks whether their doing anything in Twin Snakes that they couldn't in the original. Bumpmapping was specifically mentioned. Take that as you will but I see it as further proof that Silicon Knights is doing more then what they have been letting on so far.

   
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Termin8Anakin on May 19, 2003, 06:00:22 PM
Perm: There's a lot more where that come from!

And this Mei Ling sounds hot. Is she?
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Grey Ninja on May 19, 2003, 06:07:33 PM
Quote

Originally posted by: Termin8Anakin

And this Mei Ling sounds hot. Is she?


Mei Ling is a Chinese girl who talks with a pretty thick accent, and is the person who you call in order to save your game.  From time to time she will offer some really useful information.  You never see her real model in the game, as she appears in sprite form on your codec, but in the VR missions, you get to go on a special "photography" mission with her.  It's total fan service, but I love it.

Her voice actor is also on of the voices of Xel'lotath.  

But yes, she's hot.    And you see her a lot.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: MysticGohan on May 19, 2003, 06:09:28 PM
That she is I wonder if they will have where you can take pictures of her like before.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Termin8Anakin on May 20, 2003, 02:11:53 AM
Hang on, I thought the one who did Xel'lotath was Dennis Dyack's wife? I heard that in an interview here I think.

And don't you love fan service? Haha.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: oohhboy on May 20, 2003, 02:13:20 AM
Hey Termin8Anakin, that picture of Natalie Portman is even better than the last one.  
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Termin8Anakin on May 20, 2003, 02:25:46 AM
Hmmm, you guys must really love Natalie Portman then.
If so, you MIGHT be interested in my site.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: oohhboy on May 20, 2003, 04:28:01 AM
Been to your site and not bad. Can I join the club?(Particularly about the part where you kill Anakin) Shot No 58 is nice and can I get a link off your site to use as an avater?

Damn getting off topic again.

Quote

And this Mei Ling sounds hot. Is she?


Hot as in fictional charaters hot? No, but if thats your thing. I perfer real people. But if "Fan service" is what I think it is....

Another thing, you got to fix up your GC specs page man, that stuff is out of date. Clock Frequency  405 MHz. That's just embarssing.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Grey Ninja on May 20, 2003, 11:16:09 AM
Quote

Originally posted by: Termin8Anakin
Hang on, I thought the one who did Xel'lotath was Dennis Dyack's wife? I heard that in an interview here I think.


I said ONE of the voices.    Remember that Xel'lotath had a multiple personality disorder.  
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: MysticGohan on May 20, 2003, 12:11:32 PM
Quote

Originally posted by: Grey Ninja
Quote

Originally posted by: Termin8Anakin
Hang on, I thought the one who did Xel'lotath was Dennis Dyack's wife? I heard that in an interview here I think.


I said ONE of the voices.    Remember that Xel'lotath had a multiple personality disorder.  



LMAO lol, I have yet to go through Xel'lotath yet, I'm on the second go round with the Chaturga (Sp?)
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Termin8Anakin on May 20, 2003, 05:20:23 PM
"Shot No 58 is nice and can I get a link off your site to use as an avater"
Sure. Just copy this link into that 'External Icon' text bar in your Profile. Anyone else want a Natalie pic? Not too many now...
http://www.angelfire.com/games3/superspam007/NatAvatar3.gif

Enjoy. And where do I say I killed Anakin? I would like to though. Haha.
And I got those specs off Nintendo.com. So you can't complain. Haha.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Hemmorrhoid on May 21, 2003, 07:42:55 AM
THeres an interesting interview on Gamespy, with Kojima and Myiamoto and Dyack.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: highenergyboy on May 22, 2003, 07:39:27 AM
Could you provide a link? I was there yesterday but couldn't locate it.  
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Epitaph on May 23, 2003, 02:04:02 PM
Did anyone read the interview with denis dyack. Well he comments about his forshadowin of things, and when you read about psyco mantis he talks about myamoto san. Could they be using the gba connection for this part of the game instead of the previous use that i won't mention cause its a spoiler and im not sure how to use the spoiler cover things cause i never paid attention cause im lazy and i could figure it out but im way too lazy cause its booring and stuff, don't you hate long pointless phrases like this that go on and on.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: TheOnionMan on May 23, 2003, 06:09:44 PM
*COUGH* Could someone tell me what fan service is *COUGH*  I heard the term somewhere on an anime review site before.....I think when they were talking about fan service they mentioned hentai and raping in the same paragraph so Im ready for the truth of what it means.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: boggy b on May 24, 2003, 01:20:14 AM
It annoys me that people are continuing to complain about the textures of MGS3. Look at TTS for God's sake, the textures are also turd.

Anyways, why do people think it'll be better than MGS3? And I mean a decent reason, more than 'because its got Nintendo involved and Myamoto is working (/looking at it every so often) on it'. Because thats BS. Can anyone give a decent reason?
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: oohhboy on May 24, 2003, 01:27:23 AM
We stopped complaining about 20 posts ago boggy b. May be you should stop complaining altogther.  
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Tael on May 24, 2003, 05:02:33 AM
TheOnionMan - In anime, fan service usually refers to scenes designed to excite or titillate the viewer. This can include scantily-clad outfits, cleavage shots, panty shots, nude scenes (shower scenes especially), etc. Some broader definitions also include things like cool mecha, big explosions, battle scenes, etc. Basically, if it has little plot-redeaming value, but makes the viewer sit up and take notice, it's probably fan service in one form or another.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Grey Ninja on May 24, 2003, 11:51:10 AM
Quote

Originally posted by: boggy b
It annoys me that people are continuing to complain about the textures of MGS3. Look at TTS for God's sake, the textures are also turd.

Anyways, why do people think it'll be better than MGS3? And I mean a decent reason, more than 'because its got Nintendo involved and Myamoto is working (/looking at it every so often) on it'. Because thats BS. Can anyone give a decent reason?


*sigh*.

We freely admitted the textures sucked in MGS: TTS.  It was YOU who wouldn't accept that the textures in MGS3 sucked.

We don't know jack about MGS3.  If you hadn't noticed, I am REALLY optomistic about the game.  But we KNOW that MGS: TTS will be a totally awesome game, as it's a remake of a totally awesome game.  But as we know absolutely nothing about MGS3, you have to realize that at this point in time saying that MGS3 will be better is just plain blind.

Anyways, can we please drop this?  This is getting REALLY old.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: boggy b on May 28, 2003, 11:54:42 AM
Remakes aren't always great...and my final word is that yes, some of the textures in MGS3 are pretty bad, but that's overlooking the fact taht for a PS2 game theres a helluva lot happening.

There are some things I really hope they change about TTS. Like the Boss fights. I'm gonna be really annoyed if they keep the Boss patterns the same, because then I'll know what to do. Like Psycho Mantis. D'you think they'll keep the same secret for PM or give him a new one (like changing the frequency on a Wave Bird or something?).
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Piposan on May 28, 2003, 01:46:57 PM
Well SK is really good at sanity effect. I'm sure they'll show some innovative ideas on the Psycho Mantis fight.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Grey Ninja on May 28, 2003, 04:57:47 PM
Quote

Originally posted by: boggy b
Remakes aren't always great...and my final word is that yes, some of the textures in MGS3 are pretty bad, but that's overlooking the fact taht for a PS2 game theres a helluva lot happening.

There are some things I really hope they change about TTS. Like the Boss fights. I'm gonna be really annoyed if they keep the Boss patterns the same, because then I'll know what to do. Like Psycho Mantis. D'you think they'll keep the same secret for PM or give him a new one (like changing the frequency on a Wave Bird or something?).


Denis has already said that they are changing all the boss fights, and Psycho Mantis was mentioned in particular.  Some of the new voice acting done for the scene can be heard at the end of the MGS: TTS trailer.

And as far as MGS: TTS vs MGS3 is concerned, I am really getting sick of it.  At no time did I ever say that MGS3 would be a bad game, and I am actually about as hyped for MGS3 as MGS: TTS.  It's just when you go off half cocked and act like it's a sure thing that MGS3 will be the better game that I get a little ticked off.  I have no problems if you prefer a PS2 to a GameCube.  I just ask that you tone down the "fanboyism" a little.  I just ask that your arguments be backed up with logic and common sense.

That being said, I really don't care if a tree branch in MGS3 doesn't look quite right any more than I don't care if the textures in MGS: TTS are a little blurry.  It's the style that's important, and both games are doing well in that department.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Moonwatcher on May 28, 2003, 06:36:04 PM
Thank you Grey Ninja.  My thoughts exactly.  

Heres one I hope somebody can answer for me...  Did anybody else notice a big difference in the looks between the screens of TTS and the trailer?  Though very dark, the graphics in the trailer appear much more polished.  What is the explanation for this?  The point was even brought up in the Dyack interview and he said the same engine was running both, hows that?  All the footage in the trailer seemed to be from in game cinemas, could that make a difference?  It seems a silly explanation but it's the best I have.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: boggy b on May 29, 2003, 01:20:55 AM
I dont know why. I think that it's because one's stopped and one isnt. I actually preferred the graphics in the screenshots.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Tael on May 29, 2003, 04:53:06 AM
It could be a few things. Personally, I think it's either because the screenshots are from an earlier build than the trailer, or the compression in the video makes it difficult to judge the amount of detail.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: MadMan on May 29, 2003, 06:11:22 AM
Or just maybe, the parts shown in the trailer had been worked on more than the parts in the demo that the screenshots were taken from.  It could be anything, but since all they have to do from now until release is work on polishing up the graphics, I'm sure we have nothing to worry about.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: LinkMaster3000 on May 29, 2003, 11:32:18 AM
MGs the Twin Snakes is going to be awsome and I applaud Nintendo for working with Konami on the project.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Mr. Jinks on May 31, 2003, 10:29:06 AM
Denis Dyack was caught off guard in the PGC interview when one of the interviewers mentioned that people weren't impressed by Metal Gear Solid:  The Twin Snake's graphics.  This leads me to believe that he was perfectly satisfied with the graphics in the game up to this point.  How is his vision?
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: BlkPaladin on May 31, 2003, 03:23:05 PM
His eye sight is fine. He was probally surprised because as it brought out in the article the graphics are at least at the level MGS2's where.

It's just that we were spoiled on the ED engine and the MP engine I guess.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Cube323 on May 31, 2003, 03:35:23 PM
I just read throgh this whole freaking thread. (Phew!)  ANd aside from BobbyB's rampant $ony fanboyism, (Honestly I don't understand why someone who loves $ony so much feels the need to come to a Nintendo site?) many of you have some really good points.

The only thing you didn't mention was the problem that troubles me the most with the MGS titles.  Their gameplay, although excellent, is seriously, signifigantly, hampered by the HORRENDOUS Stories!

I mean come on!  I have played every MGS game to date and they just keep getting worse.  Overly talky useless esoteric dialog.  Crazy things like Otacon having sex with his (step) mother, etc...

I personally think Hideo Kojima is sick in his head.  I mean just look at Z.O.E. , a game where you control a giant robot from inside its "giant robot member."  The damn thing even gets errect.

I can only hope that Miyamoto's involvement will help out the series.  They have a great gameplay engine and some of the worst stories I have ever seen.

Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: MysticGohan on May 31, 2003, 04:14:15 PM
Quote

Originally posted by: Cube323
I just read throgh this whole freaking thread. (Phew!)  ANd aside from BobbyB's rampant $ony fanboyism, (Honestly I don't understand why someone who loves $ony so much feels the need to come to a Nintendo site?) many of you have some really good points.

The only thing you didn't mention was the problem that troubles me the most with the MGS titles.  Their gameplay, although excellent, is seriously, signifigantly, hampered by the HORRENDOUS Stories!

I mean come on!  I have played every MGS game to date and they just keep getting worse.  Overly talky useless esoteric dialog.  Crazy things like Otacon having sex with his (step) mother, etc...

I personally think Hideo Kojima is sick in his head.  I mean just look at Z.O.E. , a game where you control a giant robot from inside its "giant robot member."  The damn thing even gets errect.

I can only hope that Miyamoto's involvement will help out the series.  They have a great gameplay engine and some of the worst stories I have ever seen.




Ok the last few bits there is damn freaky, May I ask what MGS game did you see that in?  as for Z.O.E. I've never played it so I can't comment on that bit. You have played ever MGS game? there's only been two, unless you want to add MGS2: Substance I on the other hand have played Metal Gear on the nes and up till this point with the last being MGS.

Maybe somebody could clear up on what he was reffering to?

Anyway I'm looking forward to MGS:TTS
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Cube323 on May 31, 2003, 04:36:19 PM
My memory sucks, so I can't give you an exact quote.  I'm actually looking for some solid proof for you.  However, all I can say is this, if you played Mgs2, you know what I'm talking about.

As for the horrible Z.O.E., in one cut scene, when your robot is launching up into the sky, the "cockpit" points upwars like an errect phallus.  By the way, I only bought this game for the MGS2 demo.  It was the most expensive demo I have ever purchased.


I too have played the Metal Gear series from the begging, including that GBC version.  I actually really like the game play, its an awesome game engine.  Still the stories and all the useless dialoge really hamper the series.  I hope that MGS3 and MGS:TTS stick to the action and leave the esoteric dialoge behind.  I too am looking forward to both games.

Thanks for listening  
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Hemmorrhoid on June 01, 2003, 02:01:10 AM
MGS has awesome gameplay and I hope MGS:TT and MGS3 kick Splinter Cells ass.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Darc Requiem on June 01, 2003, 05:54:10 AM
Quote

Originally posted by: Cube323
My memory sucks, so I can't give you an exact quote.  I'm actually looking for some solid proof for you.  However, all I can say is this, if you played Mgs2, you know what I'm talking about.

As for the horrible Z.O.E., in one cut scene, when your robot is launching up into the sky, the "cockpit" points upwars like an errect phallus.  By the way, I only bought this game for the MGS2 demo.  It was the most expensive demo I have ever purchased.


I too have played the Metal Gear series from the begging, including that GBC version.  I actually really like the game play, its an awesome game engine.  Still the stories and all the useless dialoge really hamper the series.  I hope that MGS3 and MGS:TTS stick to the action and leave the esoteric dialoge behind.  I too am looking forward to both games.

Thanks for listening



Cube I know exactly what you are talking about with Otacon. Its been a while since I played MGS2, but if I remember correctly Otacon's stepmother seduced him and his father found out and committed suicide. While he technically had sex with her, she basically molested him. Took advantage of her authority. Otacon has had a f'd up life. Between his dad, stepmother, Sniper Wolf, etc.....I'm surprised he hasn't offed himself. You brought up some interesting points Cube.....but I don't think Kojima is any crazier than Miyamoto. To come up with great concepts for video games or even movies you have to be a little bit off

Darc Requiem
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Cube323 on June 01, 2003, 11:37:59 AM
Lol, good point Darquiem.  I'm also glad that somebody here has a better memory than me.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: AlphaDragoon2002 on June 01, 2003, 11:53:29 AM
Quote

Originally posted by: Darc Requiem
Quote

Originally posted by: Cube323
My memory sucks, so I can't give you an exact quote.  I'm actually looking for some solid proof for you.  However, all I can say is this, if you played Mgs2, you know what I'm talking about.

As for the horrible Z.O.E., in one cut scene, when your robot is launching up into the sky, the "cockpit" points upwars like an errect phallus.  By the way, I only bought this game for the MGS2 demo.  It was the most expensive demo I have ever purchased.


I too have played the Metal Gear series from the begging, including that GBC version.  I actually really like the game play, its an awesome game engine.  Still the stories and all the useless dialoge really hamper the series.  I hope that MGS3 and MGS:TTS stick to the action and leave the esoteric dialoge behind.  I too am looking forward to both games.

Thanks for listening



Cube I know exactly what you are talking about with Otacon. Its been a while since I played MGS2, but if I remember correctly Otacon's stepmother seduced him and his father found out and committed suicide. While he technically had sex with her, she basically molested him. Took advantage of her authority. Otacon has had a f'd up life. Between his dad, stepmother, Sniper Wolf, etc.....I'm surprised he hasn't offed himself. You brought up some interesting points Cube.....but I don't think Kojima is any crazier than Miyamoto. To come up with great concepts for video games or even movies you have to be a little bit off

Darc Requiem


But you wanna know the only thing that matters about Otacon's storyline?  The fact that Emma got screwed over, and I hated that...

But you're right, Kojima isn't nuts.  He just puts all, and I mean ALL the little details into his storylines.

Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Hemmorrhoid on June 02, 2003, 06:27:56 AM
Why shouldnt he be nuts, so far almost all great artist (and I see great video game developers as artists) are nuts.

Stephen King is nuts, Mozart and Beethoven were kinda nuts, Stanley Kubrick is one hell of a freak

So Kojima could be shaving goats and eating humans for all I care, as long as his work is great, he may be as freaky as he likes.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Ninja X on June 02, 2003, 05:01:58 PM
Nothing wrong with being nuts in Kojima's case.

It's just, when writing a good story, you leave all the pointless details out.  That would leave about two lines of dialogue in MGS2.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Monkey man on June 03, 2003, 07:26:44 AM
Do you know what it is going to be rated?If it is rated e which I don't think it will be or t I'm geting it!
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: nitsu niflheim on June 03, 2003, 10:27:36 AM
Quote

Originally posted by: Ninja X
Nothing wrong with being nuts in Kojima's case.

It's just, when writing a good story, you leave all the pointless details out.  That would leave about two lines of dialogue in MGS2.



Haha.  

The only part of MGS2 that I really liked was Fortune, she was kind of interesting, but she wasn't developed enough though.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Grey Ninja on June 03, 2003, 10:35:58 AM
Monkey Man, I feel sorry for you.  I would hate myself if there ever came a time I wouldn't watch a movie because it was rated G, or wouldn't play a game because it was rated E.

nitsu, I actually kind of liked Fortune too.  She was about the only MGS2 character that was about as good as the characters they were supposed to replace.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: kusanagi on June 03, 2003, 04:41:13 PM
Quote

Originally posted by: Grey Ninja
Monkey Man, I feel sorry for you.  I would hate myself if there ever came a time I wouldn't watch a movie because it was rated G, or wouldn't play a game because it was rated E.

nitsu, I actually kind of liked Fortune too.  She was about the only MGS2 character that was about as good as the characters they were supposed to replace.


What can you say?  Everybody seems to like the tragic heroine (in this case "bad guy").  Works well to have gamers or audiences feel for that particular character.

 
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Darc Requiem on June 03, 2003, 06:08:24 PM
Wow its nice to see that I wasn't the only one that like Fortune. My favorite part of MGS2 was when they Fortune was dead. She gets and actually stops a bullet on her own. Too bad she had to die....

Darc Requiem
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Hemmorrhoid on June 04, 2003, 12:49:47 AM
Yeah Fortune was an interesting character, I hated Fatman, and didnt like Vamp either.
I just thought those characters where far too exaggerated, I mean, a friggin Vampire

I never played MGS1 but I hope its much better, Im really excited for this one and I hope that SK crank the graphics up a notch or two.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: nonjagged on June 04, 2003, 09:22:10 AM
Who's going to fill out the dogtag registration form to be in The Twin Sankes?
Im not.
Would be interesting if Konami & Nintendo collaborated and managed to actually choose mostly gamers over 15 years of age etc, because we can just see it already.

Websites claiming 95% of dogatgs are "kiddies" to smear the games release.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Darc Requiem on June 04, 2003, 06:10:10 PM
Well just in case you guys don't know and since nobody has posted it yet it seems you don't. Its been all but revealed that the main character of MGS3 isn't Snake but it is in fact Big Boss. I know this was a rumor when the trailer was first viewed but it seems be basically confirmed now. MGS3 Details

Darc Requiem
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Hemmorrhoid on June 07, 2003, 02:20:15 AM
very interesting MGS feature on IGN, and its free

cube.ign.com
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Piposan on June 07, 2003, 09:49:26 AM
I wonder if the fans will react to Big Boss the same way they reacted to Raiden?
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Grey Ninja on June 07, 2003, 06:19:19 PM
Oh hell no.

Big Boss is absolutely no problem, as Snake was a clone of him.  From the trailer movies, it's obvious that they do things in the same way too, so that's no problem.  It's like playing with Snake, but with a name change.  In other words, it's all good.

After reading the IGN article though, I take back what I said about the MGS: TTS textures.  The screen shots are crappy.  The textures are good, and they are certainly better than the textures in MGS2.  At this point in time, I would say that the game is every bit as impressive as MGS2, and the rest of the time should be spent adding cool things to do.

like humping the guards.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: boggy b on June 08, 2003, 03:59:23 AM
Perhaps, Cube232 if you weren't such a devout Nintendo fanboy, then you would notice that I'm not such a big Sony fanboy (what is with putting $ony anyway?). MGS1's story was GOOD. Just because you're only used to 'Princess has been kidnapped! Please save her Mario! Collect the magic coins!' doesn't mean that a more complicated story is bad.

I too just read the comparison at IGN.com, and they said something about the graphics having been updated since E3. All I can say is that that's a good thing. Also, it said that they'd out up the gamma in the screenshots (apparently that's one of SK's 'trademarks') and that the game will run in 480i. Sounds very good! (despite me not having an HDTV...)

One of my (minor) concerns is how they're going to translate the analogue face button's usage on the PS2 to the non-analogue face buttons on the GCN. Any ideas? The only one I could think of was having to unequip a weapon to not fire it.

Edit: I like your new avatar, Grey Ninja. Have you played Silent Hill 3? I completed it two days ago, and was very impressed. Certainly my favourite in the series, and the best survival horror yet.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Hemmorrhoid on June 08, 2003, 05:26:13 AM
to me it seems the GCN controller would be perfect for sneaking/stealth action games
and SK should really work out good controls

this game is one of my most wanted even if its a remake (never played MGS)
i loved MGS2 and if indeed MGS1 has such a better story with the MGS2 gameplay, WOW
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Grey Ninja on June 08, 2003, 12:41:42 PM
Quote

Originally posted by: boggy b
Perhaps, Cube232 if you weren't such a devout Nintendo fanboy, then you would notice that I'm not such a big Sony fanboy (what is with putting $ony anyway?). MGS1's story was GOOD. Just because you're only used to 'Princess has been kidnapped! Please save her Mario! Collect the magic coins!' doesn't mean that a more complicated story is bad.


I actually agree with Cube.  Some of your statements around here have simply boggled my mind, and I have challenged you on them before.  And last I heard, there was much more praise for MGS's storyline around here than complaints.  Although I do have to agree with you that the people complaining about the story... need to get out more.  

Quote

Originally posted by: boggy b
One of my (minor) concerns is how they're going to translate the analogue face button's usage on the PS2 to the non-analogue face buttons on the GCN. Any ideas? The only one I could think of was having to unequip a weapon to not fire it.


Do the smart thing and cut that completely.  I always HATED that "feature" in MGS2.  There were many times I would try to shoot a guard and simply not fire because I hadn't pressed the damn button hard enough.  Besides, I am sure you have played MGS1.  Did you have any problems with not having analog face buttons in that game?

Quote

Originally posted by: boggy b
Edit: I like your new avatar, Grey Ninja. Have you played Silent Hill 3? I completed it two days ago, and was very impressed. Certainly my favourite in the series, and the best survival horror yet.


No, it's not out in North America for another 2 months.  I am a big fan of the franchise though.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: boggy b on June 13, 2003, 04:34:46 AM
(I apologise if this is considered dragging up a dead topic, but I have more to say).

Firstly, I'd like to apologise for some of the stupid stuff I said before...it's just that MGS2 is one of my favourite games, and despite what every says I really like the storyline.

Quote

Do the smart thing and cut that completely. I always HATED that "feature" in MGS2. There were many times I would try to shoot a guard and simply not fire because I hadn't pressed the damn button hard enough. Besides, I am sure you have played MGS1. Did you have any problems with not having analog face buttons in that game?


Actually, I found the number of times that I did that to be quite low...although it certainly happened occasionally. By I don't know if you can introduce lots of the stuff in MGS2 without also working out how to do the analogue controls on the GCN controller. Like I said, leaping our from behind a wall sort of loses its point if you have to fire. The other way you could do it is say, press A to jump out, and when you let go it fires, but you can press B instead and Snake leaps back behind the wall. Yes...that would work.

Quote

No, it's not out in North America for another 2 months. I am a big fan of the franchise though.


Poor you. All I can is that if you've been a fan of the previous (two) games in the series then you'll love SH3. It does help a bit if you've played both the previous games, though.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: BlkPaladin on June 13, 2003, 09:11:21 AM
I don't know why people think the control sceme will be like MGS2 when this is a remake of MGS1 which didn't have analog buttons. But if they want to use analog they will use the shoulder buttons to fire.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Grey Ninja on June 13, 2003, 03:15:54 PM
Quote

Originally posted by: boggy b
(I apologise if this is considered dragging up a dead topic, but I have more to say).

Firstly, I'd like to apologise for some of the stupid stuff I said before...it's just that MGS2 is one of my favourite games, and despite what every says I really like the storyline.


Understood.  With that statement, my respect level for you goes WAY up.  I have often defended unpopular games myself, so I know what you are going through.    I appreciate you taking the time to say that.

Quote

Originally posted by: boggy b
(Actually, I found the number of times that I did that to be quite low...although it certainly happened occasionally. By I don't know if you can introduce lots of the stuff in MGS2 without also working out how to do the analogue controls on the GCN controller. Like I said, leaping our from behind a wall sort of loses its point if you have to fire. The other way you could do it is say, press A to jump out, and when you let go it fires, but you can press B instead and Snake leaps back behind the wall. Yes...that would work.


As BlckPaladin mentioned before me, the GameCube has two analog buttons that the PS2 doesn't have.  It would be fairly convenient to map the controls requiring analog movement to the L and R buttons.  I think that regardless of the "how" though, the controls should be intuitive and easy to get used to.  I can't see there being a big problem with mapping such things to the GCN controller overall.

Quote

Originally posted by: boggy b
(Poor you. All I can is that if you've been a fan of the previous (two) games in the series then you'll love SH3. It does help a bit if you've played both the previous games, though.


Yes, I have played both of the previous games multiple times.  I actually prefer the less appreciated Silent Hill 2, but I loved the first one as well.  I do know a bit about #3 though, as I have a friend who has a copy of the game, and is always raving about it to me.  Personally, I am still very worried about the game, as there is some stuff that they changed that I really didn't want them to...  But I have yet to hear a bad thing about the game.  (from someone I trust).

I look forward to it though, that's for sure.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: BlkPaladin on June 13, 2003, 09:03:52 PM
I like the storyline of MGS2. I didn't like how much gameplay the FMVs ate up, other than that it was an enjoyable game. (I beat it my first time in one night, I couldn't put it down.)
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Grey Ninja on June 13, 2003, 11:18:38 PM
Actually, I don't mind a lot of non-interactive scenes in a game.  The 2nd disc of Xenogears didn't even bother me to tell you the truth.  As long as the story is good, I am happy.

My problem with MGS2 revolved around the unescapable problem that I hated nearly all of the characters, and the plot just seemed retarded to me.  And the color palette was simply WRONG.

I LOVED the graphics and gameplay though.  I would spend hours shooting the seagulls, humping unsuspecting guards, hiding in lockers looking at the nice pictures, and putting guards in and out of lockers.  I may be sick and twisted, but I got my jollies from it.    I just hated the game towards the end.  IMO, it started out PERFECT, then gradually got stupider and stupider.

I have considered buying the PC version simply so I could play the first level again, but I hate the rest of the game...
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: controllerport1 on June 14, 2003, 03:36:39 AM
Speaking of plot, I'm just happy it's the MGS storyline and not MGS2's. My friend just beat substance, and the storyline takes so many turns he's not even sure what is actually happening most of the time. And the ending is VERY unexpected. I'm sure they fill in tons of story details that were not in the first one. I just hope this will turn some of the jadded mainstream gamers onto the cube.

Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: black-legion on June 14, 2003, 03:54:32 PM
when does Metal Gear Solid: The Twin Snakes come out for gcn?

http://www.kingsofchaos.com/page.php?id=823610



Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: BlkPaladin on June 14, 2003, 04:28:02 PM
The end of this year.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Mario on June 15, 2003, 12:46:37 AM
November 18
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Hemmorrhoid on June 15, 2003, 03:54:57 AM
im so excited about this game
it just has to be awesome
BTW did the first MGS have less FMV crap than MGS2?
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: boggy b on June 15, 2003, 11:04:49 AM
The first MGS is a lot shorter than MGS2, meaning that it has less FMVs.

On the other hand, it's personally opinion whether they're 'crap' or not.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Grey Ninja on June 15, 2003, 12:34:40 PM
Quote

Originally posted by: Hemmorrhoid
im so excited about this game
it just has to be awesome
BTW did the first MGS have less FMV crap than MGS2?


Well, I only seem to remember any FMV in MGS1.    They showed some clips of nuclear blasts and crap.  It was pretty cool.

If you are talking about cinematics though, I would have to say that MGS2 had a whole lot more of it.  I think that without the cinematics though, both games are about the same length.  You will probably finish the game in about 10 hours your first time through.  It's short, but it's VERY good.  Don't let the length fool you.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Ymeegod on June 16, 2003, 06:31:37 AM
"the GameCube has two analog buttons that the PS2 doesn't have."

Wrong,  the GC's Analog stick & C-stick don't have any press down buttons unlike the xbox & PS2's analog sticks.  

The Right Trigger and Left triggers on the GC are pressure-sensitive enabling them to do 2 functions but the PS2 already has Four triggers anyhow.  

In terms of button layouts both the xbox and PS2 have 12 buttons+ two additional buttons for select and start while the GC only has 9 buttons + start.  

Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Grey Ninja on June 16, 2003, 07:33:43 AM
Quote

Originally posted by: Ymeegod
Wrong,  the GC's Analog stick & C-stick don't have any press down buttons unlike the xbox & PS2's analog sticks.  


Those are digital buttons.

Quote

The Right Trigger and Left triggers on the GC are pressure-sensitive enabling them to do 2 functions but the PS2 already has Four triggers anyhow.  

In terms of button layouts both the xbox and PS2 have 12 buttons+ two additional buttons for select and start while the GC only has 9 buttons + start.


Whatever.  I was just commenting that the GCN has two analog shoulder buttons.  I don't see a need to make a big deal out of it.  I am very familiar with the dual shock, and I don't a description of it, thanks.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: YoungLink on June 16, 2003, 06:31:18 PM
does this game have multiplayer?
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Hemmorrhoid on June 17, 2003, 12:11:46 AM
most probably not, how would that work anyway
dont count on it
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Termin8Anakin on June 17, 2003, 01:49:22 AM
I had teh 40MB trailer from IGNCube before, and when everyone started going how they say "So, you say you like Nintendo games" and all that, I had no idea what you guys were talking about. It was also very dark, so when people were screaming in pain, I had no idea wha was going on.
So thanks to Mario, I've got the 10MB real one from Konami.
And geez!
What's with that invisible guy? He just slices guys in half and bashes em on the walls! And blood sprays everywhere!
MAn! The atmosphere is intense!

The end bit where they have all that Pro-Nintendo stuff is a bit weird, but funny in it's own little way.
I like how it goes:
NGC
NG ??????????
No Good????????
No Good? Come on!
Nintendo Game Cube.
Haha. That was clever.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Mario on June 17, 2003, 02:47:01 AM
Quote

Those are digital buttons.

Are you talking about the GC analog stick and the c-stick? Because they are analog.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Hemmorrhoid on June 17, 2003, 07:54:12 AM
Quote

Originally posted by: Termin8Anakin
I had teh 40MB trailer from IGNCube before, and when everyone started going how they say "So, you say you like Nintendo games" and all that, I had no idea what you guys were talking about. It was also very dark, so when people were screaming in pain, I had no idea wha was going on.
So thanks to Mario, I've got the 10MB real one from Konami.
And geez!
What's with that invisible guy? He just slices guys in half and bashes em on the walls! And blood sprays everywhere!
MAn! The atmosphere is intense!

The end bit where they have all that Pro-Nintendo stuff is a bit weird, but funny in it's own little way.
I like how it goes:
NGC
NG ??????????
No Good????????
No Good? Come on!
Nintendo Game Cube.
Haha. That was clever.



What the hell are you talking about, are you speaking of a MGS:TT trailer? Because the one I saw barely had no action in it at all and was just about wierd word letter combo crap.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: bryanee on June 17, 2003, 08:20:35 AM
in the twin snakes trailer i saw there was enough action, the ninja beatin the livin shyte out of the guards and smacking em off walls, then choppin one of em in half. then theres the bit with revolver where snake and revolver first meet, looks well good.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: MysticGohan on June 17, 2003, 10:03:53 AM
I think the trailer was nicely put together, I can't wait for it to come out this year. I also can't wait to see more and see how much was improved since E3.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Grey Ninja on June 17, 2003, 12:17:32 PM
Quote

Originally posted by: Hemmorrhoid
Quote

What the hell are you talking about, are you speaking of a MGS:TT trailer? Because the one I saw barely had no action in it at all and was just about wierd word letter combo crap.


Go [l=here=http://www.konamijpn.com/products/mgs_tts/english/index.html[/l] and click on Movie.

The majority of the action in the trailer is from a cut scene midway through the game featuring my favorite character.  (and largely responsible for my nick).  He slices, he dices, he chops, he stabs.  It's awesome.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Termin8Anakin on June 18, 2003, 03:13:00 AM
Yep.
If you've got the MGS:TT trailer from IGNCube, which is a hefty 40MB, you won't be able to see any of the action, accept for the glowing orange light on his head (dunno what that is). And the trailer stops afther the guy says "I'm You! I'm your shadow!"
The official Konami trailer is exactly the same, except it's waaay smaller, has better sound, and is about a minute longer. And you can see everything. Plus it's direct feed.

I'm looking forward to this game more after seeing that trailer.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: boggy b on June 19, 2003, 11:32:05 AM
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Termin8Anakin on June 19, 2003, 02:12:14 PM
hmmm, lost for words about the awesomeness of MGS:TT boggy b?
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Hemmorrhoid on June 20, 2003, 09:47:05 AM
It seems that this game will only cost 40$.

Here

or

maybe Here
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Termin8Anakin on June 20, 2003, 07:05:13 PM
SH*T! That's less than $80 over here in Australia!
How come this site has a price on it already?

I really hope that it's not over $110 bucks like MGS2 is for PS2 (it's been out for ages and it's still full price!) and the Resident Evil remake is for GCN. Those prices are ludicrous.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Hemmorrhoid on June 21, 2003, 07:53:11 AM
Certainly helps sales at that prices. And to me its like getting an awesome, new game (since I didnt play the first) for 40bucks.
way to go Nintendo
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Farting Bob on June 21, 2003, 11:35:32 AM
Coop would be nice. I'd like a game even where you have to work together to reach a point, maybe that tears down playing alone though, but it would be a nice thing.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Fish on June 21, 2003, 01:04:27 PM
I think its so cheap because Nintendo dicreased the royalties for Konami.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Grey Ninja on June 21, 2003, 03:13:48 PM
I think it's cheaper because it's a remake.  1st party games normally go for more, and royalties are free on those games.  

At any rate, that just seals the deal that I will be buying the game.    I already have a copy of MGS for PC, but I still really want to play a remake on GameCube.  It's becoming more and more apparent to me that the GameCube version is a completely different game with the same story and characters.  
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Termin8Anakin on June 21, 2003, 07:53:40 PM
well, Resident Evil was a remake, and that was AUS$110 here. A new game usually costs AUS$99.
MGS remake, which will be potentially be the better game, costing less is bloody great!
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Ymeegod on June 21, 2003, 09:30:06 PM
" Nintendo dicreased the royalties for Konami. "

Huh.  SK is developing the game and nintendo is the publisher (meaning it's going be a 1st party game since SK is owned by Nintendo).

Konami basically just leased Nintendo the use of it's title/characters.  

Think of it like those CD-I's Zelda games.  Philps (I think) bought the rights from nintendo.  Do you really think Nintendo had anything to do with those games?  Hell no, and even if they'll denial it anyhow .  I would.

 
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: mouse_clicker on June 21, 2003, 09:45:25 PM
Eh, Phillips didn't exactly buy the rights (do you think Nintendo would've sold them?), they forced Nintendo to hand them over after that whole CD add-on fiasco. That was against Nintendo's will, though- this isn't.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Termin8Anakin on June 22, 2003, 03:28:02 AM
Nintendo and Silicon Knights will do a great job of this game.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Berny on June 22, 2003, 10:55:33 AM
I hope they make it X-truh good. I never played the first, but MAN do I wanna play this game? Yes, yes I do. I do enjoy a good story and allegedly, this is the best.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Fish on June 22, 2003, 11:34:36 AM
Quote

Originally posted by: Ymeegod
" Nintendo dicreased the royalties for Konami. "

Huh.  SK is developing the game and nintendo is the publisher (meaning it's going be a 1st party game since SK is owned by Nintendo).




Its been published by Konami:
http://www.planetgamecube.com/games.cfm?action=profile&id=1014

Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: SuperLink666 on June 25, 2003, 04:11:17 AM
Anyone else think the game may be delayed.. isn't the offical release 1 day before/after Final Fantasy.. and that game will get a lot of hype.. I can see MGS coming out December 20th and FF December 5th.. no point in releasing 2 GREAT games at the same time to compete when most people will be forced to choose only 1.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Hemmorrhoid on June 25, 2003, 09:48:05 PM
nah, I dont think its a problem to release BIG games that close in the holiday season
anyway, its not like there isnt other huge games coming around that time
Mario Kart anyone?
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Termin8Anakin on June 26, 2003, 12:56:42 AM
MGS2 and FFX were released in Australia around the same time.

I think.
If they weren't, well then sue me.<-------figure of speech! DO NOT take that literally!
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: ReallyScrued on June 26, 2003, 04:11:11 PM
400 replies in 20 pages? is this a record? mario kart discussion only has 385 replies, looks like its a race!!!  
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Fish on June 26, 2003, 06:14:46 PM
well when MK: DD gets released and people actually have played it im sure Mario kart thread is gonna become more popular
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Grey Ninja on June 26, 2003, 06:58:47 PM
Yeah, well, I don't participate in the Mario Kart thread, as I don't really have much to say about it.    It's Twin Snakes that I am REALLY looking forward to.    Hell, I never even got around to buying Mario Kart 64.

That being said, I don't think that Metal Gear Solid will really be competing with Final Fantasy.  For someone getting a GameCube for Christmas, including both games would be the perfect gift.  For someone who has a GameCube, including both games would still be the perfect gift.    It's all relative, see?  Besides, during Christmas time, it's not uncommon for people to be buying multiple games.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Termin8Anakin on June 27, 2003, 04:15:35 PM
400 Posts?
Try over 1200 posts in the Aussie thread in General Chat!

I think releasing them at the same time is PERFECT!
Two franchises which haven't been on Nintendo for such a long time, it'll be like a massive blow to Sony and Microsoft during the holidays!
I mean, the public won't be expecting that eh?
Heaps of commercials, FF and MGS, ONLY ON GAMECUBE?
It'll be like 'whaa..? I thought they were only on Sony?'
Hahaha. That'll show em.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: RockmanX on June 27, 2003, 08:56:16 PM
I'm pretty sure the old Timesplitters 2 topic had like 1500 posts, on EZ board you could only go up to 500 posts per thread so there were 3 parts.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Termin8Anakin on June 27, 2003, 09:25:01 PM
meh.
thats the most I've seen on this board.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Cyborg Ninja X on June 28, 2003, 06:33:16 PM
Why does everyone say MGS has alot of FMV? when it clearly uses the same game engine as the gameplay one.  MGS only had about 5% of real video so divx could be used on that
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Big_Pimp on June 28, 2003, 08:55:07 PM
Did anyone apply to have their name be on a dogtag in TTS?  It would be great to see my name in a Metal Gear game.  
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Fish on June 28, 2003, 10:55:48 PM
I applyed. Hope they pick me!
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Termin8Anakin on June 29, 2003, 04:25:17 AM
I have!
I would like to see me kill me!

Haha.
I had to make up my bloodtype though, cause I have no idea what mine is.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Fish on June 29, 2003, 10:01:44 AM
I think my blod type is A, because in school we had to poke a hole in our finger and then drop blood on this glass and they changed color and mine was this freakish color, so my was A.

If this would be America i would sue them for pain and suffering  
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Grey Ninja on June 29, 2003, 10:48:52 AM
Quote

Originally posted by: Cyborg Ninja X
Why does everyone say MGS has alot of FMV? when it clearly uses the same game engine as the gameplay one.  MGS only had about 5% of real video so divx could be used on that


Not even 5%.  The only places I can think of that used FMV were the scenes that showed the nuclear test videos.  The thing is that not a lot of people around here have played the game, and they assume that the cinematics are pre-rendered.  They might get a shock when they play the game for real.  
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Termin8Anakin on June 29, 2003, 04:07:02 PM
I watched a friend play MGS2, and you know how whenever you contact someone, the cutscene just show's their faces and some sort of meter in the middle? Those things are sooo long. They should be full on cutscense showing them.

I think the FUNNIEST moment in the game (possilbly in any game) is when Raiden had to diffuse a bomb using the coolant (the level had something to do with Struts), and the bomb was on the side of an inflatable boat. Some guy said that we had to use the coolant from as far away as possible. We had 300 seconds, and it was 20 seconds left. My friend dives into the water to try and get as close as he can to the bomb, and you know what happens?

The guy rings us, a cut scene shows, then he says:

"Looks like you've got your feet wet. To swim, you must......"

!!!!!
Hahaha.
That was funny as hell, but it broke the tension.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Hemmorrhoid on June 29, 2003, 10:50:01 PM
I really think MGS:TT will be better than MGS2. Never played the first, but since the story is so much cooler, with the new gameplay, its gonna rock.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Termin8Anakin on June 30, 2003, 03:14:31 AM
You know, after watching the graphics of MGS2 on PS2, I KNOW that MGS:TTS will be better.
They're too soft, you know what i mean?
I like the crispiness of the Gamecube.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Cyborg Ninja X on June 30, 2003, 05:49:17 PM
Does anyone hope the Hideo Kojima and his teams greatness in game making kinda like rubs off on silikon knights?  I only hope that SK gets something positive back through this collaberation.  Eternal Darkness could have been better even with the delays and all but T.T.S will be their game that wins me over
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Termin8Anakin on June 30, 2003, 06:52:00 PM
It's being  supervised by Kojima, and I doubt very much that he would deliberatly let SK make it a crap game. SK is great, Kojima is great, Miyamoto is great.
The combination can't better than that.

ED was a bit limited despite it's grand storyline, yes, but it did what it had to do and did it well.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Hemmorrhoid on July 01, 2003, 01:25:11 AM
I hope MGS:TT ends up looking much better than MGS2, and even MGS3, it is after all on a more poweful plattform.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Termin8Anakin on July 01, 2003, 04:54:25 AM
there is no question about that.....it will be f**kin awesome.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: SuperLink666 on July 01, 2003, 05:28:32 AM
I think if this game selling 500,000 - 1,000,000 copies we will see MGS2 and possibly MGS3 ported and suped up for GameCube. It would be great! I am getting this game on launch and FF:CC for Christmas since MGS:TT is cheaper it will save me $20 Canadian !
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Hemmorrhoid on July 02, 2003, 04:30:38 AM
Quote

Originally posted by: SuperLink666
I think if this game selling 500,000 - 1,000,000 copies we will see MGS2 and possibly MGS3 ported and suped up for GameCube. It would be great! I am getting this game on launch and FF:CC for Christmas since MGS:TT is cheaper it will save me $20 Canadian !



those are big numbers, but I too can see it coming
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Big_Pimp on July 04, 2003, 09:34:43 PM
If MGS3 does get ported to GC, it'll be one less reason for me to keep my PS2, if it doesn't, i'll get for PS2.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Hemmorrhoid on July 05, 2003, 04:17:01 AM
I wouldnt count on a MGS3 port for a long while, but thats life. Not all great games go on one plattform.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: hashboygenius on July 08, 2003, 12:44:33 AM
i think this game will be a killer but suposedly it is going to be the same as the original ps1 version but just with another snake in it. hopefully the developers will add in extra missions that havent been seen before on the ps1 version of this is the case
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: ThePerm on July 08, 2003, 11:30:26 AM
maybe we'll get to play as liquid...who knows
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Grey Ninja on July 08, 2003, 10:59:16 PM
Quote

Originally posted by: hashboygenius
i think this game will be a killer but suposedly it is going to be the same as the original ps1 version but just with another snake in it. hopefully the developers will add in extra missions that havent been seen before on the ps1 version of this is the case


You are seriously misinformed.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: MysticGohan on July 08, 2003, 11:18:05 PM
Tell him all about it Grey Ninja

I'm very excited about this game, But man there's gonna be bucket loads of Good games for NGC this year.

This has been better then the N64 days that I will agree on, that I will.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: pliskatone on July 12, 2003, 04:25:19 PM
SoL WAS GWATE  
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: pliskatone on July 12, 2003, 04:27:21 PM
WHAT R GONNA BE THE DIFS BETWEEN THE TO TWO (ORIGINAL MGS AND TWIN SNAKES)
BESIDES SOME SoL upgrades
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: bryanee on July 13, 2003, 12:26:39 AM
all the cinimatics hav been re-done usin this jaspanese director (famous i think over there), the cinimatics are much better in twin snakes than they were in the original.

also the visuals are having a dramatic upgrade
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Fish on July 13, 2003, 01:09:50 AM
The Dogtag contest is over, did anyone get a email they have been picked?
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: boggy b on July 13, 2003, 06:12:00 AM
I dunno if I got picked, but I hope so. I'm glad they're putting Dog Tags into the game. I also hope you have to collect them to get the extra stuff >.>      <.<
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Grey Ninja on July 13, 2003, 06:59:14 AM
I didn't get any email.  *sniff*
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Fish on July 13, 2003, 08:21:11 AM
Well it sais that winners will recieve E-Mail some time in July, and it ended on 11th, so there might still be hope.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Grey Ninja on July 13, 2003, 10:24:36 AM
I suppose...  I guess I have a couple of weeks to get my email yet.

Quote

Originally posted by: pliskatone
WHAT R GONNA BE THE DIFS BETWEEN THE TO TWO (ORIGINAL MGS AND TWIN SNAKES)
BESIDES SOME SoL upgrades


I wasn't originally going to answer this, as it was one of the lamest posts I have ever seen, but it seems to be a common question, so I will answer it.

MGS: TTS incorporates all the features of MGS2, and nothing more.  Those features include enhanced graphics, enhanced AI, the ability to switch to first person view, hang from rails, hide in lockers, hump the guards, etc.  However, doing so will provide a completely different gameplay experience.  The enemies have to be made smarter, as the level design wasn't intended for such an engine.  Lockers must be added, and since you can now aim precisely from a long distance, the enemies are now wearing kevlar vests and helmets.  When an alarm is sounded, a fire team will come carrying bulletproof shields.  You know the drill.

It will play like MGS2, but it will have the story of MGS.  Think about how that will be.  No matter how few brain cells you have, you should be able to imagine SOMETHING.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: MysticGohan on July 13, 2003, 05:04:30 PM
Grey Ninja are you serious about humping the guards? What's up with that? I don't think snake swing's that way unless it was raven but he's not in MGS And why would you hump a guard for?
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Grey Ninja on July 13, 2003, 08:23:10 PM
Mystic, download this, and you will see what me and a couple of other guys around here are talking about.  I spent hours in the game doing exactly this, and I think that it's an essential feature that should be added to MGS: TTS.  
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: bryanee on July 14, 2003, 12:11:27 AM
oh man that made me laugh a fair bit
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: MysticGohan on July 14, 2003, 09:44:54 AM
I get an error on that link Grey Ninja. is there another one?
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Grey Ninja on July 14, 2003, 09:47:27 AM
do you have msn?  If so, send me a PM with your details or something.  Fileplanet seems to be down right now.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: MysticGohan on July 14, 2003, 10:00:55 AM
Yes, it's Jason32617@msn.com
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: M@ngosim64 on July 15, 2003, 05:35:15 AM
 Man, I just hope that they add a sh*tload of extra content (such as directors commentary, artwork, VR minigames, apart from the prerequisite redesign) cause I plowed through the original , what, a million times? It´s obvious that the gameplay dynamics have changed (blatantly so); for starters, you now start off with a tranq dart gun (it´s in one of the screens at the Konami website; Snake´s in his scuba suit and he´s holding a gun which is uncannily similar to the one he starts off with in SoL).
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Piposan on July 24, 2003, 05:12:09 PM
Did anyone like then ending theme song from Metal Gear Solid? I really  hope that SK ports it to the remake.  
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Grey Ninja on July 25, 2003, 05:32:17 AM
One of the new tracks can be heard on the trailer, playing throughout.  At the end however, is a small piece of "The Best is Yet to Come", which was the song played in various parts of MGS.  Considering that it was one of the more powerful pieces in the game, I am sure that Silicon Knights knows that the song and the game are inseperable.    The trailer showed us that much anyways.

I just hope that "Enclosure" makes it into the final cut as well.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: mouse_clicker on July 25, 2003, 03:03:59 PM
Quote

Those features include enhanced graphics, enhanced AI, the ability to switch to first person view, hang from rails, hide in lockers, hump the guards, etc. However, doing so will provide a completely different gameplay experience. The enemies have to be made smarter, as the level design wasn't intended for such an engine. Lockers must be added, and since you can now aim precisely from a long distance, the enemies are now wearing kevlar vests and helmets. When an alarm is sounded, a fire team will come carrying bulletproof shields. You know the drill.


That reminds me of how I mentioned to a friend of mine that it would be nice if they updated GTA3 to include the upgrades from Vice City (motorcycles, helicopters, multiple weapon types, etc). He said that if they did that it would completely screw up GTA3's mission designs, which were not made with motorocycles or helicopters in mind. They'd have to change the missions of GTA3 to incorporate such upgrades. You can't just put in new features like that and expect everything to be hunky dory.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Hemmorrhoid on July 25, 2003, 10:50:12 PM
Quote

Originally posted by: mouse_clicker
Quote

You can't just put in new features like that and expect everything to be hunky dory.



Sure you cant, but im pretty sure SK know that.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Grey Ninja on July 26, 2003, 05:51:45 AM
I think you missed the point of his post.  He was agreeing with me that the experience of playing the game will be very different in the GCN version, because SK has to change more than graphical improvements and some new features.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Hemmorrhoid on July 26, 2003, 09:24:30 AM
Yeah, your right. Sorry.

Anyways, October isnt that far away, and it seems that this is going to be one of the cubes biggest games of 2003, certainly my most wanted game after the release of F-Zero and Soul Calibur.
Title: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Berny on July 26, 2003, 10:28:17 AM
Whoah there! Back the truck up, son! Since when is MGS coming out in October? Last I heard it was Nov 11! I've never heard of a Silicon Knights game (or Nintendo for that matter) being release AHEAD of schedule. Maybe Nov 11 was just a tentative ETA? No matter. We still wants it.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Hemmorrhoid on July 28, 2003, 04:02:59 AM
Right, musta mixed up a couple dates.
Shiat, one more month of painful waiting.  
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: boggy b on August 04, 2003, 12:03:11 AM
GN, have you ever played guard tipping in MGS2?
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Grey Ninja on August 04, 2003, 03:27:28 AM
Guard tipping?  I don't have the foggiest clue what you are talking about.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Scalemail Ted on August 07, 2003, 11:06:42 PM
I'm gonna be in MGS:TTS!!!



I received this email from Konami:


--------------------------------------------------------------------------------

FROM: kcej-info@kcej.konami.com
DATE: Wed, 30 Jul 2003 00:40:25 -0400
TO: <ScalemailTed@ScalemailTed.com>
SUBJECT: Announcement to the Winners of the "Your Name in Metal Gear Solid: The Twin Snakes" Campaign


Thank you very much for registering in the "Your Name in Metal Gear Solid: The Twin Snakes" campaign
which we ran on our website starting May, 2003.

After a fair selection process, we are happy to notify you that your name has been selected.
Your name will appear in "Metal Gear Solid: The Twin Snakes" and we hope you are excited.

The development team is using all the precious time it has to make the game a better product.
We ask for your warm support.

From Konami JPN and the Metal Gear Solid team

*The data you have registered for this campaign will not be used for any purpose other than this campaign.

--------------------------------------------------------------------------------



So look for me somewhere in the game:

Edward Holmberg

Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Berny on August 08, 2003, 04:03:43 AM
This is gonna make throwing "your" body over the edge of a rail so much  more interesting. Mommy, look! I'm killing PGC Forum Users! Congratulations on winning the contest though. I forget though. How many names were they going to take?
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Fish on August 08, 2003, 04:15:03 AM
Oh I will enjoy killing you more than I will enjoy seeing Liquid Snake die...
I WiLL FIND YOU! MUHAHAHAH!

Gongrats man.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Grey Ninja on August 08, 2003, 04:19:53 AM
I will personally submit him to the worst possible torture I can find.  He will WISH he was just a dead corpse having his ass humped by Snake.  There's just no excuse for him being picked and not me.  

Congratulations man.  I hope you are enjoying it as much as I would be.  
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Raijin Z on August 08, 2003, 08:49:34 PM
My opinion....

http://jigoku.studio-zoe.com/temp/mgs.png
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: ThePerm on August 11, 2003, 11:11:40 AM
iv been feelign very metal gear solid nastalgic....its been along tiem sicne i played solid. I got to the damn 2nd cd and the 2nd cd was a coaster so i got screwed out of half the experience.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: oompah on August 11, 2003, 09:26:58 PM
The original MGS on the PSX was also 2 dics and a third with the special missions VR add-on. I havent played ED yet but is going to be my next purchase as i've heard too many good things! :-) Just to add my bit -  i'm wondering how Twin Snakes will hold up against MGS3?  Its looking pretty damn good so SK will have to do something pretty special to make it better for the majority who have already played their way through the first one besides updated graphics.  Then again there was REmake :-) But even still, Twin Snakes is looking very similar to SOL just with the levels of the first game, where MGS3 is a whole new story? Will be very interesting to see the end product!
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Hemmorrhoid on August 14, 2003, 11:57:08 AM
Quote

Originally posted by: oompah
The original MGS on the PSX was also 2 dics and a third with the special missions VR add-on. I havent played ED yet but is going to be my next purchase as i've heard too many good things! :-) Just to add my bit -  i'm wondering how Twin Snakes will hold up against MGS3?  Its looking pretty damn good so SK will have to do something pretty special to make it better for the majority who have already played their way through the first one besides updated graphics.  Then again there was REmake :-) But even still, Twin Snakes is looking very similar to SOL just with the levels of the first game, where MGS3 is a whole new story? Will be very interesting to see the end product!


Well, I couldnt really care less about the fact that MGS is a remake, Im one of the few unlucky (now lucky) ones that never played the original. To me its like a whole new awesome game, I loved MGS2 and the fact that its supposed to have a better story with MGS2 gameplay, AWWWEEEEEHAAAAA

Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: KnowsNothing on August 14, 2003, 12:32:49 PM
I just purchased MGS for PS two days ago.  Reading some reveiws I didn't know if i really wanted it but for 10 dollars, I was like, buying it.  Anyway, I must suck at these kinds of games because so far, it's kinda hard.  I think it's because I think the enemy AI is alot smarter than it really is, so I try to make things more complicated then they really are.

So far, though, it's a great game.

but I have one question, MGS3:the snake eater isn't coming to the cube, right?  Why not?  Why all this remake stuff when others are getting a brand new game?  
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: GoldShadow1 on August 14, 2003, 08:42:39 PM
I recently played through about half or so of MGS at a friend's house (I had already beaten it once) and I just remembered how good of a game this is.  The first time I played it I was disappointed by the comic-book cheesy villains and wanted more realism.. this time, though, I was expecting it and thoroughly enjoyed it.  

Still, I don't really need a $50 remake of a game I can get for $15.  What's the point?  Why don't they make a remake of the ORIGINAL Metal Gear?  It'd explain Grey Wolf's character and the whole Zanzibar story, and would pretty much be a brand new game considering how dated the NES technology is.  But I've already said this, so...
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: BlkPaladin on August 18, 2003, 10:35:11 AM
Konami is making the game and they are going to put it on the console they are going to make the most money on.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Hemmorrhoid on August 19, 2003, 04:08:33 AM
Quote

Originally posted by: GoldShadow1
I recently played through about half or so of MGS at a friend's house (I had already beaten it once) and I just remembered how good of a game this is.  The first time I played it I was disappointed by the comic-book cheesy villains and wanted more realism.. this time, though, I was expecting it and thoroughly enjoyed it.  

Still, I don't really need a $50 remake of a game I can get for $15.  What's the point?  Why don't they make a remake of the ORIGINAL Metal Gear?  It'd explain Grey Wolf's character and the whole Zanzibar story, and would pretty much be a brand new game considering how dated the NES technology is.  But I've already said this, so...



Well yes that would make sense and doesnt seem like that much more of an effort since SK is redoing almost everything in the game anyways. But well, they ought to have their reasons and since I never played MGS I can live with the fact.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Mario on August 19, 2003, 07:45:09 PM
I hope the rumours of MGS2 being ported to the Cube alongside MGS:TTS are true. Actually come to think of it, it would make a good bonus disk
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Grey Ninja on August 19, 2003, 08:06:29 PM
Quote

Originally posted by: Mario
I hope the rumours of MGS2 being ported to the Cube alongside MGS:TTS are true. Actually come to think of it, it would make a good bonus disk


For the sake of people who haven't played the game, I will agree with that.  But having been someone who has played the game, I will just say that I want the game to stay as far away from my GameCube as possible.  That game is just filth.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Mario on August 20, 2003, 01:25:11 AM
Huh? MGS2 is bloody awesome! I love it, and i usually hate games with lots of story and stuff. Its a damn good game. It is FAR from filth.

O_o
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Grey Ninja on August 20, 2003, 05:49:37 AM
Well, I normally like games with a lot of story.  But not when the characters are unlikeable and the story sucks, and you have to listen to long interludes between Jack and Rose.  I have already seen Titanic, and I hated it very much.  I do not wish to play the video game adaption.  I also do not want to play the bastard son of Metal Gear Solid.  In case you didn't realize from the in game dialogue, MGS2 was a recreation of the events in MGS, but they made everything suck in the process.  It was like decaffeinated coffee.  It's just not as good as the original.

Metal Gear Solid 2 had excellent gameplay, but there was nothing that made me want to continue playing it.  By the time I got to the end of the game, I was simply in agony.  I wanted a SEQUEL to Metal Gear Solid.  I did NOT want to play Metal Gear Raiden:  Titanic Recreated.

When I first started playing the game, I was in heaven.  Snake was sneaking around a tanker kicking ass, and humping guards.  I deemed it to be the perfect game.  

In the second part, I was Raiden, and I was sneaking around "The Big Shell", where I was still killing guards, but I would no longer hump guards, as it just looked too freaking homosexual.  I amused myself by shooting birds when I didn't have to listen to the bad soap opera going on around me.

As time went on, I met the new enemies.  I didn't like Vamp too much.  He doesn't belong in a Metal Gear game.  The character is far too seperated from reality.  Fortune was also too unrealistic, but I give her a B for being the only enemy I really gave a crap about and had an honest to goodness personality.  The Fat Man wasn't anything special, but definately made the Metal Gear standard.

Olga was a big disgrace.  It just added to the horrible soap opera going on.  Nobody can replace Grey Fox, and they shouldn't have tried.  Especially not with that character.  But that's just my opinion.

The cut scenes between "Jack" and "Rose" rapidly became the bane of my existence.  One more Titanic reference, and one more word about the stupid love story they had going was going to cause me to pull my hair out.

When Raiden is running around holding his wang while I have to listen to the Colonel talk random garbage, and I have to figure out where the hell I am going for 20 minutes, I decided that I really and truly hated the game.

Fighting like 10 Metal Gears at once without even a drop of sweat on the controller sealed the deal.

The ending just sucked, but I was very happy with it, because it meant the game was finally over.  One more word about the cheap ass conspiracy would have me in tears.


That was my play through of MGS2.  I do feel I was overly harsh with it in some areas, but the lack of a believable or even a stylish story or characters just pissed me right off.  The first game was superior in almost every way, and Metal Gear Solid: The Twin Snakes will just seal the deal once and for all.

I just hope that Metal Gear Solid 3 will enable me to forgive Kojima-san for the rotten game.  I still very much respect the man, but it's kind of forced after MGS2.  
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Berny on August 20, 2003, 07:38:13 AM
Mario, you don't think they'd give us MGS2 on a bonus disc when they could just as easily make money off it do you? I suppose it's possible but I would think they'd like to milk it for all it's worth. Like Nintendo is doing with SNES ports to GBA.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: mouse_clicker on August 22, 2003, 02:50:46 PM
New MGS:TT screens

Whoa! It's starting to look as good as MGS3 now.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: KnowsNothing on August 22, 2003, 03:20:03 PM
OMG.  After seeing those screens, I am very excited about this game.  Yet I doubt I'll buy it untill I can find it for like, 20 bucks.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Grey Ninja on August 22, 2003, 04:05:50 PM
Mouse Clicker, thank you very much for the find.

In a sidenote, I did something that I am very embarrassed about.  Since I found a copy for $25 CAD, I bought MGS2: Substance for PC.  I figured that I could get my $25 worth of fun from the VR training, and the new Snake's Tales missions.  I am actually greatly enjoying the game.  I refuse to play the Big Shell though.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Fish on August 22, 2003, 11:18:15 PM
On a side note, SK confirmed they have no plans to port MGS2 for GC. But maybe Konamii...

Oh yeah, I hated MGS2 too, so I really dont care either way.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: mouse_clicker on August 23, 2003, 09:02:22 AM
My grandpa bought me my copy of MGS2 for $20 at this place in Alabama where they send all the lost luggage. They had tons of brand new, unopened games for $25 or less- it was great.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: boggy b on August 23, 2003, 12:52:27 PM
Despite what you all say...I continue to love MGS2.

But anyways, back to MGS:TTS. That's a bit more like it! But still slightly off the mark. The textures are certainly nicer, but none of the models are above PS2 standard (which they frankly really should be). I'm a little disappointed that they're not changing any of the areas substantially. It'll basically be the same game. If they want to give me extra incentive to buy this game over any other at the same time (and I can only afford one game every three months or so), then they're gonna have to do something special.

Either way, I have noticed one problem: Why was there a dogtag competition? The soldiers in Twin Snakes are all clones of Big Boss. They all have the same blood type, there'd be no reason to have names and they'd probably be grown in batches and so would have similar birthdays.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: yellowfellow on August 23, 2003, 01:04:11 PM
 well, clones can be born at different times
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: mouse_clicker on August 23, 2003, 01:34:50 PM
I own MGS2 for my PS2, and those screen shots look better- some of the textures could be a bit cleaner and more detailed, but even in screen shot form Twin Snakes, in my opinion, looks better than MGS2. I'm sure these are old shots, too, as is per usual with Silicon Knights and I wouldn't doubt the game will look at least close to MGS3, given Silicon Knights' superb graphical capabilities.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: boggy b on August 24, 2003, 01:09:59 AM
Well yeah, they do mostly look better than MGS2, especially the textures (Except the carpet on the one in the commander's office. Yuk.), but a few of the models (Meryl, in particular) are sub-MGS2 standard. Also, I'm not sure I like the look of the Ninja in this one so much. I dunno what it is about him. He just looks wrong, to my eyes.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Hemmorrhoid on August 24, 2003, 01:15:32 AM
MGS TT really ought to look better than MGS3 because GCN is the superior system and SK good graphical developers.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Aretak on August 24, 2003, 03:59:25 AM
It certainly should look better than Metal Gear Solid 3, but from the screenshots we've seen so far it doesn't. Snake's model is excellent, but that screenshot showing Meryl up-close looked really poor. I hope that Silicon Knights still have a lot of work to do on the graphical side of things, as the GameCube is capable of a lot more than what has been shown so far.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Grey Ninja on August 24, 2003, 05:38:31 AM
I have MGS2 PC.  I will take some screenshots of the game later on to compare with MGS: TTS.  Personally, I think that MGS: TTS is just as good as either PS2 MGS game.

As far as the Ninja goes, he looks freaking perfect to me.  
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: boggy b on August 24, 2003, 02:05:10 PM
Yeah, I dunno what it is about the Ninja. I think its because he reminds me of the horrible (and I mean HORRIBLE) pre-rendered FMV that was released on an early MGS trailer. I just dont like the way it looks in this one. That's all there is to it.

My mind still puzzles over MGS3 though...it's so confusing.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Hemmorrhoid on August 25, 2003, 10:40:00 AM
ninja looks great IMO

BTW Grey Ninja I totally agree with your description of MGS2 a couple post back
I eagerly hope MGS1 has a better story and characters, I never played it
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: nitsu niflheim on August 25, 2003, 03:19:36 PM
GameCube Heaven is reporting that IGN is reporting that MGS: TTS is being delayed to 2004.  Though Konami hasn't confirmed it.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: rpglover on August 25, 2003, 03:26:08 PM
"I eagerly hope MGS1 has a better story and characters, I never played it"

dont worry there- it kicks mgs2's ass in terms of story and characters- in fact i loved the story on mgs- it was one of its high points- and personally i love the bosses in mgs- they were just awesome- better than mgs2- combining the new techniques and graphics of mgs2 with the story and characters of mgs is genious- so dont worry- mgs was miles better than mgs2
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Berny on August 25, 2003, 05:47:38 PM
Hey, if I have to wait another month or three to get an even better/longer game, I really don't care. SK, gimme your best.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: nitsu niflheim on August 26, 2003, 03:24:50 AM
Well Gamecube Heaven is now reporting that Konami of America is saying that MGS: TTS is still coming out November 2003.  Confusion and chaos now begins.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Grey Ninja on August 26, 2003, 05:33:19 AM
Until Denis says 2004, I am going to assume it's still on for Christmas.

Hemmorrhoid, the story of MGS1 is excellent.  If you like James Bond movies, then expect to see a story on par with the older James Bond movies.  (or maybe Goldeneye, my personal favorite, and IMO the only good new one).

The characters are ALL very well done and excellent.  MGS2 is high on my most hated games list, and MGS is quite high on my list of favorite games.  
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Aretak on August 26, 2003, 10:21:35 AM
I'm just wondering what the UK release date will be. I would guess it's not going to be before Christmas now...
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Hemmorrhoid on August 27, 2003, 10:25:13 AM
europe release is 2004
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Aretak on August 27, 2003, 10:44:34 AM
Typical. Oh well, I at least we're getting Soul Calibur 2 and F-Zero soon enough...
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: bryanee on August 30, 2003, 05:21:54 AM
Quote

Originally posted by: Hemmorrhoid
europe release is 2004


Last time I checked it was before christmas 2003.

But still I'll be importing the USA version.

Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: KnowsNothing on August 30, 2003, 05:52:40 AM
bryanee, get your avatar down to 64x64 pixels and have a nice day!
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Bishman on August 31, 2003, 12:18:32 PM
Sniper Wolf!

http://www.iespana.es/mglegacy/nin23.jpg

http://www.iespana.es/mglegacy/snakeymuertos.jpg

http://www.iespana.es/mglegacy/snake4.jpg

http://www.iespana.es/mglegacy/snake1.jpg
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Grey Ninja on August 31, 2003, 01:57:48 PM
very impressive... but that's very much a no-no.  You aren't supposed to link directly to pictures unless it's your own website.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: rpglover on September 01, 2003, 10:11:03 AM
basically i cant wait to see what they have in store for the psyco mantis boss fight- i love the ps1 version battle
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Grey Ninja on September 07, 2003, 08:04:00 PM
Here are some new screenshots of the game.  Some shots of note are some nice shots of Meryll, Psycho Mantis, Otacon, and Grey Fox.  Check them out.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Fish on September 08, 2003, 03:44:21 AM
Quote

Originally posted by: Grey Ninja
Here are some new screenshots of the game.  Some shots of note are some nice shots of Meryll, Psycho Mantis, Otacon, and Grey Fox.  Check them out.


Who or what is Grey Fox? I remember it/him/Her only by name, butI cant remember what it actually is, person, machine? I have played the game, but my memory sucks.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: rpglover on September 08, 2003, 07:25:12 AM
i dont know if this is all true but www.the-magicbox.com has mgs twin snakes as coming out november 18 but that isnt the best part: the best part is that the game will only be 39.99!!!!!
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: ghostVi on September 08, 2003, 08:11:00 AM
One can preorder MGS:TT at GameStop:
MGS:TT at gamestop
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Grey Ninja on September 08, 2003, 09:07:33 AM
Fish:  (warning: EXTREME spoilers) Grey Fox is a character that was a part of Metal Gear 1 & 2.  He was the best soldier in Foxhound, but Snake killed him in a hand to hand fight in a minefield when it was discovered that Grey Fox was working for Big Boss.  After the fight, Foxhound pulled his body off of the battlefield and made him into a cyborg ninja.  Fox lived only to finish his fight with Snake after that, as he wanted to feel what it was like to be alive again.

And yes rpglover, that's official information IIRC.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: rpglover on September 10, 2003, 04:21:52 AM
"And yes rpglover, that's official information IIRC"

boo yah
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Aretak on September 10, 2003, 05:29:04 AM
And you'll all be jumping with joy to see from the latest screenshots that the guy that Meryl knocks out and strips is there, complete with no censorship. Aren't you all just waiting in fevered anticipation of seeing that?
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Grey Ninja on September 10, 2003, 10:10:02 AM
There's many different versions of Metal Gear Solid.  I know that there are some already that aren't censored.  I have the PC version, but I can't actually remember whether that's censored or not in the PC version.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Berny on September 11, 2003, 06:59:06 PM
I didn't read the spoilers, but from what you're saying, I think I may pass up this game. *PGC forum members form mob complete with torches and pitchforks* I was just kidding. Of COURSE I'm still getting this game. Did Nintendo end up censoring BMX XXX? If they did, that may be a good indication that they might censor this.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Grey Ninja on September 11, 2003, 07:01:59 PM
Sony censored BMX XXX.  Nintendo and Microsoft did not.

Sony censored some versions of Metal Gear Solid to mosaic out a naked guard.  Nintendo will not.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Berny on September 11, 2003, 07:19:50 PM
Yeah, I heard about Sony doing that. I would have thought Nintendo would have, but that's just what the GCN's enemies want me to think; that Nintendo is for TEH K!DD!3Z. How 'bout instead of giving the guard the "COPS" treatment, we tell Mr. Dyack to put some undies on the poor b@stard. It'd be interesting to see if MGS UNCENSORED Xteme sells better than the PS kiddie version for that reason.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: NinGurl69 *huggles on September 12, 2003, 03:01:29 PM
Show us thy... wang?
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Grey Ninja on September 12, 2003, 03:05:18 PM
Nah, that's MGS2.  In MGS1 it was just a dude mooning us for a bit.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Berny on September 12, 2003, 03:07:17 PM
Oh good. No,  still bad, but better than the alternative.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: mouse_clicker on September 12, 2003, 05:05:18 PM
"Sony censored BMX XXX. Nintendo and Microsoft did not."

Actually, I believe Microsoft censored parts of the game as well. Obviously not near as much as Sony did, but Nintendo was the only one who left the game alone.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Berny on September 14, 2003, 04:55:26 AM
IGN's NQuery had some interesting tid bits on MGS:TTS.  First, they said that they contacted Denis after their interview (in which he said the game would see a winter release) and he said that he is sticking with his earlier comment. Which means that the alleged March 4 release date is still plausible because Spring doesn't begin until about March 21. Hopefully, we'll get it in time for Christmas though. They also said that it WILL be running in progressive scan mode.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: bryanee on September 19, 2003, 04:34:33 AM
Anyone seen the new secreens? the ocelot pic is great, the lighting is stunning, cube europe have the pics.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: MeddmaWamm on September 19, 2003, 03:21:25 PM
Liquid and Meryl look terrible ^_~
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Grey Ninja on September 19, 2003, 03:40:18 PM
Sniper Wolf is looking EXTRAORDINARILY HOT though.  God I love her.  
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Bill Aurion on September 20, 2003, 03:33:09 PM
Quote

Originally posted by: MeddmaWamm
Liquid and Meryl look terrible ^_~


When was the last time you played MGS?  Meryl looks HORRIBLE in the original...
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Caliban on September 21, 2003, 05:43:21 AM
You guys should see this it is freaky and hilarious:

http://www.amazon.ca/exec/obidos/ASIN/B0000A09EN/ref=br_vgh_ts_4//702-3173074-5230405

If anyone still doesn't get it then check the release date for the game.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Grey Ninja on September 21, 2003, 12:42:33 PM
Heh.  I was actually looking at that very thing yesterday Caliban.  I was checking out the prices of Samurai X DVDs, and I decided to check in on the GCN games and I noticed that.    Methinks I will be getting that elsewhere.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: mouse_clicker on September 21, 2003, 02:59:05 PM
Man, you Canadians are really getting screwed on that.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Berny on September 21, 2003, 05:16:40 PM
lol. For your sake, GN, that had better be the world's stupidest typo. Although, if I recall, Wal-Mart accidentally priced ED at $39 prerelease. A screw up in our favor. Why doesn't Canada get MGS before the US though? Isn't SK based in Canada?
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Grey Ninja on September 21, 2003, 05:45:29 PM
Yeah, but the games are manufactured and distributed from the US I am sure.  I wouldn't imagine that SK manufactures their own discs.    I trust that I will be getting MGS: TTS a couple of days after the people in the US, as usual.

I have noticed that ED is currently going for $25 at a store here in town though.  I am seriously considering buying another copy of the game.  My sister has my copy of the game, and I would rather cough up $25 than to have to talk to her or ask her for a favor.  It's unlikely I would play the game much, but I just MISS MY COPY!!!!!   There are so many times I would just like to open up the game, wander around and cast some spells.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Bill Aurion on September 21, 2003, 06:34:39 PM
Just something I felt like adding about that release date for Twin Snakes...

It will still be released before Duke Nukem Forever
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Grey Ninja on September 21, 2003, 07:05:44 PM
LMFAO!  Yes... yes.. it will.  
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Bill Aurion on September 26, 2003, 04:27:21 AM
HOLY ****!!!!

Download the trailer...NOW!

CLICK HERE!
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Piposan on September 26, 2003, 06:53:59 PM
WOW. that trailer ROCKS. The cinematography is well done.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: yellowfellow on September 26, 2003, 10:13:30 PM
yes i agree... i thought the trailer was quite well done... the part with "the cyborg" and solid snake waspretty cool... and i see it's pretty true  that they're really overhauling the cimemamatics and voice acting.

as for the delay, disappointing since a holiday release would facilitate sales but if they feel as though they need they extra time, then i can be patient... i have other thing s to keep me occupied...

soory, abiout my grammar it;s hard to type since i'm a little blitzed right now.,..
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Termin8Anakin on September 26, 2003, 10:57:33 PM
This trailer is cool.
Especially that bit where you're waiting for that girl to get shot, then BAM! I jumped. hehe.
I want this game, NOW!
And they're right in saying that most Nintendo fans now have an incentive to buy MGS, cause I am drooling over the game now.
I simply can't wait.

But, is that snowy military compound the only environment in the game, cause if so, it's looking quite bland. I mean, come on! Stunning sunsets! Blue skys! They would compliment the game a bit. But of course, I've never played MGS, so who am i to complain.

Don't mind me.
*backs out of room*
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: kusanagi on September 27, 2003, 12:08:43 AM
it contains the snowy fields but mostly indoor, but trust me, the setting will never be an issue as the game is tremendously fun.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Moonwatcher on September 27, 2003, 07:45:43 AM
OK, I'm going out of my mind here.  I've downloaded the trailer (an .asx file) but I can't play it.  Windows MP9 just keeps giving me an error message.  I want so very badly to see this thing but I'm stumped.  How spoiler heavy is  it anyway?  I don't want to watch it if it gives away everything.  Doesn't matter in the end though, I'll find some way of watching it because I wan't the game NOW!  This delay is killing me...
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Grey Ninja on September 27, 2003, 07:46:40 AM
Termin8, one of the trademarks of Metal Gear games is a distinctive blue/green/grey color palette.  All the colors are deliberately washed out, to create a more subliminal world.  Metal Gear Solid 2 did have some colorful levels with blue skies and stunning sunsets, but I hated them.

And.... I really would put a spoiler tag around the first 3 lines of your post.  I know that it was in the trailer, but I would consider it to be something of a spoiler.  
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Bishman on September 27, 2003, 09:26:53 AM
She was not waiting to get shot. It is the effect that happens when you are scared. Why do people just stand there and get hit by cars?  
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Grey Ninja on September 27, 2003, 10:00:49 AM
Quote

Originally posted by: Moonwatcher
OK, I'm going out of my mind here.  I've downloaded the trailer (an .asx file) but I can't play it.  Windows MP9 just keeps giving me an error message.  I want so very badly to see this thing but I'm stumped.  How spoiler heavy is  it anyway?  I don't want to watch it if it gives away everything.  Doesn't matter in the end though, I'll find some way of watching it because I wan't the game NOW!  This delay is killing me...


The trailer contains some scenes that reveal some of the key events in the game.  Watching the trailer won't spoil much of the game for you, and there will be PLENTY that will still have a great effect on you in the game.  The first half of the trailer is basically the first 5 minutes of the game.  The rest of the trailer is from later in the game, and there's a bit that happens in the last half hour.  I might advise not watching it if you haven't played MGS before, and you KNOW that you are getting the game.  If you aren't sure you will be getting it, give it a watch.  It will ocnvince you.  

The trailer is excellent though, and I would keep a copy of it around for when you do get to play MGS, simply because of the genius of it.  It was without a doubt targetted towards people who have already played the game, and wanted to know why they should buy the GCN version.  

As for your error, what message do you get?  I might be able to help you with that.  WMP9 SHOULD play the movie though, and I suspect that it's probably the copy that you downloaded.  But regardless, you can get it in WMV or QT right here  Enjoy.  
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Moonwatcher on September 27, 2003, 01:44:45 PM
Thank you very much Grey Ninja.  Very much.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Grey Ninja on September 27, 2003, 01:55:40 PM
Don't mention it.    Just glad that I could help share it with a fellow MGS fan.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: SCF on September 27, 2003, 03:58:21 PM
2004 q1...why god why? first ff:cc now mgs....oh well hopefully ot'll be worth the wait.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Asimov on September 27, 2003, 08:12:27 PM
Incredible trailer!!!  Just one one thing though; Snake doesn't sound like David Hayter anymore.....  It sounds more like the guy that does Spike Spiegel's voice on Cowboy Bebop.  Maybe it's just me.....
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Bill Aurion on September 27, 2003, 08:15:15 PM
Well they brought back the old VAs, so it's just because Hayter has aged a little and his voice has changed as well...
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: yellowfellow on September 28, 2003, 05:48:54 AM
slightly off-topic but has anyone else happened to watch the TGS trailer of MGS3? video is somewhat craptastic, but decent enough to get the gist of it.  the environments, i believe will be quite enjoyable to sneak around through and remind me of hiking through the woods when i was younger.  this kind of vegetative environment is very similar to the type of environment i have been hoping would be found in upcoming zelda games.

the score is also very reminicent to those found during the introduction of another spy's movies (who also happens to fight during the cold war).
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Berny on September 28, 2003, 06:18:32 AM
My 56k got me about half way through the trailer, but that was all I needed. I must have this game. I will put the entire staff of SK in the obituaries if they try to stop me. Wait...that would mean no Too Human. Or SK's "PROJECT X". Sorry SK! I didn't mean it! I hope MGS's delay doesn't hurt its sales though. It would have done STU-pendously during Christmas.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Grey Ninja on September 28, 2003, 06:23:07 AM
Yellow Fellow, MGS3 looks very fun.  You can really tell that the development team is having a great time making the game.  I also think that the new theme song is quite appropriate and is actually pretty good.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Bill Aurion on September 28, 2003, 06:23:52 AM
I don't think it will hurts sales too much.  Wind Waker did really good even though it sold in March.  I guess we'll see...

Yellow- That's my dream Lost Woods for the Zelda game on Ninty's next system  A sprawling, mysterious, wonderfully detailed forest = heaven for me
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Grey Ninja on September 28, 2003, 06:32:19 AM
Heh... personally I found what I wanted to see in Wind Waker in the forest on Outset Island.  When I entered the forest.... it was like my dreams had come to life.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: yellowfellow on September 28, 2003, 06:51:33 PM
Grey- i felt the same way... except i wouldn't mind the next incarnation to be a large sprawling environment.  
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Bill Aurion on September 28, 2003, 06:55:59 PM
The forest in WW was great, but way too small.  I'm obsessed with forest levels, and I was really disappointed that it was so small...
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Grey Ninja on September 28, 2003, 07:27:27 PM
Well how about the Forbidden Forest then?  That area was pretty huge.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Bill Aurion on September 29, 2003, 03:33:32 AM
I want an big overworld-type forest...Sort of like the Lost woods in LttP...
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: yellowfellow on October 01, 2003, 05:47:12 PM
exactly... me too... actually, what i really want is a copy of the MGS:TS trailer in high-res.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: TMAN2003 on October 03, 2003, 04:09:17 PM
Yepp
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: akdaman1 on October 04, 2003, 10:28:47 PM
i cant keep up wif what yall are posting. JEEEEEEEEZZUZ.  
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Zach Adams on October 11, 2003, 05:18:08 PM
Well, this isn't high resolution but it sure beats down the other trailer. Check it out:
http://jpn01.konami.co.jp/movie/mgs_tts/mgstts_tgs2k3_e.wmv  
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Grey Ninja on October 11, 2003, 06:56:14 PM
Heh... that's the one I downloaded on the first day it came out.  Which one were you watching?
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: SuperLink666 on October 12, 2003, 05:06:14 AM
Must buy this game!
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Aretak on October 22, 2003, 08:14:06 AM
I'm just getting extremely anxious waiting for it. I want this game more than any other on the Cube right now, and I have to wait until next year.

It's not fair...
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Berny on October 22, 2003, 06:08:15 PM
Sure it is. You wait longer, and it will be *WELL* worth it. The longer they take on it the happier I am. I have come to believe that delays are 90% of the time good and end up bettering the game. Occasionally however some people decide to "delay" games before they are CANCELED!!! Evil....
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Bill Aurion on October 22, 2003, 06:13:51 PM
You know what's not fair?  This game now comes out the same month Tales of Symphonia and maybe Tales of Phantasia come out...Not to mention Pokemon Colosseum...And all three are higher on my list than MGS...If I don't have enough money, I'll have to wait to play Twin Snakes...bah
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Berny on October 22, 2003, 06:25:38 PM
Woah woah woah! Back the truck up, son! What's this about Tales of Phantasia? WHY WAS I NOT INFORMED?!? Are they BOTH coming out? Jeez! Nintendo ownes my wallet. I'll go find a nifty Ninty sticker and stick it on or in there now.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: mouse_clicker on October 22, 2003, 06:32:08 PM
I believe Tales of Phantasia is coming out for the PS2, not the Gamecube.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Bill Aurion on October 22, 2003, 06:36:15 PM
GBA my friend... ...ToP is indeed headed towards U.S. shores, but it really is only a rumor that it will be released in March...Of course, it would make sense to release the two at the same time...

And where in the world did you hear it was coming out for the PS2?

*Bill shoots down lame duck rumor* ^_^

edit: ahhh now I remember.  ToP was released for the original Playstation a long time ago...but not for the PS2!
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Grey Ninja on October 22, 2003, 07:50:47 PM
Yes, Tales of Phantasia is for GBA, not PS2.  I have no idea where that one came from.  This is the first I have heard of it making its way to the US though.  I don't buy many GBA games, but that one is a MUST have, since we were gyped out of the SNES version.

As for Metal Gear, there's plenty coming out between now and then, so I am not entirely displeased.  Besides, I am sure that the extra time will make for a much better game.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: mouse_clicker on October 22, 2003, 08:08:26 PM
A much better game with much lower sales- Nintendo only has Mario Kart slated for this Christmas to truly take advantage of the huge increase in Gamecube sales. I love both Nintendo and Silicon Knights' games, but deadles are there for a reason. I don't want Silicon Knights to turn into another Rare- taking forever to develop a game that doesn't sell well.

And right, GBA, PS2, same thing.

I'm kidding, of course.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: cml on October 22, 2003, 10:08:40 PM
Quote

Originally posted by: mouse_clicker
I don't want Silicon Knights to turn into another Rare- taking forever to develop a game that doesn't sell well.


Actually, there aren't too many Rare games that haven't sold well. Both Conker and Mickey's Racing, Rare's last 2 N64 games, sold very poorly, but I think you will find that this was more a result of the N64's early death than it was the quality of their product.

Having said that, I personally think Grabbed by the Ghoulies will struggle to reach a million units worldwide, which would be a very poor showing for their first Xbox game.

Silicon Knights could do a lot worse than turning into "another Rare". I am certainly in the majority with this, and whenever I mention it to my co-workers I get shot down in flames, but I though ED was extremely ordinary.


Chris.


Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Bill Aurion on October 23, 2003, 02:24:11 AM
Silicon Knights is also a LOT smaller than Rare, so comparing development times is hardly fair...
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Sirmorphix on October 23, 2003, 09:39:41 AM
My rabid anticipation for Metal Gear Solid is growing everyday.  The thought of waiting for it until next year is heart breaking.  Almost all my must have titles have been pushed into next year.  MGS:TTS, Half-Life 2, Tales of Symphonia, FF:Crystal Chronicles... all I have left for this year is Mario Kart and Knights of the Old Republic (PC).  I do have a crap load of games left to play through this year, but I am still saddened by the waits.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: mouse_clicker on October 23, 2003, 09:42:40 AM
StarFox Adventures also sold rather poorly, as did Perfect Dark, I think. Rare's games steadily sold less and less and they took longer and longer to make. Eternal Darkness took forever to make, and despite being one of the most incredible games I've ever played or ever will play, it sold horribly. I don't want Twin Snakes to turn out the same way- I doubt the Metal Gear name alone can carry the game.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: MysticGohan24 on October 23, 2003, 09:48:50 AM
Let's hope it will be a big seller in any case, Nintendo will hopefully ( and rightfully so ) advertise the living christ out of it.

Still I was hoping to add this to my Christmas list, as it was one of my top major games this holiday.

I'm deeply intrested in Baten Kaitos and Tales of Symphonia, they look awesome and would give FF a run for it's money.

Hopefully a new lengthy trailer will come out for MGS:TTS and show some new stuff.

Hey Where's the Jungle Boogie?
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: NinGurl69 *huggles on October 23, 2003, 01:12:48 PM
I'm sure Jungle Boogie still lives...
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Urkel on October 23, 2003, 11:32:44 PM
Yep, a lot of big Cube games are coming out in 2004. Twin Snakes, RE4, Baten Kaitos, Tales of Symphonia. All of which are multi-disc games. I swear, if Namco doesn't bring Tales of Phantasia to the U.S., I'm going to beat whoever's responsible for that decision with a shovel.

Anyway, I'm not too worried about Twin Snakes coming out in March. Yes, it would sell  more with a holiday release, but Metal Gear is still a big enough name to be successful in March.

The reason Eternal Darkness' sales were weak was because it didn't have anything that immediately stood out about it. It looked like any other generic action/adventure game on the market. Yes, to the hardcore Nintendo fans it quickly became a highly anticipated title, but I just can't see anything about this game that would grab the casual gamer's attention right away. Most people just thought it was a poor man's Resident Evil. Also, the game was "too intelligent" for its own good. Let's see, it had numerous historical and literature references. Strike one. It didn't have any four letter swear words. Stike two. It doesn't have you running over elderly people with a car. Steeeerrrriiiiiike three.

I think the best example I can make is how everybody reacted to the trailers. When the ED trailer came out, I think most people's reaction was something like "Hey, this looks like it's going to be good". With this latest Twin Snakes trailer, everybody is like "$@#* OMFG!!!111 SWEET FANCY SHMANCY THAT TRAILER IS AWESOME I MUST GET THIS GAME NOW IT IS COOL I LIKE IT WOW #@*$!!!!!".
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: NinGurl69 *huggles on October 24, 2003, 12:29:15 AM
Most of Nintendo's (US) trailers suck. The Zelda and Metroid trailers may be the exceptions, but hell, the Jp. Metroid Prime trailers put the "promo dvd" trailers to shame.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: mouse_clicker on October 24, 2003, 11:51:06 AM
I want Twin Snakes to sell great, but I'm not too interested in it (at least not as much as Ninja ). I'm not a huge fan of stealth based games, but I'll definitely give Twin Snakes a shot. The main reason I want it to sell well is because I'm willing to bet Konami will base further Gamecube support off of how well it does, and Konami makes several series that I enjoy greatly, such as DDR and Castlevania. I don't want a bad release botching further Cube support from one of the largest publishers in the industry.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: nolimit19 on October 24, 2003, 01:13:46 PM
im getting this for sure....it was delayed until 2004 correct? all this talk about naked gaurds and censorship....we should think...what would m$ do?? i have the answer....we can put the dead or alive volleyball chicks in as the gaurds.....nintendo would sell an infinite amout of metal gears.....
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: NinGurl69 *huggles on October 24, 2003, 01:32:23 PM
??

Snake prefers dudes as guards.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Grey Ninja on October 24, 2003, 04:01:13 PM
Quote

Originally posted by: Professional 666
??

Snake prefers dudes as guards.


FUGGING A!!!!
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Bill Aurion on October 24, 2003, 06:03:29 PM
I thought everyone knew that MGS2 was a *** porn game in disguise...
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Berny on October 25, 2003, 10:45:57 AM
As I'm sure it's been pointed out before, his name *IS* Solid Snake. Not that hard to figure out especially if you've taken a high school English class.  
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Grey Ninja on October 25, 2003, 08:27:26 PM
The fact that Metal Gear has like a million homoerotic acts in it, and contains some highly questionable dialogue just makes the game that much more great.  It didn't work AT ALL when Raiden was the main character, but with Solid Snake at the head, it's the most awesome story telling technique I have ever seen.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Urkel on October 25, 2003, 09:54:44 PM
Don't forget that MGS3 is called Snake Eater. You can't get any more blatant than that.

Kind of explains why the only way Big Boss could have children was through cloning. "Sure, war injury. We believe you..."
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: NinGurl69 *huggles on October 26, 2003, 01:33:08 AM
As I said before, Jungle Boogie lives on.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: robofish on October 27, 2003, 06:58:13 PM
Jungle boogie??  How did we get on the topic that this thread has degenerated to?  Naked gaurds ... what?!?
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Berny on October 28, 2003, 02:13:51 PM
Quote

Originally posted by: robofish
How did we get on the topic that this thread has degenerated to?  Naked gaurds ... what?!?


You would be surprised....
Actually the naked guard thing is related. Apparently we get to see some guy arse in the game.... a minor turn off to the game. I will still be getting it right after its release.

Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Grey Ninja on October 28, 2003, 02:48:13 PM
Quote

Originally posted by: robofish
Jungle boogie??  How did we get on the topic that this thread has degenerated to?  Naked gaurds ... what?!?


To deny the naked guard is to deny the existence of Metal Gear.  To deny the homoerotic references is to miss the whole point of the game!
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: the_zombie_luke on October 30, 2003, 04:27:06 PM
Konami's publishing Twin Snakes, so they will advertise for it. I hope Nintendo and Konami both advertise it, like Nintendo and EA are doing with SSX3. But if Konami is the only one that advertises for it, no stupid fanboy can say that the commercial sucked and that Nintendo is doomed.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Berny on October 30, 2003, 04:54:07 PM
Well, I don't know if I want a "Solid is Better Than Liquid" ad from Nintendo. But they've been shaping up their "ads". As long as they do better than SMS and ED's. Although they gotta get the voiceover guy from ED to to all their ads. He said mah toor. That's what sold me on ED. Mah toor.  
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Grey Ninja on October 30, 2003, 05:11:46 PM
Solid is better than soft?
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Bill Aurion on October 30, 2003, 05:15:29 PM
Solid is better than flaccid?
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Grey Ninja on October 30, 2003, 05:19:33 PM
Solid Snake is better than Dripping Snake?
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: NinGurl69 *huggles on October 31, 2003, 12:08:30 PM
At least it's a Snake for the sake of having a Snake, right?  It'd be unfortunate and demoralizing if there was a lack of a Snake.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Berny on November 10, 2003, 01:41:31 PM
Hey. I just saw the trailer for the game....oh my gosh...I want it even more than YESTERDAY. And I REALLY wanted it last week. One might even say I LUSTED for it. Oh ho ho.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: ThePerm on November 17, 2003, 01:58:44 PM
when i get that game  im not sure if ill be able to controll myself.....i want it that badly.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Grey Ninja on November 17, 2003, 04:31:45 PM
Oh, I am sure that I will cream all over the disc when I do get the game.  I might just have to buy a second disc just for that possibility.  
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: vudu on November 18, 2003, 07:36:24 AM
has the number of discs the game will contain ever been released?  will it be a single disc or a multi disc game?
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Berny on November 18, 2003, 12:37:27 PM
4...or is it 7? I forget... I hope its got LOTS! LOTS AND LOTS! We likes multiple preciouses.

Quote

Originally posted by: Grey Ninja
In Hell, EVERYONE uses Internet Explorer.

Love the sig, GN!
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Bill Aurion on November 18, 2003, 01:23:11 PM
If Twin Snakes won't fit on a single GC disc, then something is seriously wrong...
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Berny on November 18, 2003, 01:26:14 PM
If it doesn't fit, then it's friggin huge cause they decided to surprise us w/MGS 2, 3, and 4. I don't think that I will survive if they do that. I'll prolly shove a fork into my computer and 'lectrocute myself. Just for kicks.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Grey Ninja on November 18, 2003, 01:36:55 PM
I'm pretty sure it's on 2 discs.  Something to that effect was said in this thread somewhere, although I am way too lazy to go look for it.  The reason would most likely be an insane amount of textures and audio, as the cut scenes are always done in realtime in Metal Gear games.  I am leaning towards thinking it's probably audio.  Or some bonus footage or something.

Berny, my sig is a direct result of being forced to program web apps specifically for Internet Explorer day in and day out.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Berny on November 18, 2003, 01:48:06 PM
Oh, so you live in Hell, huh? Sounds fun. I'm so glad I never have to see that stupid "e" icon again.

Divided by two, I so called the right number of disks!....on my first guess.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Grey Ninja on November 18, 2003, 01:55:31 PM
If you want to see something funny, check this out.  It's a webpage that I have been working on in my free time.  It's been coded with the best style that I could manage (as in no hacks, and with the best techniques), but it unsurprisingly doesn't work that great in Internet Explorer.  Just about any other browser should display it properly though, as it's been coded in strict accordance with the W3C standards.  (IE just lacks any real support for CSS)
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Berny on November 18, 2003, 02:06:13 PM
It looks funny on Safari. I don't know if this was intentional but it says W3C over the links area and where it says, "This is where stuff is goin..." I like the lack of content too. It will entertain me for HOURS. WEEKS on end.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Grey Ninja on November 18, 2003, 02:21:35 PM
Ah.  That is caused by a lack of support for a CSS2 attribute known as "min-height".  I have specified the minimum height for all 3 columns to be something like 450px.  In browsers with poor CSS support, this will cause the W3C validation links to appear over top of the text in the links column, as the columns will not appear long enough.  I could easily hack it to fix it in other browsers, but I choose not to.  I do enough of that at work, that I feel the need to code as it SHOULD be done at home.

The lack of content is because I have yet to code the news script.  Basically, I am going to code an administration page that will allow me to add content via a few text areas.  What you see there is the basic layout I am going for.  If you are curious about what it REALLY looks like, try upgrading your browser to something more modern, such as Mozilla Firebird, or Opera, which both fully support CSS2.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Bill Aurion on November 18, 2003, 05:23:46 PM
Heh heh...Have you seen this screenshot, Grey?

Spoiler character model!

^_^''  Sorry about that...
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Grey Ninja on November 18, 2003, 05:39:29 PM
you should have put a spoiler warning on that.  I was hoping to not see the new model of sniper wolf until the final version.  But thank you nonetheless.    I very much enjoyed the pic.  
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: NinGurl69 *huggles on November 18, 2003, 07:31:52 PM
"That's not a woman, it's a MAN, BABY!!"
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Berny on November 19, 2003, 01:09:23 PM
That is one RISQUE $lut of a man, man.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: NinGurl69 *huggles on November 19, 2003, 06:23:09 PM
That's why people shouldn't mess with cloning.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: josheat on November 21, 2003, 02:20:06 PM
hey i made a lid disc picture for MGS twin snakes, check out my thread http://www.planetgamecube.com/forums/messageview.cfm?catid=3&threadid=6961
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: bryanee on November 22, 2003, 12:27:36 PM
A british magazine has had an in depth preview as well as playing the latest build of the game, here are my views which i have copied and pasted from another site where I originally posted them. They had a ten mintue in game video of the latest build too and I've watched it.

I've just got back from watching the MGS video, what can I say, BLOODY BRILLIANT. The relections in the water are stunning, the snow effects are great the way it melts on your scope when it hits, really really good. The shadows are present, I noticed them on both Snake and the soldiers.  *slobbers*

Well the video is of some one just messing around in the dock and helipad area (he has no clue what to do though), the video does look brilliant but it isnt the best of quality, abit grainy to tell how good the visuals really are but the textures are great, from the walls and floor. The Snake model is brilliant, detailed outfit with folds in the right areas his face is modelled brillianty with shadows in all the right places much better than the SOL model and in the preview they say that pillars and other structures are fully solid models and can be shot through when shot at enough leaving less areas solid hiding places. The chap who was playing knocked an enemy out and picked him then went into first person mode and used him has cover, the textures on the soldiers clothes were also pretty good ie folds on the masks and clothes. Alot of the gaurds were armed with clear bullet proof sheilds which look great and also make it harder to knocked them out using the M9. A great video, I cant wait to see more  
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Berny on November 23, 2003, 12:59:29 PM
Can you give a link to this? I wanna see this video.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: bryanee on November 23, 2003, 01:39:57 PM
It was free with the magazine.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Tael on November 23, 2003, 03:19:23 PM
bryanee - Which magazine was it?
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Berny on November 24, 2003, 11:14:41 AM
Oh, well... After FINALLY seeing the full trailer I definitely want this game. Don't tell me (NOT EVEN in spoiler text) what happened to that lady with the laser beam. I don't even know her name and I'm getting the game just to find out what happened to her. That was so sad ...and shocking ... Good LORD! Do we have an OFFICIAL official release date for this game yet?
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Grey Ninja on November 24, 2003, 01:21:27 PM
Berny, that scene is the one that I really had a problem with showing people in the trailer, as it was really one of the game's greatest moments.

But it's another scene that I REALLY want to see in the real game.  Let's just say that it isn't the only scene like that in the game, and the other one is actually my #1 most remembered scene in a game.

I loved you...
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Berny on November 24, 2003, 03:39:51 PM
I certainly remember it. I was so...it was amazing. I felt so bad. Like I just wanted to help her. How come we don't get to play as Snake there? It looked like an FMV or something took over there. Sure it looks cool but I want to save her.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Urkel on November 28, 2003, 08:05:11 PM
Last month's issue of Nintendo Power had an interview with Denis Dyack, and it had some interesting tidbits.

He mentioned the canned connectivity features. Nothing specific, only that they had some ideas involving the radar, some weapons, and different game modes. Hmm... 2-player mode, perhaps? There just wasn't enough time and resources to put them in. He also said "Maybe next time." Draw your own conclusion as to whether that's referring to another Metal Gear game in development or not.

When asked what book or movie he would most like to make into a game, he ended up mentioning that they're sort of working on a game along those lines, but not really. I think he may have just been referring to Too Human, since it's clearly inspired by Blade Runner.

He also said that they'll make a demo of the game if they have time.

Oh, and some of you might get a kick out of this. I don't have the magazine in front of me, but the interview started out something like this:

Denis: Sorry we don't have much time.

Nintendo Power: That's okay, we can keep IGN waiting.

Denis: (laughs) Nice.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Samanosuke on December 03, 2003, 11:57:44 PM
If the graphics of MGS: TTS is the same as MGS2 the game would be great......., besides the cutscenes of MGS: TTS is reallly great. Ninja vs snake.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Smashman on December 08, 2003, 12:20:22 PM
I hear that this has the story of the first Metal Gear Solid, and the gameplay of the second (second is far superior). Looks great.

I must get this next year!
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: vudu on December 13, 2003, 07:30:27 AM
link
there's a new interview with denis dyack over at ign.com.  also some screen shots.
definately some very cool stuff.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Berny on December 13, 2003, 08:55:42 AM
Thanks for the link, kingvudu. There are some good screeenshots there. One more thing. I checked ESRB's website and this game is rated M for    Blood and Gore, Suggestive Themes, Violence whereas the original was rated M for Animated Blood & Gore, Animated Violence, Mature Sexual Themes. This sounds like a dirrty game to me. Although it may have been toned down for the Gamecube.  
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: MysticGohan24 on December 13, 2003, 06:13:53 PM
Quote

Originally posted by: Berny
Thanks for the link, kingvudu. There are some good screeenshots there. One more thing. I checked ESRB's website and this game is rated M for    Blood and Gore, Suggestive Themes, Violence whereas the original was rated M for Animated Blood & Gore, Animated Violence, Mature Sexual Themes. This sounds like a dirrty game to me. Although it may have been toned down for the Gamecube.


Toned down you say? Blasphemy I say, if anything it's been tone UP to the "MAX"

The original presentation of MGS cannot touch in anyway what MGS:TTS will do.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Grey Ninja on December 13, 2003, 06:17:58 PM
heh.  They are all homoerotic too.  That's what makes the game so great.  
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: MysticGohan24 on December 13, 2003, 06:37:33 PM
Leave it to Grey to find something Homoerreffic about a game.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: mouse_clicker on December 13, 2003, 06:41:07 PM
Well, I think it's even been pointed out in this thread- the game is called Metal Gear Solid. And MGS3's subtitle is Snake Eater. Coincidence? I think not.  
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Grey Ninja on December 13, 2003, 06:52:55 PM
Quote

Originally posted by: MysticGohan24
Leave it to Grey to find something Homoerreffic about a game.


I believe we have had this conversation before.    I will suffice to say that one of the endings is the most homoerotic thing going, and there's DEFINATELY something going on between Grey Fox and Snake.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: MysticGohan24 on December 13, 2003, 07:17:14 PM
Quote

Originally posted by: Grey Ninja
Quote

Originally posted by: MysticGohan24
Leave it to Grey to find something Homoerreffic about a game.


I believe we have had this conversation before.    I will suffice to say that one of the endings is the most homoerotic thing going, and there's DEFINATELY something going on between Grey Fox and Snake.




P.S.

In hell everyone listens to Bill Gates singing

Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Deguello on December 17, 2003, 10:06:03 PM
In their latest interview, IGN asked:

"IGNcube: Will the original PlayStation 1 Metal Gear be included as a playable extra in the game?

Denis: No, sorry. "

Using Imagination® Technology, I will devise my own list of better responses.

Denis: What do you think, jackass?

Denis: Yes, Metal Gear Solid is included in the game.  We even updated the graphics and sound, re-did all the cinematics for the updated graphics, and even made some changes to the gameplay!  Its included on a special disc in the package.

Denis: Votre compagnie est dirigée par des idiots.







Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: vudu on December 18, 2003, 06:15:47 AM
"Denis: Votre compagnie est dirigée par des idiots."

for those of you who don't speak french, he said "your company is directed by idiots".

and seriously, what a stupid question.  i can see asking about the vr missions (even though it's been asked about before), but who would really expect the original version to be included?
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Grey Ninja on December 18, 2003, 01:41:19 PM
IGN of course.  
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Bill Aurion on December 18, 2003, 01:44:10 PM
This is the group that expected there to be "kart skins" in Mario Kart, for crying out loud!
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Grey Ninja on December 18, 2003, 01:54:47 PM
ROFLMFAO.  I never heard about that one, and it's not like I read IGN anymore.  That's completely hilarious.  IGN has got to be the worst gaming publication ever.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Urkel on December 18, 2003, 10:41:38 PM
Even if they wanted to include the PSX version, wouldn't it require some sort of PSX emulator? Not forgetting the fact that it would probably require it's own disc...

A MUCH more intelligent question would've been "Will Twin Snakes include the Nes or MSX Metal Gear games?"

I read somewhere that Denis was a former Tae Kwon Do Champion of Canada. Maybe he should start kicking some ass whenever he gets asked a stupid question.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: vudu on December 19, 2003, 05:38:28 AM
Quote

Originally posted by: UrkelI read somewhere that Denis was a former Tae Kwon Do Champion of Canada. Maybe he should start kicking some ass whenever he gets asked a stupid question.

best.  idea.  ever.

p.s. my frothing demand for this game increases.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: dee kay on December 19, 2003, 11:27:17 AM
di u guys have a release date for mgs ts in the U.S?
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Berny on December 20, 2003, 12:15:34 PM
Not an official one yet. It's still March 2004. That seems like too long a wait.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: dee kay on December 20, 2003, 01:30:33 PM
yeh i cant wait..over here in australia the release date is "early 2004" lol
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Mario on December 20, 2003, 07:00:25 PM
Actually it's scheduled to come out in Australia on 27th February 2004.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Berny on December 21, 2003, 08:51:50 AM
WHAT?! Another game you get before us?! Ugh. I am moving to Australia ASAP.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Grey Ninja on December 21, 2003, 09:13:19 AM
lol... Berny I am quite sure that since it's being developed here in Canada, and it won't be finished until March according to Denis... that it's more likely that Australia just doesn't have the time to update their release date list.  
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: dee kay on December 21, 2003, 11:04:43 AM
the gc is 3rd over here in australia. everyone thinks its for babies.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Berny on December 21, 2003, 02:40:05 PM
Quote

Originally posted by: Grey Ninja
lol... Berny I am quite sure that since it's being developed here in Canada, and it won't be finished until March according to Denis... that it's more likely that Australia just doesn't have the time to update their release date list.  


Oh. Well I still want to at least visit. Australia and New Zealand are the number one and two places I want to visit really bad. New Zealand obviously brought on my Lord of the Rings.

Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: bryanee on December 26, 2003, 06:41:31 AM
Apprantly the dates are

March 1st - europe - according to Nintendo Europe site

March 4th - USA
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: dee kay on December 26, 2003, 03:34:06 PM
how did i break my avatar rules?
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: FlameDangerJames on December 29, 2003, 01:09:18 PM
Quote

Originally posted by: Grey Ninja
ROFLMFAO.  I never heard about that one, and it's not like I read IGN anymore.  That's completely hilarious.  IGN has got to be the worst gaming publication ever.

Too true, but they are a big company... I won't read their reviews it's bullshit, I rent games and if I haven't yet completed it I buy it..I usually borrow games I find easy instead but hey that's me.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Mario on December 29, 2003, 09:17:54 PM
Quote

Originally posted by: Grey Ninja
lol... Berny I am quite sure that since it's being developed here in Canada, and it won't be finished until March according to Denis... that it's more likely that Australia just doesn't have the time to update their release date list.  

Yes, our nation are too busy scraping up kangaroo dung and wrestling crocodiles to have time to update our GameCube release schedule. It's still scheduled for Feb 27th here, and Cube Europe recently confirmed it, we will see.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Dyne on January 02, 2004, 01:27:40 PM
Quote

Originally posted by: Berny
Thanks for the link, kingvudu. There are some good screeenshots there. One more thing. I checked ESRB's website and this game is rated M for    Blood and Gore, Suggestive Themes, Violence whereas the original was rated M for Animated Blood & Gore, Animated Violence, Mature Sexual Themes. This sounds like a dirrty game to me. Although it may have been toned down for the Gamecube.




Toned down?  Was Eternal Darkness toned down?  I think not.  Was Resident Evil and 0 toned down?  I think not!
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: SafteyPin on January 02, 2004, 07:26:03 PM
I love Metal gear, I've been playing Metal Gear since the NES version back in the early 90's (came out in 87 if my memory recalls) and I've been hooked ever since. I absolutely played Metal Gear Solid to death on the PS1 (and PC) so I'm eager to see it on the gamecube. Same classic story line from MGS with Totally remasterd Graphics Can’t wait and with the gameplay elements from Sons of Liberty I’m giddy like a French school girl...
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Bloodworth on January 03, 2004, 09:23:17 AM
Yeah, if anyone's seen the video they know that if anything, it's become even more graphic, not toned down.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: MysticGohan24 on January 04, 2004, 06:32:00 PM
^ Damn Straight as I said, it's just getting better not dumber

I hope they give an option to play as Ninja a.k.a. Grey Fox.

I love how'll this game is coming, it's come a long way.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: NinGurl69 *huggles on January 05, 2004, 01:21:31 AM
It's already 2004.  We need new news and higher-quality media to excite us throughout January.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Mario on January 05, 2004, 01:41:58 AM
Ah yes, a February 27 release date for Australia is all but confirmed. I will have this game before all of you, well most of you.. hopefully. My frothing demand for this game is increasing by the day.

Slightly interesting fact: MGS2 was also released in Australia first.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Berny on January 05, 2004, 01:03:05 PM
Well, according to most people on these boards, you got a plague before the rest of us, Mario. Only a few more months. Two maybe? I think it's early March. I hope it's early March.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: NinGurl69 *huggles on January 06, 2004, 02:21:34 PM
I wonder if there'll be a "jungle boogie" prequel:  Metal Pr0n Solid?
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: NinGurl69 *huggles on January 08, 2004, 02:05:14 AM
I belive GameSpy has "new/old" interview with Kojima-san on MGS:TTS.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: vudu on January 08, 2004, 04:14:59 AM
they do.  it can be found here for those too lazy to type the address into their web browser.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: SearanoX on January 10, 2004, 05:52:30 AM
IGN has some new The Twin Snakes content.  Here are the links.

Preview

Screenshots

Shaping up to be very nice, I'm pleased to say.  The screens aren't all that great, because they're all just cinematic things.  Wish they had some more in-game shots/movies.

The preview doesn't have a whole lot of new stuff, but it's still worth a read.  They mention things about some (cool) easter eggs in there.

Shaping up to be very nice, I'm pleased to say.  The screens aren't all that great, because they're all just cinematic things.  Wish they had some more in-game shots/movies.

The preview doesn't have a whole lot of new stuff, but it's still worth a read.  They mention things about some (cool) easter eggs in there.  
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: vudu on January 10, 2004, 09:48:06 AM
as long as we're linking to mgs previews, there's a new one at gamespot.
Quote

The game is essentially a director's cut version of the original PlayStation classic, Metal Gear Solid, and it features completely revamped graphics and enhanced gameplay.

surprisingly, they're a little more harsh on the fact that this is a remake than ign was.  ouch.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: The Omen on January 10, 2004, 11:13:14 AM
This game is coming out in March , shouldnt there be advertisements by now?  Hype this mutha up.

KingVudu, punk is bad for your health....unless its The Clash, of course.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Divad on January 10, 2004, 10:54:16 PM
Hi!

Just found out that there are lots of new movies and screenshots to Metal Gear Solid: The Twin Snakes on www.n-zone.de.

Here are the links:
http://www.n-zone.de/?article_id=268180
http://www.n-zone.de/?article_id=265460
http://www.n-zone.de/?article_id=265180

Here are login and pass I have found in another forum.
login: dsn2k
password: 123456

I have just watched the videos and screenshots. They are really cool! Check them out! But be warned, there are some spoilers too.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: SearanoX on January 11, 2004, 04:15:56 AM
I'll edit in my thoughts in a few minutes...these things are going at a really slow speed.

EDIT:  Well, that was...a bit more than just a few minutes...

The videos are all really neat.  I remembered some of the moments from the original, albeit with some changes to dialogue.  I also like how they kept the old portraits from the first game.  Very nice.  The animation is also quite good, which is to be expected after Metal Gear Solid 2: Sons of Liberty.

Good find, those videos.  
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Actraiser on January 11, 2004, 04:38:23 PM
Wow.  The video at IGN looks outstanding.  I love what theyve done with the cinematics and I dont think they changed the dialogue, at all.  They weren't supposed to, anyway.  I will have this.  Oh yes, I will.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: NinGurl69 *huggles on January 11, 2004, 05:58:46 PM
Did MGS2 have an option to invert the control stick's Y-axis? (so that Down "looks up" and Up "looks down" like in Wind Waker)
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: VoodooMerlin on January 13, 2004, 10:18:19 PM
I hope you can invert it. Down to look down and up to look up is pretty weird to me. I won't play a game if it's configured to only that control, I don't care how good it is.

I've never been a real Metal Gear fan since playing the first PSX game. I LOVED the game and couldn't stop playing it. I thought it was facinating.....until half way through. Here you've got this ultra cool guy named Snake, makes James Bond look like a weenie. You spend the first half of the game sneaking around trying not to be seen or heard. Incredible fun. Then he walks into a warehouse......there's this chick with a rifle up on a catwalk with a bead drawn on him....and what does hero boy do? All of a sudden his brains go out the window as he lies out in the open on the floor and tries to pick HER off with a scope. I thought to myself "what the hell? This totally wrecks the believability of the character. He wouldn't put himself in that position. What crap."

I took the disc out of the machine and never played again.

I'm thinking that despite that stupid part of the game, I'd like to finish what I started just to see how it all turned out. Maybe they'll have a code where I can level-skip that scene. ;p
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: NinGurl69 *huggles on January 13, 2004, 11:43:10 PM
I've preferred, no, demanded the inverted Y-axis ever since Link got his slingshot (or used the game's 1st-person view) in Ocarina of Time.  Similarly here, I won't play a game if manual aiming isn't controlled/allowed that way.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Berny on January 14, 2004, 08:39:51 AM
Yeah, and especially after MP, which was my first real shooter, I will get REALLY confused if they suddenly switch the Yaxis again to "stewpid mowd."  
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: SearanoX on January 14, 2004, 12:02:31 PM
You call Metroid Prime a shooter?

*murders*

Ahh, but let's not get into that old debate again.

Voodoo, despite that one scene, the game is still incredibly good.  You can't expect it to be amazingly serious, because, after all, it is a mix of anime and Tom Clancy.  I don't see why you don't want to play such a good game.  Everything has it's flaws, and I doubt that this scene really ruins the whole experience.

As for The Twin Snakes...they've re-done nearly all of the cinematic scenes for the game (3 hours total), so there's a good chance that they've fixed that up.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: VoodooMerlin on January 14, 2004, 04:06:23 PM
Yep....that's sorta what I'm saying. I was too harsh on it and would really like to finish it. You'll never hear me argue that it isn't a great game. A bazillion gamers can't be wrong. You work in this industry and you get picky and overly critical, trust me. Silly, really.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: yellowfellow on January 14, 2004, 06:16:53 PM
there's a new movie up at the MGS: TS website (look under news):

http://www.konamijpn.com/products/mgs_tts/english/

it's almost half an hour long and has lots of cinematics

WARNING!!! it has LOTS of cinematics and LOTS of spoilers!!! i didn't even watch the whole thing because i think it might ruin the experience even though i've played the crap put of the PSX version
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: bryanee on January 15, 2004, 07:02:20 AM
That trailer is the dogs b*ll*cks (for ppl who arent english that means bloody brilliant).

Best cutscenes ever.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: vudu on January 15, 2004, 07:24:34 AM
maybe i'm retarded, but i have to ask...b*ll*cks?
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Bill Aurion on January 15, 2004, 08:45:38 AM
Hey, wait a second...I never noticed this in the original...
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: SearanoX on January 15, 2004, 10:02:45 AM
Yep...another one of the easter eggs they've added to the game.  Shooting Mario and Yoshi give different sounds and stuff.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: bryanee on January 15, 2004, 02:52:45 PM
Quote

Originally posted by: kingvudu
maybe i'm retarded, but i have to ask...b*ll*cks?



b.o.l.l.o.c.k.s

if you dont know what that is, its another word for testicles.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Mario on January 15, 2004, 03:11:41 PM
http://www.jeux-france.com/Affichage_News.php3?Id_news=2592

The latest word from Japan is that a collector’s edition of Twin Snake will be released on the 11th of March which will be called Metal Gear: The Twin Snakes Premium. It will contain The First NES game on the disc, plus an collectors art book. The set will be sold for 21.000 Yen/155 Euros.

Nice.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Bill Aurion on January 15, 2004, 03:23:42 PM
Plus there will be a limited edition GC to fit the occasion!
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: SearanoX on January 15, 2004, 03:55:30 PM
Very nice.  I'll definetly be picking up this collector's edition, if the rumours are true.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Actraiser on January 15, 2004, 06:16:28 PM
but will the fancy collector's edition be released in the states?  heh.  probably not.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: CaseyRyback on January 15, 2004, 07:34:56 PM
If they released it here I would buy it

I really wished that Silicon Knights would have stepped up to the plate and instead of a port of a NES game given us some VR missions

Only problem now seeing as it probably won't come here is do I want to buy a MGS GCN or a  famicon GBA SP
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: CYBERSTAR on January 15, 2004, 07:54:22 PM
if there is no vr missions this game will suck big time ! the vr is the best part.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Perfect Cell on January 16, 2004, 04:11:07 AM
No Bonus disk here? Disapointing, Nintendo could have done something similar to Zelda here. Give us the NES game, some VR Missions  for Twin Snakes,  and some movies of upcoming games.  
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Berny on January 16, 2004, 05:49:43 AM
Quote

Originally posted by: SearanoX
You call Metroid Prime a shooter?

*murders*



Well, you do use a weapon. And it did use the inverted Y axis. I'm not saying its a first person shooter. I don't like those. Metroid Prime is my god.

EDIT: Oh yeah, and what are these "VR missions" of which all of you speak?
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: vudu on January 16, 2004, 06:53:11 AM
Quote

Originally posted by: CYBERSTAR
if there is no vr missions this game will suck big time ! the vr is the best part.
 dennis said in an interview over at ign that there won't be any vr missions.  sorry to disappoint.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: vudu on January 16, 2004, 06:56:37 AM
Quote

Originally posted by: Mario
Ah yes, a February 27 release date for Australia is all but confirmed. I will have this game before all of you, well most of you.. hopefully. My frothing demand for this game is increasing by the day.
Quote

Originally posted by: Mario
Metal Gear Solid delayed to March 12th.
 sorry, ol' chum, but i just had to say serves you right for rubbing it in our faces that you would get to play before us.  better luck next time.  
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: yellowfellow on January 16, 2004, 07:28:33 AM
i was just thinking in lecture today (my mind wanders alot), what if SK incorporated some new insanity effects into MGS, say in parts leading up until the fight with psycho mantis  
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Berny on January 16, 2004, 01:15:22 PM
Are these trailers revealing too much of the plot? I know all about some of Snake's enemies now. I hope that doesn't ruin the game.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: SearanoX on January 16, 2004, 01:38:09 PM
No, it shouldn't reveal all that much.  The game's storyline is still a mystery for those who don't know it...and I think that Silikon Knights is saving the best cinematics for the full game.  
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Berny on January 16, 2004, 02:54:28 PM
YES! Some of those fight scenes....oohhhhh.... they are AMAZING. I'm noticing some bullet time in there too. EVERYONE rips off the matrix. EVERYONE. I want this game so bad. SO bad. I think that I will eventually have to decide between this and FF: CC. I know where my fifty bucks is going. Right into the pockets of Denis Dyack, that wonderful man.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: CYBERSTAR on January 17, 2004, 01:57:26 AM
as there is'nt going to be any vr in this i'd go for ff cc as this game will be very short if the ps1 version is anything to go by.
i can't belive they are leaving the best part out of the game .the original had vr so what kind of remake is this going to be without them .i've been looking forward to this for ages but now i dont think i'll bother .
konami should never have let this go to sk it will end up like the ps2 version of sol (poor) . if it is short konami will end up doing a substance type version of this for ps2 i will wait for that .
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: CYBERSTAR on January 17, 2004, 02:09:01 AM
then again it might have some snake tales and some sub senarios .
please please please put some snake tales in this .
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: SearanoX on January 17, 2004, 06:32:38 AM
The game does not have VR.  They would have put it in, but they want to have the game out as soon as possible.  VR could mean delaying the game for close to another year.

Still, the game is loaded with replacements.  Unlockable characters, outfits, tons of easter eggs, blooper cinematics (not confirmed, but I'm assuming that since two are shown at the end of the latest trailer), and much more.  Silikon Knights is saying that there is much more stuff than in MGS2, although there are still no VR missions.  Still, if it means getting tons more secrets and unlockables, I'm all for it.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Berny on January 17, 2004, 08:01:15 AM
Quote

Originally posted by: CYBERSTAR
as there is'nt going to be any vr in this i'd go for ff cc as this game will be very short if the ps1 version is anything to go by.



A short but good game is worth it. This game according to the trailer has the best video game story ever. Final Fantasy has a simple story and is based on multiplayer. I've been waiting for this game for too long. I will probably buy this instead of Crystal Chronicles.

Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Actraiser on January 17, 2004, 08:18:39 AM
the VR in the original MGS is nothing special, anyway.  The VR Missions game for PS1 is where it's at, if you really want to do VR stuff.  Once I played VR Missions, I never touched the boring, plain, VR stuff on MGS
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: SearanoX on January 17, 2004, 08:53:44 AM
The game isn't going to be short.  The single player game is 20-30 hours depending on your skill.  For a shooter, that's pretty damn good for a single run through.  Obviously, it's possible to go faster, but that's the average.  

Tons of replay value as well.  VR isn't everything.  Like I said, hidden characters, costumes, unlockable cinematics, possibly extra weapons, most likely some mini-games, and more.

I'd take that over VR four days of the week.  
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Berny on January 17, 2004, 09:00:01 AM
Ha ha. Yay! Minigames. I am really looking forward to this. Especially after that 1/2 hour trailer. That showed a lot and there's got to be more. And like I said before, there is a lot Matrix references in there. Cyborg (maybe Snake dressed as Cyborg, I really don't know nor do I care to know yet) was fighting something with lots o' bullets and he was dodging them Neo style. They even had the trails behind the bullets. AHHH! I want this game so bad. What is it, two months left?
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Actraiser on January 17, 2004, 09:20:31 AM
Quote

Originally posted by: SearanoX
The game isn't going to be short.  The single player game is 20-30 hours depending on your skill.  For a shooter, that's pretty damn good for a single run through.  Obviously, it's possible to go faster, but that's the average.  

Tons of replay value as well.  VR isn't everything.  Like I said, hidden characters, costumes, unlockable cinematics, possibly extra weapons, most likely some mini-games, and more.

I'd take that over VR four days of the week.

I beat the original in just over 14 the day after I bought it.  they couldnt have added THAT much
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Berny on January 17, 2004, 10:21:43 AM
You never know. Those guys at SK are tricksy. By the way, was that good old Dyack in the Psycho Mantis scene? I thought I saw Hideo too.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: SearanoX on January 17, 2004, 10:33:44 AM
Yep,it was Dyack, Hideo, and Miyamoto in the pictures.  Those are the kinds of things I'm talking about when I refer to easter eggs...of course, there's going to be tons more hidden stuff as well..
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Sirmorphix on January 17, 2004, 10:41:22 AM
Quote

blooper cinematics (not confirmed, but I'm assuming that since two are shown at the end of the latest trailer)


I am positive that those are not blooper cinematics, just reworked sequences.  Especially the scene where revolver ocelot is spinning his gun.  Revolver has something happen to his right hand , that being the hand he shoots with.  Kojima revealed that throughout the game he pratices spinning the gun on his left hand, before he becomes as good as he was with his right hand.

The other sequence was just a retooling of the old tank scene.

*Edited for possible spoilers*
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: SearanoX on January 17, 2004, 10:57:25 AM
Eh?  Doesn't he use a mechanical hand for his shooting and such?
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Actraiser on January 17, 2004, 11:27:41 AM
Quote

Originally posted by: SearanoX
Eh?  Doesn't he use a mechanical hand for his shooting and such?
not that I remember.  he was just that good.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Sirmorphix on January 17, 2004, 11:48:43 AM
Quote

Originally posted by: SearanoX
Eh?  Doesn't he use a mechanical hand for his shooting and such?



Revolver doesn't use a mechanical hand, he's just absurdly good.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: SearanoX on January 17, 2004, 02:35:08 PM
Ah, but check the trailer...during the introduction, he's missing his hand, as well as when he's torturing Snake.  However later on, when Snake is fighting him, he has his hand.  It's obvious, because it shows both at once, and he even loads his gun.  That wouldn't really work with one hand.

So?  In the beginning he doesn't have a hand, and in the end, he does?  

Gah, didn't play enough of the game or remember the parts that I did play.  Can someone clear this up?    
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: yellowfellow on January 17, 2004, 03:36:49 PM
well, obviously the "intro" is after the altercation where he loses his hand
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: SearanoX on January 17, 2004, 03:39:32 PM
Yes but how does that explain the fact that he has his hand later on?
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Mario on January 17, 2004, 04:23:04 PM
Maybe you should wait until the game is actually released before you find out everything about it. I see no need to watch any videos or find out anymore info if i have already decided im buying the game. It just makes finally playing the game more satisfying, in my opinion.

I can't wait for this game, oooh yeah not long to go now.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: yellowfellow on January 17, 2004, 10:04:42 PM
because that happens before the trailer "intro"... just because the trailer is in some order doesn't imply that the game follows that order
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: SearanoX on January 18, 2004, 03:29:45 AM
Actually, the order of the trailer generally is the same as in the game...and the beginning part is obvious.  Even if the part with the torture chamber takes place afterward, that doesn't account for Ocelot missing his hand at the beginning of the game.

Ugh...this argument is getting stupid.  Does anyone actually know the answer?
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: yellowfellow on January 18, 2004, 05:26:02 AM
sheesh, no kidding this argument is stupid, i know the answer and i'm telling you.  the part where Revolver says "I've been waiting for you solid snake" is their first meeting (two hands).  At the end of that meeting, something happens where revolver loses his hand.  then they meet again in the torture chamber and finally the trailer "intro" occurs, which actually takes place at the end of the game (one hand)"
thats what i mean when i said that the trailer doesn't really conform to the actual order of the game.  
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: SearanoX on January 18, 2004, 05:32:33 AM
Hmm...alright, then...though I could have sworn that that part was at the beginning and not the end.

Thanks for clearing that up...I guess.        

Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: mjbd on January 18, 2004, 05:51:57 AM
Wow, I just downloaded the trailer, and it looks awsome.  I really wasnt all that interested in the game prior to downloading the trailer.  SK seems to be doing a stellar job.  Looks like March is going to be a good month.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Nintendo Gamecube on January 18, 2004, 02:06:44 PM
I'd just prefer wathcing a full motion length movie of the game, after veiwing the 27 min trailer.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Berny on January 19, 2004, 07:56:45 AM
Ha ha. Yeah, they way SK did this one up, it looks a lot more like a movie than a game. And a good movie too.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: ryman606 on January 20, 2004, 09:33:56 AM
Does anyone know how many blocks this game is going to take up?  Thanks for your help.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Berny on January 20, 2004, 03:15:29 PM
Good question. My two 59s are running low on fuel.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: SearanoX on January 20, 2004, 03:49:10 PM
Nope, as far as I know, it hasn't been announced yet, though it probably won't be more than 15.  I'm expecting under 10, but it would be nice if they could get it down to 1 like Metroid Prime.    
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Berny on January 21, 2004, 04:28:51 PM
1 would make me very happy. I forget, have they confirmed the number of disks? This one sounds like a twofer to me. But that's just me.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Bill Aurion on January 21, 2004, 04:54:25 PM
I heard it was two, but these days, who can tell what's true and what's not?...
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: the_zombie_luke on January 21, 2004, 05:02:04 PM
SK got the save block down to 15 in ED, which included several different files and you could save just about anywhere.  
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Ocarina Blue on January 22, 2004, 02:00:07 AM
The only reason ED's save file was so big was the ability to save anywhere. If that wasn't there, it could have easily been scraped down to 2-3 blocks. I haven't played MGS, and I know almost nothing abpout it. From what I can gather, it has a linear storyline with lots of set events. If it has a non-existant or linear (like Metriod Pime's) inventory system, and set save points, it will be tiny. If someone could tell me the nature of the inventory system, the save system, the naming system, the linearity of events, and a rough number of each (e.g. there are 20 items, and 100 save points or whatever), I should be able to work out a rough number of blocks for you.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: SearanoX on January 22, 2004, 04:34:18 AM
Yeah, I'm pretty sure that the Playstation versions of the MGS games have had an auto-save system, but the PC versions have had a save-anywhere feature.

And it's confirmed to be two disks.  No memory card holder for you.  
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Bill Aurion on January 22, 2004, 11:50:44 AM
I'm hearing 3 blocks now...Sounds good to me...
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: CYBERSTAR on January 22, 2004, 11:11:48 PM
you can save anywhere on mgs for the ps 1 you have to talk to the woman on the radio to save
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Divad on January 23, 2004, 01:12:27 PM
If you guys want to see more of Metal Gear Solid: The Twin Snakes, just head over to www.n-zone.de. They have released a couple of new movies and screenshots. There is some gameplay-stuff, but most of the videos are from the cutscenes. They don't spoil too much, cause most scenes are already known from the 27 minutes trailer.

login-dsn2k, password-123456
http://www.n-zone.de/?article_id=274600  
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: yellowfellow on January 24, 2004, 09:42:53 AM
is it just me, or does it seem like the lip-syncin is off?
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: SearanoX on January 24, 2004, 09:50:11 AM
Yes, it does seem that way.  I think it might have to do with the game running at 60 fps and the movies shooting at 30 fps, but I could be wrong.  I'm pretty sure that the lip-synching was brought over from MGS2, and that game wasn't really known to have the best of the best in that department.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Blade2T33 on January 28, 2004, 07:20:21 AM
You can save any were in MGS but you dont start at the exaxt same position. usally at the start of the last door you went through or the last area you were in.

I saw the trailer it looks great i u have the game on PSone but i need to get it again as i loved playing through it.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Black_Lable_2049 on January 30, 2004, 06:36:14 AM
I heard that they were extending the game i played alittle of it on a demo disk for playstation it was really fun but i beat it and didnt have no more to play. does anyone know how much it will cost when it first comes out. I wonder if it will be better than splinter cell pandoras tommorow
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: vudu on January 30, 2004, 06:46:10 AM
twin snakes retails at $40 US dollars.

as far as comparing it to pandora tomorrow, that depends on how much ubi soft "fixed" the gameplay from the original.  personally, i didn't really care for the original splinter cell, so i'm not keeping tabs on the sequal.  the game was far too linear for my liking.  every puzzle had one set solution, and there was very little room for deviance from the way the designers intended you to play through a level.  if pandora tomorrow is more open-ended and offers several ways to tackle a problem, the game will give twin snakes a run for its money.  as it stands, i'm leaning more towards twin snakes.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Black_Lable_2049 on January 31, 2004, 02:10:57 PM
Why would the make a mg3 for gamecube if they dont have the 2nd one? NOt everyone has a ps2 so they can play the 2nd one  
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Bill Aurion on January 31, 2004, 02:54:38 PM
MGS3 is a prequel, so it wouldn't matter if they had played the first two or not...
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: NinGurl69 *huggles on January 31, 2004, 03:49:09 PM
I just read the past 6 posts, and I have no clue how mentioning MGS3 is related to any of this.

WTF
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Blade2T33 on February 01, 2004, 12:30:15 AM
Id be more of a Metal gear solid fan my self , Splinter cell is good and all but its story line just ist as exiting. I just skip al the talking crap in SC just to get to the game.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: boggy b on February 02, 2004, 10:05:42 AM
I've had aread back through this thread, and I'm a little angry that people are referring to this game as Dennis Dyack's. It's not. It's Hideo Kojima's. All Dennis and SK are doing really are revamping the graphics (using an engine that Hideo's team created) and remaking all the models (which Hideo's team made in the first place).

If Hideo's game wasn't a classic in the first place (even as far back as the MSX version of MG) then there'd BE no Twin Snakes. I think you should all bear that in mind.

Also, the bundle seems cool, but I really hope the original MG they include is the MSX version. The NES version is horrible.  
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: mouse_clicker on February 02, 2004, 11:18:45 AM
Boggy, no one is claiming Metal Gear Solid is Dyack's- they're claiming Twin Snakes is Dyack's, which it most definitely is (or rather Silicon Knights' in general). Silicon Knights is the one remaking the game- they're not using the MGS2 engine, they're rebuilding the game from the ground up for the Gamecube. And it's not just a port with prettier graphics- everyone should know that by now. The game has been heavily revamped, and those additions and this remake are justifiably credited to Denis Dyack and Silicon Knights.    
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: SearanoX on February 02, 2004, 11:33:39 AM
Thanks for putting this guy in his place, mouse_clicker - I was just about to do the same, when I saw your post.  Saved me some time, you did.

Yes, the game is going to be completely different.  Many things have been modified, lengthened, or added in compeltely.  It also does not use the MGS2 engline, as mouse_clicker stated - it merely uses a near carbon copy graphical style, which looks much nicer than MGS2, what with higher-poly models, environments, and bump mapping on most things (although the animation seems to just as good as MGS2, if not better (amazingly), which could be Konami's work).  Sound has also been completely redone, with quite a few conversations changed around to make things more clear and cinematic.  Cutscenes are also much longer and action-packed as well.

It's Silikon Knights' game, not Konami's.  Konami is merely overseeing the production so it's done to their satisfaction, nothing much more.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: vudu on February 02, 2004, 11:56:53 AM
i'm actually really sick of hearing that all twin snakes is is "the original mgs storyline with mgs2 gameplay".  that's how both ebgames.com and gamestop.com are advertising twin snakes.

Quote

description on: ebgames.comSolid Snake infiltrates the Nintendo GameCube in Metal Gear Solid: The Twin Snakes. Combining the story of Metal Gear Solid with the graphics and gameplay of Metal Gear Solid 2: Sons of Liberty, Metal Gear Solid: The Twin Snakes delivers a Metal Gear Solid experience like no other. Get in gear with the first exclusive Metal Gear Solid for Nintendo GameCube!
Quote

description on: gamestop.comExperience the original Metal Gear Solid reinvented with next-generation graphics and gameplay [...] from Metal Gear Solid 2: Sons of Liberty, such as hanging from ledges, in the the world of the original Metal Gear Solid.
 they're making the game out to be little more than the equivalent of an expansion pack to mgs2.  this is not going to help sell the game to people who don't bother to look any further than the press release for twin snakes.  

if nintendo doesn't do something to set the record straight, i fear many people will pass this game up in favor of pandora tomorrow which doesn't have "unnecessary remake" hanging over its head.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Berny on February 02, 2004, 05:37:24 PM
IGN actually bothered to report that MGS is shipping earlier than expected. The trailers say March 11 when in fact, we'll get it on March 9. Seeing as these things always seem to release 2 days later where I live, I'll look forward to the March 11 release date. ^_^
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Aretak on February 04, 2004, 06:00:26 AM
I still have some money put aside to buy this... I'm surprised I've managed to get by without spending it actually.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Armed on February 04, 2004, 07:52:58 AM
Yes im getting it as soon as it comes out!!!
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Sirmorphix on February 04, 2004, 05:17:10 PM
IGN has a crap load of new movies, pictures and impressions up for all those interested.

http://cube.ign.com/articles/490/490066p1.html
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Berny on February 05, 2004, 11:22:52 AM
I can't watch any more of their movies. I've seen too much. I want to forget it all before I play it.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: SearanoX on February 05, 2004, 11:58:20 AM
Downloaded every single one of them a little earlier.  All I can say is that it is far, far better than I had ever expected.  The work that they have done is just downright amazing.  They've also seemed to have fixed up the facial animations so talking looks much, much better.  I'm slightly worried about the framerate being a bit on the choppy side, but hopefully they'll have that ironed out soon.

*goes back to drooling*
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Sirmorphix on February 05, 2004, 04:34:19 PM
For those interested in further spoiling the game, new images and an IGN insider video showing little easter eggs of Nintendo and Silicon Knights related materials hidden in the game.

More spoilers from IGN!  Awesome.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: yellowfellow on February 06, 2004, 05:42:41 PM
in case you happen to mosey on over to IGN, then don't read their N-Query... there is one question where they give away something about MGS:TS which personally, having played the original repeatedly i wouldn't have wanted to know.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Sirmorphix on February 06, 2004, 07:59:57 PM
I couldn't agree more...  I was pretty upset with that spoiler-ific N-Query.  Something they managed to spoil for someone who has played the game several, several times.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: boggy b on February 07, 2004, 03:25:00 AM
But the game is essentially Metal Gear Solid. You can't deny that. All SK did is the coding, and no matter how good it is that doesn't change the fact that they did not create the concepts.

You can call it SK's all you want, but I am still of the opinion that it's Kojima's.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Bloodworth on February 07, 2004, 09:05:26 AM
Oh whatever.  This arguing is senseless.  It's a huge collaboration between SK, Nintendo, Konami, and film director Ryuhei Kitamura.  Follow the link to find out who's responsible for what so you don't go giving credit to the wrong team.   And here's the main page too.  
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Berny on February 08, 2004, 12:43:48 PM
Why does IGN have "secrets" for this game on their site? Did they get a finished version of the game? I hate them.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: SearanoX on February 08, 2004, 01:17:09 PM
I don't think that they have a finished version.  Their impressions say near-final build of the game, not final.  Hopefully the framerate and such will be fixed up...that's starting to worry me.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Berny on February 08, 2004, 01:40:20 PM
Come ON. Has SK EVER let us down? NO! They are 1–1. ^_^
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: SearanoX on February 08, 2004, 01:43:13 PM
I hope so...but judging by the videos, the framerate did seem somewhat unstable...at times in the outdoor areas, but also in firefights - where it really counts to have a clean framerate.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Bloodworth on February 08, 2004, 04:04:54 PM
Please, those videos were so compressed.  The last thing you want to do is use them to judge graphics quality.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: SearanoX on February 08, 2004, 04:18:03 PM
I'm not judging the graphics quality from them.  What I am doing is saying that the framerate is pretty choppy in places - and yes, you can notice the difference.  Considering that it's not my computer lagging up or anything and that the video is recording at a low framerate, the only other possible explanation is that the framerate gets choppy.  IGN also says that the framerate gets rather unsteady at times.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: vudu on February 10, 2004, 07:20:27 AM
there's a great 41 question interview with denis dyack over at the ign boards.  it's a great read.  do yourself a favor, and don't read anything past denis' reply.  the people over there are idiots.  and their avatars/sigs hurt my eyes.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: SearanoX on February 10, 2004, 11:00:59 AM
I saw that, and I'm now happy to see that the framerate has been much improved.  Although it's not an absolute constant 60, I'm still content with the fact that it will only drop from that number slightly.

Good work, Silikon Knights.  
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: KnowsNothing on February 15, 2004, 04:59:18 PM
It's possible that IGN got a finished copy.  Gamestop has one.

I don't visit IGN anywho.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Gmilan0789 on February 15, 2004, 05:24:13 PM
I really doubt that there will be many changes in the game play we can really expect is some awsome graphics.  I played this game when it first game out it is still my favorite game till this day because of the advanced gamplay for its time like if anyelse played the original you would agree because at one point you had to look on the back of the gamecase to get the codec number.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Molobert on February 15, 2004, 07:18:41 PM
Actually there will be a lot of changes with the gameplay...basically anything you can do in MGS2 you can now do in TTS, and Silicon Knights had to change a lot of the gameplay elements to work this in. Of course there's a lot of other stuff being changed, not just the graphics .
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: MysticGohan24 on February 15, 2004, 08:31:18 PM
Quote

Originally posted by: Molobert
Actually there will be a lot of changes with the gameplay...basically anything you can do in MGS2 you can now do in TTS, and Silicon Knights had to change a lot of the gameplay elements to work this in. Of course there's a lot of other stuff being changed, not just the graphics .



heh, Does that include Jungle Boogie? ( Snake having his way, with the guards ) ; )
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: CaseyRyback on February 16, 2004, 11:04:20 AM
Quote

Originally posted by: MysticGohan24
Quote

Originally posted by: Molobert
Actually there will be a lot of changes with the gameplay...basically anything you can do in MGS2 you can now do in TTS, and Silicon Knights had to change a lot of the gameplay elements to work this in. Of course there's a lot of other stuff being changed, not just the graphics .



heh, Does that include Jungle Boogie? ( Snake having his way, with the guards ) ; )


I wonder if there is a poster in a locker that tickles snake's fancy

 
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: NinGurl69 *huggles on February 16, 2004, 03:31:06 PM
Sure, it would have to be a man in uniform.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Mario on February 19, 2004, 11:21:33 PM
So uh, this game is getting decent review scores i hear.

9 / 10 / 9 from Dengeki is pretty damn good.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Uncle Rich AiAi on February 19, 2004, 11:32:24 PM
Pretty damn good?

How about freakin' damn good!

I hope it sell by the truckloads, so Konami will have no excuse not to give us only Disney games.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: CaseyRyback on February 20, 2004, 08:54:04 AM
yea GI named it GOTM, they said it was amazing.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: vudu on February 21, 2004, 08:15:48 AM
mario, where do you get your dengeki scores?  and fatsuma, for that matter.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Sirmorphix on February 21, 2004, 11:24:37 AM
More QA with Dennis over at the IGN boards.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Berny on February 21, 2004, 12:50:43 PM
Yay! INSANTIY EFFECTS!!!!
Can we deify Dennis? He could be the forum God.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: akdaman1 on February 21, 2004, 08:12:50 PM
Sorry to burst everyones bubbles but I have been hearing that this game is more of a port than a remake. It might have remade graphics and everything but the special features are apparently very limited.

Although that is a bad thing , I am still getting it.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Sirmorphix on February 21, 2004, 10:04:31 PM
Interestingly I have heard quite the opposite.  However to say that this game is more of a port than a remake is a bit of a ridiculous remark.  As it features a lot of reworked and new material, it's a strecth to compare it to a port.

- New Graphics Engine
- New/redone cinematics
- MGS2 moves (rolls, ledge hanging, First Person Shooting)
- Reworked enviorments (Areas have changes to allow for more use of the new moves)
- Improved enemy AI
- New voice overs
- Lockers, Dogtags, MGS2 weapons...

If you look at a port the features are generally:

- Improved graphics (higher poly count)
- Bonus level / bonus weapon

To compare say this game is more of a port than a remake is a bit of a slap in the face of Silicon Knights, Nintendo and Konami.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Bloodworth on February 22, 2004, 12:28:23 AM
and Napalm Films -- geez everyone just wants to give them the shaft.  They're why the cinemas are so darned cool.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: akdaman1 on February 22, 2004, 08:39:15 AM
Quote

Originally posted by: Sirmorphix
Interestingly I have heard quite the opposite.  However to say that this game is more of a port than a remake is a bit of a ridiculous remark.  As it features a lot of reworked and new material, it's a strecth to compare it to a port.

To compare say this game is more of a port than a remake is a bit of a slap in the face of Silicon Knights, Nintendo and Konami.


Sorry , I did go a bit overboard on my remark , although dont be expecting a REmake. There is still the same dialog etc and we are missing the VR missions ( I got really pissed off when I heard about no VR).
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: CreedDBZ on February 22, 2004, 03:53:15 PM
I personally never got to play the original mgs on psone so im really looking forward to this one.  in fact i just got back from preordering my copy.  hopefully this game lives up to all the hype.  from what i hear the source material is awesome, so i have no reason to think this wont be.  my birthday can't come first enough, what a way to celebrate!!!
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: CaseyRyback on February 22, 2004, 04:52:55 PM
Quote

Originally posted by: akdaman1
Quote

Originally posted by: Sirmorphix
Interestingly I have heard quite the opposite.  However to say that this game is more of a port than a remake is a bit of a ridiculous remark.  As it features a lot of reworked and new material, it's a strecth to compare it to a port.

To compare say this game is more of a port than a remake is a bit of a slap in the face of Silicon Knights, Nintendo and Konami.


Sorry , I did go a bit overboard on my remark , although dont be expecting a REmake. There is still the same dialog etc and we are missing the VR missions ( I got really pissed off when I heard about no VR).


VR were added in later on a seperate disc. The only complete was MGS: Integral which was never even released in America. Also Sons of Liberty came without VR, which only came later with Substance.

My hypothesis is that the game will sell well and they will either give us some VR or maybe a MGS 2/  MGS3 package.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Bill Aurion on February 23, 2004, 06:14:52 AM
*Oops, somehow I replied to a post that was done in May...Go me!*
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Nightingale on February 23, 2004, 06:35:23 AM
Release date 04 March 04
Preorder MetalGear Solid Twin Snake on here
MGS Twin Snake
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: CaseyRyback on February 23, 2004, 07:35:43 AM
Quote

Originally posted by: Nightingale
Release date 04 March 04
Preorder MetalGear Solid Twin Snake on here
MGS Twin Snake


Unless something changed, its March 9th in America, March 11th in Japan, and I think March 22nd for Europe
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Oldskool on February 23, 2004, 12:49:45 PM
One thing I never quite got or mabye remembered (haven't played the game beggining-to-end since when I was much younger and less wise.) was whether the terrorists in the game were revolutionary, genetically-enhanced freedom fighters or just genetically-enhanced mercinery/Special Forces-types who work for their "dad" Liquid Snake. Can anyone jog my memory?
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Molobert on February 23, 2004, 02:51:31 PM
Ok I'm not sure if this has been talked about, but I don't read this thread much because of spoilers. So - has anyone seen ANY advertising for TS other than one-page ads in gaming magazines? Release is only a couple weeks away and I have not seen any television ads. If this game sells poorly, Konami will probably blame the GC's userbase and not the lack of advertising...Oh and who is the publisher? Konami or Nintendo?
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: NinGurl69 *huggles on February 23, 2004, 03:55:21 PM
Publisher is Konami.

And because of my lack of intelligence, I can't find MGSTTS on that Play Asia page.  Maybe someone should get rid of all those PS2 listings so I can see better.

And if it's not being sold for $39.99, no tax, with overnight shipping, I'm buying it somewhere else.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: CaseyRyback on February 23, 2004, 05:40:43 PM
Quote

Originally posted by: Professional 666
Publisher is Konami.

And because of my lack of intelligence, I can't find MGSTTS on that Play Asia page.  Maybe someone should get rid of all those PS2 listings so I can see better.

And if it's not being sold for $39.99, no tax, with overnight shipping, I'm buying it somewhere else.


why not buy from Best Buy with the Gamer gift card and get 5 dollars off, making it 35 dollars + tax.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: NinGurl69 *huggles on February 23, 2004, 05:45:11 PM
Then give me a gamer gift card.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: CaseyRyback on February 23, 2004, 06:44:47 PM
Quote

Originally posted by: Professional 666
Then give me a gamer gift card.


why don't you walk into Best buy and get one for yourself. Its not that hard
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Sirmorphix on February 23, 2004, 06:55:13 PM
I have yet to see ANY advertisements for MGS:TTS.  If this game even comes close to bombing, I'm going to be very upset.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: NinGurl69 *huggles on February 23, 2004, 07:56:00 PM
Quote

Originally posted by: CaseyRyback

why don't you walk into Best buy and get one for yourself. Its not that hard


Explain to me how buying myself a gift card and applying it to the game gives me a total price point of $39.99 or less, and gets it to my doorstep the day after it's official ship date?

+ $5 gift card
+ $34.99 MGSTTS after gift card ($39.99 original)
+ CA sales tax on $34.99 item
+ gas in $$ amount used to drive to Best Buy
------------------------------------------------------
= $39.99 + some tax + used up gas $$ ....

.... > $39.99.

!!!!!@#&*^%$%&$@
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: SearanoX on February 24, 2004, 12:56:33 PM
I don't see why you expect to pay so little.  It's practically a completely new game, and they're going to sell it for just as much as any other new game they release.

As for advertising, I think we're going to start seeing stuff on the week of it's release.  With commercials, it's a bit awkward to say "coming soon!", unless it's a movie.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: vudu on February 24, 2004, 01:45:22 PM
actually, the game is retailing for $40.  so no worries.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: SearanoX on February 24, 2004, 01:52:37 PM
Ah, okay...so that means that I'll be buying it for around 60-70 dollars.  Well, at least it's a bit less than normal.

Lousy exchange rates.  >_<
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: CaseyRyback on February 24, 2004, 06:01:16 PM
Quote

Originally posted by: Professional 666
Quote

Originally posted by: CaseyRyback

why don't you walk into Best buy and get one for yourself. Its not that hard


Explain to me how buying myself a gift card and applying it to the game gives me a total price point of $39.99 or less, and gets it to my doorstep the day after it's official ship date?

+ $5 gift card
+ $34.99 MGSTTS after gift card ($39.99 original)
+ CA sales tax on $34.99 item
+ gas in $$ amount used to drive to Best Buy
------------------------------------------------------
= $39.99 + some tax + used up gas $$ ....

.... > $39.99.

!!!!!@#&*^%$%&$@



sorry, I live 100 feet from a Best Buy. Also seen several ads. One is in Game Informer this month, along with the game being named GOTM and being called classic
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: vudu on February 28, 2004, 11:49:25 AM
i got the new issue of gamepro yesterday.  in it they review twin snakes.  it got a 4.0 in graphics, 3.5 in sound, 4.5 in control and 4.0 in fun factor.  the review complains about needless "overdramatized effects that do little but draw attention to themselves" and a "flagging frame rate and bouts of slowdown that occur when too much activity crowds the screen".

needless to say, this isn't the glowing first review i had hoped for.  it's also not the story i've heard from dyack interviews, nor what i've come to expect from silicon knights.  i'm really hoping they gamepro reviewed this game based on a preview copy that was released several months ago, before the framerate issues were addressed.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: SearanoX on February 28, 2004, 11:56:51 AM
I would expect such a review from GamePro.  They've been biased against Nintendo for quite a while.  I wouldn't think anything of it.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Berny on February 28, 2004, 12:17:06 PM
Quote

Originally posted by: kingvudu
i got the new issue of gamepro yesterday.  in it they review twin snakes.  it got a 4.0 in graphics, 3.5 in sound, 4.5 in control and 4.0 in fun factor.  the review complains about needless "overdramatized effects that do little but draw attention to themselves" and a "flagging frame rate and bouts of slowdown that occur when too much activity crowds the screen".



Yeah mine came in the mail yesteday too. That really pissed me off. Why can't they just acknowledge a great game when they see one? I mean seriously, who doesn't like seeing bullet time? The Matrix established it and now it's the standard for action entertainment. And another thing: why was Doom 3 on the cover when there was only a preview of the game in there and TS was just released and is going to be my most favoritest game ever? Holy crap, I've regressed to fanboyism. I need to go sacrifice a goat.

I guess the framerate is a legitmate reason for it to lose points though. I still hate GamePro.

Speaking of whom (or would it be which?) the one I just got in the mail yesterday was the second I received in two days. I feel special. ^_^
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Sirmorphix on February 28, 2004, 12:19:20 PM
Degenki Cube gave it a 9, 9, 10 rating,  EGM a 8, 9, 8.5 rating, and Game Informer a 9.25

When you compare that to the Gamepro review, I wouldn't be too worried about it at all.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: akdaman1 on February 28, 2004, 01:08:36 PM
O.k we have all seen the graphics ...so we can pretty safley assume that Gamepro are biased with the 4.0 score.

We have also seen the FMVs and know what to expect from it. I am sure anyone who watched the 27 min vid loved it and can see that Gamepro are a bunch of F**s.

They also said that the framerate is above average ( which aint very good ) and that it is only a minor problem.

I tend to believe my dog Milo when he says a game is good or bad ...and he is saying MGS TS is a AWSOME game.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: NinGurl69 *huggles on February 28, 2004, 01:17:58 PM
Milo must be an amazing dog.

Give him his own journalistic video game website!
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: SearanoX on February 28, 2004, 01:39:46 PM
Quote

Originally posted by: akdaman1
O.k we have all seen the graphics ...so we can pretty safley assume that Gamepro are biased with the 4.0 score.

We have also seen the FMVs and know what to expect from it. I am sure anyone who watched the 27 min vid loved it and can see that Gamepro are a bunch of F**s.

They also said that the framerate is above average ( which aint very good ) and that it is only a minor problem.

I tend to believe my dog Milo when he says a game is good or bad ...and he is saying MGS TS is a AWSOME game.

I'm just wondering what you've done to that poor animal.

Framerate-wise, they're most likely just overstating.  SK has confirmed that while the game doesn't run at a flawless 60 fps, the drops in the framerate are very few and only noticable if you're looking for them.  It's most likely they're exaggerating this, or they have an older copy of the game.

 
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Ocarina Blue on February 28, 2004, 03:45:47 PM
Quote

Originally posted by: Berny
I mean seriously, who doesn't like seeing bullet time? The Matrix established it and now it's the standard for action entertainment.


Uh uh, that was Killer Bean, I think,
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: CaseyRyback on February 28, 2004, 04:28:02 PM
Quote

Originally posted by: Sirmorphix
Degenki Cube gave it a 9, 9, 10 rating,  EGM a 8, 9, 8.5 rating, and Game Informer a 9.25

When you compare that to the Gamepro review, I wouldn't be too worried about it at all.


also the second opinion of GI was a 9.5

Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Berny on February 28, 2004, 04:43:42 PM
Ha ha ha ha! That was one of the coolest things ever. You know it reminded me alot of Xiao Xiao, the OTHER coolest thing ever. I watched Killer Bean 2 and that was copyright 2000. I don't know when the first was realeased but Matrix was a '99 movie. Far better than the Matrix though. It acknowledged the fact that you cannot have both a good plot and an action movie. ^_^

As for MGS, when is this sucker coming out? Is it this Wednesday? Ah, I can't get it til the weekend anways.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: CaseyRyback on February 28, 2004, 05:18:17 PM
Quote

Originally posted by: Berny
Ha ha ha ha! That was one of the coolest things ever. You know it reminded me alot of Xiao Xiao, the OTHER coolest thing ever. I watched Killer Bean 2 and that was copyright 2000. I don't know when the first was realeased but Matrix was a '99 movie. Far better than the Matrix though. It acknowledged the fact that you cannot have both a good plot and an action movie. ^_^

As for MGS, when is this sucker coming out? Is it this Wednesday? Ah, I can't get it til the weekend anways.


nope, its the wednesday after next

the 9th
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Berny on February 29, 2004, 06:02:21 AM
That's actually a good thing. I get to buy the game the weekend after my exams.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: vudu on March 01, 2004, 06:00:10 AM
thanks for the info sirmorphix.  i pretty much knew gamepro blew, i just needed to hear it from someone else.  

i'll go back to not worrying, and anxiously awaiting my copy of twin snakes to arrive in the mail.  does anyone know where any online reviews have popped up?
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: akdaman1 on March 01, 2004, 08:37:28 AM
Nope sorry now online reviews yet. Wait another 2-3 days.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: StrikerObi on March 01, 2004, 10:43:28 AM
Ok, once and for all. Here is how the Gamer Gift Card works.

You buy a Gamer Gift Card, and put any amount of money on it (even a penny if you want, I usually put $20 on myself).
The Gamer Gift Card comes with a coupon that will take $5 off any videogame software priced $19.99 and up.
You leave the store.
Re-enter the store and pick up a copy of the game you want.
Go to the register. Give them the game and the coupon.
Pay with whatever you just put on your gift card 5 minutes ago and pay the rest however you want.

So it works like this (example MGS:TTS):

Purchase Gift Card, put $20 on.
Purchase MGS:TTS (MSRP $40).

$40
-$5 coupon from Gamer Gift Card
--------
$35

Pay the $35 with the $20 on the gift card and $15 more from wherever (plus tax).

There, it's really simple. What most people do not realize is that the $5 off comes from a coupon included with the Gamer Gift Card.  
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: NinGurl69 *huggles on March 01, 2004, 01:04:27 PM
No one told me about the $5-off coupon.  Thanks a bunch.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Sirmorphix on March 05, 2004, 02:17:32 AM
Anyone thinking some online reviews will pop up any time soon?  I've been expecting at least a review from IGN by thursday, and Friday is already here.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: SearanoX on March 05, 2004, 10:54:20 AM
Most likely we're going to see things appearing during the weekend, or perhaps Monday.  Shouldn't be much longer now, though.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: vudu on March 05, 2004, 11:20:59 AM
there's a review over at computerandvideogames.com.  i've never read one of their reviews before, so i'm not familiar with any biases, etc, but it's a pretty decent review.  i'll sum it up with one quote.
Quote

Despite [some] flaws, Metal Gear still manages to be a killer game. The best Metal Gear game ever.
check out the review here.  
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Sirmorphix on March 05, 2004, 07:45:45 PM
Has anybody looked at the "Twin Snakes Secrects" news post on Nintendojo?  I want to look at it, but this game already has so few surprises in it for me.  So if someone had read it, I was wondering if it spoils stuff for someone who has already beaten the original PSX version.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: yellowfellow on March 06, 2004, 03:56:52 AM
not really, and there's not too much to the post as well.  It has one "easter egg" and if you've played the PSX version of MGS then it's an obvious no brainer.  
What it's about is psycho mantis' references to Mario sunshine, Zelda, ED, and some others.  That's about the depth it delves into.
Oh, and i assume you are talking about "MGS: Secrets" post March 5th, right?  
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Perfect Cell on March 06, 2004, 06:54:52 AM
Play magazine alos reviewed it... They said it was good ,but not the ultiamte MGS
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Bloodworth on March 06, 2004, 08:58:08 AM
Matt and Craig were at DICE, so that's probably why you haven't seen a review yet.  Either way, I really feel that they've been covering it too much, and anyone that reads all of their bits on MGS is going to feel disappointed by the final game, simply because there aren't any surprises left.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: CreedDBZ on March 06, 2004, 05:30:27 PM
So does anyone have any idea what is up with the release date?  I know how the whole "shipping date" thing works out, but all of a sudden I see that it is now getting shipped on the 9th.  I had always seen the date as the 8th.  Plus, if you look in this week's circuit city flyer it has the game available friday and target has it listed as thursday.  I know they are always a day or two later, but friday?!  I really hope this game is still set to be available on the 9th.  Does anyone have any info?
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Berny on March 06, 2004, 05:49:34 PM
I've heard a lot of Thursdays. I'm not that concerned about what day next week it's released as I have exams to haggle with until Friday, at which point I will pick up and play this game until it is 2AM on March 22.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: CaseyRyback on March 08, 2004, 12:24:06 PM
Quote

Originally posted by: Bloodworth
Matt and Craig were at DICE, so that's probably why you haven't seen a review yet.  Either way, I really feel that they've been covering it too much, and anyone that reads all of their bits on MGS is going to feel disappointed by the final game, simply because there aren't any surprises left.


I totally agree. I played MGS2 far after the hype machine died down and had not read any of the reviws, and thought to myself that this was one of the best games ever. By not falling victim to the absurd hype, I was able to enjoy the game without constantly hearing how it was the greatest or the story sucked.

While I have not played MGS ever. I do know a lot of the story from MGS2, and a little from the other games(like MG on the NES). I do not see myself being disappionted, even though I am overly hyped for this game. Even if its not as good as hoped, Splinter Cell comes out in two weeks for the PC and hopefully the problems will be fixed(all those stupid keypads)

Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Sirmorphix on March 08, 2004, 04:02:19 PM
The IGN review for Twin Snakes is up.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: mouse_clicker on March 08, 2004, 04:08:01 PM
Not a bad score, but nearly all of their complaints were with the original, not the remake. This seems to have become a habit of IGN's.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Perfect Cell on March 08, 2004, 05:39:01 PM
 Bah, i dont really understand it, didnt MGS for PS1, get a higher score?  
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: vudu on March 08, 2004, 05:47:25 PM
Quote

Our only real gripe is that it doesn't also always run at 60 frames per second. Instead, in wide-open environments and during combat sequences with lots of particles the action may hiccup. It's not a major problem, but it's noticeable
 quite a different story than what game pro told.  i'm glad the frame rate isn't a major issue.  that was the one lingering doubt i had about this game.
Quote

didnt MGS for PS1, get a higher score?
 ign.com gave the original mgs a 9.8 back in 1998.  but you have to remember, these rating mean very different things, seeing as how (a) they were reviewed by two different people and (b) 5.5 years have passed between the two reviews and the gaming world is very different.  stealth games seem to be a dime a dozen these days, where mgs was one of the (if not the) first stealth based game.  either way, 8.5 is a respectable score, and seeing as how it's the same overall score as the other review i read (i'm not even counting game pro), i see a pattern forming.    
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: mouse_clicker on March 08, 2004, 05:49:34 PM
The core material of Twin Snakes shouldn't be judged against the slew of other stealth games, though, considering it's a remake of the original stealth game.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: NinGurl69 *huggles on March 08, 2004, 05:58:56 PM
Sometimes IGN(matt/peer) have said they rate games against the standards set by a game's peers, aka the console's current library.  MGS1 on PSX was rated based on what came before it, at the time it was released.  Our MGSTTS, graphically in-game, has to stand up against the likes of say, Metroid Prime (which has a deliciously smooth framerate).  On the control side, effective control schemes like those of Zelda:WW and Eternal Darkness also pre-date Twin Snakes, which could reasonably justify a dissappointment in the lack of analog character movement in Snake.  Then there's the phenomemon of Snake's combat movements seeming vastly simplified compared to the cool stuff in the cutscenes -- I'm not sure how to explain that other than Konami is happy with that, just as players were happy with MGS2's boss fights.  Then I remind myself MGS2 originally came out for PS2, and came out a while ago, where it was rated against the peers of its own time.


mouse, isn't the core material of Twins Snakes the ["modern" or "not that modern anymore"] gameplay mechanics of MGS2 that's applied to MGS1's old level design, though?  So help me out:  what should Twin Snakes be rated against?
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: akdaman1 on March 08, 2004, 09:49:14 PM
Well that is what I expected , I never really expected a 9.5 considering its a remake.

If you never played the original then this will be one hell of a game for u.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: mouse_clicker on March 09, 2004, 02:20:53 AM
Quote

mouse, isn't the core material of Twins Snakes the ["modern" or "not that modern anymore"] gameplay mechanics of MGS2 that's applied to MGS1's old level design, though? So help me out: what should Twin Snakes be rated against?


Eh, no, that's the extra material added to the remake- I'm talkking about the vast majority of the game, which is based on the original. For instance, IGN faulted the game for having anticlimatic boss battles as compared to the cutscenes, when this has nothing to do with the MGS2 gameplay mechanics Silicon Knights added. The game still got a great score, I just can't help but feel most of Matt's complaints are superficial, and with the original game rather than the remake.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Ian Sane on March 09, 2004, 06:48:49 AM
I don't really have a problem with IGN's score (or Gamespot's which was 8.3 I think).  I expect a remake to get a lower score than the original.  I don't know if it's fair but it seems to be standard practice.  The Cube version of Ocarina of Time also didn't get as high of a rating as the original.  Technically Twin Snakes is probably better than the original MGS so if you use that logic it deserves a higher score but games are usually not reviewed against older games.  If they were than Pong would get like a 1.

I do get a little pissed though if there isn't consistency with reviewing remakes or re-releases.  Many of Nintendo's GBA re-releases get high ratings despite "dated" gameplay elements or in some cases being inferior to the original SNES version.  However I imagine the reasoning for that is that often those games were not reviewed by the site the first time around so they feel they "owe" Yoshi's Island the rating it would have got back in 1995.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: vudu on March 09, 2004, 07:08:13 AM
here are links to some more reviews:

gamespot.com
gamespy.com

looks like it's racking in somewhere between 8 and 8.5, which is great, all things considered.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Doerr on March 09, 2004, 06:39:38 PM
has anybody got it yet.
My local EB said thursday.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Sirmorphix on March 09, 2004, 09:27:04 PM
I was just wondering if anybody had it yet either.  I took a vert brief look at Wallmart today between classes and unforetunately there wasn't anything there yet.  I'm thinking Thursday, but hoping for late Wednesday.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Rhoq on March 09, 2004, 10:47:05 PM
I get mine today from GameStop. I received the phone call last night telling me that's expected in store this afternoon for pre-orders only.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Bloodworth on March 09, 2004, 10:49:56 PM
If I had money, I would have this game... and KOTOR, and Metroid Zero Mission, and FFCC (US ver), and an Xbox, and Xbox Live, and ......
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: vudu on March 10, 2004, 09:31:48 AM
i actually got my copy in the mail from ebgames.com about 2 hours ago.  sadly, i'm at work and can't play until tonight.  five o'clock can't come soon enough ...

(for those of you keeping track, that means i'm at work right now.  shhh ... don't tell.)
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: MysticGohan24 on March 10, 2004, 11:57:17 AM
Quote

Originally posted by: kingvudu
i actually got my copy in the mail from ebgames.com about 2 hours ago.  sadly, i'm at work and can't play until tonight.  five o'clock can't come soon enough ...

(for those of you keeping track, that means i'm at work right now.  shhh ... don't tell.)



What.... like your boss uses the same computer ..................... or does he?

hopefully I can snag me a copy today or during the week.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: SearanoX on March 10, 2004, 02:21:01 PM
Usually it takes about two days to get here since it ships from the US (I'm in Toronto), so I'll be able to pick it up Friday or Saturday.

*dies from waiting*
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: vudu on March 10, 2004, 03:03:11 PM
just wanted to pop in really quit to say i've had the game in for about a half hour, and so far i haven't touched the controller, other than to select briefings.  i had forgotten how long the intro was.  maybe i'll get to play some time within the next hour.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: NinGurl69 *huggles on March 10, 2004, 03:07:16 PM
I have it now, too.  Though it's not open yet cuz I'm typing this.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: SearanoX on March 10, 2004, 03:42:11 PM
Damn, you people are lucky...be sure to post your thoughts on it when you get some time.  
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Djunknown on March 10, 2004, 03:44:02 PM
Just got my copy today and its... a new experience to say the least. I've been purposely avoiding any information about it; I want a 100 percent spoiler free experience.

Having never ever laid my hands on a stealth title, all I knew to expect was you can't go around guns ablazing. What I didn't expect  was having the #$@@ out of me if I don't hightail it if I'm caught. I actually have to think for a change!

The only experience that I can relate this to was to Resident Evil; in which they have less emphasis on combat (you might be saying 'duh!', but hey this is new to me.)

The cut scenes are as interesting as I'd thought they be. Check out the briefings, definatlely one of the better scenes I've seen (no pun intended.)

The only gripe is that David Hayter (Solid Snake) sounds like he's doing his best impression of Kurt Russel's Snake Plissken from the Escape from N.Y and L.A movies, though with less than spectacular results.. And for all 2 of you people who like rap, there seems to be some vocal relation to Ken Caniff. 'Nuff said.

All in all, a good 'solid' start (pun intended) to what hopes to be a great game.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Caliban on March 10, 2004, 03:55:44 PM
Quote

Originally posted by: SearanoX
Usually it takes about two days to get here since it ships from the US (I'm in Toronto), so I'll be able to pick it up Friday or Saturday.

*dies from waiting*


I'm in Toronto and I'll get mine tomorrow(Thursday), well I did pre-order it so maybe that's why.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: SearanoX on March 10, 2004, 03:59:40 PM
Hmm, alright, then.  I'll check it out and see if it's at my local store tomorrow...but it is a smaller one so they get things earlier.  I don't want to end up going to a larger store like Zellers, you see...they have higher prices and they're a bit far for my tastes.  At least the store I go to is somewhat on my way home from school.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Caliban on March 10, 2004, 04:05:21 PM
I will get mine from EB at Dufferin Mall for $59.99+tax, yet I did see it for $54.99+tax at amazon.ca but I didn't want to wait until next Monday or Tuesday for the game.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: CaseyRyback on March 10, 2004, 07:09:19 PM
Beat the game today after playing it for about 12 hours(spring break). The only problem with it was my friend would not shut up and leave me alone to play it(he wanted to tell me everything about the game since he had already played the PSX version)

Overall it was totally worth it. I am going to replay the first half tomorrow and try and get better than I was my first time through(missed a ton of things)

Also Gamestop gave me that pre-order crap over the phone, EB didn't and had about 5 copies up for people without pre-orders.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Shin Gallon on March 10, 2004, 07:29:10 PM
Snake's English voice sounds like that mostly because Hideo Kojima based the character of Solid Snake on Snake Plisskin in the first place (apparantly, Mr. Kojima is a huge "Escape from New York" fan, even going so far as to have Snake "disguise" himself as a character names "Iriquois Plisskin" in MGS2)).
Granted, I do prefer Snake's much deeper Japanese voice, Akai Otsuka, but I understand why David Hayter did his voice the way he did.
My only complaint (with all the English versions of the MGS games, actually) is Liquid Snake's awful English voice...when I think uber-tough terrorist military leader, I DON'T think "Y'know, the guy that did Leonardo on the Ninja Turtles cartoon would be a perfect voice for him". The guy that did Goliath on Gargoyles would have better matched Liquid's Japanese voice, and fit the character better in general.
Overall, I'm loving Twin Snakes. I've wanted a MGS2 quality remake of the first game since I saw MGS2, and any fears I had about how the game would control with a Gamecube pad were laid to rest when I got my copy today (the X-Box version of MGS2 had awful, game-destroying controls, and I was worried that would happen here also).
Yes, I'm a huge Metal gear fan, can you tell? ^^;
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Berto2K on March 11, 2004, 04:38:10 AM
I picked mine up from Gamestop yesterday (Wednesday) aftter work about 2 pm.  Having never played a single MG or MGS ame before, I was stoked about this.  I played for about 7 hours, dying many times on easy.  EASY I tell ya!!  I tried normal first, but being a MGS noob and stealth semi-noob it was too much.  The AI is like no other its is so smart.  I am not very far at all, only barely got to the nuke missle warehouse and looking for the remote missles.  The in-game engine cutscenes look awesome.  If I didn't know they were done "in-game", they looks just like they were FMV.   I hope to get a few more hours in today and hopefully figure stuff out, since I will have had more sleep.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: nitsu niflheim on March 11, 2004, 05:51:46 AM
haha, I played some of MGS on PS a few years ago, but wasn't up to it.  I played MGS 2, and HATED IT.  So I am getting MGS TTS and hoping that this game is very good.  Stealth stuff didn't turn me off, and MGS 2 turned me off because the story was so laughably bad.  If I don't get it today, I will get it tomorrow.  All depends on when the FedEX lady delivers if.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: vudu on March 11, 2004, 06:37:58 AM
i had forgotten how frustrating this game can be.  i mean, pull-your-hair-out-and-break-your-wavebird-frustrating.

in the early parts of the game, it's pretty much get seen once and start over from the beginning of the section because there's not much room for error (few weapons, not many hiding spots, severely out numbered, etc).  to make matters worse, there's no 'load' option, so if you screw up, it's best to just stand still and wait for them to kill you so you can load from your last save point.  it takes some of the fun out of the game.  
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: CaseyRyback on March 11, 2004, 08:54:00 AM
The Xbox pad did not ruin MGS2. I have a Japanese S and it played perfectly(pressing in the stick to zoom into FP was nice)

Also did anyone notice that the difficulty is much harder in the beginning and the end seems to be pretty easy?

Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: SearanoX on March 11, 2004, 12:15:05 PM
Just got this, and I'm playing frantically.  I'll post some impressions later on.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Myxtika1 Azn on March 11, 2004, 01:52:54 PM
I just bought this for $31 from Circuit City.  Won't be able to play till later on tonight, though.  Damn school....
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Shin Gallon on March 11, 2004, 04:19:37 PM
Being an extreme MGS fan, I found the gameplay on the X-Box pad unintuative, and hated clicking the analog pad for first-person mode. Plus, for some reason Snake didn't want to fire when I let go of the button, instead he almost always just lowered his gun (it took me 15 minutes to beat Olga, which shouldn't take more than 2 or 3). And this was on a pretty new, hardly used controller.
In addition to the inexcusable slowdown, plus the control being ruined, the X-Box version of MGS2 was pretty much unplayable IMO. There's no reason to get it if you have a PS2, that version is vastly superior.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Caliban on March 11, 2004, 04:20:32 PM
I got the game this afternoon and I only played it and saw the briefings at night. IMO it's quite hard even when playing on easy mode, but that's just because I'm still learning how to use the controls. They should have included a tutorial mode or at least a mini VR mode so that noobs(like me) to this game can at least get acustomed to the controls and specially the camera angles. I haven't gone far in the game, *sigh*I'm still at the helipad.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Berny on March 11, 2004, 05:45:03 PM
Quote

Originally posted by: Myxtika1 Azn
$31 from Circuit City


Hot diggity damn. I am so there.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: PaLaDiN on March 11, 2004, 10:32:06 PM
I finished this game on PS1 but I bought the remake anyway.

Love this game... forgot how much fun it was back then.

I can almost forget about the horror that was MGS2 now.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: akdaman1 on March 11, 2004, 11:05:58 PM
Jesus ... MGS is an easy game ...they must have ramped up the difficulty quite a bit.

I was able to beat the original with no cheats or anything in 1 hour 52 mins and 14 seconds.

I AM GOD !!!
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: PaLaDiN on March 11, 2004, 11:23:47 PM
I'll vouch for the difficulty...

I tried to get past the first room on Hard for nearly half an hour before giving up and doing it on Normal.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: thecubedcanuck on March 12, 2004, 01:22:31 AM
Jesus H christ is this game freaking hard. I played for 3 hours last night and havent gone anywhere. Mind you I am horrible at games, but this one really eats me up and spits me out. Oh yeah, AND ITS ON FREAKING EASY MODE!
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: vudu on March 12, 2004, 05:25:55 AM
the beginning of the game is merciless.  once you get to the b1 holding cells the areas open up a bit and it's a little easier.  it's still pretty unforgiving.  like i said before, early on, if you get spotted it's almost easier just to stand still and die.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: yellowfellow on March 12, 2004, 09:08:22 AM
and no longer can you snipe guards from a distance and just prance around freely, not worrying since everyone is dead.  now with the status reports, attack teams will back up a guard team and help investigate why a dispatched guard hasn't radioed in.  it really does make it more worth your while to take the time to sneak and hide and stay away from the guards as much as possible.

one disappointment i have is that though much has been added to the cutscenes (increasing the durations), the dialogue has remained "relatively" the same.  at times this results in pauses between sentences that aren't normally seen in conversations and make everything appear to move slowly.  just a little thing though and not at all a big deal.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: NinGurl69 *huggles on March 12, 2004, 02:26:40 PM
The difficulty on Normal in this game is lovely.  My roomie previously exhausted MGS2 on Normal on numerous occasions, and he felt the challenge was noticeably higher in Twin Snakes, which made it all the more enjoyable.  I let him play through it first, and it took him 12 hours to reach the end, according to the game timer.

As for my playtime, it's my first MGS experience, I'm playing on Normal, snapping as many necks as possible is fun, even on attack team dudes, though the "choking" sound effect is *very* odd and should have been redone with a little bit of programming adjustments.

"UGH-UGH-UGH-UGH-UGH-UGH-UGH-UGH"  *SNAP!* *dies*


Overall, my Rainbow Six experience is carrying over quite well.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: mouse_clicker on March 12, 2004, 02:33:40 PM
Quote

Jesus H christ is this game freaking hard. I played for 3 hours last night and havent gone anywhere. Mind you I am horrible at games, but this one really eats me up and spits me out. Oh yeah, AND ITS ON FREAKING EASY MODE!


I'm in the same boat. I contemplated playing the game on Normal mode, since I'm always up for a good challenge, but decided on Easy mode instead since I'm a stealth game n00b. I've been playing for almost an hour and it seems like the only thing I can do is die!
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: SearanoX on March 12, 2004, 02:44:18 PM
Yeah, I was on easy, and I found it near-impossible to get through to the other side of the first room.  I find that hiding behind the forklift is the best option...provided you can get there.  

Now, copy and paste time.

I'll say it right now, though, that the additions have a much bigger impact than you think. The aiming in first-person makes a profound difference, stealth is much more of a requirement, enemies are quite difficult even on the easy setting, and the hiding of bodies is also quite a large change. The boss fights are also different this time around. I just finished fighting Psycho Mantis, and I must say that he's quite a bit more fun this time around, if a little on the easy side.

Graphics-wise, everything is much nicer. Aside from a few weak moments, the animation is probably the best I've seen in a game, and while the facial animation isn't the greatest ever, it's far from horrible. Particle effects are also some of the nicest I've seen, and the bump-mapping looks great. There are also many filters used, mainly motion blur. The only gripe I have is the framerate, but even then, it's a small one. Most of the time (I'd guess around 75%) the game runs at a smooth 60 fps, but things tend to get choppy in combat situations, although it never really effects gameplay all that much, and I've never seen it go below 30 fps. These dips tend to also happen more often in outdoor areas, which are also much less frequent. Once you get used to it, you won't even notice the occasional drops.

Sound-wise, things are great. Voice-acting is again top-notch, although some characters' voices have changed (Mei Ling no longer has an accent, for instance), and there are a few awkward pauses. The music is perfect and fits every situation very nicely, although it's not quite as epic as what's seen in Metal Gear Solid 2: Sons of Liberty. The audio quality is also very high, which is nice.

Anyway, I'll probably have something more detailed a bit later. Suffice to say that this is a must-buy, so long as you're not going to be offended by some of the more mature plot elements, as well as the somewhat excessive blood (though this may be turned off).

Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Savatage on March 12, 2004, 05:13:43 PM
Does this game have a feature that allows you to rewatch all the cutscenes like Eternal Darkness did? Is it worth a purchase or just rent due to the length?
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Molobert on March 12, 2004, 06:29:36 PM
Yea once you beat the game you can view all the cutscenes from a menu. IMO it's worth a buy, just since it's only $40/$30 at Fry's, and it has so many difficulty levels and unlockables/bonus stuff.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: SearanoX on March 12, 2004, 06:30:55 PM
I'd say that a purchase is good depending on what you want.  If you're unsure of if you'll like it or not, then I'd rent it.  However, there are lots of hidden easter eggs in the game and a few variations (no radar, lose the game if you get detected even once), so at least there's a bit of replay value in there.  Plus, it's always fun to just run through the game again.  It's not like you'll just play it once and then leave it forever.

At least, that's what I think.  Like I said, if you're uncertain, then rent it first.

As for the cutscenes question, I'm not sure...but it probably is in there once you've beaten the game.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Myxtika1 Azn on March 12, 2004, 07:23:26 PM
I've finished this game earlier today and there's only one thing I did not like.  They've taken out Sniper Wolf's "Enclosure" song.  Those of you who have played the original on the PSOne know what I'm talking about.  It was my favorite one in the game and I was sooo looking forward to it.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Deguello on March 12, 2004, 08:51:35 PM
I love the new cinemas.  I believe this might be the first time I have ever like watching any cimena scenes.  And it might be because they make them look like action movie horse crap, but I LIKE action movie horse crap.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Sirmorphix on March 12, 2004, 10:03:36 PM
Yikes I have no idea what you guys are talking about, I just wrapped up MGS:TTS in normal mode and I found it very straight forward and easy.  I'm hoping that Hard mode is going to ramp up the difficulty pretty high.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: mouse_clicker on March 12, 2004, 10:26:03 PM
You can always try Game Over If You're Spotted mode, Sirmorphix, where the game immediately ends as soon as any guard or camera sees you.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: WesDawg on March 13, 2004, 06:01:24 PM
So, I'm curious. I really really hated Splinter Cell. Is TTS even worth a look in that case? Everyone says its such a classic game, I feel like I should play it.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: akdaman1 on March 13, 2004, 06:07:45 PM
Quote

Originally posted by: WesDawg
So, I'm curious. I really really hated Splinter Cell. Is TTS even worth a look in that case? Everyone says its such a classic game, I feel like I should play it.


Well I dont have TS yet , but I have played the original and I will say that MGS and SC even though in the same genre are completly different games.

MGS pace is alot more ...fast and has a deeper storyline. Its full of dialouge and cut scenes which are a blast to watch.

Dont hesistate to buy this game.  
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: yellowfellow on March 13, 2004, 06:41:00 PM
Splinter Cell was more of a puzzle game in my opinion, usually with one or two set paths to completion.  guards would only walk by when you passed a certain point, you could only do some moves when the game allowed you to (ie. wall splits), etc.  Metal Gear gives you a bit more freedom in that regard.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Sirmorphix on March 13, 2004, 07:27:22 PM
Anybody else completed the boss survival mode?  Took me a good 40 minutes to get through them all in total.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: akdaman1 on March 13, 2004, 09:33:32 PM
Quote

Originally posted by: Sirmorphix
Anybody else completed the boss survival mode?  Took me a good 40 minutes to get through them all in total.


Hehe ...wait till I get it , all records will be broken....MUAHAHAHAHAHAHHA

P.S - ( Not that your bad ...but because Im That Damn Good ( sorry just thinkn bout HHH )
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Berny on March 14, 2004, 07:34:50 AM
Has anyone gotten past the second objective? ^_^ This game is so hard! I can't believe that some of you kids have already beaten this sucker. And I'm playing on EASY mode. It's a wonderful game, though.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: SearanoX on March 14, 2004, 07:57:06 AM
I hereby declare this game to be by far the most fun to just plain screw around in.  Really, in the Hanger at the beginning, you can just play around for hours on end messing around with the guards, knocking them down stairs, over railings, etc..  Maybe I'm just easily amused, but considering that this is just one room and that I haven't grown bored after nearly six hours of doing this over and over, I'd say we've got some good replay value here.  

Oh, and I'm glad that they still have "the package" thing in there.  One of the more original things in a video game.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Sirmorphix on March 14, 2004, 03:40:49 PM
I'm hearing that collecting the Dog Tags doesn't unlock any special features...  I'm hoping that's not true, because if that's the case, then I'm really wasting my time.  Though I have Hard mode about 50% completed now.  It's a good thing I love MGS so much, because it's kind of silly how quickly the game can be beaten.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: akdaman1 on March 14, 2004, 06:20:23 PM
What are dogtags ? I know you pick them up after defeating an enemy but my question is how many are they ?
And did they unlock in MGS 2 ?
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: mouse_clicker on March 14, 2004, 06:21:54 PM
Psycho Mantis. Coolest. Boss. Fight. Ever.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: CaseyRyback on March 14, 2004, 06:28:51 PM
Quote

Originally posted by: akdaman1
What are dogtags ? I know you pick them up after defeating an enemy but my question is how many are they ?
And did they unlock in MGS 2 ?


basically you sneak up behind a guard with the M9(its the easiest) and snake says freeze, you then circle around the guards and point the weapon at his face causing him to shake off his tags. After that make sure to put him down as not to get an alert
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: VideoGamerJ on March 14, 2004, 06:47:13 PM
A good game to keep me satisfied on my cube. Some of the stuff can be frustrating, like it's easier to kill people with a tranquilizer than a FAMAS or things like the annoying game over sounds but overall a very good game. I've never played the original, so I don't know what I missed, but I'd say this was worth the money. My friends actually enjoyed watching me play because it's got a movie feel to it.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: CaseyRyback on March 14, 2004, 07:42:41 PM
Quote

Originally posted by: VideoGamerJ
A good game to keep me satisfied on my cube. Some of the stuff can be frustrating, like it's easier to kill people with a tranquilizer than a FAMAS or things like the annoying game over sounds but overall a very good game. I've never played the original, so I don't know what I missed, but I'd say this was worth the money. My friends actually enjoyed watching me play because it's got a movie feel to it.


they should have used Snake's Game Over from MGS2
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Ian Sane on March 14, 2004, 08:08:34 PM
Just got the game yesterday after looking for it all week.  So far I really like it.  It's a hard game but not in an unfair way.  When I die on a boss I usually have a strong desire to continue since I feel I can improve and do better next time.  You don't see that with every game.  The storyline seems to be pretty good too.  It's not Shakespeare but for a videogame it's pretty decent.  I'm actually interested in what's going to happen next.  My only complaint is that the game's controls feel dated.  This is an updated Playstation game for sure.  Plus whose dumb idea was it to make us have to push two buttons to pause?  How f*cking retarded is that?

"Oh, and I'm glad that they still have 'the package' thing in there. One of the more original things in a video game."

Man that really stumped me.  I thought I was supposed to have gotten a package from the guy and I forgot to or the game screwed up.  It's a neat idea but it kind of hurts the flow of the story since realistically it doesn't make any f*cking sense.

"So, I'm curious. I really really hated Splinter Cell. Is TTS even worth a look in that case? Everyone says its such a classic game, I feel like I should play it."

I was initially worried about this game too since after initially really enjoying Splinter Cell the constant getting f*cked over for slightly being off on head shots made me give up on that game.  MGS is a WAY better game.  First of all there's more freedom in getting by soldiers.  You don't have to do everything a certain way.  Plus the game is much more forgiving.  If you're spotted by an enemy he won't kill you in two seconds.  You can actually shoot and punch enemies without much effort.  In SC if an enemy spots you you're dead... period.  In MGS you usually have a chance to survive.

MGS also plays more like an action game than SC did.  It has boss battles for example and in general feels more like a traditional videogame.  SC feels more like a sim where the goal was to make as realistic of a stealth game as possible regardless of how fun it may or may not be.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Sirmorphix on March 15, 2004, 01:28:02 AM
Well I just wrapped up hard mode in about 4 hours.  It would appear that the classic "Tuxedo" bonus is still in the game.  I guess tomorrow I start working on more dog tags on extreme...  I'm kind of debating just quickly surfing through Easy and Very Easy first to try and figure out where I keep missing my 3 or so dog tags.

Plus has anyone gotten the camera yet?  I seem to remember that it was unlocked by beating the game once in the original PSX version, but after finishing the game twice and having nearly 50 dog tags, I was hoping that I would've unlocked more than Bandana, Stealth and Tuxedo.  Any info on the bonus unlockables in TTS?
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Myxtika1 Azn on March 15, 2004, 02:08:38 AM
You actually have to find the camera in the game.  IIRC, you need a level 6 card key to get it, and it's in the hall next to where you find Baker.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: ThePerm on March 15, 2004, 05:52:30 AM
man...i don't remember the psx MGS beign so hard...still damn fun  
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: CaseyRyback on March 15, 2004, 08:18:11 AM
Quote

Originally posted by: Sirmorphix
Well I just wrapped up hard mode in about 4 hours.  It would appear that the classic "Tuxedo" bonus is still in the game.  I guess tomorrow I start working on more dog tags on extreme...  I'm kind of debating just quickly surfing through Easy and Very Easy first to try and figure out where I keep missing my 3 or so dog tags.

Plus has anyone gotten the camera yet?  I seem to remember that it was unlocked by beating the game once in the original PSX version, but after finishing the game twice and having nearly 50 dog tags, I was hoping that I would've unlocked more than Bandana, Stealth and Tuxedo.  Any info on the bonus unlockables in TTS?



you get stealth from Otacon right? My friend told me how to get it in the PSX version, is it the same and if it is, does it matter when you Start +A
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Myxtika1 Azn on March 15, 2004, 09:34:09 AM
Quote

Originally posted by: ThePerm
man...i don't remember the psx MGS beign so hard...still damn fun


Hmm... if anything, this version is a lot easier than the PSX one.  The ability to use your Socom in first-person makes taking out guards, cameras, and turrets a whole lot easier.  In this version, you didn't need to rely on stealth that much to get around.  

In the original, you weren't able to just shoot a guard in the head with the socom; you actually had to run near him and open fire.  Another thing that was hard was that you actually more of a reliance on Chaff Grenades.  You can't just stand out of the range of cameras and turrets and shoot them out.  For levels where you had to go through repeatedly -- which is a majority of the game -- this can make the game very hard.

Aside from shooting in the first-person perspective, did anybody use the other MGS 2 ability?  The hanging on ledges one.  I did not use it once in the game, and I'm curious to know if anybody else incorporated it into their stealth strategy and if so, where at?

Another gripe I have with the game is that they took out the music that plays after you defeated Sniper Wolf.  What is up with that?  Once I took her out, I upped the volume on the television in anticipation of listening to it, but was greatly saddened when it didn't play.  Why? Why would they do such a thing?

All in all, I like this game a lot.  The visuals are gorgeous, and the voice acting is excellent.  This difficulty in the game is pretty good, but it is nowhere near the level of the original.

Edit: Typos and grammar and missing words

Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: PaLaDiN on March 15, 2004, 09:57:14 AM
I used the other abilities... the hiding in the lockers, dragging guards' bodies and jumping over ledges.

SPOILER

Example: The jumping over ledge thing is really useful in the tank hangar... you can use it to wait until the guard comes and leaves. You can also use it to drop straight down there and bypass a guard patrol and a camera.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Sirmorphix on March 15, 2004, 11:22:13 AM
Quote

Originally posted by: Myxtika1 Azn
Quote

Originally posted by: ThePerm
man...i don't remember the psx MGS beign so hard...still damn fun


Hmm... if anything, this version is a lot easier than the PSX one.  The ability to use your Socom in first-person makes taking out guards, cameras, and turrets a whole lot easier.  In this version, you didn't need to rely on stealth that much to get around.  

In the original, you weren't able to just shoot a guard in the head with the socom; you actually had to run near him and open fire.  Another thing that was hard was that you actually more of a reliance on Chaff Grenades.  You can't just stand out of their range and shoot them out.  For levels where you had to go through repeatedly -- which is a majority of the game -- this can make the game very hard.

Aside from shooting in the first-person perspective, did anybody use the other MGS 2 ability?  The hanging on ledges one.  I did not use it once in the game, and I'm curious to know if anybody else incorporated it into their stealth strategy and if so, where at?

Another gripe I have with the game is that they took out the music that plays after you defeated Sniper Wolf.  What is up with that?  Once I took her out, I upped the volume on the television in anticipation of listening to it, but was greatly saddened when it didn't play.  Why? Why would they do such a thing?

All in all, I like this game a lot.  The visuals are gorgeous, and the voice acting is excellent.  This difficulty in the game is pretty good, but it is nowhere near the level of the original.




I think this game is honestly probably about as difficult as the original PSX version.  While the stealth elements are a lot easier, mainly thanks to FPS mode, however some of the guards seem much more aware than in the original.  I find that most of the new MGS2 abilities only really come into use when you're trying to get Dog Tags, which I've been informed do not actually serve a purpose for unlocking bonuses and are just for fun.  Pretty disapointing.

While I originally thought this game was easier than the original PSX version, I'm finding that my completion times are comparable, about 4 hours on hard mode.  I'm not sure what it is, I honestly believe that I'm just having a harder time with a few guards and a couple dog tags, and it's keeping my time up, once I complete my Dog Tag collection I figure I can get my time down to at least 3 hours or so.  
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: mjbd on March 15, 2004, 11:43:10 AM
I just finished on very easy mode.  This is my first time ever playing a Metal Gear game.  Playing on that mode was probably good for me, it got me used to the control, a look at the enviorments, and feel for what I need to do.  Now I am gonna start on Normal mode, which from the sounds of things, is gonna be alot harder.  There ratio of gameplay to cut scenes is the only real gripe I had, the cut scenes were very well done, but for every hour of gameplay, there is about 2 hours of cut scenes.  The Psycho Mantis fight is crazy, but very cool.  This game pulled me in, and is a gamecube favorite of mine.  
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: akdaman1 on March 15, 2004, 12:19:10 PM
I just read a few reviews and from the sound of it the game's view isnt very good, only allwoing you to see 10 ft in front of you.

Is it any different from the originals view ?
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Myxtika1 Azn on March 15, 2004, 12:24:16 PM
Quote

Originally posted by: akdaman1
I just read a few reviews and from the sound of it the game's view isnt very good, only allwoing you to see 10 ft in front of you.

Is it any different from the originals view ?



What?  What're you talking about only being able to see 10ft?  Maybe if you're staring at a wall from 10ft away, otherwise, I don't know what you're talking about.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: akdaman1 on March 15, 2004, 12:36:54 PM
What?  What're you talking about only being able to see 10ft?  Maybe if you're staring at a wall from 10ft away, otherwise, I don't know what you're talking about.


Its from CVG's review.

They complain that Snake can never really see more than 10ft in front of him.

It doesnt matter me , and from the sounds of it the Reviewer needs to see a couniler about the death of his hampster.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: mouse_clicker on March 15, 2004, 12:40:18 PM
I assure you, Snake can see much farther than 10 feet. I have no clue why CVG would think otherwise.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Ian Sane on March 15, 2004, 12:45:05 PM
"I just read a few reviews and from the sound of it the game's view isnt very good, only allwoing you to see 10 ft in front of you."

I'm not sure if it's different from the original but the camera angles are all fixed so sometimes you have to rely on your radar to tell where enemies are.  So I guess you could say that in some parts you can only see 10 ft in front of you.  But you can switch to first person view at any time so you're not blind.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: StrikerObi on March 15, 2004, 06:55:52 PM
Well realistically you shouldn't be able to see very far ahead of you outside in the blinding snow...

Also, I beat it yesterday. It was fantastic. Expect a full review on the site in the coming days. This will be our "MGS Newbie" review (even though I've played lots of MGS2 before MGS1 is almost completly new to me) to compliment our "MGS Vet" review.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: mouse_clicker on March 15, 2004, 07:09:28 PM
Quote

Also, I beat it yesterday. It was fantastic. Expect a full review on the site in the coming days. This will be our "MGS Newbie" review (even though I've played lots of MGS2 before MGS1 is almost completly new to me) to compliment our "MGS Vet" review.


That's one reason I love PGC so much- you always have multiple reviews for the same game giving people a very balanced perception of how well the game is coming from all different sides. It also helps them find a reviewer that matches their likes and dislikes in games which in turn helps them get a better idea of how they'll like the game personally. I'm not a huge fan of the one game one review system everyone else uses.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: PaLaDiN on March 15, 2004, 07:18:35 PM
The thing I like about your reviews is that the score matches the review.

Maybe I'm just acridly cynical, but you can't find that on many sites nowadays.

Anyway, I've finished the game, having played the original many times over. If anything, I like this version more... it's the definitive version of the game. Like a collector's edition.

The cutscenes are over-the-top, but they're also bad-ass. And you can skip the codec conversations and boring cutscenes really fast once you see them the first time, which is cool. More games need that kind of stuff.  
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Berny on March 19, 2004, 10:12:44 AM
These aren't really spoilers, just tricksy Silicon Knights' references to other Nintendo related things.

Ok, so I assume we've all seen Mario, Yoshi, and the Gamecube in Otacon's lab, but I found another SK reference. I don't know if this is an isolated thing, but on the second floor of the tank hangar there is a door (level 2 or 3, I can't remember which) and inside are two computer screens. One has a blue background with some text. Blah blah blah. The OTHER is an image of SK's website with the little, um...ball design navigation thingies at the top. The larger image on the right is none other than the cover of Eternal Darkness, planets and all.

EDIT: Oh, yes. And I beat the game. It was, in one word, skookum. I don't think that's a word so we'll go with superb. I really liked the cutscenes and I hope there's a way to replay them like the cutscene menu in ED. The action sequences were better than any of the Matrix movies and possibly better than Xiao Xiao. Sadly, I got a total of 2 dog tags on easy mode (7%). And they were practically handed to me. I don't know what the bandana is for though. It is a MYSTERY!!! (to me. ) This is a must have Cube game.

Oh and is being called a Puma a BAD thing?  

EDITED EDIT: Someone mentioned being disappointed that the music from the death of Sniper Wolf was removed, and I just downloaded a piece of music with the same title. The music is exactly the same as the end credits music. Is this correct or was the music mislabeled?
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: NinGurl69 *huggles on March 19, 2004, 04:05:19 PM
I've uploaded the cutscene where the Ninja "strolls" through the narrow, "guarded" hallway.

It's archived in the Media Blitz!! thread.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Myxtika1 Azn on March 19, 2004, 06:59:40 PM
Quote

Originally posted by: Berny

EDITED EDIT: Someone mentioned being disappointed that the music from the death of Sniper Wolf was removed, and I just downloaded a piece of music with the same title. The music is exactly the same as the end credits music. Is this correct or was the music mislabeled?


Sniper Wolf's music is called 'Enclosure' and was not played at the ending credits. It is nowhere to be found.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Aretak on March 20, 2004, 04:14:46 AM
Quote

Originally posted by: Berny
EDITED EDIT: Someone mentioned being disappointed that the music from the death of Sniper Wolf was removed, and I just downloaded a piece of music with the same title. The music is exactly the same as the end credits music. Is this correct or was the music mislabeled?

That one is mislabeled... I know since I've downloaded it myself in the past. It's actually 'The Best Is Yet To Come', which as you said is played during the end credits (and a couple of other places).
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Berny on March 20, 2004, 10:04:23 AM
Okay, so I listened to Enclosure and I don't know why but I am 90% certain I've heard that song somewhere. I don't know where, because I haven't played the original MGS. Anyway, its a really good piece of music.

So, does anyone know what the bandana does?
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: akdaman1 on March 20, 2004, 10:41:34 AM
Bandana = Unlimited Ammo

P.S - Sorry for short post ...but by me rambling on here its a not so short post ....ok ...sorry ....im a bit dillusuinal ( how do u spell that Bit**
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: NinGurl69 *huggles on March 20, 2004, 10:47:46 AM
It's ok.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Aretak on March 20, 2004, 12:39:52 PM
The bandanna is a very nice item, but personally I prefer the stealth camouflage. It's fun to just walk up to guards, punch them in the face and then watch as they look confused.  
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: rpglover on March 20, 2004, 03:01:14 PM
yeah when you start a new game, equip the bandana and every weapon you have will now contain unlimited ammo
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: CaseyRyback on March 20, 2004, 05:08:52 PM
Can someone tell me how to get stealth camo?    
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: SearanoX on March 20, 2004, 05:51:25 PM
I believe that you have to submit to Ocelot's torture in order to get the Stealth Camoflauge.  I haven't done it myself, though.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: CaseyRyback on March 20, 2004, 06:42:59 PM
Quote

Originally posted by: SearanoX
I believe that you have to submit to Ocelot's torture in order to get the Stealth Camoflauge.  I haven't done it myself, though.


thats what I heard but wanted to be sure before I played through the game only to find out I did something wrong
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Aretak on March 21, 2004, 02:03:16 AM
Yup, submit to Ocelot's torture and you'll escape with Otacon rather than Meryl, and you'll get the camouflage instead.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Berny on March 21, 2004, 07:47:02 AM
Quote

Originally posted by: rpglover
yeah when you start a new game, equip the bandana and every weapon you have will now contain unlimited ammo


Wait, how do I equip the bandana? Aw, damn. I just realized something. I started the game on Normal on a new memory card. That probably explains why I've never seen the bandana anywhere other than when I first got it. Poop. Oh, well. I'll just have to start all over again.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Aretak on March 21, 2004, 09:10:24 AM
You equip the bandanna the same way you equip the Body Armour, Rations or Gas Mask... it just appears as an item in the left side of your inventory. You have to actually have it equipped to benefit from the infinite ammo effect.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: NinGurl69 *huggles on March 22, 2004, 04:30:50 PM
I just added the 8min worth of MGS:TTS intro cutscenes to Media Blitz!!.  Groove to that funky title scene track.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Sirmorphix on March 24, 2004, 10:29:45 PM
While this thread has more or less nearly died, I'm announcing I have 100% dog tag completion in all difficulties.  This game is definately fun, but ever so short just like the original.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: dark_eliment on March 24, 2004, 11:43:57 PM
i have not fully done this game but from what i have been reading from sites and stuff i agree with Sirmorphix this game does seem short, not easy but short.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Aretak on March 25, 2004, 12:00:51 AM
That's the thing with Metal Gear Solid -- it's short, but oh so sweet...
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: NinGurl69 *huggles on March 25, 2004, 06:03:57 AM
Short enough for me to get back to Mega Man Network Transmission in no time.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: mjbd on March 26, 2004, 03:59:20 PM
It is fairly short, but still very good.  I had never played Metal Gear prior to twin snakes, so it was very new to me.  It took me about 10 hours to play through, although it seem like half of the time I was watching, and not playing.  As a nintendo fan who has never owned a playstation, I consider myself very lucky that the Cube was blessed with Metal Gear Solid Twin Snakes.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Djunknown on March 26, 2004, 04:02:26 PM
Yeah, I counted 15 days from beggining to end for me. After which I snagged what possibly is the last copy of Skies of Arcadia in my state! Hopefully its as good as everyone here says it is.

this title was definately worth the time and has me begging to play MGS2...except I don't have a PS2...
It reminded me of Jurrasic Park (the novel) where the two main themes were paralell, yet it worked out at the same time: Fate and Nuclear awareness. (For those wondering, the JP novel had the "Man playing god" theme like the movie, but also chaos theory which Dr.Malcom [Jeff Goldblum] describes in the book.)

Question: In the Codec Memory tuner, there's space for one more name. Is it ever used?

Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: AdvancedGamer on March 27, 2004, 03:30:07 AM
I just got metal gear last night and I say its really cool. I'm about an hour and a half into it. My only question is what difficulty level do u think I should have it on? I have it on normal right now. It seems pretty hard. The only other stealth game I've played was Splinter Cell which I absolutley loved and I was pretty good at it. So what difficulty level should I put it on?
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: vudu on March 27, 2004, 06:12:04 AM
the beginning of the game is much harder than the rest.  for me, the hardest part of the game was the first room you start in.  whether it's because it's hard to avoid the guards w/o a pistol, or i was just getting used to the control scheme, i'm not sure of.  probably a mixture of both.  if you get to the first boss and you're still having significant amounts of trouble, you might want to start over on an easier difficultly level.  but i found the game fairly easy on normal.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Armed on March 27, 2004, 07:12:21 AM
This game is short, i just beat it yesterday, only took me 11 hours, would be shorter (a lot shorter) but it took time to watch all the movies, lol.  It was fun while it lasted
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: AdvancedGamer on March 27, 2004, 07:13:09 AM
ya I found the first part to be pretty hard also. My friend returned the game because he couldn't get past it lol. Its pretty sad because he rented it first to see if he would like it and he was almost positive about buying it but then he didn't. O well I'm glad I didn't listen to him and bought it. Thanks for the suggestion though...I'm not having too much trouble.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Aretak on March 27, 2004, 04:10:06 PM
I've been having problems with the tank boss on normal difficulty. The fight seems a lot more difficult than it was in the PSone version...
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: CaseyRyback on March 27, 2004, 05:44:25 PM
Quote

Originally posted by: Aretak
I've been having problems with the tank boss on normal difficulty. The fight seems a lot more difficult than it was in the PSone version...



use chaff and frag grenades. the boss goes down quick.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Aretak on March 28, 2004, 01:48:54 AM
Yeah, I figured out that Chaff Grenades stop the cannon fire, but I seem to keep getting run over by it when I move in to throw some grenades. I'm told that if you plant some Claymores or C4 and then let the tank roll over it, it will damage the tracks and it will slow it down. I'm going to try that later.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: SearanoX on March 28, 2004, 04:07:44 AM
You can also use grenades to get the tank treads (although harder).  With the C4, I'm pretty sure that it has to be detonated manually (using the B button).  He is pretty tough at first, but after a couple of tries he really is pretty easy.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Aretak on March 28, 2004, 06:42:25 AM
The strange thing is that I breezed past it in the original without being killed, and the same on Easy difficulty in this. Had another go at him earlier, and got rid of the first gunner this time, but was then flattened by the tank.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Berny on March 28, 2004, 05:37:28 PM
I just beat the alternate ending after giving in to Ocelot's torture. I've cried only once before over a video game and even then not very hard. That was the saddest endings I've ever seen in a game. It wasn't worth the special item.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Aretak on March 29, 2004, 05:00:51 AM
Muhahaha... finally beat the tank. The secret seems to be to stay as close as possible to it at all times, and then the gunner can't get a shot, while you're too close for the cannon to hit you.

I think I've improved my accuracy with the grenades as well...
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: vudu on March 29, 2004, 09:35:21 AM
Quote

Originally posted by: Berny
I just beat the alternate ending after giving in to Ocelot's torture. I've cried only once before over a video game and even then not very hard. That was the saddest endings I've ever seen in a game. It wasn't worth the special item.
i'm actually going for the otacon ending right now.  hope to have it by the end of the week.  but i'm playing it on hard, so it might take a while longer.  is it really that different than the meryll ending?  you mean otacon doesn't put his hands around snake's waist as they drive into the sunset on a snow mobile??

edit:  edited because i'm a moron.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Aretak on March 29, 2004, 11:40:14 AM
Quote

Originally posted by: kingvudu
Quote

you mean ocelot doesn't put his hands around snake's waist as they drive into the sunset on a snow mobile??

You mean Otacon, right?
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Berny on March 29, 2004, 06:05:07 PM
I won't tell you what happens. You have to see it for yourself.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: solid_snake_222 on March 30, 2004, 06:44:20 AM
this game rocks
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Deguello on March 31, 2004, 09:07:25 AM
The commander room is really freaky.  Try shooting the armor and chairs.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Berny on March 31, 2004, 11:16:32 AM
As Mouse_clicker said, the boss fight in the Commander Room is the best in any game. Ever.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: NinGurl69 *huggles on March 31, 2004, 11:38:31 AM
I don't see why.  Seemed like "classical" Konami fare.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Berny on March 31, 2004, 11:50:15 AM
TTS was my first Konami game. And it was really  more of a SK game but I have a feeling that was the same battle as the original game. I loved it.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: NinGurl69 *huggles on March 31, 2004, 12:23:00 PM
SACRILEGE!!

Go back and play the old 8-bit Castlevanias, Contras, Ninja Turtles and whatnot!
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Berny on March 31, 2004, 04:52:52 PM
If it makes you feel any better I played like 5 minutes of some Ninja Turtle game on the NES at my cousin's house. (Yes, I am ashamed as well)
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: mouse_clicker on March 31, 2004, 04:54:42 PM
I actually played the Teenage Mutant Ninja Turtles arcade game with 3 other people a few days ago- it was incredible. O_O The only downside was the game wouldn't let use go on after the second level- it didn't freeze or anything, it just didn't move on after we beat the boss.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Berny on March 31, 2004, 05:02:41 PM
Quote

Originally posted by: mouse_clicker
it didn't freeze or anything, it just didn't move on after we beat the boss.


Doesn't that constitute freezing? Or does that now require explosions and smoke?
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Ian Sane on April 01, 2004, 08:05:47 PM
Well I just beat MGS about half an hour ago and I can safely say it's one of the best games I've ever played.  Now some are saying the original is better but I've never played it so I'll just be happy in my ignorance.

I do have a question though.  I've avoided reading this thread because of spoilers so if it's been answered well here it is again.

One of the FOXHOUND members is Decoy Octopus.  He sounded like a cool character in the manual but in the end he's virtually not in the game.  It seemed pretty weird for a major villian to have such a small role.  There's no confrontation or boss fight or anything.  Does anyone know if there were originally plans for that character to have a bigger role and a boss battle but for whatever reason (not enough time, hard to implement a disguise themed boss) were cancelled?  The whole situation with him just seems like a quick fix to trim time off the game.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: mouse_clicker on April 01, 2004, 08:17:09 PM
Ian:

I thought the same exact thing. They played Decoy up in the instruction manual and all throughout the game and then you find out he died at the very beginning and you didn't even know it? I completely agree that it seems like Konami had planned for much more with him but had to cut him out and clean up the story a bit to make it look like they had planned it from the start. If that were the case, though, I'd imagine that both Hideo Kojima and Denis Dyack would want to expand Decoy Octopus's role to its original glory, so to speak. He was a really interesting character, anbd I wanted to know more about him.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: vudu on April 02, 2004, 10:01:32 AM
ian:

i'm pretty sure decoy octopus was meant for the roll he played from the very beginning.  this was a character that didn't (as far as we know) have any other "super powers"--he wasn't an especially good fighter, he had no mind-tricks, he wasn't super fast/agile or super strong--other than being able to change his appearance.  the entire story revolves around foxhound tricking snake into thinking they armed the nuke so he would attempt to disarm it (when in reality he armed it for them because they were unable to do it themselves without the darpa cheif's password).  this is the reason liquid, raven and the others let him get as far as he did--if they had stopped him, they wouldn't be able to arm the nuke.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Berny on April 02, 2004, 01:49:47 PM
Yeah that did seem weird. I have a question of my own.

Why was Anderson attacked by FoxDie? Jim the Pentagon guy said that they were friends and hadn't programed FoxDie to kill him. We also know that Naomi altered FoxDie shortly before it was given to Snake. I assumed she did this to kill Snake, but then I realized that if she had programmed it to kill Liquid, it would have killed Solid as well. Perhaps she was trying to kill Anderson? Meh, just a theory. Anyone know for sure?
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: vudu on April 02, 2004, 04:03:48 PM
foxdie was programmed to target both the darpa chief (donald anderson) and the armstech president (kenneth baker).  the pentagon wanted to take out anyone who had knowledge of metal gear
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Berny on April 03, 2004, 03:02:41 AM
But Jim said he didn't want to do that. I realize it makes sense that they'd do that, but they were friends. Eh, whatever. Is all this FoxDie stuff concluded in MGS2? After all Snake was worried about it.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Aretak on April 03, 2004, 05:17:32 AM
Quote

Originally posted by: Berny
Is all this FoxDie stuff concluded in MGS2? After all Snake was worried about it.

It is not mentioned in Metal Gear Solid 2... at all.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Berny on April 03, 2004, 09:29:44 AM
Are you kidding me?! That doesn't even make sense! There goes whatever interest I had in that game. Maybe Snake Eater will be better. And maybe I'll get a PS2. ^_^
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: akdaman1 on April 03, 2004, 12:48:26 PM
Ok i was about to  explain it but there was a major spoiler and the spoiler thing didnt work.

But I will say one thing. Watch the VERY end and you will hear something important.  
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Berny on April 03, 2004, 01:00:08 PM
I heard the end. Which reminds me of a comment and question. In Otacon's ending, Ocelot asks what he should do with the woman. TELL me that Meryl survived. <3 Meryl. I was so depressed when she died. I heard at the end that Ocelot said he got the vaccine, but he didn't mention Solid getting it to the best of my memory. Maybe I missed something?
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: SearanoX on April 03, 2004, 01:07:44 PM
Quote

Originally posted by: Berny
I heard the end. Which reminds me of a comment and question. In Otacon's ending, Ocelot asks what he should do with the woman. TELL me that Meryl survived. <3 Meryl. I was so depressed when she died. I heard at the end that Ocelot said he got the vaccine, but he didn't mention Solid getting it to the best of my memory. Maybe I missed something?


If you don't submit to the torture, Meryl lives, and you get the "good" ending.  As for the vaccine, Snake doesn't get it...it isn't revealed in The Twin Snakes if he is cured or not...but I can't remember if it is in Metal Gear Solid 2.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Aretak on April 03, 2004, 01:08:10 PM
Quote

Originally posted by: Berny
I heard the end. Which reminds me of a comment and question. In Otacon's ending, Ocelot asks what he should do with the woman. TELL me that Meryl survived. <3 Meryl. I was so depressed when she died. I heard at the end that Ocelot said he got the vaccine, but he didn't mention Solid getting it to the best of my memory. Maybe I missed something?

No, in Otacon's ending, Meryl dies -- but that's not the official ending, the Meryl one is. Otacon doesn't die in the ending where Meryl lives... you simply don't see him escape from the base. However, the ending where Meryl lives is the one which Metal Gear Solid 2 continues from, as Otacon asks Snake how things are going between them during a Codec conversation. Also, in one particularly amusing scene near the end, Snake points to the bandanna on his head and says "Infinite ammo" when asked if he's got enough. That made me smile, and as you know the inifinite ammo bandanna is the prize for saving Meryl -- therefore, she lived. Kojima has also confirmed that Meryl did survive Shadow Moses, and that the Otacon ending was simply an alternate ending, and not the real one.

Oh, and I wouldn't worry too much about the FoxDie thing in Metal Gear Solid 2 either. It's set several years after the first, so any concerns Snake may have had will have been at the back of his mind by then. It's really not something which detracts from the story of the sequel. It's well worth picking up.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Berny on April 03, 2004, 01:24:57 PM
I just realized something. I'll bet they're playing off Naomi's comment about not worrying about when you're going to die. She told Snake to just live. Maybe FoxDie is what will inevitably kill him in the end even if it's years afterwards.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: akdaman1 on April 04, 2004, 02:08:39 PM
I am almost finished the game ...again.

I'm on very easy ( I just blasting through for the Camo ). So does anyone have all dog tags yet? I'm gonna try to get them all even though there is no reward.

WISH ME LUCK
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Sirmorphix on April 04, 2004, 06:35:56 PM
A bunch of FoxDie info and some Metal Gear Solid 2 spoilers in relation to it all:

In Metal Gear Solid 2, it is revealed by the Bizzare Ocelot/Liquid combination that Naomi passed Snake over for the FoxDie Program.  Now while Ocelot/Liquid believes this to be true, it's never proven wether or not it's actually true.  However it is also revealed in the Metal Gear universe through some of the books released through Konami that Snake breaks Naomi out of jail.  So maybe she has given him the antidote or maybe Snake knows how much time he has left or at the very least how the FoxDie was modified at the last momment by Naomi.  It's all very complicated.

The main reason why the FoxDie is not extensively spoken about in Metal Gear Solid 2 is because the main character is Raiden and not Snake.  It turned a lot of people off the game, but I think it was an interesting take on the game, where you play as a realtive rookie and get to see Snake, the hardened vetran work his stuff.  Seeing as how Metal Gear Solid 3 is supposed to be the last entry in the series I guess we're all going to see the final results of FoxDie.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: vudu on April 05, 2004, 10:29:13 AM
Quote

Seeing as how Metal Gear Solid 3 is supposed to be the last entry in the series I guess we're all going to see the final results of FoxDie.
but isn't mgs3 set in the 60s?
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: CaseyRyback on April 05, 2004, 11:40:53 AM
Quote

Originally posted by: kingvudu
Quote

Seeing as how Metal Gear Solid 3 is supposed to be the last entry in the series I guess we're all going to see the final results of FoxDie.
but isn't mgs3 set in the 60s?




yes it is and there is more Metal Gear coming. Kojima said he was done with Metal Gear after 3. Metal Gear online is still in the works though
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: SearanoX on April 05, 2004, 12:07:21 PM
It's not confirmed that Metal Gear Solid 3 is in the 1960's.  After all, why would it be called Metal Gear Solid 3 if it's a prequel?  I think that the storyline just contains references to what happened in the 1960's.  Plus, Snake is show to be using newer technology such as thermal goggles and electronic binoculars.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Aretak on April 06, 2004, 02:42:00 AM
The jungle part that we've seen so far is set in the 60's... but who's to say that's the entire game? I don't know how many of you were paying attention to it at the time, but prior to Metal Gear Solid 2's release, nothing of Raiden's mission had been shown. Every video and screenshot was from the Tanker section. It's hardly an impossibility that the jungle section only makes up a small part of the game before it reverts to more familiar territory.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: SearanoX on April 06, 2004, 11:12:41 AM
Quote

Originally posted by: Aretak
The jungle part that we've seen so far is set in the 60's... but who's to say that's the entire game? I don't know how many of you were paying attention to it at the time, but prior to Metal Gear Solid 2's release, nothing of Raiden's mission had been shown. Every video and screenshot was from the Tanker section. It's hardly an impossibility that the jungle section only makes up a small part of the game before it reverts to more familiar territory.

What you say is true, but I'd like to see proof that the jungle is in fact set in the 1960's.  As far as I know, this is pure speculation based on the trailer and there has been no confirmation at all of anything.

Oh, and it's been confirmed that most of the game will take place in the jungle, but the latter portion (around 30% from what I can remember) will be traditional indoor sneaking.

Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Caliban on April 06, 2004, 12:46:14 PM
Sorry to interrupt your conversation on MGS3, but I've got a question from MGS:TTS. Well I finished this game in 10h38m(Easy Mode) for my first time playing it(Hoorah), and so what I want to ask is: Who is this character Revolver Ocelot was talking to at the very end which went by the name Solidus? Is he mentioned or does he appear on MGS2:SOL?
Btw, in my opinion this is certainly one of the few games that have a great storyline and now I can see why it is so praised.  
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Aretak on April 06, 2004, 03:16:05 PM
Quote

Originally posted by: SearanoX
Quote

Originally posted by: Aretak
The jungle part that we've seen so far is set in the 60's... but who's to say that's the entire game? I don't know how many of you were paying attention to it at the time, but prior to Metal Gear Solid 2's release, nothing of Raiden's mission had been shown. Every video and screenshot was from the Tanker section. It's hardly an impossibility that the jungle section only makes up a small part of the game before it reverts to more familiar territory.

What you say is true, but I'd like to see proof that the jungle is in fact set in the 1960's.  As far as I know, this is pure speculation based on the trailer and there has been no confirmation at all of anything.

Oh, and it's been confirmed that most of the game will take place in the jungle, but the latter portion (around 30% from what I can remember) will be traditional indoor sneaking.

Kojima has himself said that the game will be set in the 60's during an interview. You'll have to find it yourself... mainly because I'm lazy.

As for the information regarding it being set in the jungle... like I said, don't trust a word Kojima says (including what I mentioned above). He has a passion for not revealing things about the Metal Gear Solid games prior to their release, and like I said, it could turn out to be a completely different game to what we've seen so far (as Metal Gear Solid 2 did).

We won't truly know much at all about Snake Eater until it's finally released.

Caliban:

Solidus is the leader of the enemy group (their name is Dead Cell) which you go up against in Metal Gear Solid 2. Trust me, you don't want to know anything more about him or it'll spoil Metal Gear Solid 2 for you... but rest assured, he plays a MAJOR role in that game.

Interestingly, in the original Ocelot doesn't mention the name "Solidus" in that sequence... he calls him "Mr. President". That is explained in Metal Gear Solid 2 as well.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Caliban on April 06, 2004, 03:56:19 PM
Aretak, thanks for the info and also for not spoiling it to me on info that is on MGS2.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: vudu on April 06, 2004, 04:33:19 PM
warning:  ending spoilers to the max

quick question:  at the end of the game we find out the liquid has all of big boss' dominate genes and solid has all his recessive genes.  why then does solid have brown hair and liquid have blonde?  from what i remember of biology, brown hair color is on a dominate gene and blond is on a recessive gene.  so shouldn't liquid be brown-haired and solid be blonde?  can i chalk this up to an oversight?
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Berny on April 06, 2004, 07:18:46 PM
We don't know that Liquid was dominant  do we? I thought Solidus only said that Solid was not and that they thought he was to the very end. Couldn't Solidus in fact be the dominant one? I don't remember Ocelot's exact words though so I could be wrong.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: akdaman1 on April 06, 2004, 10:17:10 PM
Quote

Originally posted by: kingvudu
warning:  ending spoilers to the max

quick question:  at the end of the game we find out the liquid has all of big boss' dominate genes and solid has all his recessive genes.  why then does solid have brown hair and liquid have blonde?  from what i remember of biology, brown hair color is on a dominate gene and blond is on a recessive gene.  so shouldn't liquid be brown-haired and solid be blonde?  can i chalk this up to an oversight?


You think way tooooo hard.

Anyway I beat the game for my 4th time. I wont play it again for a week or so because I got into POP again. ( Which aint that great ).
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Sirmorphix on April 06, 2004, 10:28:59 PM
MGS3 is leading you to believe it's set in the 1960's but if it is, then the main character couldn't be snake because, well, snake would be way too young to look like that in the 1960's.  So if the game is set in the 1960's then it is most likely that you are playing not as snake but rather as someone else... someone like Big Boss.

I think the whole 1960's part of the game will be a short kind of prequel where the player play as... Big Boss.  Kind of similar to MGS2 where the tanker sequence of the game is a short prequel to the events that occur latter where you play as Raiden instead of Snake.  So in MGS3, if the 1960's part of the game is indeed a prequel and players later take up the role of snake once again, then perhaps we will learn more of snake and the somewhat mysterious FoxDie.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Aretak on April 07, 2004, 03:12:31 AM
Quote

Originally posted by: kingvudu
warning:  ending spoilers to the max

quick question:  at the end of the game we find out the liquid has all of big boss' dominate genes and solid has all his recessive genes.  why then does solid have brown hair and liquid have blonde?  from what i remember of biology, brown hair color is on a dominate gene and blond is on a recessive gene.  so shouldn't liquid be brown-haired and solid be blonde?  can i chalk this up to an oversight?

Actually, Solid Snake has blonde hair as well -- he simply dyes it brown. You might notice in this remake, and in Metal Gear Solid 2, there are blonde streaks in his hair, and it's mentioned during the briefing section of the game (at least it was in the original), that Snake dyes his hair brown so that he won't be mistaken for Liquid (in the original's briefing sequence, Snake has blonde hair -- for some reason they changed that in this remake).
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: vudu on April 07, 2004, 06:24:57 AM
Quote

MGS3 is leading you to believe it's set in the 1960's but if it is, then the main character couldn't be snake because, well, snake would be way too young to look like that in the 1960's.
if by 'way too young' you mean not even born yet.  

aretak - i assumed those were natural highlights.  i never thought snake would be a poster boy for loreal.  i only watched the briefing once, but i'm pretty sure snake only cut his hair--no dye job required.  however, i could be wrong.  
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Sirmorphix on April 07, 2004, 02:55:50 PM
In the original PSX version he has long blonde hair in the briefing, and it is died and cut because he doesn't want to be mistaken for Liquid.  In the remake, he only cuts his hair, and they do not mention the dye.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Aretak on April 07, 2004, 07:46:55 PM
Quote

Originally posted by: Sirmorphix
In the original PSX version he has long blonde hair in the briefing, and it is died and cut because he doesn't want to be mistaken for Liquid.  In the remake, he only cuts his hair, and they do not mention the dye.

Indeed.

It's kind of strange they'd change it for the remake, actually. It creates a plot hole that wasn't there in the first place.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: NinGurl69 *huggles on April 08, 2004, 03:16:45 AM
I like looking for triggers to differences in the cutscenes, like "Meryl's pants/unmentionables", and Snake's reaction in his first confrontation with Meryl.

Is it me, or did first-person shooting make the fight with, umm, "Ivan," rediculously easy?
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Aretak on April 08, 2004, 03:49:50 AM
I found the first-person view to be absoloutely no use at all when fighting Ocelot. He always managed to get me before I got him. Far easier to beat him just by chasing him, or by using C4.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: vudu on April 08, 2004, 08:29:49 AM
i used the first person aiming for ocelot and found it very easy.  4 head-shots is all it takes to bring the man down.  what a wuss.  a good villain can take at least a dozen shots to the face before they quit.  

like liquid--he was able to withstand 10 rockets, numerous punches/kicks to the head, a fall from the top of metal gear, and i don't know how many bullets from a machine gun.  now that's a real villain.

btw, berny, i beat the game with the alternate ending last night.  i honestly didn't think it was that sad.  yeah, it's a shame merryl died, but it was for the greater good.  maybe you had built up the ending too much.  or maybe i'm just dead inside.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: NinGurl69 *huggles on April 08, 2004, 11:35:29 AM
Even when using the M9, Ocelot still drops after 4 head-shots.

Using Pentazemin(sp?) wasn't even necessary against Gun-Girly in both fights.  But I'm pretty upset that using the PSG-1T exclusively during "Round 2" doesn't change the cinematic outcome.  I mean, Hal could've shown her some of his "stealth moves" too.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Berny on April 08, 2004, 12:32:17 PM
kingvudu: I think I like Meryl too much. I was really depressed when she died. I dunno. I don't see how it was for the greater good. Doesn't help anyone really. Just makes for a tragic ending. I'm glad it's not the official one.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: NinGurl69 *huggles on April 08, 2004, 12:47:27 PM
She's got a great butt, doesn't she.  Did you see her exercising without her "battle dress uniform"?  (push-ups, splits, oh yes)
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: vudu on April 08, 2004, 05:09:39 PM
berny - it makes for the greater good because if snake gives in to the torture, it's assumed that he couldn't take any more.  if he died, he wouldn't be able to stop the nuke.  hence, it's for the greater good.  now that i think about it though, if snake had died during the torture, he wouldn't have been able to accidentally arm the nuke.  no nuke = lousy terrorists.  so maybe he should have just let himself die.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Berny on April 08, 2004, 05:30:09 PM
Pro 666, I thought the funniest thing in the game (other than Ocelot dropping his gun which I found unusually funny) was that Meryl is only in her undies in EASY mode. VERY subtle, SK. Good job.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: NinGurl69 *huggles on April 08, 2004, 09:21:20 PM
kingvudu:  HAHAHAHAA You're right!  That's some ironic, funny stuff.  We could've gotten a laughter-filled 3rd ending...
Liquid:  "Dammit, Ivan!  Look what you did!  You killed MYY Brotherr, and took away my chance for revenge for him taking away my earlier chance for revenge in Zanzibar Land!
Ocelot:  "Sorry Boss, I didn't think he'd give up so easily..."
Liquid:  "What's that whistling sound..."
[something massive is falling toward Shadow Moses at an increasingly high speed.]
Liquid & Ocelot: ".... oh-no..."
...

Hey Berny, which part with Meryl's undies are you talking about?  I know (I've only played on NORMAL mode) that finding Meryl in her undies during your 2nd rendevous with her is something you had to trigger, and it can be reasoned why she'd have her pants on or not (not for Snake of course, cuz he's uh confused).

And here's something everyone could try at home:  When Snake and Meryl can run around together, shoot Meryl with the M9.  OK, besides that, make Snake continuously walk up against Meryl and make sure their game models/bodies maintain contact.  (Snake, you brute!)

Have fun!
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Berny on April 09, 2004, 03:28:11 AM
Heh heh heh. I'll have to try the push Meryl thing.

As for Meryl in her undies, for me that only happened in easy mode. Are you saying there's somehting you can do on each difficulty to make that happen each time you play? What do you need to do? I wanted to see it again, because I could have sworn that when the screen went black I heard a ZIIIP! and then kissing, but I'm not sure. What must I do to get Meryl's pants off?! YAR!!!! (Shut up! I'm not a perv!)
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: SearanoX on April 09, 2004, 04:18:07 AM
You can always just play it on Very Easy or Easy again, you know.  

Quote

And here's something everyone could try at home: When Snake and Meryl can run around together, shoot Meryl with the M9. OK, besides that, make Snake continuously walk up against Meryl and make sure their game models/bodies maintain contact. (Snake, you brute!)

That was great...gotta love the little details that SK puts into their games.  I'm quite surprised, though...I didn't think that Meryl was strong enough to do that.  
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Aretak on April 09, 2004, 05:47:58 AM
Quote

Originally posted by: Berny
Heh heh heh. I'll have to try the push Meryl thing.

As for Meryl in her undies, for me that only happened in easy mode. Are you saying there's somehting you can do on each difficulty to make that happen each time you play? What do you need to do? I wanted to see it again, because I could have sworn that when the screen went black I heard a ZIIIP! and then kissing, but I'm not sure. What must I do to get Meryl's pants off?! YAR!!!! (Shut up! I'm not a perv!)

Um, it happens on any difficulty -- there's no special way to do it on certain difficulties. All you need to do is follow Meryl into the bathroom very quickly. An easier way to do it is just to wait outside the room where she is, behind the pillar near the door to the ladies room. If you wait there long enough, Meryl will just come out of the big room and into the toilets. Just follow in right behind her. That's the way it's done on every difficulty, and was the same in the original.

As for the zipping sound you hear, it's Meryl putting her trousers on (she's wearing them after the screen goes black) -- there's no kissing sound.

Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: NinGurl69 *huggles on April 09, 2004, 10:48:13 AM
If you let Meryl walk into the bathroom, without her noticing you, she'll have pants on cuz she's "anticipating" your arrival and you "gave her"  the chance to setup her little trap.

If you make contact with Meryl outside the bathroom, be it in the hall or in the office, she'll run into the bathroom, and of course you follow right behind her.  This way, you sorta catch her off guard, and she'll only have time to ditch her current uniform, leaving her vulnerable and pantsless.

BTW, if you hit Meryl, like with the M9, and you have Snake immediately lie prone, she'll give'em a good football kick.  Snakes prefers it rough.  
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Aretak on April 09, 2004, 01:01:09 PM
Quote

Originally posted by: Professional 666
If you let Meryl walk into the bathroom, without her noticing you, she'll have pants on cuz she's "anticipating" your arrival and you "gave her"  the chance to setup her little trap.

Actually, that's not true, as I tried it out myself -- her being only in her underwear is purely based on how quickly you follow her into the bathroom. Whether she spots you beforehand or not is unimportant.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: NinGurl69 *huggles on April 09, 2004, 03:31:47 PM
Is that so... then I should try again, and properly employ the Scientific Method (that thing you hear about in that place with teachers and stuff).

But I'm kinda busy playing Beach Spikers and working on my ED trailer, GAR!
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Berny on April 12, 2004, 09:15:03 AM
WEEEE! I love being invisible and playing around with the guards. SO much fun. They's all like, "Did you hear a noise just now?" And I'm like PUNCH PUNCH PUNCH! Then I shoot their legs and arms. And when they are unconscious I plant claymores around them. ^_^ There was something else I did but I can't remember what now. It was really interesting too. Oh well, it'll come back to me. I hope.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: NinGurl69 *huggles on April 12, 2004, 04:39:28 PM
That reminds me of the joke with Superman, Wonder Woman, and the Invisible Man...
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: odifiend on April 12, 2004, 11:05:21 PM
You can't just taunt us like that, what's the joke?
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: NinGurl69 *huggles on April 12, 2004, 11:08:01 PM
Umm, NO.  I'd get banned.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: odifiend on April 13, 2004, 04:06:28 AM
Do you mind PMing me?
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: vudu on April 13, 2004, 10:31:07 AM
now i'm curious, too.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: NinGurl69 *huggles on April 13, 2004, 02:12:35 PM
odified, you have a PM.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: odifiend on April 13, 2004, 02:44:30 PM
Thanks
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: vudu on April 13, 2004, 05:44:10 PM
where's my pm?  
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: NinGurl69 *huggles on April 13, 2004, 06:09:03 PM
*Gah* you never specified.

odified, any way you could PM it to kingvudu too?
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: SLIVER on April 14, 2004, 01:48:35 PM
Is this game as good or better than Splinter Cell: 1 or 2? And by better I mean sneaking around and hiding?
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Ian Sane on April 14, 2004, 01:57:45 PM
Splinter Cell isn't worthy to even be compared to MGS.  MGS just blows it away in my opinion.  SC is like a glorified Dragon's Lair game in that you have to do everything exactly as the developers wanted you to or you die.  In MGS you have way more flexibility.  If you want to wait in the shadows and pick everyone off one by one you can.  If you want to run in and blast the f*ck out of everyone you can too.  The game has a lot of freedom.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Uncle Rich AiAi on April 14, 2004, 07:24:51 PM
Yep, I agree.  MGS gives you more freedom than Splinter Cell.  I tried out the PC demo of SC and found it to be too linear for my tastes.

MGS pwns.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Bloodworth on April 14, 2004, 11:32:47 PM
I just beat MGS TTS, and my girlfriend beat Splinter Cell just last Friday.

I agree with the freedom comment, but I've got to say that Splinter Cell definitely gives off a better sense of stealth in my opinion.  Shooting out lights, low tolerance for bullets, and alarm limits seem to make getting spotted a lot more consequential.  TTS also has five hours of cut-scenes, which are obviously better than SC, but I still felt like Metal Gear's long and frequent scenes never gave me a chance to dig into the game for more than five minutes without interruption.

So I don't know that I could ultimately rate one as better than the other, but those are my thoughts.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: SearanoX on April 15, 2004, 11:16:37 AM
Quote

Originally posted by: Bloodworth
I just beat MGS TTS, and my girlfriend beat Splinter Cell just last Friday.

I agree with the freedom comment, but I've got to say that Splinter Cell definitely gives off a better sense of stealth in my opinion.  Shooting out lights, low tolerance for bullets, and alarm limits seem to make getting spotted a lot more consequential.  TTS also has five hours of cut-scenes, which are obviously better than SC, but I still felt like Metal Gear's long and frequent scenes never gave me a chance to dig into the game for more than five minutes without interruption.

So I don't know that I could ultimately rate one as better than the other, but those are my thoughts.

I agree.  Metal Gear Solid (at least The Twin Snakes) allows you to go rambo-style in almost every situation that there is.  That's the main problem.  You are never really forced to use stealth.  It is an optional thing.  While freedom is good, it is constantly emphasised throughout the game that it is a sneaking mission, and yet you can run rampant throughout the military base spraying FAMAS bullets everywhere.

As for cutscenes, that's more of a problem with the original game than anything else.  
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Ian Sane on April 15, 2004, 11:30:16 AM
"I've got to say that Splinter Cell definitely gives off a better sense of stealth in my opinion. Shooting out lights, low tolerance for bullets, and alarm limits seem to make getting spotted a lot more consequential."

Okay I'll agree with you on that one.  If you really really like sneaking around then SC probably is the better choice.  I just preferred MGS because in situations where I wanted to blow the f*ck out of everyone in SC it was impossible for me to do so.  Plus it pissed me off how frequently I would sneak up behind someone in SC and shoot them in the back of the neck only for them to turn around and shoot me.  Um, okay, I just shot you in the NECK.  Why are you able to instantly pint point my location and kill me in one shot?  For a game that focused so much on realism I lost out a lot because of cheap AI.

The best bet would be to rent MGS.  Considering MGS is so short a rental is probably all you need anyway.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Myxtika1 Azn on April 15, 2004, 11:52:41 AM
If you really want a stealth experience in MGS, then you should try to play it on one of the hard difficulty levels and have the game end if you are discovered.  That way, there's no way for you to just run into a room and tear up everyone in sight.

I have Splinter Cell for the Xbox, and I have to say that I cannot stand it.  After owning it for over a year, I have yet to finish it because of the trial-and-error gameplay.  I do not like having to repeat something over and over again because you have to start all over again at the save point because I did something wrong.  

It also pisses me off when I waste 10+ bullets trying to shoot out a light even though I'm right in front of it -- same thing with the surveillance camera.  Perhaps I'm doing something wrong?

Another thing I find ridiculous about the game is Sam Fisher's combat moves.  For such an elite operative, he stinks at fighting.  The pathetic puch he has is ridiculously slow and weak.  Shouldn't he be highly trained in that area?  I know that designing the game this way puts more emphasis on the stealth element, but still.

All in all, I think that MGS mops the floor with SC.  MGS' gameplay, control, music, voice acting, and story is superior to SC's in everyway.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: NinGurl69 *huggles on April 15, 2004, 12:10:40 PM
Bad physics, cheap AI, rediculous "original" scenarios, and overall weakly ported GCN titles (Sum of All Fears GCN, Ghost Recon GCN, Splinter Cell GCN to an extent) are some of the things that deter me from buying into Ubi Soft's "Tom Clancy" games.  I've been wary of Ubi ever since they swallowed up Redstorm (god, I miss them) and took over the Tom Clancy license.

Good ol' Redstorm knew what non-linear gameplay strategy was about, AND they stayed closely tied to Mr. Clancy's written universe, which makes me wonder how a "one-man-hero" game/story like Splinter Cell ever came to light.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: GrAyLaN on April 15, 2004, 08:08:19 PM
Is it true that in Metal Gear Solid 2 that if you shoot the exclamation point above guards heads they go numb and drool for a couple seconds?

-GrAyLaN
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Uglydot on April 17, 2004, 05:05:27 PM
1001 1001 1001....booyah!


Sorry...


I refuse to play Rainbow Six 3 on anything but PC.  Just a shotty job compared to what you get on the computer.  Some games just shouldn't be ported.

Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: CaseyRyback on April 18, 2004, 09:38:25 AM
Quote

Originally posted by: Bloodworth
I just beat MGS TTS, and my girlfriend beat Splinter Cell just last Friday.

I agree with the freedom comment, but I've got to say that Splinter Cell definitely gives off a better sense of stealth in my opinion.  Shooting out lights, low tolerance for bullets, and alarm limits seem to make getting spotted a lot more consequential.  TTS also has five hours of cut-scenes, which are obviously better than SC, but I still felt like Metal Gear's long and frequent scenes never gave me a chance to dig into the game for more than five minutes without interruption.

So I don't know that I could ultimately rate one as better than the other, but those are my thoughts.


If you have an Xbox def. try out the bonus missions. Kola Cell is by far one of my favorite level so far although I have not checked out the others yet

and uglydot is right some games, like Rainbow should not be ported (I spent all last year throughly addicted to Raven Shield . . . Pistols only!!!!)
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: ResidentEvil88 on April 18, 2004, 12:52:40 PM
What an awesome game, i loved all of it....Great Game!!,   alittle short, and annoying with all the cinema, but well worth it.   Now i have to get the alt ending :-)
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Berny on April 18, 2004, 07:05:30 PM
Um...correct me if I'm wrong, but wasn't the cinema the best part of the game? I thought it was anyways.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: wei803 on April 18, 2004, 10:41:21 PM
ok all the dude that already have this game... help me out here, i cant decide should i get this game or not...
i've never play MGS... does it worth collecting?
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: NinGurl69 *huggles on April 18, 2004, 10:49:09 PM
If you like good story-telling and want to see an interesting(twisted, action-packed) story, go for it.

Take it from Jean-Claude Van Damme:  "I like this game!"
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: wei803 on April 18, 2004, 10:51:45 PM
roughly how long does this game last for a beginner?
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Myxtika1 Azn on April 19, 2004, 12:54:23 AM
For a beginner, I would say that this would be a 10-15 hour game.  And that's only on easy mode.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: SearanoX on April 19, 2004, 11:14:39 AM
Quote

Originally posted by: Myxtika1 Azn
For a beginner, I would say that this would be a 10-15 hour game.  And that's only on easy mode.

Yeah.  Extreme will keep you occupied for a long time.  It took me more than an hour to get past the first room, even without Intrusion Mode.

Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: wei803 on April 19, 2004, 04:48:51 PM
thanks a lot for all the info! will get it soon! might need help from you guys again for some guide in game
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: nolimit19 on April 19, 2004, 07:14:04 PM
i really like this game, but hte graphics are kind of disapointing....maybe my memory doesnt serve me well, but i think mgs:2 for the ps2 has far better graphics. dont flame, but thats what i can remember. its still a very fun game though.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: mouse_clicker on April 19, 2004, 07:21:43 PM
Eh, get yours eyes checked, nolimit- I own both games, have played them back to back, and Twin Snakes looks at least as good as MGS2. Its textures, in my opinion, are far superior. I think Twin Snakes even looks as good as MGS3.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: SearanoX on April 20, 2004, 11:25:10 AM
Quote

Originally posted by: nolimit19
i really like this game, but hte graphics are kind of disapointing....maybe my memory doesnt serve me well, but i think mgs:2 for the ps2 has far better graphics. dont flame, but thats what i can remember. its still a very fun game though.


Metal Gear Solid: The Twin Snakes looks much better than Metal Gear Solid 2.  Polygon counts are higher, there are higher resolution textures, bump-mapping is present on characters (not sure about environments), shadows are higher resolution, animation I found to be a little bit smoother, lightmaps are applied to the environments better, and characters' shadows and such are affected better by the light sources.  The only thing that is inferior is the framerate, but once you get past that, it's fine.

 
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Berny on April 20, 2004, 07:14:42 PM
Oh yes, it's a very pretty game. The only time I had trouble with it was that the frame rate ALWAYS dropped in the armory when I was seen. Well, I was heard. I had my cloaking device and threw a grenade. The SWAT team came out and I shot out their arms and legs. ^_^ Good times.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: akdaman1 on April 20, 2004, 11:59:01 PM
Quote

Originally posted by: mouse_clicker
Eh, get yours eyes checked, nolimit- I own both games, have played them back to back, and Twin Snakes looks at least as good as MGS2. Its textures, in my opinion, are far superior. I think Twin Snakes even looks as good as MGS3.


Actually I believe MGS 2 is the superior version.

Although the graphics are good I was never blown away by them. Im not gonna get into this debate but both are good. Although seeing as TS is on GCN its graphics should have been far away and beyond the graphics of MGS 2/
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: NinGurl69 *huggles on April 21, 2004, 12:19:21 AM
Oh yes, let's all get into this debate.  That way, everyone can get new eye prescriptions so we can all agree with what we see.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: nolimit19 on April 21, 2004, 04:11:16 AM
well i havent played mgs:2 is a couple years, and i dont have it hanging around so i cant compare them...i am going based on memory so i could be wrong.....either way, for the most part the graphics are good, but some of the textures on the some of hte characters arent that great. and there were some scenes where there were a bunch of jagged edges. im still an adict, but i think they could have done considerably better.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: NinGurl69 *huggles on April 21, 2004, 03:51:15 PM
SK and Konami have amazing artists, but then again I wouldn't say they're as amazing as Retro or Factor 5 when it comes to optimizing 3D engines.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: nolimit19 on April 21, 2004, 05:22:14 PM
according to the magic-box.com, MG: twin snakes sold 122,435 units and was 10th overall in sales for the month of march.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: mouse_clicker on April 21, 2004, 05:27:46 PM
10th isn't bad for the month- it sold almost as well in its first month as Eternal Darkness did period.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: mouse_clicker on April 21, 2004, 05:28:54 PM
Stupid forums making me double post.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Mario on April 21, 2004, 06:04:46 PM
Quote

Originally posted by: SearanoX
Polygon counts are higher, there are higher resolution textures, bump-mapping is present on characters (not sure about environments), shadows are higher resolution, animation I found to be a little bit smoother, lightmaps are applied to the environments better, and characters' shadows and such are affected better by the light sources.  

Yeah sure, it has all that crap, but does it look better? In my opinion, no.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: mouse_clicker on April 21, 2004, 06:07:12 PM
Quote

Yeah sure, it has all that crap, but does it look better? In my opinion, no.


You need glasses, or something- maybe it's your PAL format. I can't possibly understand someone thinking Twin Snakes doesn't look any better than MGS2- I was blown away by some of the textures, to be honest. I quite literally played Twin Snakes and Sons of Liberty back to back, too, and TS looks at least as good, no acceptions.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: NinGurl69 *huggles on April 22, 2004, 08:33:37 PM
Even if it doesn't look as good, it's Konami's fault; they were responsible for modeling, textures, and overall stage presentation. (oh no, we got teh shafted agin!)
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: wei803 on April 22, 2004, 09:35:04 PM
i think the hardware as well play some role here. I remember some game maker commented it is much "easier" to work on gamecube...
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Uncle Rich AiAi on April 22, 2004, 10:09:02 PM
Hmmm....maybe Konami put in the contract stating that MGS: TTS was not allowed to look better than MGS2 graphically?.......

am i rite, or what?
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: NinGurl69 *huggles on April 22, 2004, 11:47:52 PM
El Chupacabra says AiAi is rite.
Will you believe El Chupacabra?
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: PARADOX on April 23, 2004, 11:31:15 PM
Its cool but i thnk first one is better but i speciali liek graphic of it
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: S-U-P-E-R on April 23, 2004, 11:41:58 PM
Quote

Originally posted by: PARADOX
Its cool but i thnk first one is better but i speciali liek graphic of it


QUOTED
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Berto2K on April 23, 2004, 11:45:14 PM
Quote

Originally posted by: PARADOX
Its cool but i thnk first one is better but i speciali liek graphic of it


teh grfax is teh best aver en teh gam...teh movsies is teh collz
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: NinGurl69 *huggles on April 23, 2004, 11:48:29 PM
El Chupacabra no comprende.  Habla INGLES!  No l33t!
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: S-U-P-E-R on April 24, 2004, 12:14:25 AM
paradox's inevitable banning has come and gone, please continue with this thread
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: odifiend on May 01, 2004, 01:49:44 PM
Quote

Originally posted by: mouse_clicker
Quote

Yeah sure, it has all that crap, but does it look better? In my opinion, no.


You need glasses, or something- maybe it's your PAL format. I can't possibly understand someone thinking Twin Snakes doesn't look any better than MGS2- I was blown away by some of the textures, to be honest. I quite literally played Twin Snakes and Sons of Liberty back to back, too, and TS looks at least as good, no acceptions.


I finally saw MGS2 in motion today, and being the cube fan that I am, it pains me to admit that MGS2's character models are hands down better.  Gamecube does one up them on textures and weather though.

Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: akdaman1 on May 01, 2004, 04:56:06 PM
Quote

Originally posted by: odifiend
Quote

Originally posted by: mouse_clicker
Quote

Yeah sure, it has all that crap, but does it look better? In my opinion, no.


You need glasses, or something- maybe it's your PAL format. I can't possibly understand someone thinking Twin Snakes doesn't look any better than MGS2- I was blown away by some of the textures, to be honest. I quite literally played Twin Snakes and Sons of Liberty back to back, too, and TS looks at least as good, no acceptions.


I finally saw MGS2 in motion today, and being the cube fan that I am, it pains me to admit that MGS2's character models are hands down better.  Gamecube does one up them on textures and weather though.


Weather ...hell no.

The detail in MGS2 is unbelievble. Hell you can even slip on bird poop. Name me another game that you can slip on bird poo?
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: CaseyRyback on May 01, 2004, 07:10:21 PM
FINALLY SAW A FREAKIN COMMERCIAL!!!!!!!

its two months too late though
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Mario on May 01, 2004, 07:25:12 PM
No it's not. The game is as available today as it was two months ago.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: CaseyRyback on May 01, 2004, 09:55:19 PM
Quote

Originally posted by: Mario
No it's not. The game is as available today as it was two months ago.


yes, but the hype for the game has died down considerably. If you make a spot for TV its probably best to release right around the time of release for maximum effect.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: DrZoidberg on May 01, 2004, 11:00:44 PM
so advertising when the hype has died down is a bad idea? cause you know.. people who are hyped for a game generally buy it regardless of advertisements.. you don't advertise a movie to people standing in line to see said movie.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Infernal Monkey on May 01, 2004, 11:46:09 PM
They've only just started TV adverts for Simpsons Hit and Run here. I honestly expect sales of the game to skyrocket. Late advertising is better than no advertising.

I'm still trying to think of another game that let you slip on poo. ;__;
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: cloudstrife111 on May 02, 2004, 03:56:58 PM
y would u want to slip on poo??????
mGS is better on psx in my opinion coz now its feeling old on ningc
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: yellowfellow on May 03, 2004, 05:24:58 AM
just a random question... has anyone wondered how a man of solid snake's size can turn 360 degrees in an airduct?
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: odifiend on May 03, 2004, 01:54:31 PM
Kojima: err...nanomachines?
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: IoriYagami n8 on May 03, 2004, 05:20:38 PM
Quote

Originally posted by: akdaman1

Weather ...hell no.

The detail in MGS2 is unbelievble. Hell you can even slip on bird poop. Name me another game that you can slip on bird poo?
Metal Gear Solid: The Twin Snakes. There isn't as many chances, as there aren't as many areas with birds, but in the lift going to the Raven boss fight you get at least one bird dropping per ride it seems.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: akdaman1 on May 04, 2004, 09:21:44 PM
Yes but you cant slip on it. And why is the poop yellow ?
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: MysticGohan24 on May 04, 2004, 09:42:11 PM
That's what Raven poop looks like when in below freezing Temps.
That or you may need to adjusts your TV
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: vudu on May 05, 2004, 08:13:36 AM
i can't believe this thread has slipped (no pun intended) into the depths of poo discussions.  me thinks it is time to unsticky this topic.
Title: RE:OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: the_zombie_luke on May 07, 2004, 11:56:56 AM
Quote

Originally posted by: mouse_clicker
Quote

Yeah sure, it has all that crap, but does it look better? In my opinion, no.


You need glasses, or something- maybe it's your PAL format. I can't possibly understand someone thinking Twin Snakes doesn't look any better than MGS2- I was blown away by some of the textures, to be honest. I quite literally played Twin Snakes and Sons of Liberty back to back, too, and TS looks at least as good, no acceptions.


My friend and I were arguing for hours about Twin Snakes, mostly about the visual part. He said that Silicon Knights wasn't as good with graphics as some other GameCube developers, and I strongly disagreed.  
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: NinGurl69 *huggles on May 07, 2004, 03:31:33 PM
I would agree with your friend.  SK has very talented *artists*, but I view their software (3D) engineers to be not as 'amazingly' talented as those of Retro and Factor 5.
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: Berny on May 22, 2004, 01:15:35 PM
Hey, it's been a while since I've been able to post here, but I found some interesting things which I felt compelled to share with the gaming world. This pertains to voice actors and actresses in ED and TTS. I don't know if this has been mentioned yet, but a majority of the voice actors from MGS also acted in ED.
What I've found so far is that the following actors and actresses played the following roles in ED and TTS respectively:
David Hayter— Roman Legionnaire I, Roman Legionnaire II, Angkor Thom Guard/ Solid Snake
Cam Clarke— Anthony/ Liquid Snake
Jennifer Hale— Alexandra Roivas, Xel'lotath/ Dr. Naomi Hunter
Paul Eiding— Paul Luther/ Colonel Roy Campbell
Kim Mai Guest— Ellia/ Mei Ling

That appears to be all of the voice acting connections between the two games. Just one more hint besides Dyack's comment about wanting to make a game like MGS. Heh.

Oh and Rob Paulsen, the actor who played Ninja, is a very busy man. He played Yakko in Animaniacs, Pinky in Pinky and the Brain, and is currently playing the father in Danny Phantom and Carl on Jimmy Neutron. The last 2 are on Nickelodeon if you didn't already know. I just thought I'd mention him since he's most people's favorite character. He was also Buck Tudrussel in Cartoon Network's Time Squad and did "additional voices" on Samurai Jack.

All above information provided by imdb.com
Title: RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
Post by: boggy b on May 24, 2004, 06:33:08 AM
I recently got a chance to play TS (at LAST) and my impressions are mixed. Mostly good, some bad.

Firstly, briefly, graphics-wise, I'm disappointed. They look no better than MGS2. In fact, I prefer MGS2's explosions, and there's nothing in this that's as cool as running around outside on the Tanker or Arsenal Gear. That said, the graphics aren'y BAD, either. I really feel SK should have put more effort into the game, though.

Secondly, the new gameplay enhancements are something of a mixed bag. Although it's great that they were able to get everything in, some of it just doesn't work. Because so little of the level design has changed, areas that were difficult before now become dullfully simple.

Thirdly, I don't like the new Snake. Not the model, the fact that he's doing all kinds of crazy kung-fu shenanigans. Snake is supposed to be no-nonsense snap-your-neck-before-you-move. In the cutscenes, he was doin galmost as much flipping as Ninja (and that's a LOT of flipping). It looked cool, but it seemed out-of-place.

But, despite all these personal dislikes, there's no doubting TS is a quality game. It's still the MGS I know and love, but with a fresh lick of paint (and without the glitchy textures that playing the original on my PS2 brought ).