When questioned about the topic, he replied with, Obviously, we have thought about DLC, and we are thinking about it." This is by no means a confirmation of downloadable content appearing in The Legend of Zelda: Skyward Sword, but it at least tells us that they are considering it.
Another interesting piece of information that Aonuma discussed was the idea of online functionality. He commended that online play may not come in the form of multi-player or co-op, but instead through "the idea of communications between players."
The latest Zelda game, The Legend of Zelda: Skyward, is set to be released next year.
Zelda producer discusses his views on DLC in regards to the series.
<a href=/newsArt.cfm?artid=23541>http://www.nintendoworldreport.com/newsArt.cfm?artid=23541 (http://www.nintendoworldreport.com/newsArt.cfm?artid=23541)
Eiji Aonuma, producer of the Zelda series, discussed the potential of downloadable content in the series in a recent interview with Game Informer.
When questioned about the topic, he replied with, Obviously, we have thought about DLC, and we are thinking about it." This is by no means a confirmation of downloadable content appearing in The Legend of Zelda: Skyward Sword, but it at least tells us that they are considering it.
Another interesting piece of information that Aonuma discussed was the idea of online functionality. He commended that online play may not come in the form of multi-player or co-op, but instead through "the idea of communications between players."
DLC doesn't always cost money. Nintendo seems like the kind of business that would see the value in giving away free tidbits to increase a game's value, especially since they don't want to lower the prices of games after launch. Instead of the price dropping, the value goes up until it's high enough to entice new buyers. It's a nice theory, anyway.
But yeah, I ain't payin' $2 for Epona armor.