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NWR Interactive => TalkBack => Topic started by: NWR_MattB on June 24, 2010, 04:42:04 PM

Title: 5th Cell: Scribblenauts Sequel is "Way Better"
Post by: NWR_MattB on June 24, 2010, 04:42:04 PM
The developer explains the "Super" in the title of their upcoming game.
 http://www.nintendoworldreport.com/newsArt.cfm?artid=23511

 When Scribblenauts launched for the Nintendo DS late last year, it elicited some criticism regarding its controls. 5th Cell took the criticism to heart, and this week Jeremiah Slaczka addressed the issue, bluntly stating that the new game is "way better" than the original.    


When asked about the controls specifically, Jeremiah said that he can't emphasize enough how much they've been improved. "That's what I really want to drill into people's heads. We spent a whole year developing this and taking the original idea and making it awesome."    


Continuing on as to why "super" has been added to the title, he claimed that adjectives will allow gamers to let their creative sides shine even more than it did the first time around. He remarked that "You can string all kind of crazy, wacky adjectives together like zombified flying evil apple. You can do anything. Anything you can think of. There are thousands and thousands of adjectives."    


Super Scribblenauts is due out for the Nintendo DS this October.

Title: Re: 5th Cell: Scribblenauts Sequel is
Post by: Mop it up on June 24, 2010, 08:16:28 PM
From impressions I've read of this game, it sounds like they've done nothing but add in or fix superficial stuff, and have done little or nothing to improve the core gameplay. There's still unclear goals with lack of directions, and still very few ways to solve puzzles.
Title: Re: 5th Cell: Scribblenauts Sequel is
Post by: greybrick on June 25, 2010, 12:25:00 AM
From impressions I've read of this game, it sounds like they've done nothing but add in or fix superficial stuff, and have done little or nothing to improve the core gameplay. There's still unclear goals with lack of directions, and still very few ways to solve puzzles.

On the plus side I saw a nine or ten year old girl (how did she even get into E3?) type in "carnivorous house plant" and it worked. I still probably won't buy this version, but the adjectives do tempt me.