Tune into the latest episode of the NWR Newscast, covering all the news and releases from February 24th through March 10th.
Alongside all of the news coverage, we do our Whatcha Reviewin' segment, where Neal talks about Sonic and Sega All Star Racing, and Hudson's new horror title Calling. Zach gives his take on Myst for DS.
Afterwards, we launch into our second installment of Game Club, covering Mega Man 10. Stay tuned after the credits for our thoughts on all things Mega Man.
Email the NWR Newscast crew at newscast@nintendoworldreport.com
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Credits:
This podcast was edited by Andy Goergen.
Music for this episode of NWR Newscast is used with permission from A Boy Named Earth and Jonathan Coulton via Creative Commons License.
Oh yeah, Mega Man and Roll.
Damnit, I was all excited.
I toned down the chapter breaks this week, but I still used one for every new topic. Hopefully this was a bit better for people.
Yeah, I knew you guys had to be mistaken on the robot counting. For one thing, you were multiplying 9 x the number of games, when most of them only have eight bosses (with Mega Man's face in the middle). Rockman + Roll + 6 (MM1) + 8 * (MM2-10) = 80. Proto Man is No. 000, of course. At this rate, I wonder if they'll ever make it to triple digits?
I've used it in MM10, though, and it just refills all your health and weapon energy...as I remember it doing in previous MM games.It still does that in MM5, but it also transforms regular enemies into 1-Ups. It might not work on all enemies, but I know I would use it in Stone Man's stage since there was one to be found there. I think there are only two M-Tanks to be found in the game and they are kind of hidden. You can also carry only one at a time; if you have one, then the others will not appear.