Cool idea! I approve of this. Not that it matters. :)
Once I realized that I could revisit caves for more weapon power-ups, I had an easier time with him. T
That reminds me: are there any water areas? I haven't encountered any yet. I hope they didn't remove them, since they add some nice variety to the game. I really liked how the original Area 5 was aquatic, which forced you to abandon your tank in the side-scrolling area and conquer it on-foot. I hope we get something similar here.
I'm torn about this idea.
I really want to hear about Blaster Master: Overdrive and find out if the game is worth buying so soon after having recently downloaded the NES version... but I also want to avoid spoilers or too much information about the game so I can "figure it out" myself if it is worth buying. Tough line to straddle.
The teaser trailer indicates that there are. The original game had a sub power-up for SOPHIA that could be eventually acquired; that snippet of the teaser trailer seems to indicate that the ability is present in this game as well.
I love this game so far!
Thereis plenty of water in the game, and you can still get out of the tankand swim around. Also, I think you'll understand the energy meter asthe tank gets new abilities and weapons. It's very unlikely that you'lldeplete the meter with the standard gun, so it shouldn't really be afactor in the beginning.
I'm torn about this idea.
Ireally want to hear about Blaster Master: Overdrive and find out if thegame is worth buying so soon after having recently downloaded the NESversion... but I also want to avoid spoilers or too much informationabout the game so I can "figure it out" myself if it is worth buying. Tough line to straddle.
One big downer: where are my metroids!? I loved seeing them in the original, but now they're AWOL.There were Metroids in the original game? Where?
One big downer: where are my metroids!? I loved seeing them in the original, but now they're AWOL.There were Metroids in the original game? Where?
Oh come on, that's totally a jellyfish. You're just seeing things. :POne big downer: where are my metroids!? I loved seeing them in the original, but now they're AWOL.There were Metroids in the original game? Where?
I exaggerate. But look in Area 1, in the water portions. Sure, they might just be giant jellyfish. Buuuuuut...
After beating the second boss, I can't figure out how to get to world 3. Anyone know what to do next?
Scorpion boss killed me like 7 times, am I getting too old for gaming?Yes.
Scorpion boss killed me like 7 times, am I getting too old for gaming?Yes.
One big downer: where are my metroids!? I loved seeing them in the original, but now they're AWOL.There were Metroids in the original game? Where?
I exaggerate. But look in Area 1, in the water portions. Sure, they might just be giant jellyfish. Buuuuuut...(http://bmug.nora-academy.com/images/stories/sarc/nitpicking_bm/metroid.gif)
I just read on the Wikipedia that the developer is working on a patch to address the control scheme complaints that would support the Classic Controller. If true, I'm very happy about it.
I just read on the Wikipedia that the developer is working on a patch to address the control scheme complaints that would support the Classic Controller. If true, I'm very happy about it.
Gradius Rebirth also received an update which included enhanced visuals, background music, changes to the scoring system and leaderboard.
Overdrive still has room to have another 100 blocks packed in, so I am sure they can throw in classic controller support, randomized level music (more than one repetitive track per level) and a couple more music tracks :cool;
That's odd. One of the game's North American publisher said that they were originally going to add a voice over for the intro, but they had to cut it because they'd hit the 42 meg limit. Maybe I just don't understand how the block system works, but if there are still a hundred left free, that explanation stops making sense.
It's hard for me to avoid being hyperbolic when writing about Overload. It basically feels like someone did a brain scan and made the perfect game to suit all my tastes. Other than lacking Classic Controller support, I find it hard to criticize anything about it after three hours of non-stop playing.
Does anyone else find the grenade weapon to be mostly useless? When it could be used alongside of the regular gun in the original, it meant getting in close was an opportunity to cause more damage. Since it is now independent, and there is a delay before it can fire when switching to it, it isn't usually worth it to try and use it. I also can't tell what increasing its level really does.
What is "AoE"?
Wow, thanks for pointing that out, just beat the 5th area boss. I got so frustrated I watched a Youtube clip of how to beat it, and the guy used a combo of the bombs and the other guns, which is totally wrong. I used the same strategy, and would have fights that went literally ten minutes before I lost all my life. You have to shrink the boss, and if you aren't fast enough, it grows back. The thing is, you can only shrink it by using the bombs. The first two guns DON'T DO ANY DAMAGE, despite the fact that the boss flashes as if it's hurting him!!. WTF!! Why do they make it look like you're damaging it when you're not?? I guess that's what I get for cheating and looking on Youtube.
Rize is former staff member David Trammell, so it's a pretty good chance they're the same person.
I'm still annoyed with the controls, but what's really starting to grate on me is that the screen moves forward poorly--more than half the screen is BEHIND you, which makes running into enemies a near certainty in many situations. It's also annoying, as Andy pointed out on the podcast, that you can't shoot down.
I got around to beating the fourth boss last night, and after looking around in vain for the 5th area, I decided to quit and play RE5 instead.
Yep :) That was self plagiarization. My account for rize there was lost. I no longer have the email associated with it.Ah, I see. I was just wondering because I have seen people copy stuff as their own.
For those wondering, the crab is the only repeated boss.