Gaming Forums => Nintendo Gaming => Topic started by: Kytim89 on January 23, 2010, 11:34:39 PM
Title: A Proper Resident Evil Remake
Post by: Kytim89 on January 23, 2010, 11:34:39 PM
Everyone is aware of the rail-shooter Resident Evil games that have appeared on the wii in recent years? Well, as a fan of the series, I would like for Capcom to produce an actual remake of Resident Evil 2 and 3. Both games would incorporate the over the shoulder camera view from RE4, but would keep the same core game play elements such as a lack of ammo and ink ribbons.
The game would would have the same graphic style as the gamecube Resident Evil but with the controld of RE 4.
Title: Re: A Proper Resident Evil Remake
Post by: ShyGuy on January 23, 2010, 11:57:25 PM
This makes too much sense to ever happen. :(
Title: Re: A Proper Resident Evil Remake
Post by: Peachylala on January 24, 2010, 12:10:17 PM
Capcom is too busy trolling the Wii and making HD flops.
Title: Re: A Proper Resident Evil Remake
Post by: Adrock on January 24, 2010, 12:33:39 PM
Capcom should probably make a real sequel to RE4 first.... no, RE5 doesn't count.
Title: Re: A Proper Resident Evil Remake
Post by: GearBoxClock on January 24, 2010, 12:49:07 PM
Well, they already have a Wii version of RE1 and RE4, so it might happen. Also RE5 is lots of fun, even if the Survival aspect is played down.
Title: Re: A Proper Resident Evil Remake
Post by: TJ Spyke on January 24, 2010, 01:01:10 PM
You mean just RE4. Resident Evil and Resident Evil Zero have only been ported to the Wii, but they have the same controls as the GameCube versions. Kytime wants them to have the same control style as Resident Evil 4: Wii Edition.
Title: Re: A Proper Resident Evil Remake
Post by: GearBoxClock on January 24, 2010, 01:02:53 PM
Resident Evil: Quadrilogy Edition?
Title: Re: A Proper Resident Evil Remake
Post by: BlackNMild2k1 on January 24, 2010, 01:27:00 PM
I would buy that. A RE: Quadrilogy Wiimake. RE0-4 all with RE4 controls. 6 games on one disc (RE0, 1, 2, CV, 3 & 4), Collectors Edition in a tin with a story booklet and artwork. instant multi-million seller.
Title: Re: A Proper Resident Evil Remake
Post by: Mop it up on January 24, 2010, 01:33:53 PM
Why would you want a remake? The games seem perfectly playable as they are. I'd think that kind of effort would be better spent either creating a new game, or porting over Resident Evil 5.
Title: Re: A Proper Resident Evil Remake
Post by: GearBoxClock on January 24, 2010, 01:45:16 PM
Not everyone has a PS2
Title: Re: A Proper Resident Evil Remake
Post by: Mop it up on January 24, 2010, 01:48:06 PM
Or a PS1? Or an N64? Or GameCube? Or a PC? Or a Dreamcast?
Those games have been re-released too many times already.
Title: Re: A Proper Resident Evil Remake
Post by: noname2200 on January 24, 2010, 01:49:41 PM
I'd love to see a redone version. You can even ramp up the difficulty by eliminating the random ammo drops, so players REALLY have to pick and choose their targets. I can see that also being frustrating though...
Title: Re: A Proper Resident Evil Remake
Post by: GearBoxClock on January 24, 2010, 01:51:39 PM
Basically, having almost all the games in one collection would be cool and I would buy it
Title: Re: A Proper Resident Evil Remake
Post by: Kytim89 on January 24, 2010, 04:14:20 PM
I'd love to see a redone version. You can even ramp up the difficulty by eliminating the random ammo drops, so players REALLY have to pick and choose their targets. I can see that also being frustrating though...
The games would not have the bullet heaven like RE 4. You would be forced to save your ammunition for more perilous endeavors. Unlike the Ganado from RE4, the zombies would remain slow, however, Capcom could increase their numbers since it is an entire city infected. Of course a variety of weapons could be possible, but ammunition would be scarce.
The only problem I see with a game like this is that Capcom would say that the games would alienate casual gamers, but I see a remake like appeasing old and new fans of the series. Hell, I would but both games on day one. I do not see Capcom going through with anything like this because they have gotten really lazy in the last couple of years with the Resident Evil remakes. Lasly, I loved RE 4 and 5.
Title: Re: A Proper Resident Evil Remake
Post by: Stratos on January 24, 2010, 04:50:56 PM
I think that changing the style to RE4 would force them to retool the entire game.
I'd rather have one quality remake of RE2, an RE5 port or a brand new game similar to RE4.
Maybe we could see Capcom split up the series? Like on the HD platforms we see new RE games with Chris starring them and the Wii gets new games starring Leon (that aren't rail shooters).
Title: Re: A Proper Resident Evil Remake
Post by: Dirk Temporo on January 24, 2010, 06:26:12 PM
Lack of ammo won't be a problem if you can get a headshot on every zombie.
Also you really think there was any lack of ammo in 3?
Title: Re: A Proper Resident Evil Remake
Post by: Kairon on January 24, 2010, 06:32:37 PM
What is it about the RE series that has fans willing to buy so many remakes? I mean, hasn't the remaking and re-releasing of the games gone back as far as the GC era?
Title: Re: A Proper Resident Evil Remake
Post by: broodwars on January 24, 2010, 06:37:28 PM
What is it about the RE series that has fans willing to buy so many remakes? I mean, hasn't the remaking and re-releasing of the games gone back as far as the GC era?
Technically, it goes all the way back to the Playstation 1. I think the original Playstation Resident Evil had roughly 3 different versions in the US (original, Director's Cut, and Dualshock Editions).
As for remaking RE2 and RE3, I'm kind of satisfied with what we got in the two "Chronicles" rail-shooters. If we see another RE on the Wii, I want to see a true successor to RE4 in that style of play.
Title: Re: A Proper Resident Evil Remake
Post by: Kytim89 on January 24, 2010, 07:04:42 PM
Once the rail shooter games run out of steam, Capcom will probably go through with something new. Hopefully it will be a proper remake.
Title: Re: A Proper Resident Evil Remake
Post by: GearBoxClock on January 24, 2010, 07:09:27 PM
I just want an RE game that's actualy survival horror. The games are either Camp-Survival or Action-Horror
Title: Re: A Proper Resident Evil Remake
Post by: NinGurl69 *huggles on January 24, 2010, 07:40:54 PM
Does anybody know what survival horror is anymore?
Title: Re: A Proper Resident Evil Remake
Post by: GearBoxClock on January 24, 2010, 07:43:19 PM
Dead Space is the only game I've recently played that has actually been scary, and it is somewaht survival-y
Survival-Horror is really more of a buzzword nowadays
Title: Re: A Proper Resident Evil Remake
Post by: broodwars on January 24, 2010, 08:01:36 PM
Does anybody know what survival horror is anymore?
Enduring a Gamestop Midnight Launch and a Nintendo E3 Press Conference.
*rimshot*
But, yes, the original Dead Space is as close as we've gotten in a very long time to the true feel of survival horror, even if it is very action-packed.
Title: Re: A Proper Resident Evil Remake
Post by: GearBoxClock on January 24, 2010, 08:16:10 PM
Well, action isn't the main problem. The problem is making the games survival (limited supplies, not a lot of safe areas) and horror (scary, not startling). Most developers just make it gory and action-y and call it survival-horror.
Title: Re: A Proper Resident Evil Remake
Post by: noname2200 on January 25, 2010, 12:28:49 AM
I'd love to see a redone version. You can even ramp up the difficulty by eliminating the random ammo drops, so players REALLY have to pick and choose their targets. I can see that also being frustrating though...
The games would not have the bullet heaven like RE 4. You would be forced to save your ammunition for more perilous endeavors. Unlike the Ganado from RE4, the zombies would remain slow, however, Capcom could increase their numbers since it is an entire city infected. Of course a variety of weapons could be possible, but ammunition would be scarce.
The only problem I see with a game like this is that Capcom would say that the games would alienate casual gamers, but I see a remake like appeasing old and new fans of the series. Hell, I would but both games on day one. I do not see Capcom going through with anything like this because they have gotten really lazy in the last couple of years with the Resident Evil remakes. Lasly, I loved RE 4 and 5.
That's what I'm envisioning. On second thought, though, would that really be fun? The fun of RE4 is being able to mow down hordes of "zombies" in a fast-paced action game. There were only a handful of times you ever had to backtrack, and the game was so linear that you always had everything you needed to get past the..."puzzles." The older RE games definitely had a different emphasis. Would the RE4 engine really lend itself to the originals?
Lack of ammo won't be a problem if you can get a headshot on every zombie.
Also you really think there was any lack of ammo in 3?
To be honest, there's not really a lack of ammo in any of the original games, assuming you used the right tool for the job. I usually end each game with 200+ handgun shots, a bunch of shells, and a few rounds for the heavier guns.
What the games do well is that they pace new ammo in such a way that you're always thinking that you have to conserve ammo, even if that's not really the case.
As to headshots, I think it'd not only make things far too easy to include any one-shot kill system, but I recall that that wasn't the case in RE4, and that game went just fine. Or are you thinking of importing the puny killzone of Umbrella Chronicles? I'm not sure that would be fun.
I think that changing the style to RE4 would force them to retool the entire game.
I'd rather have one quality remake of RE2, an RE5 port or a brand new game similar to RE4.
Maybewe could see Capcom split up the series? Like on the HD platforms wesee new RE games with Chris starring them and the Wii gets new gamesstarring Leon (that aren't rail shooters).
You don't really want to see a RE5 port. :(
And I really don't think Capcom has enough talent to support two separate, high-quality RE lines. To be honest, without Mikami I'm not convinced they have the talent to properly nurture one. The Mikami-less games have always struck me as less fun than the ones he directed.
Title: Re: A Proper Resident Evil Remake
Post by: Chozo Ghost on January 25, 2010, 02:22:40 AM
Does anybody know what survival horror is anymore?
The funny thing about RE4 is that (well, aside from the chapters where you play as Ashley) you are this badass MOFO that goes hunting down and slaughtering the Zombies. So in that sense, you are the monster and the bad guys are the ones experiencing the survival horror FROM YOU!!!!@11222
Title: Re: A Proper Resident Evil Remake
Post by: Kairon on January 25, 2010, 02:26:27 AM
As to headshots, I think it'd not only make things far too easy to include any one-shot kill system, but I recall that that wasn't the case in RE4, and that game went just fine.
Well no one-shot kills in the head wouldn't really fly for legit zombies.
Title: Re: A Proper Resident Evil Remake
Post by: Stratos on January 25, 2010, 03:45:43 AM
The new Silent Hill does a better job at Survival Horror, I think. I'm always freaked out during the chase parts and even during the 'non-chase' parts I'm all tense and afraid of things happening.
Title: Re: A Proper Resident Evil Remake
Post by: noname2200 on January 25, 2010, 05:38:13 PM
As to headshots, I think it'd not only make things far too easy to include any one-shot kill system, but I recall that that wasn't the case in RE4, and that game went just fine.
Well no one-shot kills in the head wouldn't really fly for legit zombies.
Sure, but then what constitutes a "zombie" changes so often that throwing one more wrench into the works won't do much. Romero completely (and unintentionally) changed what the "zombie" was in order to make his movies more entertaining. More recent movies like 28 Days Later have had them undergo another radical transformation. Why can't Capcom change them yet again to suit their own ends?
Title: Re: A Proper Resident Evil Remake
Post by: Mop it up on January 25, 2010, 05:44:51 PM
Survival horror = Anubis II (http://www.gamefaqs.com/console/wii/home/938517.html)
How long can you survive the horror?
Title: Re: A Proper Resident Evil Remake
Post by: NinGurl69 *huggles on January 25, 2010, 06:08:28 PM
How long can you look at gamefaqs?
Title: Re: A Proper Resident Evil Remake
Post by: BlackNMild2k1 on January 25, 2010, 06:35:45 PM
Well no one-shot kills in the head wouldn't really fly for legit zombies.
Yeah, it would be cool if Capcom had some headless horsemen type enemies in some future RE game that have pumpkin heads or something like that, and you can blast those heads off with a shotgun but it won't stop the horsemen. In fact, in the legend of sleepy hollow the horsemen actually throws his head at people, so that would be a cool touch in a RE game if there was someone like that.
Title: Re: A Proper Resident Evil Remake
Post by: Stratos on January 26, 2010, 04:16:16 AM
The snowmen in Legend of Zelda: Spirit Tracks throws it's head at you.
Title: Re: A Proper Resident Evil Remake
Post by: vudu on January 26, 2010, 04:56:32 PM
Go ahead if you please. I've not played any Resident Evil game so I can't really be a judge.
Oh wow. You need to get on that!
Resident Evil 2 is on the Nintendo 64, so I'll be playing that sometime this year. I had Resident Evil for GameCube but I ended up selling it before I played it. Same deal with Eternal Darkness.