The story will be one of revenge. Oswald the Lucky Rabbit, Walt Disney's first cartoon character, is jealous of Mickey's fame and success. He runs a world filled with forgotten and obscure Disney elements such as characters, stories, and theme park rides, featuring mechanical characters with bitter personalities. Oswald plots to take over Mickey's world by summoning the Phantom Blot (Mickey Mouse's arch nemesis from the Disney comics) and wiping out everything in sight, Mickey included, by using black ink to make the colors fade away.
Mickey will be using tools related to his animated roots, including paintbrushes, pencils, erasers, paint thinners, and many others. Players will be using these tools to restore the animated world, such as drawing bridges and painting them in the right color, and using the eraser to destroy obstacles.
Mickey will also receive an aesthetic makeover, a rare occurrence for such an iconic character.
You sound like you've never played Okami. It's a great thing.
Ok so you didn't like the game. Did you like the puzzle mechanics?
The only problem I had with Okami's drawing mechanic was drawing a straight line when crossing out names in your bounty book. It wasn't perfect but I didn't have the amount of problems you did broodwars, you really had a problem with lightning? That seems like i was the easiest it was just connecting a line from the cloud to the other point right?
Can any of you explain, in words, how Okami Wii was reading controller input to register "brush" input?
Can any of you explain, in words, how Okami Wii was reading controller input to register "brush" input?
I get the feeling that's a joke question, but fine I'll answer it seriously: it reads the input fine. If I do a movement with my hand when the celestial canvas is on-screen, an accurate representation of my hand movement appears on-screen accordingly. The game just never seemed altogether sure what to do with the shape once I released the button. Take that circle shape I mentioned earlier, which when performed in-game on dead trees restores them to full bloom. However, probably 3/5 times I'd get the wind-blowing effect or the bomb effect, both of which also use circular shapes (a loop with two connecting lines for the wind, and a circle with a line sticking out for a bomb). If I performed this shape with a large portion of sky in the background, I'd sometimes get the "sun" effect, and if water was in the background sometimes I'd get the "Lillypad" effect. Sometimes nothing would happen. When I'd try to do a zig-zag for the lightning spell, I'd get the "cut" effect or nothing at all. Stuff like that just plagued my experience with the game.
Can any of you explain, in words, how Okami Wii was reading controller input to register "brush" input?
I get the feeling that's a joke question, but fine I'll answer it seriously: it reads the input fine. If I do a movement with my hand when the celestial canvas is on-screen, an accurate representation of my hand movement appears on-screen accordingly. The game just never seemed altogether sure what to do with the shape once I released the button. Take that circle shape I mentioned earlier, which when performed in-game on dead trees restores them to full bloom. However, probably 3/5 times I'd get the wind-blowing effect or the bomb effect, both of which also use circular shapes (a loop with two connecting lines for the wind, and a circle with a line sticking out for a bomb). If I performed this shape with a large portion of sky in the background, I'd sometimes get the "sun" effect, and if water was in the background sometimes I'd get the "Lillypad" effect. Sometimes nothing would happen. When I'd try to do a zig-zag for the lightning spell, I'd get the "cut" effect or nothing at all. Stuff like that just plagued my experience with the game.
I admit, I've had the same problems at first. AT FIRST.
By the end of the game, I could do all the techniques in rapid succession and even perform the special attack (needed to get special things...) for each of the enemies who are about to fall.
Oswald plots to take over Mickey's world by summoning the Phantom Blot