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Gaming Forums => Nintendo Gaming => Topic started by: Stratos on May 22, 2009, 05:20:10 PM

Title: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Stratos on May 22, 2009, 05:20:10 PM
IGN is showing screens and a hand's on of a Wii Metroid Prime Trilogy. (http://wii.ign.com/articles/985/985793p1.html)

It has a streamlined front menu and settings carry over to each different game.

EDIT
 It is currently unclear whether or not old save data from any of the previous games can be imported to this game.

It will be $49.99 and be released this August 24th.

(http://i729.photobucket.com/albums/ww295/SuperStratos/metroid-prime-trilogy-2009052202192.jpg)

(http://i729.photobucket.com/albums/ww295/SuperStratos/metroid-prime-trilogy-2009052200520.jpg)

(http://i729.photobucket.com/albums/ww295/SuperStratos/metroid-prime-trilogy-2009052200521.jpg)

(http://i729.photobucket.com/albums/ww295/SuperStratos/metroid-prime-trilogy-2009052200-1.jpg)
Title: Re: Metroid Prime Trilogy coming to Wii this Summer
Post by: BeautifulShy on May 22, 2009, 05:24:42 PM
This was actually posted in the GC remakes topic but it didn't get its own topic.So great that you started one Stratos.

I have both Metroid Primes on the GC and MP3 on the Wii. There was a rumor about this complation few months back.


I am really excited about this complation.

Oh Stratos August 24th is the release date.
Title: Re: Metroid Prime Trilogy coming to Wii this Summer
Post by: Stratos on May 22, 2009, 05:27:04 PM
Yeah, the GC remake thread got updated the same time I posted this thread because I had just checked and it was not there. I always check the first few pages of the board and do a thread title search before I start a new thread.

I'm adding pictures to the OP as well.
Title: Re: Metroid Prime Trilogy coming to Wii this Summer
Post by: BeautifulShy on May 22, 2009, 05:31:22 PM
The second shot is from MP3.The third is from MP2.
Got one from Metroid Prime?
Title: Re: Metroid Prime Trilogy coming to Wii this Summer
Post by: NinGurl69 *huggles on May 22, 2009, 05:31:58 PM
There is no indication of porting old save files from previous versions so far.

And since Nintendo is saving this title for the beginning of Fall, it sounds like they have no to release at the end of the year.  This pony is it.
Title: Re: Metroid Prime Trilogy coming to Wii this Summer
Post by: Stratos on May 22, 2009, 05:41:19 PM
The second shot is from MP3.The third is from MP2.
Got one from Metroid Prime?

Just added one. And made them in chronological order :)
Title: Re: Metroid Prime Trilogy coming to Wii this Summer
Post by: BeautifulShy on May 22, 2009, 05:45:45 PM
The second shot is from MP3.The third is from MP2.
Got one from Metroid Prime?

Just added one. And made them in chronological order :)
Thanks.
Title: Re: Metroid Prime Trilogy coming to Wii this Summer
Post by: TJ Spyke on May 22, 2009, 05:50:02 PM
This is the third topic on this (counting the Talkback section), it would make it easier to keep all the discussions in one thread.
Title: Re: Metroid Prime Trilogy coming to Wii this Summer
Post by: BeautifulShy on May 22, 2009, 05:52:46 PM
This is the third topic on this (counting the Talkback section), it would make it easier to keep all the discussions in one thread.
Stratos make this the Official topic.
Title: Re: Metroid Prime Trilogy coming to Wii this Summer
Post by: Stratos on May 22, 2009, 05:55:34 PM
I could add the words "official" to my thread title  ;D

I'll submit to any decision made by the mods. If my thread is locked then so be it. But if they don't then I say mine is the official thread for the game. The other thread here is for more than just Prime Trilogy so that one can and eventually will move back to a more general discussion.
Title: Re: Metroid Prime Trilogy coming to Wii this Summer
Post by: TJ Spyke on May 22, 2009, 05:58:24 PM
I have no problem with that, just thought I would point out it doesn't make much sense to basically have 3 threads for this and having to repeat my comments.

Without repeating myself, I am glad Nintendo is doing this. If I can use my save file from Metroid Prime 3 on this then I will trade in my copy of the game now to get the credit and apply it towards this.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: BlackNMild2k1 on May 22, 2009, 06:16:04 PM
Yeah, the GC remake thread got updated the same time I posted this thread because I had just checked and it was not there. I always check the first few pages of the board and do a thread title search before I start a new thread.
No. the this got posted in the GC remake thread 4.5 hours before you posted this thread. I even posted the PR 4 hours before you posted this thread and it hit the main site 3 hours before you posted this thread.

Now that we got that out of the way, I plan on buying this and selling off MP1&2 if it will import my current save files.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: TJ Spyke on May 22, 2009, 08:23:38 PM
I'm not sure how much you would get for them considering most stores are selling Metroid Prime for $5 and MP2 not much more than that.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: UncleBob on May 22, 2009, 08:34:19 PM
Neat.  I would have preferred the awesome three-disc set (just looks more awesome), but this is nice and should sell well.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: UncleBob on May 22, 2009, 08:43:07 PM
The question we've all been wondering - what are the odds the original Metroid will still be unlockable in some way?  Metroid Quadrilogy?
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: broodwars on May 22, 2009, 08:47:59 PM
The question we've all been wondering - what are the odds the original Metroid will still be unlockable in some way?  Metroid Quadrilogy?

Considering both it and its SNES successor are on the VC, does it really matter?
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: TJ Spyke on May 22, 2009, 08:56:01 PM
The question we've all been wondering - what are the odds the original Metroid will still be unlockable in some way?  Metroid Quadrilogy?

Considering both it and its SNES successor are on the VC, does it really matter?

The original Metroid has not aged well and hard to justify $5 on it. I doubt it will be on the disc though since Nintendo wants you to pay the $5. I am not sure what they would do with it since Metroid Prime required you to link it up with Metroid Fusion.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: UncleBob on May 22, 2009, 09:12:43 PM
Does it matter?  No.
Will people care?  Yes.

Also - I wonder if the retail release of MP3 will see a price drop...
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: broodwars on May 22, 2009, 09:26:28 PM
Also - I wonder if the retail release of MP3 will see a price drop...

So long as Nintendo's making money, no.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: UncleBob on May 22, 2009, 09:30:21 PM
Well, Nintendo won't be making money off a game they're selling as part of a three pack for the same price.  Retailers will likely demand money back or a buy back in exchange for stocking the new version (like what is done with Player's Choice re-releases and such).
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: broodwars on May 22, 2009, 09:34:27 PM
Well, Nintendo won't be making money off a game they're selling as part of a three pack for the same price.  Retailers will likely demand money back or a buy back in exchange for stocking the new version (like what is done with Player's Choice re-releases and such).

You see, you're operating in the realm of logic, assuming that consumers are intelligent enough to grab the Trilogy over just Prime 3.  Nintendo operates with a logic that mere mortals like ourselves cannot comprehend fully.  I wouldn't be surprised if it was Players' Choice-d or discounted, but I wouldn't be the least be surprised if they didn't care and just left it as it was.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: UncleBob on May 22, 2009, 09:43:12 PM
If it were just up to Nintendo, I'd probably agree.  However, retailers have limited shelf space and they like to move older stock. ;)
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: TJ Spyke on May 22, 2009, 09:44:12 PM
To me, it's no different than movie studios selling movies together and separately. For example, you can buy The Matrix trilogy on Blu-ray Disc in a 3 disc set or individually as 3 different releases.

It would be odd if they kept MP3 at $50 though instead of dropping it to like $40.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Kairon on May 23, 2009, 12:37:52 PM
This is cool and all... but I dunno. There's a part of me that just can't get that excited. I sort of hope that this hasn't taken up a lot of Retro Studio resources.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: BlackNMild2k1 on May 23, 2009, 12:49:42 PM
I'm sure they didn't have more than 4-5 people working on it.
The NPC parts were already done for the Japanese versions, so all they had to do was a unified title screen and achievements.

If Retro couldn't handle that and be working on something else BIG with the other 90+% of their team, then maybe Miyamoto needs to get in there and start upending desk and workstations.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Halbred on May 23, 2009, 02:08:30 PM
This is a must-buy. It's honestly tough to go back to the GC games after playing Corruption, and I've been meaning to play through the series again.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: TJ Spyke on May 23, 2009, 03:01:17 PM
They had to use people to give us a tard version. They took out the voiceovers they added to the Japanese NPC! Metroid Prime release.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Kairon on May 23, 2009, 04:01:02 PM
I'm sure they didn't have more than 4-5 people working on it.
The NPC parts were already done for the Japanese versions, so all they had to do was a unified title screen and achievements.

If Retro couldn't handle that and be working on something else BIG with the other 90+% of their team, then maybe Miyamoto needs to get in there and start upending desk and workstations.

Yeah, that's what I was hoping for. I mean, they made the MP2 demo in about two weeks, so I think this was more like an extremely small team completing the project over a long period of time.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Stogi on May 23, 2009, 06:45:10 PM
Everyone wants Retro to be working on something else. Logic says they are, but who really knows?
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: TJ Spyke on May 23, 2009, 07:04:35 PM
I don't care if Retro Studios works on something else or not, they have done a great job with the Metroid series and would be fine with them staying with it.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Chozo Ghost on May 23, 2009, 07:34:03 PM
And since Nintendo is saving this title for the beginning of Fall, it sounds like they have no to release at the end of the year.  This pony is it.

I would hold off until E3 before making such claims. I'm sure Nintendo's got more up its sleeves than ports of old games....
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Stogi on May 23, 2009, 07:37:23 PM
I don't care if Retro Studios works on something else or not, they have done a great job with the Metroid series and would be fine with them staying with it.

But they officially said they aren't working on Metroid for a while.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: TJ Spyke on May 23, 2009, 07:40:42 PM
I know that. I only said that it wouldn't bother me if they only worked on Metroid games.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Stogi on May 23, 2009, 07:43:51 PM
Well duh...

EDIT:

Supposedly RETRO has another project they are going to announce at E3. It isn't Metroid related.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Chozo Ghost on May 23, 2009, 10:26:08 PM
We all knew this was coming sooner or later. The only real surprise here is that Ian doesn't seem to be too pissed off about it... that's a major shock.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Adrock on May 24, 2009, 12:42:04 AM
Good deal considering Nintendo could have charged $30 for Prime 1 and 2 individually. Not sure I'll buy it.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: stevey on May 25, 2009, 04:02:47 PM
Complete Fail! The only reason to include MP3 with the combo is if it was released along side of MP3.

MP1 was great! and considering I only payed 4.99 for a new copy for the GC, I gladly re-buy it.

MP2:Echos Raised the bar for game difficultly and was one of the few games ever to get difficult right. Instead of making one hit kills or just raising or lowing the attack power and heath of the enemy and yourself; the game made the AI challenging and bosses that changed their attack patterns randomly to keep you on your feet. Definitely worth multiple purchases at full price. 

MP3:failure Had weak AI and bosses that all you needed to do was to stand still and unload till they dropped dead. Lintear gameplay with no more adventuring then that is found in Halo or Doom 3 (IE Open door; shoot everything that moves; open next door; and never return...). The only way I'll ever re-buy it is if Nintendo payed me and I'll then just use the disk to crap on like the last one...

Boycotted till they release separate disk for MP1 and MP2 or a MP1&2 combo disk...
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: NinGurl69 *huggles on May 25, 2009, 04:46:33 PM
I said wow.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: ShyGuy on May 25, 2009, 05:40:58 PM
I said wow.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Stratos on May 25, 2009, 11:56:15 PM
I said wow.

Wow?
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Mop it up on May 26, 2009, 01:10:50 AM
I said wow.

Wow?
WWWWWWUUUUUOOOOOAAAAAOOOOOUUUUUWWWWWW!!!!!
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: jakeOSX on May 26, 2009, 12:46:03 PM
i am excited about this. see, i never finished one or two. really i tried, i played them a lot but i got distracted. so this is an excuse to go finish them. especially after the awsome that is MP3 controls.

any word/thoughts/etc about MP2 multiplayer?
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Stratos on May 26, 2009, 05:14:06 PM
MP2 Multiplayer is reportedly awesome with IR control. It may be one of our only Local FPS multiplayer options since Conduit is Online Multi only.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: EasyCure on May 26, 2009, 07:03:50 PM
In the talkback thread, all i said was "well ****" and i'd like to elaborate on that statement in this "official" thread.

"Well ****" it looks like i'll be rebuying all 3 of these games. I purchased 1 & 2 on the cube (like every 'hardcore' gamer should have, there was no excuse!) and got 3 at launch. I really have no problem with rebuying 1 & 2, because those games were phenomenal then, and the wii controls can only make them better in my opinion. MP3 is the one that stings though.. it's too new to rebuy already! I'm not gonna throw a fit though, since i can just trade in MP3 for this trilogy, that is unless my save data won't work for it. Now that would be the real burn, ugh!

I will NOT be selling off or trading in my original Prime 1 and 2 GC games, however. It'd be nice to have the originals around in case I was curious enough to compare the two versions back to back myself.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: TJ Spyke on May 26, 2009, 07:29:24 PM
I've never finished MP2, I got distracted by other games and never went back to it. Same thing happened with Donkey Kong Jungle Beat (I love the game but never bothered finishing it).
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: BeautifulShy on July 09, 2009, 02:36:06 PM
September 4th is the release date for Europe. Don't know if that is also for Australia as well.
North America's August 24th release can't come soon enough.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: kraken613 on July 09, 2009, 02:40:29 PM
So many good games and not enough time, or money really....
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Stratos on July 09, 2009, 05:53:56 PM
So many good games and not enough time, or money really....
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Mop it up on July 09, 2009, 07:46:27 PM
September 4th is the release date for Europe. Don't know if that is also for Australia as well.
North America's August 24th release can't come soon enough.
If you can't wait then go buy the games individually.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: kraken613 on July 09, 2009, 07:49:08 PM
So many good games and not enough time, or money really....

Yeah...

Wii Sports Resort, then this, then The Beatles: Rock Band.... Those are my purchases for the next 3 months. Probably won't get much new for awhile after TB:RB because I will be playing that non-stop!
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: BeautifulShy on July 09, 2009, 09:38:11 PM
September 4th is the release date for Europe. Don't know if that is also for Australia as well.
North America's August 24th release can't come soon enough.
If you can't wait then go buy the games individually.
I already got all the games. I want to try them out with Wii controls.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: BeautifulShy on July 15, 2009, 04:24:30 AM
(http://i261.photobucket.com/albums/ii47/Maxi_80/Video%20Games/thumb_16_1_2_3_4_5_6_7_8.jpg)

Here is the European Box Art.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Stratos on July 15, 2009, 04:25:20 AM
Is that a paper sleve or are they not getting the metal tin at all?
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: BeautifulShy on July 15, 2009, 04:29:31 AM
Not sure Stratos.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: BeautifulShy on July 15, 2009, 04:34:35 AM
http://www.vooks.net/story-18205-Australian-Metroid-Prime-Trilogy-release-confirmed.html

Well it is confirmed for Austrelia but which version is it and when.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: NinGurl69 *huggles on July 15, 2009, 06:43:29 PM
It's a sleeve over a fancy case.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: broodwars on July 17, 2009, 09:59:10 PM
IGN just put up a new official trailer for the Trilogy, and it's fairly well-done though it definitely gave me a certain "Terminator" vibe with the opening.  Man, is it wrong to think that all three Prime games still look better than most Wii games, even (and especially) the Conduit?  :-\
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: grantimus on July 20, 2009, 07:47:42 PM
I will happily pay for all three of these games again.  I've been getting a hankerin' to go back and replay them, but, "Ah, ah..." I tell myself knowing I'll be able to experience gaming's finest, with new motion controls, in August.  I will not sell my individual copies, I'm not giving Gamestop the pleasure, and I will happily point that out to anyone who sees these games on my shelf.

Can't.  Wait.

Oh, and Echoes kicks ass, the people who don't like it are scared of difficult games.  Don't know why I felt the need to mention that here, but there it is.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: NinGurl69 *huggles on July 20, 2009, 09:48:19 PM
=D
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: TheFleece on July 22, 2009, 09:11:53 AM
I really want to play the whole Metroid series in order so I preordered this yesterday. I haven't played the first two Prime games so I'm looking forward to it!
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: NWR_DrewMG on July 22, 2009, 09:25:05 AM
Oh man, Fleece - you're going to love them.  The first Prime game is one of my all time favorites, and the second one is an immense adventure.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: BeautifulShy on July 22, 2009, 10:31:10 AM
Where have you been Fleece? Been a few months since I saw you.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: TheFleece on July 22, 2009, 10:47:05 AM
Oh man, Fleece - you're going to love them.  The first Prime game is one of my all time favorites, and the second one is an immense adventure.
By the time I'm done with it I'll be ready to replay the whole series with Other M!

Where have you been Fleece? Been a few months since I saw you.

I moved, got a girlfriend and just become unemployed. I've been around, but really playing a lot of portable games. I hope to get in on some Wifi Fight nights or Retroactive when they start up again.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: BeautifulShy on July 22, 2009, 10:53:24 AM
Well there is a Conduit night that I am hosting.Check the Matchmaking forum. It is likely to start on the 25th.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: TheFleece on July 22, 2009, 11:07:01 AM
Well there is a Conduit night that I am hosting.Check the Matchmaking forum. It is likely to start on the 25th.
If I had known this sooner I would have bought Conduit over Punch Out :/ Next time I guess
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Stratos on July 22, 2009, 09:33:41 PM
Yay! Fleece is back!

You moved? Does this mean you aren't doing the Pete's Basement video-cast anymore?

What Wi-Fi games do you have?
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: JRNN on July 22, 2009, 10:20:17 PM
Cant wait for this game to come out i didnt finish Prime 2 and Prime 1 is always fun to play again.  :D
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: BwrJim! on July 23, 2009, 01:36:35 AM
I loved prime and here is a bit of trivia for ya..  the game was made in under 6 months.  Everything shown at the press conference and what not was just what it was, concept.  no work had started until later on.

I liked two as well, but didnt finish it.  got caught up int he multiplayer of it actually.   and 3, loved the ridley fight, but soon learned that 1 and 2 were being released on the wii with controls, so i put it down and I am still waiting...
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: broodwars on July 23, 2009, 02:36:11 AM
I didn't like Prime 2 back when it came out (it took me 3 years from the time I purchased it to the time I actually beat it, just from sheer boredom) and I doubt I'll like it any better now.  The thing is, it wasn't the difficulty that really bothered me: it's that the game is ****ing boring.  It tries to rip-off Link to the Past's Light World/Dark World mechanic, but Prime 2's Dark Aether isn't the least bit interesting.  It's just a purple-ish version of the game area with some objects moved around, some wierd plants and poisonous goo here and there, and a constant health drain.  Yeah, the game does pick up significantly once you reach the "Tron"-style area, but overall the game's just not fun to play.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: JRNN on July 23, 2009, 11:06:12 AM
I didn't like Prime 2 back when it came out (it took me 3 years from the time I purchased it to the time I actually beat it, just from sheer boredom) and I doubt I'll like it any better now.  The thing is, it wasn't the difficulty that really bothered me: it's that the game is ****ing boring.  It tries to rip-off Link to the Past's Light World/Dark World mechanic, but Prime 2's Dark Aether isn't the least bit interesting.  It's just a purple-ish version of the game area with some objects moved around, some wierd plants and poisonous goo here and there, and a constant health drain.  Yeah, the game does pick up significantly once you reach the "Tron"-style area, but overall the game's just not fun to play.
Same here I started playing it but the "Light and Dark" world thing got boring after the first boss..
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: NinGurl69 *huggles on July 25, 2009, 03:36:16 AM
60fps version of the trailer, so it's slightly massive.

>> Metroid Prime Trilogy (http://sixsidedvideo.com/media/wii/mptrilogy.html) * 480p / 60fps
Official trailer
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Dirk Temporo on July 26, 2009, 04:54:41 PM
It tries to rip-off Link to the Past's Light World/Dark World mechanic

Zelda invented light and dark worlds.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: broodwars on July 26, 2009, 05:10:59 PM
It tries to rip-off Link to the Past's Light World/Dark World mechanic

Zelda invented light and dark worlds.

It is the most popularized version of the theory of parallel worlds in games, certainly Nintendo's in particular.  They even refer to the parallel worlds in Echoes as "light" and "dark" worlds, just as LttP did.  The way the two worlds interact to impede player progress is also very similar.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Peachylala on July 27, 2009, 12:13:38 AM
By gameplay variations, yes they are kind of the same. But it terms of story and presentation, both are completely different.

It tries to rip-off Link to the Past's Light World/Dark World mechanic

Zelda invented light and dark worlds.
It invented (World A) and (World B), an overworld crossing over to another over-world. LTTP's take on it was the most invovled of the bunch. Minish Cap... depends.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: NinGurl69 *huggles on July 27, 2009, 01:16:17 AM
The biggest mistake in MP2's implementation of the Dark world is the lack of MUSIC, the sweet nectar for your ears that affects mood.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: EasyCure on July 27, 2009, 07:45:55 PM
The biggest mistake in MP2's implementation of the Dark world is the lack of MUSIC, the sweet nectar for your ears that affects mood.

Dark Aether didn't have music? How the **** did i not notice that!?
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: NinGurl69 *huggles on July 27, 2009, 09:22:42 PM
As we all know, Link to the Past had that kickin' Dark World theme.

MP2's Dark Anus only had bubbly noises and howling hollow winds.  Part of Dark Santuary made an attempt at music.  Beyond that were just the boss fight musiks.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: broodwars on July 27, 2009, 09:32:23 PM
As we all know, Link to the Past had that kickin' Dark World theme.

MP2's Dark Anus only had bubbly noises and howling hollow winds.  Part of Dark Santuary made an attempt at music.  Beyond that were just the boss fight musiks.

Meh, that Link to the Past Dark World theme is good but overrated.  It especially got way too much play in 4 Swords Adventures (would it have killed them to finally remix or re-use the Link to the Past Lost Forest theme even once, especially when you're IN the Lost Forest with Link to the Past graphics?), but I digress.

Yeah, I remember there being ambient noise in Dark Aether but I hadn't really noticed the lack of music till Pro mentioned it (so much of the Prime soundtracks is mostly ambient noise anyway).  Once again, Dark Aether is a trifecta of utter fail no matter if you look at it from a graphical; audio; or gameplay perspective.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Deguello on July 27, 2009, 09:46:26 PM
Quote
(so much of the Prime soundtracks is mostly ambient noise anyway).

Well that's just not true.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: broodwars on July 27, 2009, 09:51:45 PM
Quote
(so much of the Prime soundtracks is mostly ambient noise anyway).

Well that's just not true.

I own the soundtrack to Prime 1, and there's a fair number of tunes that are mostly percussion and a techno instrument or two.  When you're actually playing the game, it's something that's part of the experience but you're not really going to start humming it when you leave the area.  That's the kind of stuff I'm referring to, not stuff like some of the awesome Super Metroid remixes that are in the Prime soundtracks.

And by the way, I wouldn't take the term "ambient noise" as an insult.  The Silent Hill series has always had fantastic soundtracks, and they traditionally mostly consist of noise (pipes banging, etc.) when you get right down to it with the occasional piano song.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Deguello on July 27, 2009, 09:58:53 PM
Quote
I own the soundtrack to Prime 1, and there's a fair number of tunes that are mostly percussion and a techno instrument or two.

That is not ambiance.  Ambiance would be birds chirping and babbling brooks and other such environment sounds.  Not Techno instruments.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: broodwars on July 27, 2009, 10:21:29 PM
Quote
I own the soundtrack to Prime 1, and there's a fair number of tunes that are mostly percussion and a techno instrument or two.

That is not ambiance.  Ambiance would be birds chirping and babbling brooks and other such environment sounds.  Not Techno instruments.

Fine, quibble about the terminology all you want so long as the right idea got across in the end.  I personally consider it ambiance if it's music so subtle or irregular that you aren't really supposed to notice it, but whatever.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: EasyCure on July 28, 2009, 10:32:57 AM
As we all know, Link to the Past had that kickin' Dark World theme.

MP2's Dark Anus only had bubbly noises and howling hollow winds.  Part of Dark Santuary made an attempt at music.  Beyond that were just the boss fight musiks.

Wow i really had no idea until you mentioned it. It'll make replaying the game, once the trilogy comes out, a whole different experience... probably not for the better either. On the subject of soundtracks, I do prefer the first Prime's over the rest. I didn't play Super Metroid until after beating Prime 3, but once i did i gained even more appreciation for Prime 1's soundtrack. Those Super Metroid remixes are kick ass.

As far as the Dark World theme goes in ALttP, Pro is right and its completely kickin'. Coincidentaly, i was going thru some old burned music discs the other day and came across one with a sweet remix from OCR. I gotta get back on that site and download me some torrents dammit!
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Ian Sane on July 28, 2009, 01:45:52 PM
I never noticed that Dark Aether didn't have music either but I actually think that's awesome.  It fit so well that I didn't notice.  It's a subtle idea.  You're not supposed to be rocking out to a kickass music track in Dark Aether.  It's supposed to be depressing and barren and dead.

But Metroid Prime 2 is my favourite of the three.  I think it's almost entirely because of the lack of Chozo Ghosts.  Once those things showed up the first game became a damn chore to play.  And I like the gameplay of the first two games better so MP2 just wins by default.  But then I'm not the type of person who looks at a series of games where each one is legit GOTY contender and acts like the least excellent one of the three is some huge embarassment.  I recommend the series as a whole to anyone.

I find it very strange that Metroid Prime 2 gets flack for being hard.  Am I the only person who noticed those forcefields in Dark Aether that recharge your health?  Stand under those for a minute and you're completely healed.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: EasyCure on July 28, 2009, 02:32:39 PM
You're not supposed to be rocking out to a kickass music track in Dark Aether.  It's supposed to be depressing and barren and dead.

You're not supposed to be rocking out to a kickass music track in Light Aether either :P Besides, you don't think Samus doesn't have mp3 playback built into that helmet of hers? Why can't she listen to music anywhere, whether its the Tarvus Bots, Magmoor Caverns, or Dark Aether??

Oh thats right, she lost her powerups due to some horrible mishap at the start of each Prime game, damn! Nintendo shoulda let you use a custom mp3 soundtrack (via sd cards) and let an mp3 be an unlockable through friend vouchers. Then Snake's iPod wouldn't of been as original ;)
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: JRNN on July 28, 2009, 02:37:02 PM
You're not supposed to be rocking out to a kickass music track in Dark Aether.  It's supposed to be depressing and barren and dead.

You're not supposed to be rocking out to a kickass music track in Light Aether either :P Besides, you don't think Samus doesn't have mp3 playback built into that helmet of hers? Why can't she listen to music anywhere, whether its the Tarvus Bots, Magmoor Caverns, or Dark Aether??

Oh thats right, she lost her powerups due to some horrible mishap at the start of each Prime game, damn! Nintendo shoulda let you use a custom mp3 soundtrack (via sd cards) and let an mp3 be an unlockable through friend vouchers. Then Snake's iPod wouldn't of been as original ;)
Hehe that be cool
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: broodwars on July 28, 2009, 02:43:25 PM
You're not supposed to be rocking out to a kickass music track in Dark Aether.  It's supposed to be depressing and barren and dead.

You're not supposed to be rocking out to a kickass music track in Light Aether either :P Besides, you don't think Samus doesn't have mp3 playback built into that helmet of hers? Why can't she listen to music anywhere, whether its the Tarvus Bots, Magmoor Caverns, or Dark Aether??

Oh thats right, she lost her powerups due to some horrible mishap at the start of each Prime game, damn! Nintendo shoulda let you use a custom mp3 soundtrack (via sd cards) and let an mp3 be an unlockable through friend vouchers. Then Snake's iPod wouldn't of been as original ;)
Hehe that be cool

I'd like a radio station of some sort built into her helmet myself.  Nintendo won't ever allow something like that .mp3 support I think, but we could see something like a Sound Test system built in where you could pick a song you've already heard and it will just continuously loop as you wander around the environment till you switch it off.  It'd also be interesting if you could "tune in" alien broadcast signals or something ala Fallout 3.  Hell, just imagine wandering around some ruins and...

"THIS IS THREEEEEEEE DOG!  Bow Wow!  And you're listening to Galaxy News Radio!"
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Dirk Temporo on July 28, 2009, 03:43:22 PM
Quote
I own the soundtrack to Prime 1, and there's a fair number of tunes that are mostly percussion and a techno instrument or two.

That is not ambiance.  Ambiance would be birds chirping and babbling brooks and other such environment sounds.  Not Techno instruments.

Do you not know what the term "ambient music" means? Because it's basically exactly what he's talking about.

http://www.myspace.com/neptunedreaming

Ambient music.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: EasyCure on July 29, 2009, 09:54:37 AM
You're not supposed to be rocking out to a kickass music track in Dark Aether.  It's supposed to be depressing and barren and dead.

You're not supposed to be rocking out to a kickass music track in Light Aether either :P Besides, you don't think Samus doesn't have mp3 playback built into that helmet of hers? Why can't she listen to music anywhere, whether its the Tarvus Bots, Magmoor Caverns, or Dark Aether??

Oh thats right, she lost her powerups due to some horrible mishap at the start of each Prime game, damn! Nintendo shoulda let you use a custom mp3 soundtrack (via sd cards) and let an mp3 be an unlockable through friend vouchers. Then Snake's iPod wouldn't of been as original ;)
Hehe that be cool

I'd like a radio station of some sort built into her helmet myself.  Nintendo won't ever allow something like that .mp3 support I think, but we could see something like a Sound Test system built in where you could pick a song you've already heard and it will just continuously loop as you wander around the environment till you switch it off.  It'd also be interesting if you could "tune in" alien broadcast signals or something ala Fallout 3.  Hell, just imagine wandering around some ruins and...

"THIS IS THREEEEEEEE DOG!  Bow Wow!  And you're listening to Galaxy News Radio!"

Well they allowed Monster to do it with ExciteTrucks.. but yeah i agree, they'd never really do something like that with one of their bigger games. Why go through making all that EPIC music when part of the audience will just play garbage over it? Custom soundtracks don't belong anywhere outside of the sports/racing genre in my opinion.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: ShyGuy on July 29, 2009, 12:33:00 PM
No Red Steel, Prime re-releases here I come. Or maybe I will finally pickup RE4 Wii instead...
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: EasyCure on July 29, 2009, 12:50:49 PM
No Red Steel, Prime re-releases here I come. Or maybe I will finally pickup RE4 Wii instead...

Pick up RE4 Wii isntead.. DO IT!
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: JRNN on July 29, 2009, 01:32:43 PM
Prime and RE4 are both so good.. I have a better idea.. GET BOTH! GO!
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: EasyCure on July 29, 2009, 02:37:24 PM
Prime and RE4 are both so good.. I have a better idea.. GET BOTH! GO!

Nintendo can do without our monies for a lil while.. especially after what they did to poor Unclebob (and to a lesser extent, for pissing off Kraken :P)
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: JRNN on July 29, 2009, 02:38:32 PM
Hehe  :P
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Stratos on July 31, 2009, 05:26:06 AM
Maybe I missed it because I've been working like crazy and not online, but how did Nintendo piss off Kraken?
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: EasyCure on July 31, 2009, 02:06:01 PM
Maybe I missed it because I've been working like crazy and not online, but how did Nintendo piss off Kraken?

(Some of) Their boxes are too big ;)

Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Killer_Man_Jaro on August 01, 2009, 12:41:43 PM
First review in for Metroid Prime Trilogy, from the Official Nintendo Magazine UK. They awarded it 94%, praising almost everything about the compilation.

Metroid Prime was praised for being such an epic adventure and criticised for too much backtracking.
Metroid Prime 2: Echoes was praised for having some sublime level design later on and criticised for the frustrating Dark World.
Metroid Prime 3: Corruption was praised for great atmospheric gameplay and criticised for lacklustre boss battles.
Overall, the package was received extremely well by the reviewer.

Notable changes were brilliantly implemented controls across the trio, decreased scanning times, proper widescreen support and a unified emblem mechanic derived from the third game. The writer also claims Samus appeared to move faster, but wasn't completely sure.

Encouraging signs...
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Caterkiller on August 01, 2009, 01:48:30 PM
I agree with the lackluster boss battles in Prime 3. Prime 2 blew me away when it came to boss battles. I will never ever forget the larva that moved like a whale.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: BeautifulShy on August 02, 2009, 10:00:26 AM
First review in for Metroid Prime Trilogy, from the Official Nintendo Magazine UK. They awarded it 94%, praising almost everything about the compilation.

Metroid Prime was praised for being such an epic adventure and criticised for too much backtracking.
Metroid Prime 2: Echoes was praised for having some sublime level design later on and criticised for the frustrating Dark World.
Metroid Prime 3: Corruption was praised for great atmospheric gameplay and criticised for lacklustre boss battles.
Overall, the package was received extremely well by the reviewer.

Notable changes were brilliantly implemented controls across the trio, decreased scanning times, proper widescreen support and a unified emblem mechanic derived from the third game. The writer also claims Samus appeared to move faster, but wasn't completely sure.

Encouraging signs...

From what I recall from when the games were released on the Gamecube those were the same problems the reviewers had back then.
I don't agree that the bosses in 3 has lackluster bosses.
Haven't played enough of 2 to compare the bosses with 1 and 3.

Has anybody preordered it yet?
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: EasyCure on August 02, 2009, 10:33:22 AM
I should probably preorder this...

Maxi you def need to play more Echoes once you get the trilogy. As someone who played the trio in order, I can safely say the boss battles in P3 were sooo laaame. My favorite boss in echoes was the giant flying bug over a lake of poison, swinging from platform to platform.. epic.

Faster scanning sounds cool but I liked the tense feeling of scanning and trying to avaoid damage from enemies..
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Stratos on August 03, 2009, 04:49:36 AM
Faster scanning sounds cool but I liked the tense feeling of scanning and trying to avaoid damage from enemies..

I kept hearing Rouge Leader's voice saying "Stay on target!" run through my head as I was scanning enemies and dodging at the same time.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Deguello on August 03, 2009, 05:48:02 AM
Quote
I own the soundtrack to Prime 1, and there's a fair number of tunes that are mostly percussion and a techno instrument or two.

That is not ambiance.  Ambiance would be birds chirping and babbling brooks and other such environment sounds.  Not Techno instruments.

Do you not know what the term "ambient music" means? Because it's basically exactly what he's talking about.

http://www.myspace.com/neptunedreaming

Ambient music.

Could have let this die, but you didn't.  This stuff on this site sounds nothing like Metroid Prime, at all.  I tried playing a few and the music in some of them didn't even START until two or three minutes in.  And As I go through the soundtracks for all of the games, I can only find some tracks that are even anything like this stuff, and most of those are like "Corridor B" or stuff that would play in hallways to transition in between areas.

And this is why I never get into real discussions of music, because the next thing that's gonna be shown is some kind of genre chart or some kind of definition of "ambient music" that somehow includes Linkin Park or Thelonious Monk or Star Wars.  It's just too much useless knowledge that really isn't worth knowing.  All I can rely on is my ears and to my ears Metroid Prime sounds nothing like the exemplar given.

So can this please die now?
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: NWR_insanolord on August 03, 2009, 08:20:42 AM
Do you not see the irony in correcting something minor that was said nearly a week ago and that the discussion had moved on from in order to say it should die?
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Deguello on August 03, 2009, 10:17:31 AM
Hey I only check these boards every once in a while, so when somebody says something like "LOL you don't know the definition of subjective music genres," directly to me I'm gonna respond.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Dirk Temporo on August 03, 2009, 10:32:23 PM
EDIT: blah blah blah
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: BwrJim! on August 10, 2009, 01:20:29 AM
I was in Target today and I saw a Metroid preorder display.  I bet this is actually part of Nintendos trying to figure out the hardcore market gauge.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: NinGurl69 *huggles on August 10, 2009, 01:53:16 AM
Niche at best, as always for Metroid.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Peachylala on August 10, 2009, 10:48:38 AM
I was in Target today and I saw a Metroid preorder display.  I bet this is actually part of Nintendos trying to figure out the hardcore market gauge.
It will be impossible for Nintendo to figure out the hardcorez since their moods swing with the seasons.

Winter: Mellow, but impatient.
Spring: Very Impatient.
Summer: Nerd Rage.
Fall: Very Mellow, but complain about **** on internet forums.

Just impossible.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Ian Sane on August 10, 2009, 01:35:37 PM
Quote
I was in Target today and I saw a Metroid preorder display.  I bet this is actually part of Nintendos trying to figure out the hardcore market gauge.

I really hope Nintendo isn't using this release to try to figure out anything.  I'm not buying this.  It isn't because I don't like it, it's because I ALREADY HAVE THESE GAMES.  If I didn't though I would grab this without thinking twice.  So using Metroid Prime Trilogy as any sort of guage is, well, stupid.  There will be segments of the hardcore market that will not buy this entirely because they have no need to.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Stratos on August 10, 2009, 04:43:48 PM
Quote
I was in Target today and I saw a Metroid preorder display.  I bet this is actually part of Nintendos trying to figure out the hardcore market gauge.

I really hope Nintendo isn't using this release to try to figure out anything.  I'm not buying this.  It isn't because I don't like it, it's because I ALREADY HAVE THESE GAMES.  If I didn't though I would grab this without thinking twice.  So using Metroid Prime Trilogy as any sort of guage is, well, stupid.  There will be segments of the hardcore market that will not buy this entirely because they have no need to.

They are using it to gauge if they can continue to release Wii-make/NPC! games and have them sell decently. ;)
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: NinGurl69 *huggles on August 10, 2009, 05:03:20 PM
Hey, You!  Pikachu!?  New Play Control
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: EasyCure on August 10, 2009, 06:31:57 PM
Quote
I was in Target today and I saw a Metroid preorder display.  I bet this is actually part of Nintendos trying to figure out the hardcore market gauge.

I really hope Nintendo isn't using this release to try to figure out anything.  I'm not buying this.  It isn't because I don't like it, it's because I ALREADY HAVE THESE GAMES.  If I didn't though I would grab this without thinking twice.  So using Metroid Prime Trilogy as any sort of guage is, well, stupid.  There will be segments of the hardcore market that will not buy this entirely because they have no need to.

They are using it to gauge if they can continue to release Wii-make/NPC! games and have them sell decently. ;)

It is a test. A test to see how many times they can re-sell the same games to fanboys before they get sick of it and buy a PS360 instead and think they're too good to play any Nintendo game again, instead opting to devote hours and hours of gameplay into Madden Annual Sequel 11
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Peachylala on August 10, 2009, 10:23:49 PM
Nintendo already did something like that.

It's called Super Mario Advance 1-2-3-4.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: BwrJim! on August 11, 2009, 12:09:38 AM
no no no, that process was created by the evil dead creator..
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: EasyCure on August 11, 2009, 10:30:13 AM
Nintendo already did something like that.

It's called Super Mario Advance 1-2-3-4.

And they're continuing it, i never said it was a NEW test ;)
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Mop it up on August 12, 2009, 06:49:04 PM
How many times has Super Mario Brothers been re-released?
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: NinGurl69 *huggles on August 12, 2009, 06:53:20 PM
Not enough.

Nintendo is figuring out a way to re-release the game to coincide with a new plastic accessory.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: King of Twitch on August 12, 2009, 07:01:28 PM
Game and Watch
Famicom Disk System
Super Mario Bros./Duck Hunt bundle
Vs. Super Mario Bros.
Super Mario Bros. Special for the NEC PC-8801 and Sharp X1 computers
Mario Allstars
Mario Allstars+SMW
GBC Deluxe
GBA NES Classics
Animal Crossing GC
Virtual Console
Super Smash Bros. Brawl masterpieces

"I was out re-saving the galaxy when your Namco Museum was in diapers."
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Halbred on August 12, 2009, 07:03:24 PM
Dang.

In just under two weeks, I'll be exploring Talon IV with EPIC ZEAL.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Mop it up on August 12, 2009, 09:49:09 PM
Game and Watch
Famicom Disk System
Super Mario Bros./Duck Hunt bundle
Vs. Super Mario Bros.
Super Mario Bros. Special for the NEC PC-8801 and Sharp X1 computers
Mario Allstars
Mario Allstars+SMW
GBC Deluxe
GBA NES Classics
Animal Crossing GC
Virtual Console
Super Smash Bros. Brawl masterpieces

"I was out re-saving the galaxy when your Namco Museum was in diapers."
Don't forget solo Super Mario Brothers and Super Mario Brothers/Duck Hunt/World Class Track Meet. There's also the timed version featured on the Nintendo World Championships 1990 cartridge but I don't know if it would count since it wasn't a commercial release.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: broodwars on August 12, 2009, 09:51:05 PM
Not enough.

Nintendo is figuring out a way to re-release the game to coincide with a new plastic accessory.

It'll be a plastic shell for the Wiimote shaped like a boot, intended to release with a version of the game where you just jerk the remote upward to jump.  Just calling it here.

Seriously, I'm actually kind of shocked that Nintendo's managed to restrain itself from doing such a version of the game.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: BeautifulShy on August 13, 2009, 01:08:19 AM
For those wondering if Metroid Prime 3 saves will transfer over to Trilogy it doesn't transfer over. Something to do with the source code being different.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: NinGurl69 *huggles on August 13, 2009, 01:41:04 AM
Something about Nintendo being douchebags and locking save files again.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: broodwars on August 13, 2009, 01:50:06 AM
And this would be why I told my best friend to just stop playing Prime 3 once this collection got announced.  I knew Nintendo wouldn't allow the old Corruption saves to transfer over, and he was nowhere near beating the game at the time (he was still in the Sky World, and didn't even know he still had the Pirate Homeworld to discover).
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: NinGurl69 *huggles on August 13, 2009, 02:04:24 AM
That's a good idea, it might save him the trouble of running into the Pirate Homeworld elevator glitch that ruins some save files for players.

Very painful thing, when the game came out.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: broodwars on August 13, 2009, 02:06:47 AM
That's a good idea, it might save him the trouble of running into the Pirate Homeworld elevator glitch that ruins some save files for players.

Very painful thing, when the game came out.

Huh?  I beat that game years ago, and I never ran into such a glitch or heard about one.  What, does the game randomly crash during one of the loading sequences on the Pirate Homeworld and corrupt the save file?
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: NinGurl69 *huggles on August 13, 2009, 02:26:30 AM
Close.

I ran into it once the very first time.  What happens is the cutscene would trigger and the elevator was supposed to DROP down.  Instead, it never moved, and the cutscene finished by itself after its preset duration was up.  So you walk around wonder where the hell to go next.  THE FATAL ERROR some people ran into was SAVING THE GAME after that point -- it saved the elevator in the "stuck" position as well, and you're fukt.

I only had the suspicion that something was wrong, and reloaded my file.  No problems afterward.

One new poster chimed in looking for a solution when the game was still fresh, and I talked it over with him and backtracked his actions trying to figure anything out.  Everytime he reloaded, the elevator was just useless; the Morph Ball triggers and magnetic rails were inactive, as if the puzzle had been completed.  We concluded only tragedy.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: EasyCure on August 13, 2009, 11:50:54 AM
Not enough.

Nintendo is figuring out a way to re-release the game to coincide with a new plastic accessory.

It'll be a plastic shell for the Wiimote shaped like a boot, intended to release with a version of the game where you just jerk the remote upward to jump.  Just calling it here.

Seriously, I'm actually kind of shocked that Nintendo's managed to restrain itself from doing such a version of the game.

No no no, they'll just release a controller-shell for the wiimote that looks like the NES controllers, so you can play certain games "NES Style" and make it even MORE uncomfortable to hold for long periods of time.

Look out for the Classic-Classic controller out this Xmas kids.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Plugabugz on August 13, 2009, 03:43:44 PM
Nintend of of Europe are actually being GOOD!

Because i registered Primes 1-3 before, if i'm one of the first 5000 people to register the Trilogy i will get NES Metroid for free.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: NinGurl69 *huggles on August 13, 2009, 04:09:40 PM
and you guys got Tingle

D=
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: UncleBob on August 16, 2009, 01:42:35 PM
Question - Why does Club Nintendo list the Metroid Prime Trilogy under the "Intend to Buy" with "No. of Players: To be Determined"

How would they not know that by now?
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: NinGurl69 *huggles on August 17, 2009, 12:24:25 AM
Cuz they're Nintendo.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: EasyCure on August 17, 2009, 12:14:24 PM
they might be planning to axe MP2's multiplayer and make it a TRUE metroid title; ie single player only.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Dirk Temporo on August 17, 2009, 04:33:50 PM
they might be planning to axe MP2's multiplayer and make it a TRUE metroid title; ie single player only.

The implication that the addition of a multiplayer component completely unrelated to the single-player game somehow makes it less of a "true" Metroid game is asinine and ignorant .
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Stratos on August 17, 2009, 05:26:32 PM
They'd better not axe the multi. I'm hopping this will cover for Conduit's lack of local and since RS2 won't have it I don't see a quality local MP title on the horizon on Wii anytime soon.

Unless CoD4 comes out of nowhere and rocks along with having a quality local MP experience.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: EasyCure on August 17, 2009, 05:53:04 PM
they might be planning to axe MP2's multiplayer and make it a TRUE metroid title; ie single player only.

The implication that the addition of a multiplayer component completely unrelated to the single-player game somehow makes it less of a "true" Metroid game is asinine and ignorant .

Save that to the hardcore elitist, I was just being sarcastic. I should've added a "in before the purist" like you see at Gonintendo.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: BeautifulShy on August 17, 2009, 07:27:23 PM
There is a developers voice video on the Nintendo Channel. Gonna watch it right now.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Snipper64 on August 19, 2009, 12:16:54 AM
I played metroid 1-2, but didn't get three, I don't own any of them, so I got this package. can't wait for it. You probaly said this all ready, but is game stop throwinging a free t-shirt for preorderers?
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Stratos on August 19, 2009, 02:54:29 AM
Good choice for game to base your new avatar on, Snipper. One of the best games ever. :)

Is it only GameStop that is giving away the shirts or can you get them at other places as well?
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Nick DiMola on August 19, 2009, 11:57:20 AM
Sorry to spam this everywhere, but please tune-in to our MP: Trilogy Live Broadcast Marathon this weekend. We're starting at 6 PM EST/3PM PST this Friday (8/21). We are going to take live calls via Skype and hopefully go for 48 hours straight. We'll also be giving some random **** away and we'll be gifting a copy of Super Metroid to close out the weekend.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Flames_of_chaos on August 19, 2009, 12:29:05 PM
Good choice for game to base your new avatar on, Snipper. One of the best games ever. :)

Is it only GameStop that is giving away the shirts or can you get them at other places as well?

Yes, GameStop is giving a shirt and poster. Amazon is giving only the poster.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: BwrJim! on August 19, 2009, 12:33:49 PM
Today has officially spiked my enthusiasm for this game.   before it was just neat, its back.. now its.  NEAT ITS BACK>>  RAH RAHRHARHARHHAR << 

Is it a Sunday or Tuesday release..
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: NinGurl69 *huggles on August 20, 2009, 12:07:03 PM
“Just a tremendous upgrade as far as the fluidity of the controls, the HUD’s a little bit different,
the reticule is different as it relates to how you target your enemies now, lock-on’s a little bit different.” – Michael Kelbaugh, Executive Producer/President & CEO

“The biggest impact is that player’s see more of the art and intricate design that we put into the levels.” – Mike Wikan, Senior Designer

“We’ve gone in and surgically repaired textures with higher resolution versions.” – Mike Wikan, Senior Designer

“There were some parts where it was a bit slow…” – Risa Tabata, Assistant Producer

“…And where before you would have to wait for doors to open, the wait time is a lot shorter.” – Kensuke Tanabe, Producer

“We looked at a few of the bosses and made small refinements to those encounters.” – Mike Wikan, Senior Designer


Trilogy is officially the remastered Indiana Star Jones War Special Edition DVD Box Set.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: EasyCure on August 20, 2009, 12:12:54 PM
Quote
“We looked at a few of the bosses and made small refinements to those encounters.” – Mike Wikan, Senior Designer

Thats the only one that scares me... especially for Echoes  :-\

Hearing they fixed the doors is nice though. Too many of those needed some oil.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: NinGurl69 *huggles on August 20, 2009, 12:30:18 PM
Does the door tweak apply to MP3 or just the first two?  That isn't clear.  But the worst doors of the first two were nowhere as bad as the worst doors of MP3.  It's that freaking 3rd game rush job that needs the door fixin'.  Send a work order to facilities maintenance.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Halbred on August 20, 2009, 12:54:21 PM
I hope the boss tweaks FIX the Boost Guardian.

I'm excited to see the other changes they made, specifically to the HUD.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: NinGurl69 *huggles on August 20, 2009, 12:58:00 PM
There's a solution for the Boost Guardian.  Most people don't see it cuz the dark atmosphere causes panic and tunnel vision.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: stevey on August 20, 2009, 01:12:47 PM
I hope the boss tweaks FIX the Boost Guardian.

Boost Guardian was never broken, I beat him with less than four attempts. A boss is broken when you can beat it on the first encounter.

It's whining like that that caused Retro to ruin MP3 and now ruining the trilogy (assuming that they are making them easier instead of harder) .....
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: NinGurl69 *huggles on August 20, 2009, 01:41:30 PM
I hope the boss tweaks FIX the Boost Guardian.

Boost Guardian was never broken, I beat him with less than four attempts. A boss is broken when you can beat it on the first encounter.

It's whining like that that caused Retro to ruin MP3 and now ruining the trilogy (assuming that they are making them easier instead of harder) .....
I hope the boss tweaks FIX the Boost Guardian.

Boost Guardian was never broken, I beat him with less than four attempts. A boss is broken when you can beat it on the first encounter.

It's whining like that that caused Retro to ruin MP3 and now ruining the trilogy (assuming that they are making them easier instead of harder) .....
I hope the boss tweaks FIX the Boost Guardian.

Boost Guardian was never broken, I beat him with less than four attempts. A boss is broken when you can beat it on the first encounter.

It's whining like that that caused Retro to ruin MP3 and now ruining the trilogy (assuming that they are making them easier instead of harder) .....
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: broodwars on August 20, 2009, 02:08:10 PM
Does the door tweak apply to MP3 or just the first two?  That isn't clear.  But the worst doors of the first two were nowhere as bad as the worst doors of MP3.  It's that freaking 3rd game rush job that needs the door fixin'.  Send a work order to facilities maintenance.

You know what I wish the Trilogy supported: Wii Motion +.  "But it's an FPS," you say.  "What could you possibly need Wii Motion + for!"  To fix the ****ing door handles and pumps in Metroid Prime 3 so they actually work like they're supposed to.  I can't be the only one who had a little trouble getting the game to properly recognize the Wiimote action whenever it involved moving it along the Z-axis (like the "pumping" motion for the pump minigame).
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: EasyCure on August 20, 2009, 02:19:13 PM
pump minigame?
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: broodwars on August 20, 2009, 02:25:56 PM
pump minigame?

Those switches in Metroid Prime 3 where you had to jab the Wiimote back and forth (no jokes, please) to make a meter rise on-screen to eventually trigger something.  The catch was that you had to keep the motion registering correctly or the meter would start to drop again, and the game has a lot of trouble deciding when you're doing it "right".
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: EasyCure on August 20, 2009, 02:31:54 PM
pump minigame?

Those switches in Metroid Prime 3 where you had to jab the Wiimote back and forth (no jokes, please) to make a meter rise on-screen to eventually trigger something.  The catch was that you had to keep the motion registering correctly or the meter would start to drop again, and the game has a lot of trouble deciding when you're doing it "right".

I don't remember those at all.. I remember the levelrs you had to insert, twist, pull.. one section where you use your heat-beam thingy to weld circuits, etc.. but no pumping.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Halbred on August 20, 2009, 03:45:00 PM
TRIVIA TIME: NAME THAT MOVIE!

"Now, Ellie, you can't just throw the main switch by hand. You have to pump up the primer handle to give you a charge. It's a large, flat, and grey."

"I see it!"

"Now, under the words 'contact position,' there's a round green button that says 'push to close.' Push it."

BZZZZ BZZZZ BZZZZ
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: BeautifulShy on August 20, 2009, 03:51:20 PM
TRIVIA TIME: NAME THAT MOVIE!

"Now, Ellie, you can't just throw the main switch by hand. You have to pump up the primer handle to give you a charge. It's a large, flat, and grey."

"I see it!"

"Now, under the words 'contact position,' there's a round green button that says 'push to close.' Push it."

BZZZZ BZZZZ BZZZZ
Jurassic Park

Anyway this comes out in 4 days. Who is going to get it?
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Halbred on August 20, 2009, 04:05:20 PM
This guy, right here.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: that Baby guy on August 20, 2009, 05:01:23 PM
Not thatguy.  I've got the three originals, and all but the first are at least partly in my backlog.

I think my roommate will, though, since he doesn't have the first two.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Captain N on August 21, 2009, 12:33:45 AM
gamestop.com has the site listed as shipping already. Hopefully they'll have it in stock tomorrow.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: EasyCure on August 21, 2009, 11:24:42 AM
I'll buy it and not open it for a looong time. MP3 was the only game in the trilogy I didn't buy second-hand so I owe it to Ninty to give them my monies for the first 2, and better IMO, games :P
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: broodwars on August 21, 2009, 03:57:23 PM
Gametrailers put up an interesting 7-minute video interview with some of the Prime Trilogy staff, where they mostly talk about aspects of the first Metroid Prime.  What's especially interesting, though, is that they mention a few upgrades they've done for the Trilogy set.  Most notably, they mention swapping out some textures for higher resolution ones as well as "small changes" made to a few bosses (the video immediately flashes to footage of the Boost Guardian after this), which indicates that they may have tweaked some bosses to make them a little easier.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: stevey on August 21, 2009, 05:21:03 PM
Gametrailers put up an interesting 7-minute video interview with some of the Prime Trilogy staff, where they mostly talk about aspects of the first Metroid Prime.  What's especially interesting, though, is that they mention a few upgrades they've done for the Trilogy set.  Most notably, they mention swapping out some textures for higher resolution ones as well as "small changes" made to a few bosses (the video immediately flashes to footage of the Boost Guardian after this), which indicates that they may have tweaked some bosses to make them a little easier.
[size=9]BOYCOTT!
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: GoldenPhoenix on August 21, 2009, 11:14:13 PM
Yeah IGN goes through the changes as well. It looks like Retro went beyond the call of duty and reworked the visuals a bit, tweaked some of the tedious bosses, added new textures/bloom lighting, along with fixing any glitches.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: AV on August 23, 2009, 12:42:35 AM
Gametrailers put up an interesting 7-minute video interview with some of the Prime Trilogy staff, where they mostly talk about aspects of the first Metroid Prime.  What's especially interesting, though, is that they mention a few upgrades they've done for the Trilogy set.  Most notably, they mention swapping out some textures for higher resolution ones as well as "small changes" made to a few bosses (the video immediately flashes to footage of the Boost Guardian after this), which indicates that they may have tweaked some bosses to make them a little easier.
[size=9]BOYCOTT!

I beat the boss , but it was still a bitch to do and was frustrating so I agree with the idea.

Damn Nintendo releasing this the first week of college. This is such a great package, and I would love all the goodies in the package. I don't need it..................ggrrrrrr
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: GoldenPhoenix on August 23, 2009, 05:18:18 AM
I don't see how making the bosses "easier" is that bad, one of the main issues I've had with the Prime series is that boss battles take way too long and can get tedious. That isn't challenging, that is boring.

It is one of the reasons why I appreciate many of Nintendo's bosses, some can be challenging but they also don't take forever either once you know what to do. There needs to be a balance.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Dirk Temporo on August 23, 2009, 06:55:56 PM
I don't see how making the bosses "easier" is that bad

It's because you're not "hardcore" unless you can sympathize with this comic.

(http://img.photobucket.com/albums/v181/Shralla/HardS.gif)
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: ATimson on August 23, 2009, 08:49:20 PM
Question - Why does Club Nintendo list the Metroid Prime Trilogy under the "Intend to Buy" with "No. of Players: To be Determined"
Question: Why didn't/doesn't Club Nintendo list the Trilogy under "Intend to Buy" for me?
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Stratos on August 24, 2009, 04:08:51 AM
Question - Why does Club Nintendo list the Metroid Prime Trilogy under the "Intend to Buy" with "No. of Players: To be Determined"
Question: Why didn't/doesn't Club Nintendo list the Trilogy under "Intend to Buy" for me?

Maybe you already chose to Intend To Buy It and don't remember doing so?
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: BeautifulShy on August 24, 2009, 07:46:21 AM
The NWR review is up. Nick gave it a 10.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: JayBayBay on August 24, 2009, 12:04:09 PM
I'm surprised after the shitshow that was Echoes.  :D
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Peachylala on August 24, 2009, 12:11:24 PM
And you're the only one.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Nick DiMola on August 24, 2009, 12:13:41 PM
Echoes tends to be much better in a non-marathon situation. It's a game that requires your full attention and patience. I've played through the game in that environment and it holds up much better. The marathon definitely made it seem worse than it is.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: NinGurl69 *huggles on August 24, 2009, 01:02:30 PM
Playing Echoes during a marathon has the side effect of giving a visor to the audience that reveals shame and weakness.

=D
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: JayBayBay on August 24, 2009, 03:09:24 PM
Has anyone seen the 3D render of Kraid that I guess was going to be used in Metroid Prime 1 (Magmoor Caverns boss)?

http://img45.imageshack.us/img45/2503/3990140gs.jpg (http://img45.imageshack.us/img45/2503/3990140gs.jpg)

I saw this earlier and was curious to know if this was actually considered or not.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: broodwars on August 24, 2009, 03:12:30 PM
Has anyone seen the 3D render of Kraid that I guess was going to be used in Metroid Prime 1 (Magmoor Caverns boss)?

http://img45.imageshack.us/img45/2503/3990140gs.jpg (http://img45.imageshack.us/img45/2503/3990140gs.jpg)

I saw this earlier and was curious to know if this was actually considered or not.

Considering nearly the entire game as we know it was created in just a handful of months, I wouldn't be surprised if quite a lot of ideas were created and quickly discarded like that.  No idea if it's real, though.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Elixir on August 24, 2009, 03:25:58 PM
I'm surprised after the ****show that was Echoes.  :D

Most games wish they were as "bad" as Echoes.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: JayBayBay on August 24, 2009, 05:58:05 PM
What I meant by that comment was the ridiculousness that occured during the marathon, not the actual game itself. I actually loved the game as much as the other two parts of the series.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: AV on August 24, 2009, 07:28:19 PM
You can still pre-order the game and get the T-shirt and Poster at Gamestop.
I dropped by today and bought the game. They said to pick it up TOMORROW. They actually had the goodies and I took them home after I pre-ordered.

The shirt is XL   ;D which is perfect.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Nick DiMola on August 24, 2009, 09:04:50 PM
So did anyone get this today?

Also, if they did from GS, what does the poster look like?
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: AV on August 24, 2009, 10:26:54 PM
So did anyone get this today?

Also, if they did from GS, what does the poster look like?

i'm going to take a shower and i'll use my webcam to show you after.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: NinGurl69 *huggles on August 24, 2009, 10:37:52 PM
OH DEAR
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: AV on August 24, 2009, 11:00:11 PM
So did anyone get this today?

Also, if they did from GS, what does the poster look like?

http://s126.photobucket.com/albums/p110/adv2k1/?action=view&current=Photo1-1.jpg

and

http://s126.photobucket.com/albums/p110/adv2k1/?action=view&current=Photo2-1.jpg

I like the horizontal one.

See the Wiimote that's for scale.

also here is the horizontal one. this isn't an actual picture but the actual art

http://g-ecx.images-amazon.com/images/G/01/videogames/promos/metroid_limited_poster_600w.jpg

the poster is Double sided. So you pick what side you want to show and what you want to hide

Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Nick DiMola on August 25, 2009, 12:27:21 AM
Hotness
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: NinGurl69 *huggles on August 25, 2009, 01:56:57 PM
With my luck I'll probably get 2 posters and 3 t-shirts.  This series is so niche, I can't imagine anyone in California being aware of this release.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: broodwars on August 25, 2009, 02:46:06 PM
I just picked up my copy about an hour ago.  Ooh, shiny.   :)  I'm almost tempted to fire up my Wii and actually play it, but Arkham Asylum is calling me back...

The shirt's just as ugly as it looked in pictures months ago, though.  I'm also more than a little annoyed that Nintendo didn't do what they seem to usually do and ship it out over the weekend.  Then I could have just picked up my copy last night during the Arkham Asylum midnight release.  Still, the set looks awesome and I'm sure I'll get to it eventually.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: GoldenPhoenix on August 25, 2009, 02:50:50 PM
I just picked up my copy about an hour ago.  Ooh, shiny.   :)  I'm almost tempted to fire up my Wii and actually play it, but Arkham Asylum is calling me back...

The shirt's just as ugly as it looked in pictures months ago, though.  I'm also more than a little annoyed that Nintendo didn't do what they seem to usually do and ship it out over the weekend.  Then I could have just picked up my copy last night during the Arkham Asylum midnight release.  Still, the set looks awesome and I'm sure I'll get to it eventually.

Nintendo doesn't do that often though. Usually just for big games like Wii Sports Resort. Most games I've bought from Nintendo ship out Monday and I get them Tuesday.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Halbred on August 25, 2009, 03:07:18 PM
I'm actually surprised the Trilogy wasn't at E3, now that I think about it.

I'm picking up my copy in an hour, and man am I excited! I fully intend to get through Prime's Veteran mode in less time than it took Nick. LOL
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: GoldenPhoenix on August 25, 2009, 08:34:26 PM
I'm actually surprised the Trilogy wasn't at E3, now that I think about it.

I'm picking up my copy in an hour, and man am I excited! I fully intend to get through Prime's Veteran mode in less time than it took Nick. LOL

Didn't they have some private event dedicated to it pre-E3?
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Elixir on August 25, 2009, 09:35:47 PM
Well Gamestop decided to tell me a day after the game's release that they canceled my order.  I am in a whole new realm of angry right now!
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: NinGurl69 *huggles on August 25, 2009, 10:05:06 PM
Wow, this pack is so nice, I'm not going to open it.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Peachylala on August 26, 2009, 12:39:57 AM
Already defiled the hawt packaging, just finished the Derelict Space Station.

Retro added more hawtness to the game with medals kids. MEDALS. RE4 port job to Wii just lost it's crown to this three pack of sex in a Wii box.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: TheFleece on August 26, 2009, 12:54:02 AM
I got my copy earlier today and my Wii won't play the disc- I have to send my system in for repairs :S I started playing through Super Metroid to take some of the edge off.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: EasyCure on August 26, 2009, 12:52:06 PM
Already defiled the hawt packaging, just finished the Derelict Space Station.

Retro added more hawtness to the game with medals kids. MEDALS. RE4 port job to Wii just lost it's crown to this HAWT SAMUS ON DARK SAMUS ON SAMUS threesome in a Wii box.

fixed
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Halbred on August 26, 2009, 01:57:43 PM
Got it last night, played up to Flagraah's front door. LUV IT SO MUCH.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: NWR_DrewMG on August 26, 2009, 03:56:14 PM
The place I reserved through (only becuase I had a $5 credit there) still hasn't gotten the game in yet.  Annoying.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: AV on August 26, 2009, 09:02:09 PM
i like some subtle things they did to the game.

important scans are dark red so you can avoid the stuff you don't care about.

I also like the little female voice ' added to logbook'. pretty neat. I wish it came from the wii speaker instead of the tv speakers it gets drowned out majority of the time.  having it come from wiispeaker would have been nice to make you feel more like your samus.

The widescreen display is very nice. I wonder how I played this game before .
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Yankee on August 26, 2009, 09:21:12 PM
I got my copy earlier today and my Wii won't play the disc- I have to send my system in for repairs :S I started playing through Super Metroid to take some of the edge off.

Try orienting the wii horizontally. My wii occasionally has trouble reading discs when it is vertical, one day i tried it the other way and it worked like a charm.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Halbred on August 26, 2009, 11:26:15 PM
Vega, most things you need for the logbook are orange. Lore is red, and important structures are red. Enemies, pickups, etc. are generally orange.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: broodwars on August 27, 2009, 12:40:35 AM
With Arkham Asylum done, it seemed as good a time to plug the Wii back in, dust it off, and actually play something.  So I've been replaying Metroid Prime 1, and I'm a little surprised just how much faster the game moves with the Wiimote controls.  Although I've kept the lock-on feature enabled for things like boss battles and whatnot, I've been doing a lot of freehand shooting...a lot more than I did in Corruption, actually.  I'm about 4-5 hours in and just acquired the Spiderball, so I think that puts me around 40-50% of the way through the game?  It's been pretty fun so far, though even with the far more comfortable gunplay in the Metroid Prime games I've had to rest my wrist every once in a while to prevent massive carpal tunnel.  Scanning's a lot more obnoxius than I remember, though.  I had to restart the battle with the plant boss because I forgot he had 2 scans, and if I replay Prime 1 again I don't want to be focusing on scans that time.  Is it just me or are the Space Pirates a lot more aggressive now?  I'll enter a room and suddenly two of them will be right there in my face instead of running around trying to gun me down.

After I complete Prime 1 I don't know how much more of the trilogy I'm going to play for a while. I don't like Echoes, but Corruption might get a replay.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Snipper64 on August 27, 2009, 11:07:25 AM
I picked it up. I was afriad because I played 1-2 allready, but I don't own them, number 3 I never played. I picked it up, and was very happy with the layout, the games, even the shirt, poster and box was awsome. I am glad I got it, better then what I expected. So far I am loving number 3
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: broodwars on August 27, 2009, 09:49:07 PM
Just a heads-up, guys: if you're trying to use a GCN guide to get all the scans and whatnot, be warned that Retro changed the names of at least a couple Pirate Data.  Most of the name changes seem to be removing references to Metroid Prime in general, which is a little odd.  I can't find the data that's supposed to be specifically about Metroid Prime, in fact, going by the old guides.  It's supposed to be in the Elite Control, but I've scoured that room for close to 20 minutes, scanned everything, and I can't find it so maybe they moved it?

EDIT: OK, it turns out the problem is that Retro used the PAL version for the Trilogy, so several scans have new names and the Metroid Prime scan doesn't exist at all (*makes a rude gesture in Retro's general direction for the 20 minutes of wasted time looking for it*) and there are several new Research scans.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: broodwars on August 28, 2009, 02:39:28 AM
I know a certain forum member here who's going to get a bit pissy over the double-post, but I already edited my last post once and I'm not doing it again.  In any case, I'm done with my 100% Metroid Prime 1 run, which was both fun and incredibly frustrating.  It was fun because it was Metroid Prime 1 with Wiimote pointer control, and frustrating because they just had to use the damn PAL version for this so collecting all the scans was a bit maddening.  I also had to restart the entire game once because I missed a valuable limited time scan (the stalactites)...when I was just about ready to beat the game.   :-[  Following a guide, I managed to get myself back where I was with all the scans in about 6 hours on Normal, but what a waste of time over something like that.  What's odd, though, is that after beating the game I had more than enough tokens to purchase everything Metroid Prime 1-related, which makes me think the game just awards you the tokens every time you play through the game and not just your first time defeating the various bosses and whatnot. 

Overall, I think at least with Metroid Prime 1 (and presumably Echoes) this makes the achievement system a little pointless.  You already unlocked a bunch of bonus galleries in the original Prime by collecting all the items and scanning everything.  Since you still need to scan everything to unlock all the galleries so you can purchase them, there's just no point to the Achievement-esque tokens except to give Nintendo an excuse to stand up and say "Hey, look at us!  We're finally bothering to try the whole achievement system all the other consoles adopted by last year!"  I have no problem with the achievement system in Corruption since it required playing through the game on various difficulties and performing various bonus deeds as well, but with Prime 1 at least it feels pretty tacked-on.  Still, a great game on a great compilation.  Now I suppose I'll have to give a little thought to whether or not to bother with Echoes.  I really want to jump into Corruption (which I actually think I like better than Prime 1 now that I've replayed Prime 1 after beating Corruption), but it feels kind of wrong to go out of order.  I suppose there's always the chance I might actually like Echoes now...maybe.  ;)
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Halbred on August 28, 2009, 04:51:35 PM
I heartily recommend Echoes. Nick's on the fence about it, but I like it for what it is. Echoes is more about exploration than Prime, which is more goal-driven. It's got a slower pace and it's a tougher game, but it's different, which I ultimately like, and the suit designs are cool.

Lessee...last night I nabbed the Ice Beam and started through the Frigate before realizing I needed the Gravity Suit. Oh, getting back UP the flooded room is SO FRUSTRATING. But I got a TON of pickups, and my logbook is already 64% complete. I was sure to nab the one scan I always forgot to grab on the GC (Ice Shriekbats). I haven't noticed any NA/PAL differences yet, but now I'm looking for them.

I'm going out of my way to nab as many pickups as possible whenever I get new equipment. I cuts down on total gameplay time and makes fights easier overall. After playing through Zero Mission, Fusion, and Super Metroid (all recently), I'm finding myself using Missiles a lot more than I used to. Once you're locked onto something, a missile is often more accurate than your own aiming, though I still use the one-two punch of charged Ice Beam + missile.

God, I love this game.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: broodwars on August 28, 2009, 05:04:24 PM
Lessee...last night I nabbed the Ice Beam and started through the Frigate before realizing I needed the Gravity Suit. Oh, getting back UP the flooded room is SO FRUSTRATING. But I got a TON of pickups, and my logbook is already 64% complete. I was sure to nab the one scan I always forgot to grab on the GC (Ice Shriekbats). I haven't noticed any NA/PAL differences yet, but now I'm looking for them.

Yeah, I did the same thing my first time through, and it took an eternity to get back up that main shaft, especially since I kept getting knocked all the way back down by those damn vacuum fish things.

I'm actually playing through Echoes right now and...I haven't gotten up to the part of the game that really starts to bore me.  I'm about to take my second trip back into Dark Aether through the Pirate base.  And yes, the suit designs are cool.  I'm particularly fond of the one that looks like an evil Cyclone.  Pity while they were taking Tatsunoko inspirations when they designed that suit that they didn't go all the way and allow her to fully convert to a Rider mode.

*EDIT* Wow, man I'd forgotten just how much fun it is to spend a couple minutes just standing under a light beacon to regain your health because you dared to try to explore Dark Aether.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Halbred on August 28, 2009, 06:01:30 PM
Yeah, okay, that part really does suck.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: GoldenPhoenix on August 28, 2009, 06:02:59 PM
At least I don't have any memories good or bad of Echoes since I never played it!
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: NinGurl69 *huggles on August 28, 2009, 07:24:56 PM
Yeah, okay, that part really does suck.

Well there's always the option of saving your exploration for the time you've acquired more health tanks to waste.  And there's the option of just playing better; Morph Ball rolling to speed up travel and minimize exposure time, and killing little enemies and crates/pods whenever available to get quick health pickups instead of waiting for light beacons.

Then again, players should be just happy to explore early on at all, since we know they don't bother exploring/experimenting in other games, sticking with whatever lame hand-holding default story path was already presented, remarking "why do all that unnecessary bonus stuff?"  I don't know, why explore?
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: TheFleece on August 28, 2009, 07:47:15 PM
I got my copy earlier today and my Wii won't play the disc- I have to send my system in for repairs :S I started playing through Super Metroid to take some of the edge off.
I tried, but it didn't work. I'm just going to send it back so it returns sooner. Thanks for trying to help!
I tried but it didn't work. I'm just going to send it off so it returns sooner
Try orienting the wii horizontally. My wii occasionally has trouble reading discs when it is vertical, one day i tried it the other way and it worked like a charm.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: broodwars on August 28, 2009, 07:50:45 PM
Yeah, okay, that part really does suck.

Well there's always the option of saving your exploration for the time you've acquired more health tanks to waste.  And there's the option of just playing better; Morph Ball rolling to speed up travel and minimize exposure time, and killing little enemies and crates/pods whenever available to get quick health pickups instead of waiting for light beacons.

Then again, players should be just happy to explore early on at all, since we know they don't bother exploring/experimenting in other games, sticking with whatever lame hand-holding default story path was already presented, remarking "why do all that unnecessary bonus stuff?"  I don't know, why explore?

OK, perhaps I should have been more clear: when I said "explore" I meant just playing the game.  I've already beaten this game once on the GCN, and the only reason I'm playing it now is to get all the extras stuff knocked out and to not have the game staring at me when I pass it over to jump into Corruption.  So this time through, I'm just following a scan guide to make damn sure this is the last time I'll ever need to play this game.  In the early stages of the game, being outside the aura of a light crystal means you're probably losing about 1/2 - 1 health tank every 5-10 seconds, and that's not even taking into account any damage from Ing you need to kill.  I'm fine because I've played this game already and know roughly where to go and what to do, but for a new person playing this game you have the game bitch-slapping them every time they deviate from a linear path they quite possibly can't even see because everything in Dark Aether looks like a block of purple goo.  So they try to poke around and find the right path, and every few steps they have to stand under a light crystal and let their health regenerate for a lengthy period of time (at least before you get the Dark Suit).  Let me repeat that for emphasis: Retro designed an entire mechanic in this game around not playing the game.  They could have at least let your health regenerate faster to help stave off boredom, but as it is it's just tedious.  Unfortunately, "tedium" is something I've come to associate with Echoes over the years.

Gotten the Dark Suit and the Boost Ball (yeah, the Guardian is easier now.  He seems to take more damage and do less to you.), and I'm on my way to collect the 3 Keys for the Dark Aether Swamp area.

EDIT: Alright, that's 2 down.  I've completed Metroid Prime 2 Echoes 100%, and that game's never seeing another playthrough on my Wii ever again.  It was a tedious, frustrating, and boring game back on the GCN and all these years and Wiimote controls haven't made it any more tolerable in my opinion.  With only Corruption left to replay, I'm going to go through that one at my own pace rather than try to race through it like I did the GCN Primes.  It is, after all, the one I was looking forward to replaying the most since it's been a few years since I played it.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: broodwars on August 30, 2009, 01:57:09 AM
So...anyone else playing Metroid Prime 3: Corruption via the Trilogy set right now?  I'm collecting Friend Vouchers that, naturally, I can't use and I'll be in need of Green Tokens.

By the way, in case anyone cares someone on another forum pointed out something I hadn't really noticed about the Trilogy version of Prime 1: Samus' Arm Cannon is missing some of the special effects from the GCN version.  For instance, the Arm cannon no longer ripples with electricity when using the Wave Beam, overheats when using the Plasma Beam, and crusts over with Ice when using the Ice Beam.  I also noticed that if you look at the arm cannon when using the X-Ray visor you can't see the bones in Samus' hand.  Apparently water no longer ripples when you shoot it as well, something I never noticed about the original Prime to begin with.  It's wierd, but these changes only seem to apply to the original Prime, since Prime 2 still has such effects.  These are all incredibly minor things, but I wonder why these effects were removed in the first place and why only the original Prime?
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: GoldenPhoenix on August 30, 2009, 02:48:56 AM
Quote
Apparently water no longer ripples when you shoot it as well, something I never noticed about the original Prime to begin with.  It's wierd, but these changes only seem to apply to the original Prime, since Prime 2 still has such effects.  These are all incredibly minor things, but I wonder why these effects were removed in the first place and why only the original Prime?

I read that too on GoNintendo. And someone gave this explanation.

Quote
It's true that they removed some of the effects, but that's because they were hard coded into the original game. If Retro had left the effects in, they would appear to float in one spot in mid-air when you moved the arm cannon around.

Is it true? I have no idea, but at least it is some explanation!
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: broodwars on August 30, 2009, 03:07:15 AM
Yeah, I heard that the effects could have been hard-coded as well, and if that is true it's regrettable but understandable.  Of all the changes made to this version from the original NTSC version, these don't rank high on the list of those that bother me.  What I don't understand, though, is why the effects are still apparently in Echoes.  As the effects are much less elaborate in Echoes, maybe they decided when they originally rebuilt the Prime 1 engine for it that they could do those effects with the actual models and textures instead of using a graphical overlay?
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: GoldenPhoenix on August 30, 2009, 03:09:16 AM
Yeah, I heard that the effects could have been hard-coded as well, and that the Wii ports of Primes 1 and 2 might basically use a modified version of the Prime 3 engine so they coudln't be ported over.  What I don't understand, though, is why the effects are still apparently in Echoes.  As the effects are much less elaborate in Echoes, maybe they decided when they originally rebuilt the Prime 1 engine for it that they could do those effects with the actual models and textures instead of using a graphical overlay?

Yeah I read that it could be the case. Regardless I think they are pretty minor complaints especially considering they obviously didn't slack off when it came to improving other things in the game such as the textures, along with a widescreen mode.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: broodwars on August 30, 2009, 03:12:02 AM
Yeah, I heard that the effects could have been hard-coded as well, and that the Wii ports of Primes 1 and 2 might basically use a modified version of the Prime 3 engine so they coudln't be ported over.  What I don't understand, though, is why the effects are still apparently in Echoes.  As the effects are much less elaborate in Echoes, maybe they decided when they originally rebuilt the Prime 1 engine for it that they could do those effects with the actual models and textures instead of using a graphical overlay?

Yeah I read that it could be the case. Regardless I think they are pretty minor complaints especially considering they obviously didn't slack off when it came to improving other things in the game such as the textures, along with a widescreen mode.

Indeed.  I still think that every Wii developer (including Nintendo in some cases) should be ashamed that companies like Retro (and, tangentially, Factor 5) were making games on the GameCube that still look better than most modern Wii games, even ones that are supposed to be graphical showcases like the Conduit.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: NinGurl69 *huggles on August 30, 2009, 09:47:05 PM
Prime 1's reactive water was one of the very first things I noticed in the game.  To have such an auxilliary effect in a 60fps action/adventure game that wasn't about water racing was simply incredible for the time.  My very first few minutes of landing on Tallon IV was all about jumping/rolling anywhere, looking up at the sky, taking a dip and seeing all the effects Retro packed into it.

Prime 2 I clearly remember didn't have reactive water, cuz I compared the two games directly a long time ago in a purple lunchbox far far away.  Probably a necessary sacrifice since Prime 2 raised the bar in size/scope/modeling/textures over Prime 1.

Retro pretty much perfected their reactive fluids system in Prime 3, and it shows in the phazon and fuel pools.

I also discovered another thing:  MPT is the first Wii Title from Nintendo whose manual doesn't include Spanish or French sections!  PHENOMENAL.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Halbred on August 31, 2009, 01:31:42 PM
Trying hard to outdo Nick's runthrough of Prime (not hard to do, I know). I'm at the Omega Pirate's front door at the 8 hour mark. That includes TONS of backtracking for pickups and keys. To my horror, I discovered that I don't have one of the Artifact Logs, so I'm tekking back there before I collect any more keys in fear that I'll get THAT key and then I won't have the logbook credit.

I forgot how irritating it is in the Phazon Mines how pirates respawn after you leave a room and go back in.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: broodwars on August 31, 2009, 03:25:07 PM
Trying hard to outdo Nick's runthrough of Prime (not hard to do, I know). I'm at the Omega Pirate's front door at the 8 hour mark. That includes TONS of backtracking for pickups and keys. To my horror, I discovered that I don't have one of the Artifact Logs, so I'm tekking back there before I collect any more keys in fear that I'll get THAT key and then I won't have the logbook credit.

I forgot how irritating it is in the Phazon Mines how pirates respawn after you leave a room and go back in.

Don't worry about the Artifact Logs.  For some reason, they don't count towards Logbook Percentage, as evidenced by the fact that on my Metroid Prime 100% speedrun I got 100% logbook without scanning a single Artifact Log.

And if you think trekking through the Phazon mines is obnoxious now, just wait till you kill Omega Pirate...
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: broodwars on September 03, 2009, 06:30:54 AM
Well, I've just completed Corruption 100% Scans/Logs to fully complete my run through the Trilogy (though I still have Veteran to do in Corruption, if I ever bother), and it was a pretty enjoyable trip down memory lane with the 3 games.  My Wii System Code is 3018 7742 8328 8566. Assuming no one else snags them first, I have 19 Friend Tokens for the taking.  All I ask is the 15 Green Tokens I need to unlock everything on my end.

EDIT:  You may have noticed if you read this post earlier that I've dramatically altered its content.  I didn't know where Prime Trilogy kept its count of your Friend Tokens, so I mistook the Silver Token counter of Primes 1 and 2 for the Friend Token counter of Corruption since they look exactly the same.  I noticed my mistake and so I'm a much happier camper.  ^_^
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Mop it up on September 03, 2009, 05:28:06 PM
I don't know if this was mentioned before and this topic is too large to sift through.
Is it possible to trade the friend vouchers between Metroid Prime Trilogy and Metroid Prime 3?
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Halbred on September 03, 2009, 05:55:38 PM
No, Mop. The games are incompatible.

Brood, it'll be awhile until I get around to Corruption. I promised most of my friend vouchers to DiMola (and his to me), but what leftovers I have I'll gladly send your way. I'll add you tonight. Add me, sir! My Wii number is in my signature.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: NinGurl69 *huggles on September 03, 2009, 06:06:29 PM
What are the apparent "favorite" unlockables?

I'm probably going to save my time with the Trilogy for the upcoming December drought.  I won't bother collecting much, just beating them ASAP on the hard modes.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: broodwars on September 03, 2009, 09:52:08 PM
What are the apparent "favorite" unlockables?

I'm probably going to save my time with the Trilogy for the upcoming December drought.  I won't bother collecting much, just beating them ASAP on the hard modes.

I'd say (of the ones that require green tokens) probably the bumper stickers and bobblehead.  None of the sound test unlockables require green tokens, and some people just don't care that much about concept art.

I added your WSC, Halbred.  I think I found someone who may be trading me the 15 I need, but I definitely appreciate the thought.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: AV on September 04, 2009, 11:19:04 PM
My review.

http://www.youtube.com/watch?v=CZQ7LLeuZWQ


I just got to phazon mines. I saved and thought ' oh man this was a bitch before..."

i sort of wish you could scan the corpse of a fallen boss and re fight him and scan him again if you didn't before. SOme of the boss battles were tons of fun.

I'm getting annoyed with changing beams. I rather they just mapped it to the control pad and I use missles with the plus button. Speaking of them, I feel missiles in prime series are WAY to slow. In 2d metroid you can shoot missiles like regular fire, in prime you got like a 4 second delay between shoots.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Stratos on September 06, 2009, 01:59:28 PM
i sort of wish you could scan the corpse of a fallen boss and re fight him and scan him again if you didn't before. SOme of the boss battles were tons of fun.

A boss challenge/rush mode would have been a cool addition.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: broodwars on September 06, 2009, 02:59:36 PM
i sort of wish you could scan the corpse of a fallen boss and re fight him and scan him again if you didn't before. SOme of the boss battles were tons of fun.

A boss challenge/rush mode would have been a cool addition.

Given that Team Ninja's developing Other M, I wouldn't be surprised to see something like that in that game.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: NinGurl69 *huggles on September 10, 2009, 02:07:22 PM
I typically end up making multiple save files just to revisit bosses in the Prime games.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: EasyCure on September 10, 2009, 03:11:38 PM
I typically end up making multiple save files just to revisit bosses in the Prime games.

and NO MORE HEROES
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: BeautifulShy on September 10, 2009, 03:29:53 PM
I typically end up making multiple save files just to revisit bosses in the Prime games.

and NO MORE HEROES
And RE4 Wii edition.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: NinGurl69 *huggles on September 10, 2009, 04:07:27 PM
what tha
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Tanatoes on September 10, 2009, 09:09:46 PM
Anybody still want to trade friend tokens?  PM me: my FC is in my sig.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: broodwars on September 10, 2009, 10:57:46 PM
Anybody still want to trade friend tokens?  PM me: my FC is in my sig.

I have 7 Tokens that someone can just have the next time I bother to plug my Wii in.  I already have the 15 green tokens I need to unlock everything, so these 7 friend vouchers are just freebies.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Halbred on September 11, 2009, 12:39:12 PM
(raises hand)
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: broodwars on September 11, 2009, 05:00:54 PM
(raises hand)

Alright, they'll go to you then.  Just add my System Code (I listed it a while back), and I'll add yours and send them off to you tonight.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Halbred on September 12, 2009, 01:57:18 AM
I don't see your WFC, Brood. :-(
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: broodwars on September 12, 2009, 02:11:06 AM
I don't see your WFC, Brood. :-(

I posted it a page ago, but I guess it got buried under a paragraph of text so here it is again: My Wii System Code is 3018 7742 8328 8566.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: AV on September 13, 2009, 11:10:44 PM
FUCKEN Ice Skriekbat !! I beat Prime 1 and I got 99% scans. I look it up and I missed this. I look it up and they didn't fix this problem. The pal version apparently fixed it, but the Trilogy edition didn't. GRRRRRRRRRRRR >:( >:( >:( >:( >:(
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Halbred on September 13, 2009, 11:19:44 PM
Thanks, Brood. I'll add you tonight.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Halbred on September 14, 2009, 07:32:26 PM
Added your code on this page, Brood, but it came out wrong. Found the code on the last page, I'm adding that tonight. There's a single typo...
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: stevey on January 10, 2010, 07:36:32 PM
The boycott wins!

http://www.joystiq.com/2010/01/10/report-metroid-prime-trilogy-no-longer-being-shipped/
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: NWR_Lindy on January 10, 2010, 07:46:06 PM
Yeah, I saw this and immediately ordered a copy from Buy.com (at full price, mind you).  I always had Metroid Prime Trilogy on the "will buy at some point" list, but since it's going out of print there was no way I was going without a copy (especially since hoarders will jack up the price on eBay).
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: broodwars on January 10, 2010, 08:26:49 PM
The boycott wins!

http://www.joystiq.com/2010/01/10/report-metroid-prime-trilogy-no-longer-being-shipped/ (http://www.joystiq.com/2010/01/10/report-metroid-prime-trilogy-no-longer-being-shipped/)

You know, I saw Destructoid making a big deal about this, but did anyone really think Nintendo would keep manufacturing those nice Steelbook cases and manuals for a game that wasn't selling?  I always assumed that the nice packaging meant it was a Limited Edition of sorts, and so it is.  Big deal.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: stevey on January 10, 2010, 08:32:47 PM
Would they first release a non-limited edition package before killing sales like everyone else does?

*Crosses fingers for a Metroid Prime 1&2 only replacement release that isn't botched (http://nintendo.joystiq.com/2009/09/07/minor-graphical-effects-missing-in-wii-metroid-prime/)*
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: broodwars on January 10, 2010, 08:40:44 PM
Would they first release a non-limited edition package before killing sales like everyone else does?

*Crosses fingers for a Metroid Prime 1&2 only replacement release that isn't botched (http://nintendo.joystiq.com/2009/09/07/minor-graphical-effects-missing-in-wii-metroid-prime/)*

Probably not.  The expanded audience has had 2 chances now to get into the Metroid Prime franchise, and they've ignored it both times.  We were lucky to get the Trilogy release at all, and while I don't think this is the last time we'll see these games it'll be a while before they get another re-release.

As for the minor graphical effects missing in Prime 1, that couldn't be helped if they wanted full Wiimote control and didn't want to recode all the old effects so they aren't just overlays.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: NinGurl69 *huggles on January 10, 2010, 11:38:16 PM
No big deal, here.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Halbred on January 10, 2010, 11:44:42 PM
I still haven't recieved any green tokens from anybody!
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: broodwars on January 10, 2010, 11:46:24 PM
I still haven't recieved any green tokens from anybody!

What a coincidence, because last time I checked my Wii still doesn't recognize that your Wii exists.  -_-'

Friend Codes, ladies and gentlemen.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Mop it up on January 10, 2010, 11:59:57 PM
Bummer. I was considering getting this if I could find it for $20 or less, and would sell off my copy of Metroid Prime 3. But it looks like that may not be happening.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: NinGurl69 *huggles on January 11, 2010, 12:10:16 AM
Collectors, better get this edition.  It's also in a package that's not earth-friendly, so you know it's a must-have.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Kairon on January 11, 2010, 12:59:35 AM
Note to self: *consult younger brother on impulsively buying two copies of this*
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Tanatoes on January 11, 2010, 08:37:53 AM
Collectors, better get this edition.  It's also in a package that's not earth-friendly, so you know it's a must-have.

Wait.. isn't a metal packaging more earth friendly than a non-biodegradable plastic one?  I think it is!
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: vudu on January 11, 2010, 01:51:46 PM
Bummer. I was considering getting this if I could find it for $20 or less, and would sell off my copy of Metroid Prime 3. But it looks like that may not be happening.

It was on sale at Best Buy the week before Christmas for $20!  Where were you?!
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Stratos on January 11, 2010, 04:55:16 PM
I got it in one of the B2G1 Free deals.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Mop it up on January 11, 2010, 10:12:26 PM
Bummer. I was considering getting this if I could find it for $20 or less, and would sell off my copy of Metroid Prime 3. But it looks like that may not be happening.

It was on sale at Best Buy the week before Christmas for $20!  Where were you?!
I saw that, but I was broke.  :(
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: EasyCure on January 12, 2010, 07:04:15 PM
Vudu beat me to it, except I saw it at target for $20 and couldn't help but buy it, if merely for club nintendo points.

I woulda lent both of you the money at that price. Poor yous
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: BlackNMild2k1 on January 12, 2010, 07:31:58 PM
I have yet to take this game out of its plastic wrapping.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: EasyCure on January 12, 2010, 07:42:19 PM
i've yet to explore Talon IV
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: NWR_insanolord on August 17, 2010, 07:49:08 AM
I realize I'm about 8 years late on this, but I just started Metroid Prime for the first time. My first impression after an hour of play: my god, this game is amazing.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Caliban on August 17, 2010, 12:07:39 PM
Amazing indeed.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Halbred on August 17, 2010, 12:22:04 PM
One of the best games ever made, IMHO.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: vudu on August 17, 2010, 01:44:15 PM
I realize I'm about 8 years late on this, but I just started Metroid Prime for the first time. My first impression after an hour of play: my god, this game is amazing.

How and why did you manage to not play this game for so long?
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: NWR_insanolord on August 17, 2010, 02:53:11 PM
I realize I'm about 8 years late on this, but I just started Metroid Prime for the first time. My first impression after an hour of play: my god, this game is amazing.

How and why did you manage to not play this game for so long?

I rented it when it came out, but I guess back then I didn't appreciate Metroid, because I hated it. Because of that I avoided the series, but I preordered Corruption pretty much entirely because of the controls. I enjoyed it, but at that point I couldn't go back and play the first two with the original controls. I bought Trilogy when it came out, but because I have a massive backlog I didn't get around to it until today.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: King of Twitch on August 17, 2010, 05:59:59 PM
How far did you get one hour in? Are you taking the time to scan stuff?
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Marty on August 17, 2010, 06:38:32 PM
Thinking about how great the Prime trilogy was just serves to remind me of how much many aspects of Other M dissappoint me; whereas Prime had the most spectacular art design in the business, Other M looks bland, whereas Corruption had seemless, responsive controls, Other M's seem unncessarily convulted and backward, and whereas the Prime trilogy had a very clever and immersive way of telling a story, Other M seems flashy and ham-fisted. (God, I hope I'm wrong).
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: NWR_insanolord on August 18, 2010, 12:36:49 AM
How far did you get one hour in? Are you taking the time to scan stuff?

I stopped after getting the missiles. I'm playing on veteran difficulty so I died a couple times in that hour, once pretty stupidly and a second time during the boss battle with the swarm of flying things right before the missies. I've been trying to scan as much as possible, but I don't know if I'm doing it right
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Mop it up on August 18, 2010, 01:52:06 AM
"Veteran" in the Metroid Prime Trilogy is actually the original game's regular difficulty. The "Normal" setting is new to the game, and is an easier mode. That said, I do feel the beginning parts of the game are the hardest since you have only one or two energy tanks. Once you get more, the game gets easier and easier.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: vudu on August 18, 2010, 02:03:52 PM
I stopped after getting the missiles. I'm playing on veteran difficulty so I died a couple times in that hour, once pretty stupidly and a second time during the boss battle with the swarm of flying things right before the missies. I've been trying to scan as much as possible, but I don't know if I'm doing it right

There are about a dozen or so "missable" scans--most of them during boss fights--so if you want to get 100% scans you might want to consider consulting a list of one-time scans.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: NWR_insanolord on August 18, 2010, 02:11:40 PM
I don't care that much.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: vudu on August 18, 2010, 02:27:40 PM
Then just play the game and don't worry about them that much.  :)

The scans add a lot of great back story but they can also break up the pace of the game when you have to pause in every single goddamn room to make sure you found all the scans.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Halbred on August 18, 2010, 02:31:10 PM
You also unlock cool art galleries and a different ending the more scans you get.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Ian Sane on August 18, 2010, 03:24:45 PM
I think it's rather ironic that Metroid Prime's scans are probably the most brilliant storytelling device in a videogame ever... and Nintendo's response to this was to throw the series out and go for the cutscenes route in Other M.

I've read reviews of Watchmen that praise Moore for making the most of the comic medium and crafting a story that really only truly works as a comic.  Metroid Prime is like that.  It found a way to tell a story in a videogame that really only works in a videogame.

So many games run into the problem where they stop the game and show you what happens next.  It's like you're playing a game and then things switch to a movie for a bit and then back to a game.  That would never fly in any other form of storytelling.  If your movie stopped at points and just printed a wall of text on the screen it would be a mess.  Movies have to remain as movies the whole time.  They can't turn into a book at certain intervals.  But that's kind of what videogames sometimes do especially titles like Metal Gear Solid 4.  They stop at points and turn into something else as if this is the only way to tell a story.

The unique feature of videogames is that you the audience is controlling the action.  You directly experience what is going on.  Cutscene heavy games look at this more of a limitation.  They can't decide what they want to express if you're driving the car so they take over.  Metroid Prime embraces the direct experience of a videogame and uses it to its advantage.  You can view the scans or not as only some are mandatory.  You can scan them your first time in an area or later, during a fire fight or after you've cleared the enemies out.  It's like how it real life if you were discovering something written on a wall.  You really read it, the reaction is your reaction and you choose whether to read it or not.  Metroid Prime remains a game for almost its entirety.  It's not some wannabe movie.

Of course Metroid Prime still has a blantant hint system and still feels the need to have cutscenes before every boss.  It isn't perfect but I think it's a good starting point.  I think the overuse of cutscenes is a mistake and finding ways to tell a story while keeping the player in control is something that should be pursued more.  Games should be more like Super Metroid where you are not directly told what to do.  When a boss appears in front of you it should just appear and not do a little dramatic cutscene.  If you just let the player see the boss appear then it is his experience and his story unfolds differently depending on whether he had a great dramatic view or not.

Metroid Other M is probably going to be a blast but it also feels like a step backwards from Metroid Prime in terms of storytelling.  I think the series should continue more in the direction of involving the player in the story and not in the direction of watching it.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Marty on August 18, 2010, 03:53:36 PM
Metroid Other M is probably going to be a blast but it also feels like a step backwards from Metroid Prime in terms of storytelling.  I think the series should continue more in the direction of involving the player in the story and not in the direction of watching it.

That's pretty much how I feel. While I am happy that Nintendo has decided change up the formulae, I do worry that the reported 2 hours worth of cutscenes will detract from the foreboding and isolated atmosphere I look for in a Metroid game.
 
In Metroid prime you were able to infer alot of the story merely from the environment itself, crashed ships, flooded caverns, crumbling technological structures, there was no need for monologues.
 
And while Sakamoto has stated that he wants players to feel what Samus feels, i somehow doubt that any of these CG cutscenes will make me feel as much empathy for the character as i did the first time i seen her face reflected in her visor.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Halbred on August 18, 2010, 04:07:46 PM
And while Sakamoto has stated that he wants players to feel what Samus feels, i somehow doubt that any of these CG cutscenes will make me feel as much empathy for the character as i did the first time i seen her face reflected in her visor.

QFT
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Marty on August 18, 2010, 04:48:18 PM
And while Sakamoto has stated that he wants players to feel what Samus feels, i somehow doubt that any of these CG cutscenes will make me feel as much empathy for the character as i did the first time i seen her face reflected in her visor.

QFT

Maybe not in those exact words, but he's made it clear that those are his intentions. In the latest Iwata asks for instance he made a number of references to her humanity and emotions etc:
 
Sakamoto: "This time I wanted to create an intriguing depiction of Samus’s humanity, showing that she’s not just cool, but also kind and sympathetic, and perhaps a little immature in her passion and earnestness."
 
"With the player caught up in the tension of the story and being dragged along with Samus’s emotions, the game returns to the action part. That’s the flow of the game."
 
"We empathised with her and we gradually helped to refine her. As a result, Samus is more beautiful than ever this time."

Iwata: "So it looks like more people will fall in love with Samus, does it?"
 
Sakamoto:"Yes, so... (earnestly) I think Samus is going to be a very happy girl."
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Mop it up on August 22, 2010, 01:15:12 AM
So many games run into the problem where they stop the game and show you what happens next.  It's like you're playing a game and then things switch to a movie for a bit and then back to a game.
I agree with just about everything you said. Any point in a game where you are just watching instead of controlling something is bad game design, plain and simple.

If your movie stopped at points and just printed a wall of text on the screen it would be a mess.  Movies have to remain as movies the whole time.  They can't turn into a book at certain intervals.
Subtitles.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Adrock on August 22, 2010, 10:11:04 AM
So many games run into the problem where they stop the game and show you what happens next.  It's like you're playing a game and then things switch to a movie for a bit and then back to a game.  That would never fly in any other form of storytelling.  If your movie stopped at points and just printed a wall of text on the screen it would be a mess.  Movies have to remain as movies the whole time.  They can't turn into a book at certain intervals.  But that's kind of what videogames sometimes do especially titles like Metal Gear Solid 4.  They stop at points and turn into something else as if this is the only way to tell a story.
Uh, the scans stopped you from playing the game and revealed plot through text. So, instead of watching a cutscene, players looked at words. Sorry, dude, that's the same thing except I'd rather be watching a cutscene. If I wanted to read, I'd pick up a novel and I do... WHEN I FEEL LIKE READING.

I've been pretty vocal about my opinion on cutscenes. They're just too long and there are too many of them. You can get the same effect or better without all the BS. Sometimes less is more. When I sit down to play a videogame, I want to play, but given the choice, in a videogame, between reading text and watching a cutscene, I choose the latter. Videogames, like movies, are a visual medium. I don't want to read that something exploded, I want to see it.
Quote
The unique feature of videogames is that you the audience is controlling the action.  You directly experience what is going on.  Cutscene heavy games look at this more of a limitation.  They can't decide what they want to express if you're driving the car so they take over.  Metroid Prime embraces the direct experience of a videogame and uses it to its advantage.  You can view the scans or not as only some are mandatory.  You can scan them your first time in an area or later, during a fire fight or after you've cleared the enemies out.  It's like how it real life if you were discovering something written on a wall.  You really read it, the reaction is your reaction and you choose whether to read it or not.  Metroid Prime remains a game for almost its entirety.  It's not some wannabe movie.
But a wannabe novel instead? Part of what you're describing is QTE and QTE is f*cking terrible. I'd rather just have a shorter cutscene than have to deal with that bullsh*t. Part of the problem is that there's no real way to make exposition engaging. They don't even do that in movies. So, how do you make that interactive? 20-25 years ago games skipped exposition almost entirely. You beat a boss in a desert and suddenly you're in a grassy plain or in the sky or on a mountain. How did you even get there and why were you there? Why are ninjas attacking now instead of robots or street thugs? No one questioned it. If we cared about plot back then as much as we do today, the proper response to that would be "What is this? I don't even....."

An option to skip cutscenes then go watch them whenever you want basically does what you're suggesting. You can watch them or not; watch them later should you so choose. I think Eternal Darkness let you do that. Correct me if I'm wrong as it has been a while, but I believe you could watch any cutscene from any completed level. More games should have this as an option and they should have video playback controls (i.e. fast-foward, rewind, slow etc.).
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: TJ Spyke on August 22, 2010, 11:13:14 AM
The logs in the Prime games were one of my favorite parts. I loved scanning everything I could (even stuff that wouldn't get logged) and reading about it. It's not like you were forced to read them though, even though they were usually interesting and scanning a boss would often help you figure out what to do (without just telling you).
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Adrock on August 22, 2010, 02:09:26 PM
Scanning was neat-o the first and second time I played through the original Prime. After that, it bored me. I certainly didn't feel like scanning everything in Echoes and Corruption.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: TJ Spyke on August 22, 2010, 02:23:37 PM
I could agree about scanning on repeated playthroughs, the info won't change from the first time you played it. It's still worth doing it the first time through a Prime game, especially since they help provide even more info on the story and the background.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: broodwars on August 22, 2010, 02:26:59 PM
Part of what you're describing is QTE and QTE is f*cking terrible. I'd rather just have a shorter cutscene than have to deal with that bullsh*t. Part of the problem is that there's no real way to make exposition engaging. They don't even do that in movies.

Not to pick you too much apart there, but QTEs don't have to suck like they did in RE4 and whatnot.  So long as the commands are simple; clearly labeled; and you have plenty of time to respond, they can be pretty engaging and lead to a very cinematic (and awesome) experience.  Just recently I played an excellent Naruto game (skip ahead to 2:00 mark) (http://www.youtube.com/watch#%21v=i3Msqys8dNM&feature=related) that made very good use of them for the battles against giant bosses, and I didn't find them intrusive at all.

As for Scanning, I'll agree that it gets tiresome after a while and I never did read all of them.  Still, it did lend itself to a very detached kind of storytelling that served the isolationist sci-fi setting very well.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Adrock on August 22, 2010, 04:31:17 PM
No, that would still irritate me. I've played several games with QTE and none of those sequences were fun. Some were just less annoying than others.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: DAaaMan64 on August 22, 2010, 09:40:24 PM
QTEs are terrible, don't trust them. Let them die.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Fatty The Hutt on March 12, 2015, 12:18:03 PM
I've been playing Metroid Prime 2 on the Wii U Trilogy buy. My biggest gripe? Not enough save points. I have to invest a significant chunk of time every time I want to play that game. There's no pecking away at it for a bit at a time. I wish the Wii games on Wii U had gotten the full Virtual Console treatment and included restore points and Miiverse integration and Off-TV play though for this title that last one would be useless. Actually, I think all Wii titles, whether played directly from the Wii U menu or played through launching the Wii emulation have Off-TV play now, don't they?
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Shorty McNostril on March 12, 2015, 05:54:29 PM
Please Retro, make another Prime game for Wii U.  Best game series ever.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: marvel_moviefan_2012 on March 12, 2015, 10:48:50 PM
Please Warner, make another Mortal Kombat game for Wii U.  Best game series ever.


Fixed that for you.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Evan_B on March 12, 2015, 11:37:18 PM
I wonder, did Other M's QTE's work for you, Broodwars?

In any case, I have this game sitting on my Wii U and I'm very excited to jump back into it- Prime is one f my favorite games of all time. I'm not particularly thrilled about the pointer controls, however, because I wasn't in love with them in Corruption. Do they still do the bullshit "you can lock on to any enemy normally but the boss lock on still requires aiming" thing? That drove me nuts in Corruption. If you're going to have a "lock-on" function it sure as hell better targe my enemy directly.
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: Shorty McNostril on March 13, 2015, 08:16:12 AM
I wonder, did Other M's QTE's work for you, Broodwars?

In any case, I have this game sitting on my Wii U and I'm very excited to jump back into it- Prime is one f my favorite games of all time. I'm not particularly thrilled about the pointer controls, however, because I wasn't in love with them in Corruption. Do they still do the bullshit "you can lock on to any enemy normally but the boss lock on still requires aiming" thing? That drove me nuts in Corruption. If you're going to have a "lock-on" function it sure as hell better targe my enemy directly.

There are options to remove that free aim. I assume that's what it does as I've never used it.  There are a few enemies which can break your lock on too.  I have to say that of all games that got Wiimote nonsense shoehorned into it, this series is one of the few that did it OK. (Skyward Sword is forever on my hate list until is comes out with real controls.) 
Title: Re: "Official" Metroid Prime Trilogy discussion thread ;)
Post by: ThePerm on April 06, 2015, 03:02:06 AM
So, I am playing through this again. My impressions: I should make a game like Metroid Prime. I had forgotten how good these games were.

What do you mean make a game like Metroid Prime. Well since Ouya came out I have been dicking around with the unity engine. What I realized while playing Metroid Prime. I've already figured out all the things I could do to make a Metroid Prime inspired game. I currently have a completely different game in the works, but I could change it.