Players will now be able to physically interact with the game thanks to a new wireless peripheral that is currently being called the "motion sensing skateboard controller." The peripheral allows the player a realistic skateboarding experience that lets players of different skills to play.
Tony Hawk is working closely with the developers, Robomodo on the Xbox 360 and PlayStation 3 and Buzz Monkey on the Wii, on this game.
"This is the game Ive always wanted to make," said Hawk. "Playing on the board is unlike any other game, and I'm excited for everyone to have the chance to feel what it's really like to experience the true feeling of skateboarding." Tony Hawk Ride is scheduled for release this fall.
ACTIVISION REINVENTS TONY HAWK FRANCHISE THIS HOLIDAY WITH INNOVATIVE SKATEBOARD CONTROLLER
Tony Hawk: RIDE Set to Redefine Gaming by Offering Unparalleled Hands-Free Gaming Experience
Santa Monica, CA May 18, 2009 This fall players will be able to experience skateboarding like never before in Tony Hawk: RIDE from Activision Publishing, Inc. (Nasdaq: ATVI). For the first time, players will have the ability to physically play the game using an innovative motion sensing skateboard controller, allowing for unprecedented freedom and movement.Tony Hawk: RIDE focuses on innovation and fun, bringing the #1 best-selling action-sports franchise to the forefront with cutting-edge technology for the hardcore fans and accessibility for the mass audience.
"Tony Hawk: RIDE is a massive step forward for the franchise and the gaming industry as a whole," said Rob Kostich, head of marketing, global brand management, Activision Publishing, Inc. "The skateboard controller will redefine sports games by offering players a true skateboarding experience, hands-free, playing with friends and family at home or online in a variety of different locations."
"This is the game Ive always wanted to make," said Tony Hawk, who has been directly involved with development of the project. "Playing on the board is unlike any other game, and Im excited for everyone to have the chance to feel what its really like to experience the true feeling of skateboarding."
Tony Hawk: RIDE features a wireless skateboard controller designed in conjunction with the game to offer a dynamic gaming experience built from the ground up. Using a combination of accelerometers and motion sensors, the intuitive controller allows players to physically control the action by performing various movements and gestures on the board that directly translate into amazing tricks in the game. Without complex button combinations or analog sticks, gamers of all skill levels can literally step on the board and play!
Tony Hawk: RIDE is in development by Robomodo for the Xbox 360 video game and entertainment system from Microsoft and PLAYSTATION 3 computer entertainment system. Buzz Monkey is developing the Wii system version. The game is not yet rated by the ESRB and is scheduled for release later this year.
BTW, I hate what game companies put their game names in capitals for no reason (i.e. "Tony Hawk: RIDE" instead of "Tony Hawk: Ride").It doesn't really matter as I'm sure this game will quickly become known as "Crazy Lawsuit Game". After what happened with the Wiimote, this can't end well...
I'll bet Activision already has plans for offering a new bundle with a slightly altered skateboard controller every six months.
A game that requires a new peripheral? On the Wii? By the makers of Guitar Hero? What a surprise!
I lost interest in the Tony Hawk series long ago since, well, Activision milked it so hard that the concept became embarassingly stale. Some things never change I guess. So it will take something pretty impressive for me to get back on board (accidental pun there). But even if it turns out great you just KNOW Activision is going to milk it to the ground and in three years we'll all be "oh God are they making ANOTHER Tony Hawk: Ride game?"
I'll bet Activision already has plans for offering a new bundle with a slightly altered skateboard controller every six months.
so why exactly is this better than a balance board ?
It's more like standing on a huge Wii Remote. It's designed to be very mobile, and you are expected to balance the board on its curved ends as well as sometimes spin the board around on the floor, all without using your hands.So you need to have actual skateboarding skill in order to use it? Then why not just go buy a real skateboard? At least then you'd have a chance of seeming cool instead of dorky.
Because this is for the thunderous rainy days or if you want to go faster and harder than what you're comfortable with. Gotta love video games for letting people act out some of their fantasies without risk of serious injury or death.
ghetto kids walking around with skateboards in their hands and none even know how to ride em? geez!
Quoteghetto kids walking around with skateboards in their hands and none even know how to ride em? geez!
The really exists? That's both pathetic and rather hilarious at the same time. :)
God help me if I ever spot kids carrying about electric guitars as a fashion accessory without being able to play them. Guitar Hero was bad for sparking wannabe guitar players but thankfully it hasn't yet gotten to this.
Quoteghetto kids walking around with skateboards in their hands and none even know how to ride em? geez!
The really exists? That's both pathetic and rather hilarious at the same time. :)
God help me if I ever spot kids carrying about electric guitars as a fashion accessory without being able to play them. Guitar Hero was bad for sparking wannabe guitar players but thankfully it hasn't yet gotten to this.
There's a lot of them in New Jersey, I guess they are rare in Canada.
Quoteghetto kids walking around with skateboards in their hands and none even know how to ride em? geez!
The really exists? That's both pathetic and rather hilarious at the same time. :)
God help me if I ever spot kids carrying about electric guitars as a fashion accessory without being able to play them. Guitar Hero was bad for sparking wannabe guitar players but thankfully it hasn't yet gotten to this.
There's a lot of them in New Jersey, I guess they are rare in Canada.
To be fair, I don't think "ghetto kids" are the only people that walk around with skateboards and don't know how to ride them.
The only way a game could be worth anywhere near $100 is if a meteorite crash produces an EMP and destroys most of the world's gaming supply.