Wii Sports Resort will arrive on July 26th bundled with one Wii MotionPlus peripheral for an MSRP of $49.99. Wii Sports Resort offers a collection of beach themed mini-games such as wave-racing, sword dueling, and disc tossing.
NINTENDO TO SET SUMMER '09 ABLAZE WITH WII MOTIONPLUS AND WII SPORTS RESORT
Advanced Motion Controls Arrive June 8; Wii Sports Sequel to Follow
REDMOND, Wash., April 14, 2009 - Nintendo is setting the stage for a blockbuster summer with the announcement of two hotly anticipated product releases. The new Wii MotionPlus accessory will hit U.S. retailers on June 8, taking the motion-sensing controls of the popular Wii system to new levels of precision and performance. What's more, these control enhancements will be on vibrant display when the Wii Sports Resort game launches on July 26, offering a beach-themed follow-up to the groundbreaking Wii Sports game. Wii Sports comes packed with the Wii console. It grew into a worldwide phenomenon and continues to attract millions of new players to the world of video games. Each Wii Sports Resort game comes packed with a single Wii MotionPlus accessory.
When used with specially designed games, Wii MotionPlus tracks players' movements in finer detail and with greater accuracy than ever before, building upon the innovative wireless function of the motion-sensing Wii Remote controller. Even the slightest twist of the wrist or turn of the body is replicated exactly on the TV screen, allowing users to become even more immersed in Wii game play. Designed for easy attachment to the Wii Remote controller, the Wii MotionPlus accessory will be offered at an MSRP of $19.99.
Wii Sports Resort takes the inclusive, fun and intuitive controls of the original Wii Sports to the next level, introducing a whole new set of entertaining and physically immersive activities. With the deep control enhancements of Wii MotionPlus, veteran Wii users and newcomers alike can enjoy unprecedented gaming precision as they cruise on a water scooter, duel with swords, throw a Frisbee® and much more. Wii Sports Resort and Wii MotionPlus will be offered together at an MSRP of $49.99.
"Wii MotionPlus represents a new evolution in video game control. The variety of fun games in Wii Sports Resort show off its incredible precision," said Cammie Dunaway, Nintendo of America's executive vice president of Sales & Marketing. "Developers around the world are busy working on new ways to incorporate Wii MotionPlus controls into inventive experiences for consumers."
Remember that Wii features parental controls that let adults manage the content their children can access. For more information about this and other Wii features, visit Wii.com. For more information about Nintendo, visit www.Nintendo.com.
This is essentially $80+ for a video game controller. Not as expensive as the Neo Geo controller but definitely unprecedented in its own right considering the hardware is essentially last gen. Nintendo, masters of disguise.
I agree that WSR will be a great seller and probably a pretty fun game. But, man, $20 is a little pricey for these - but that's just my opinion. Maybe that's because everyone was tossing around $10 when they were first announced and I was hoping for something like that.
This is essentially $80+ for a video game controller. Not as expensive as the Neo Geo controller but definitely unprecedented in its own right considering the hardware is essentially last gen. Nintendo, masters of disguise.
Nintendo charges ten bucks for the Wii Wheel, and that's just a piece of molded plastic. There was no way in this or any other dimension that MotionPlus was going to be ten dollars.True. All well, might as well suck it up... we all know I'm going to buy it. ;)
Yeah, ten bucks for the worthless wheel, yet no way to get the Zapper outside of a Zelda bundle. Bad form, Nintendo!
$110 for four players.
Quote from: UncleBob$110 for four players.
- Have you created your own math? Like Isaac Newton did?
Tell your friends to get their own darn Resorts.In my case, that would work - but a family of four would be looking at $110. Isn't the Wii supposed to be the family friendly system?
$50 + $20 + $20 + $20 = $110.
$50 + $20 + $20 + $20 = $110.
That's with a game too. It's $80 to equip four controllers with MotionPlus. We don't even have evidence that Wii Sports Resort supports four players. The E3 demo only showed one mini-game with two-player support, and Eguchi-san (answering my own question) said the game would focus on pass-the-controller multiplayer due to the MotionPlus restriction.
The most popular and most shown Wii Sports game is bowling, which can be played four-player with only one Remote.Umm... Really?
This is essentially $80+ for a video game controller. Not as expensive as the Neo Geo controller but definitely unprecedented in its own right considering the hardware is essentially last gen. Nintendo, masters of disguise.
What, the controller is last gen? Or do you think the graphics of the console affect the controller price?
Also, I think many people will be disappointed with pass the remote games in Wii Sports Resort.
This is essentially $80+ for a video game controller. Not as expensive as the Neo Geo controller but definitely unprecedented in its own right considering the hardware is essentially last gen. Nintendo, masters of disguise.
What, the controller is last gen? Or do you think the graphics of the console affect the controller price?
I'm stating the hardware the controller is intended for is last gen.
Quote from: UncleBob$110 for four players.
- Have you created your own math? Like Isaac Newton did?
$50 + $20 + $20 + $20 = $110.
Overall, I think the main gripe is this, consumers essentially purchased 2/3 of a controller at launch, for 60 bones, that was simply technologically unable to deliver what Nintendo originally promised (http://www.youtube.com/watch?v=uGSmC-FllNk) for the new Wii gaming experience. Now, over two years later we have the option to shell out an extra 20, in the hopes, that this missing link will save the world, and deliver the 1:1 gaming we expected all along. Just kinda sucks.
Overall, I think the main gripe is this, consumers essentially purchased 2/3 of a controller at launch, for 60 bones, that was simply technologically unable to deliver what Nintendo originally promised (http://www.youtube.com/watch?v=uGSmC-FllNk) for the new Wii gaming experience. Now, over two years later we have the option to shell out an extra 20, in the hopes, that this missing link will save the world, and deliver the 1:1 gaming we expected all along. Just kinda sucks.
Hey kind of like MS's Xbox FAT controller and the slimmer version or the PS3's sixaxis with rumble? The only difference is that you don't need buy a full priced controller in order to get features that should have came with the system.
Overall, I think the main gripe is this, consumers essentially purchased 2/3 of a controller at launch, for 60 bones, that was simply technologically unable to deliver what Nintendo originally promised (http://www.youtube.com/watch?v=uGSmC-FllNk) for the new Wii gaming experience. Now, over two years later we have the option to shell out an extra 20, in the hopes, that this missing link will save the world, and deliver the 1:1 gaming we expected all along. Just kinda sucks.
Hey kind of like MS's Xbox FAT controller and the slimmer version or the PS3's sixaxis with rumble? The only difference is that you don't need buy a full priced controller in order to get features that should have came with the system.
Those features are completely superfluous and not necessary in providing the core experience MS and Sony offered. Nintendo has yet to deliver on that core experience. Wii Boxing anyone?
While I can understand some people feel shortchanged about paying additional money to get functionality they feel was promised originally, I'm still pleased that we're getting MotionPlus at all considering Wii is such a runaway success without it. Not that this is an act of charity from Nintendo by any means (I'm sure they will make plenty of money out of it in the end), but it is a somewhat risky move in the way it will segment the market, so I'm happy we'll get this experience now rather than having to wait until the next console or whatever. Having to pay for it to this extent is not so pleasurable, but ultimately I'm willing to do so because I'm confident it'll be worth it.
Nintendo just keeps racking up that money off of peripheral sales.
Wii Sports Resort is such a no-brainer purchase it isn't even funny. What they should do is make a Wii Sports Resort Play bundle that includes Wii Play, Wii Sports Resort, a WiiMote and WiiMotionPlus. Then it would rule the NPD charts for infinity.
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Also that is solely your opinion in regards to the Wii not providing the core experience. There have been some fantastic uses of the WIi mote so far in various games. And considering the Wii is massacring the competition I'd say more then a few people are getting the "core experience".
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Also that is solely your opinion in regards to the Wii not providing the core experience. There have been some fantastic uses of the WIi mote so far in various games. And considering the Wii is massacring the competition I'd say more then a few people are getting the "core experience".
True, there are many owners very satisfied with whats out there already. However, I'm just bringing up the point that it is a brute fact that 1:1 sword fighting and certain sports moves are not yet possible, and these were elements of game play heavily promised from the beginning, hence the "revolution".
This really reminds me of the N64 rumble pack, if you wanted to experience some rumble you had to buy a 15 or 20 dollar rumble pack (I forgot how much they retailed for). Most games that have Wii MotionPlus support it will be optional, if MotionPlus support is manditory you will see the game packaged with the peripheral, since Nintendo probably enforces a policy that deals with add-on peripherals.
I agree with you here, Nintendo did oversell the Wii functionality, then again it isn't something we should be shocked about considering it is pretty common in this industry (Doesn't make it right though). One thing I THINK we can agree on is that this opens up some exciting possibilities. Heck to get me EXTREMELY interested in a Golf game is amazing
What about the dual shock for the original Playstation?
What about the dual shock for the original Playstation?
The original PSone analog controller is still one of my favorites EVER. Dual Shock was a step backwards except for the rumble support.
http://en.wikipedia.org/wiki/Dual_Analog_Controller
Apparently it's a collector's item... wonder if I can find my old one and sell it for mad profit.
I'm sorry but Wii Tennis IS Wii Sports. As great as Wii Bowling is... Nine times out of ten if you ask someone to describe the Wii, the first thing they will bring up is Tennis.
And my point of the pass the remote thing being a let down is assuming it is going to be more forced in Resort than a result of the game being played.
For example, how much you want to bet the default mode for the sword fighting is trade off attacking a dummy of some sort?
Why exactly is it frisbee dog? That is the kind of thing that would have been in a training mode in the original Wii Sports. The main game should be multiple people playing frisbee.
I guess the pessimist in me is just expecting more of these lame trade-offs that are going to lower the interactivity of the whole thing
And honestly, how can anyone be happy with the fact that the Wave Race clone is only a single player game out of the box?
All I can see is that they are asking me to pay at least 70 bucks for a sequel to what was a pack-in game... and that just doesn't feel right.
And because people seem to be confusing the math in this thread left and right, that's because I know for a fact I'm going to want to at least play this game two player.
Again, all my gripes will be moot if we end up seeing more Motion Plus attachments packed in with other great games.
I was thinking the exact same thing when I saw videos of frisbee dog.
Where is Frolf at?
Lotion Puss is a much better situation than $80 SNES games of the 1990s and having to change between the N64 Controller Pak and the Rumble Pak making it impossible for gamese to support both at the same time.
Do we know when this game comes out in Japan?
Is there any confirmation about WM+ being removable from the condom? I hate that damn jacket.
Also, I'm really hoping for 3rd party bundles here. I already own 4 WiiMotes for Guitar Hero, and that would great for any EA Sports games that use it.
Cool. It's official now. I'll be getting WSRM+ pack, and a second M+.
I want Mario-god-damn-Golf with my motion plus.That would be pretty sweet, but unfortunately it doesn't seem like Camelot want to make any more Mario games. That's why they made We Love Golf instead, which looks like a sea of blandness.
I would think you should be able to cut it out if it isn't easily removable.That's definitely what I'm going to do.
Pale, you're making a lot of assumptions about a game that hasn't been shown publicly since last July.
Pale, you're making a lot of assumptions about a game that hasn't been shown publicly since last July.
Because, you know, no one else is making assumptions about the game we know next-to-nothing about. ;)
I suspect it's more along the lines of Nintendo not wanting to make another Mario Golf game.I want Mario-god-damn-Golf with my motion plus.That would be pretty sweet, but unfortunately it doesn't seem like Camelot want to make any more Mario games.
When's your birthday?
I'm looking forward to the next generation of WM+ games, when developers get the obvious "swing the bat" mechanic out of their system and (hopefully) start doing some innovative stuff with the technology.
I'm not sure, maybe it is both. I do remember reading an interview with Camelot around the time when We Love Golf was released, and they expressed that they were happy to work outside of the restrictions and expectations of creating a Mario game, or something along those lines.I suspect it's more along the lines of Nintendo not wanting to make another Mario Golf game.I want Mario-god-damn-Golf with my motion plus.That would be pretty sweet, but unfortunately it doesn't seem like Camelot want to make any more Mario games.
I wonder how many retailers will jack the price up another $5? I've seen the Wii Wheel being sold for $15 and the Zapper sold for $25 at so many places (GameStop, TRU, etc.) and I'm just thankful some stores (Walmart!) doesn't do that...
Pwned.I wonder how many retailers will jack the price up another $5? I've seen the Wii Wheel being sold for $15 and the Zapper sold for $25 at so many places (GameStop, TRU, etc.) and I'm just thankful some stores (Walmart!) doesn't do that...O RLY?! (http://www.walmart.com/catalog/product.do?product_id=9204255)
I think B&W doesn't require M+.
I think B&W doesn't require M+.
No games require Wii MotionPlus, I don't think Nintendo would allow that. It would be kinda stupid anyways since you then limit your audience to those who own the add-on. The only way I can see it being a good idea is if you get Nintendo to allow you to bundle the add-on with your game.
If it didn't, I'd be even more pissed that they haven't separated the damn balance board yet. I own both Shaun White and Skate It, but I don't own a damn balance board and I'm not shelling out 90 for one.
I think B&W doesn't require M+.
No games require Wii MotionPlus, I don't think Nintendo would allow that. It would be kinda stupid anyways since you then limit your audience to those who own the add-on. The only way I can see it being a good idea is if you get Nintendo to allow you to bundle the add-on with your game.
We were talking about a hypothetical game and I don't think that Black & White did anything that would benefit from WMP support since there's no rotating involved. It was all pointer based.
That's my point. Black and White controlled well, but with WMP it could control even better.